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- package Slic3r::Polyline;
- use Moo;
- use Math::Clipper qw();
- use Sub::Quote;
- # arrayref of ordered points
- has 'points' => (
- is => 'rw',
- required => 1,
- default => sub { [] },
- isa => quote_sub q{ use Carp; confess "invalid points" if grep ref $_ ne 'Slic3r::Point', @{$_[0]} },
- );
- sub id {
- my $self = shift;
- return join ' - ', sort map $_->id, @{$self->points};
- }
- sub cast {
- my $class = shift;
- my ($points) = @_;
-
- $points = [ map { ref $_ eq 'ARRAY' ? Slic3r::Point->cast($_) : $_ } @$points ];
- return $class->new(points => $points);
- }
- sub lines {
- my $self = shift;
- my @lines = ();
- my $previous_point;
- foreach my $point (@{ $self->points }) {
- if ($previous_point) {
- push @lines, Slic3r::Line->new(points => [ $previous_point, $point ]);
- }
- $previous_point = $point;
- }
- return @lines;
- }
- sub p {
- my $self = shift;
- return [ map $_->p, @{$self->points} ];
- }
- sub merge_continuous_lines {
- my $self = shift;
-
- my $finished = 0;
- CYCLE: while (!$finished) {
- my $last_line;
- foreach my $line ($self->lines) {
- if (defined $last_line && $line->parallel_to($last_line)) {
- # $line and $last_line are parallel and continuous,
- # so we can remove their common point from our polyline
-
- # find common point
- my ($common_point) = grep $_ eq $line->a || $_ eq $line->b, @{$last_line->points};
-
- # remove point from polyline
- @{$self->points} = grep $_ ne $common_point, @{$self->points};
- $finished = 0;
- }
- $last_line = $line;
- }
- $finished = 1;
- }
- }
- sub cleanup {
- my $self = shift;
- my $tolerance = shift || (1 / $Slic3r::resolution);
- @{$self->points} = map Slic3r::Point->cast($_),
- Slic3r::Geometry::Douglas_Peucker($self->p, $tolerance);
- }
- sub reverse_points {
- my $self = shift;
- @{$self->points} = reverse @{$self->points};
- }
- sub is_counter_clockwise {
- my $self = shift;
- return Math::Clipper::is_counter_clockwise($self->p);
- }
- sub make_counter_clockwise {
- my $self = shift;
- $self->reverse_points if !$self->is_counter_clockwise;
- }
- sub make_clockwise {
- my $self = shift;
- $self->reverse_points if $self->is_counter_clockwise;
- }
- sub nearest_point_to {
- my $self = shift;
- my ($point) = @_;
-
- # get point as arrayref
- $point = ref $point eq 'ARRAY' ? $point : $point->p;
-
- $point = Slic3r::Geometry::nearest_point($point, $self->p);
- return Slic3r::Point->cast($point);
- }
- 1;
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