Object.pm 44 KB

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  1. package Slic3r::Print::Object;
  2. use Moo;
  3. use List::Util qw(min sum);
  4. use Slic3r::ExtrusionPath ':roles';
  5. use Slic3r::Geometry qw(Z PI scale unscale deg2rad rad2deg scaled_epsilon);
  6. use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex union_ex);
  7. use Slic3r::Surface ':types';
  8. has 'print' => (is => 'ro', weak_ref => 1, required => 1);
  9. has 'input_file' => (is => 'rw', required => 0);
  10. has 'meshes' => (is => 'rw', default => sub { [] }); # by region_id
  11. has 'size' => (is => 'rw', required => 1);
  12. has 'copies' => (is => 'rw', default => sub {[ [0,0] ]});
  13. has 'layers' => (is => 'rw', default => sub { [] });
  14. sub BUILD {
  15. my $self = shift;
  16. # make layers
  17. my $print_z = my $slice_z = my $raft_z = 0;
  18. while (!@{$self->layers} || $self->layers->[-1]->slice_z < $self->size->[Z]) {
  19. my $id = $#{$self->layers} + 1;
  20. my $height = $id == 0
  21. ? $Slic3r::Config->get_value('first_layer_height')
  22. : $Slic3r::Config->layer_height;
  23. $print_z += $height;
  24. if ($id < $Slic3r::Config->raft_layers) {
  25. # this is a raft layer
  26. $raft_z += $height;
  27. $slice_z = -1;
  28. } else {
  29. $slice_z = $print_z - ($height/2) - $raft_z;
  30. }
  31. ### Slic3r::debugf "Layer %d: height = %s; slice_z = %s; print_z = %s\n", $id, $height, $slice_z, $print_z;
  32. push @{$self->layers}, Slic3r::Layer->new(
  33. object => $self,
  34. id => $id,
  35. height => $height,
  36. print_z => scale $print_z,
  37. slice_z => scale $slice_z,
  38. );
  39. }
  40. }
  41. sub layer_count {
  42. my $self = shift;
  43. return scalar @{ $self->layers };
  44. }
  45. sub get_layer_range {
  46. my $self = shift;
  47. my ($min_z, $max_z) = @_;
  48. # $min_layer is the uppermost layer having slice_z <= $min_z
  49. # $max_layer is the lowermost layer having slice_z >= $max_z
  50. my ($min_layer, $max_layer) = (0, undef);
  51. for my $i (0 .. $#{$self->layers}) {
  52. if ($self->layers->[$i]->slice_z >= $min_z) {
  53. $min_layer = $i - 1;
  54. for my $k ($i .. $#{$self->layers}) {
  55. if ($self->layers->[$k]->slice_z >= $max_z) {
  56. $max_layer = $k - 1;
  57. last;
  58. }
  59. }
  60. last;
  61. }
  62. }
  63. return ($min_layer, $max_layer);
  64. }
  65. sub slice {
  66. my $self = shift;
  67. my %params = @_;
  68. # process facets
  69. for my $region_id (0 .. $#{$self->meshes}) {
  70. my $mesh = $self->meshes->[$region_id]; # ignore undef meshes
  71. my $apply_lines = sub {
  72. my $lines = shift;
  73. foreach my $layer_id (keys %$lines) {
  74. my $layerm = $self->layers->[$layer_id]->region($region_id);
  75. push @{$layerm->lines}, @{$lines->{$layer_id}};
  76. }
  77. };
  78. Slic3r::parallelize(
  79. disable => ($#{$mesh->facets} < 500), # don't parallelize when too few facets
  80. items => [ 0..$#{$mesh->facets} ],
  81. thread_cb => sub {
  82. my $q = shift;
  83. my $result_lines = {};
  84. while (defined (my $facet_id = $q->dequeue)) {
  85. my $lines = $mesh->slice_facet($self, $facet_id);
  86. foreach my $layer_id (keys %$lines) {
  87. $result_lines->{$layer_id} ||= [];
  88. push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} };
  89. }
  90. }
  91. return $result_lines;
  92. },
  93. collect_cb => sub {
  94. $apply_lines->($_[0]);
  95. },
  96. no_threads_cb => sub {
  97. for (0..$#{$mesh->facets}) {
  98. my $lines = $mesh->slice_facet($self, $_);
  99. $apply_lines->($lines);
  100. }
  101. },
  102. );
  103. }
  104. die "Invalid input file\n" if !@{$self->layers};
  105. # free memory
  106. $self->meshes(undef) unless $params{keep_meshes};
  107. # remove last layer if empty
  108. # (we might have created it because of the $max_layer = ... + 1 code in TriangleMesh)
  109. pop @{$self->layers} if !map @{$_->lines}, @{$self->layers->[-1]->regions};
  110. foreach my $layer (@{ $self->layers }) {
  111. # make sure all layers contain layer region objects for all regions
  112. $layer->region($_) for 0 .. ($self->print->regions_count-1);
  113. Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n",
  114. $layer->id, unscale $layer->slice_z if $Slic3r::debug;
  115. # layer currently has many lines representing intersections of
  116. # model facets with the layer plane. there may also be lines
  117. # that we need to ignore (for example, when two non-horizontal
  118. # facets share a common edge on our plane, we get a single line;
  119. # however that line has no meaning for our layer as it's enclosed
  120. # inside a closed polyline)
  121. # build surfaces from sparse lines
  122. foreach my $layerm (@{$layer->regions}) {
  123. my ($slicing_errors, $loops) = Slic3r::TriangleMesh::make_loops($layerm->lines);
  124. $layer->slicing_errors(1) if $slicing_errors;
  125. $layerm->make_surfaces($loops);
  126. # free memory
  127. $layerm->lines(undef);
  128. }
  129. # merge all regions' slices to get islands
  130. $layer->make_slices;
  131. }
  132. # detect slicing errors
  133. my $warning_thrown = 0;
  134. for my $i (0 .. $#{$self->layers}) {
  135. my $layer = $self->layers->[$i];
  136. next unless $layer->slicing_errors;
  137. if (!$warning_thrown) {
  138. warn "The model has overlapping or self-intersecting facets. I tried to repair it, "
  139. . "however you might want to check the results or repair the input file and retry.\n";
  140. $warning_thrown = 1;
  141. }
  142. # try to repair the layer surfaces by merging all contours and all holes from
  143. # neighbor layers
  144. Slic3r::debugf "Attempting to repair layer %d\n", $i;
  145. foreach my $region_id (0 .. $#{$layer->regions}) {
  146. my $layerm = $layer->region($region_id);
  147. my (@upper_surfaces, @lower_surfaces);
  148. for (my $j = $i+1; $j <= $#{$self->layers}; $j++) {
  149. if (!$self->layers->[$j]->slicing_errors) {
  150. @upper_surfaces = @{$self->layers->[$j]->region($region_id)->slices};
  151. last;
  152. }
  153. }
  154. for (my $j = $i-1; $j >= 0; $j--) {
  155. if (!$self->layers->[$j]->slicing_errors) {
  156. @lower_surfaces = @{$self->layers->[$j]->region($region_id)->slices};
  157. last;
  158. }
  159. }
  160. my $union = union_ex([
  161. map $_->expolygon->contour, @upper_surfaces, @lower_surfaces,
  162. ]);
  163. my $diff = diff_ex(
  164. [ map @$_, @$union ],
  165. [ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ],
  166. );
  167. @{$layerm->slices} = map Slic3r::Surface->new
  168. (expolygon => $_, surface_type => S_TYPE_INTERNAL),
  169. @$diff;
  170. }
  171. # update layer slices after repairing the single regions
  172. $layer->make_slices;
  173. }
  174. # remove empty layers from bottom
  175. my $first_object_layer_id = $Slic3r::Config->raft_layers;
  176. while (@{$self->layers} && !@{$self->layers->[$first_object_layer_id]->slices} && !map @{$_->thin_walls}, @{$self->layers->[$first_object_layer_id]->regions}) {
  177. splice @{$self->layers}, $first_object_layer_id, 1;
  178. for (my $i = $first_object_layer_id; $i <= $#{$self->layers}; $i++) {
  179. $self->layers->[$i]->id($i);
  180. }
  181. }
  182. warn "No layers were detected. You might want to repair your STL file and retry.\n"
  183. if !@{$self->layers};
  184. }
  185. sub make_perimeters {
  186. my $self = shift;
  187. # compare each layer to the one below, and mark those slices needing
  188. # one additional inner perimeter, like the top of domed objects-
  189. # this algorithm makes sure that at least one perimeter is overlapping
  190. # but we don't generate any extra perimeter if fill density is zero, as they would be floating
  191. # inside the object - infill_only_where_needed should be the method of choice for printing
  192. # hollow objects
  193. if ($Slic3r::Config->extra_perimeters && $Slic3r::Config->perimeters > 0 && $Slic3r::Config->fill_density > 0) {
  194. for my $region_id (0 .. ($self->print->regions_count-1)) {
  195. for my $layer_id (0 .. $self->layer_count-2) {
  196. my $layerm = $self->layers->[$layer_id]->regions->[$region_id];
  197. my $upper_layerm = $self->layers->[$layer_id+1]->regions->[$region_id];
  198. my $perimeter_spacing = $layerm->perimeter_flow->scaled_spacing;
  199. my $overlap = $perimeter_spacing; # one perimeter
  200. # compute the polygon used to trigger the additional perimeters: the hole represents
  201. # the required overlap, while the contour represents how different should the slices be
  202. # (thus how horizontal should the slope be) before extra perimeters are not generated, and
  203. # normal solid infill is used
  204. my $upper = diff_ex(
  205. [ map @$_, map $_->expolygon->offset_ex($overlap), @{$upper_layerm->slices} ],
  206. [ map @$_, map $_->expolygon->offset_ex(-$overlap), @{$upper_layerm->slices} ],
  207. );
  208. next if !@$upper;
  209. foreach my $slice (@{$layerm->slices}) {
  210. my $hypothetical_perimeter_num = $Slic3r::Config->perimeters + 1;
  211. CYCLE: while (1) {
  212. # compute polygons representing the thickness of the hypotetical new internal perimeter
  213. # of our slice
  214. my $hypothetical_perimeter;
  215. {
  216. my $outer = [ map @$_, $slice->expolygon->offset_ex(- ($hypothetical_perimeter_num-1) * $perimeter_spacing - scaled_epsilon) ];
  217. last CYCLE if !@$outer;
  218. my $inner = [ map @$_, $slice->expolygon->offset_ex(- $hypothetical_perimeter_num * $perimeter_spacing) ];
  219. last CYCLE if !@$inner;
  220. $hypothetical_perimeter = diff_ex($outer, $inner);
  221. }
  222. last CYCLE if !@$hypothetical_perimeter;
  223. # compute the area of the hypothetical perimeter
  224. my $hp_area = sum(map $_->area, @$hypothetical_perimeter);
  225. # only add the perimeter if the intersection is at least 20%, otherwise we'd get no benefit
  226. my $intersection = intersection_ex([ map @$_, @$upper ], [ map @$_, @$hypothetical_perimeter ]);
  227. last CYCLE if (sum(map $_->area, @{ $intersection }) // 0) < $hp_area * 0.2;
  228. Slic3r::debugf " adding one more perimeter at layer %d\n", $layer_id;
  229. $slice->additional_inner_perimeters(($slice->additional_inner_perimeters || 0) + 1);
  230. $hypothetical_perimeter_num++;
  231. }
  232. }
  233. }
  234. }
  235. }
  236. Slic3r::parallelize(
  237. items => sub { 0 .. ($self->layer_count-1) },
  238. thread_cb => sub {
  239. my $q = shift;
  240. $Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
  241. my $result = {};
  242. while (defined (my $layer_id = $q->dequeue)) {
  243. my $layer = $self->layers->[$layer_id];
  244. $layer->make_perimeters;
  245. $result->{$layer_id} ||= {};
  246. foreach my $region_id (0 .. $#{$layer->regions}) {
  247. my $layerm = $layer->regions->[$region_id];
  248. $result->{$layer_id}{$region_id} = {
  249. perimeters => $layerm->perimeters,
  250. fill_surfaces => $layerm->fill_surfaces,
  251. thin_fills => $layerm->thin_fills,
  252. };
  253. }
  254. }
  255. return $result;
  256. },
  257. collect_cb => sub {
  258. my $result = shift;
  259. foreach my $layer_id (keys %$result) {
  260. foreach my $region_id (keys %{$result->{$layer_id}}) {
  261. $self->layers->[$layer_id]->regions->[$region_id]->$_($result->{$layer_id}{$region_id}{$_})
  262. for qw(perimeters fill_surfaces thin_fills);
  263. }
  264. }
  265. },
  266. no_threads_cb => sub {
  267. $_->make_perimeters for @{$self->layers};
  268. },
  269. );
  270. }
  271. sub detect_surfaces_type {
  272. my $self = shift;
  273. Slic3r::debugf "Detecting solid surfaces...\n";
  274. # prepare a reusable subroutine to make surface differences
  275. my $surface_difference = sub {
  276. my ($subject_surfaces, $clip_surfaces, $result_type, $layerm) = @_;
  277. my $expolygons = diff_ex(
  278. [ map @$_, @$subject_surfaces ],
  279. [ map @$_, @$clip_surfaces ],
  280. 1,
  281. );
  282. return grep $_->contour->is_printable($layerm->perimeter_flow->scaled_width),
  283. map Slic3r::Surface->new(expolygon => $_, surface_type => $result_type),
  284. @$expolygons;
  285. };
  286. for my $region_id (0 .. ($self->print->regions_count-1)) {
  287. for my $i (0 .. ($self->layer_count-1)) {
  288. my $layerm = $self->layers->[$i]->regions->[$region_id];
  289. # comparison happens against the *full* slices (considering all regions)
  290. my $upper_layer = $self->layers->[$i+1];
  291. my $lower_layer = $i > 0 ? $self->layers->[$i-1] : undef;
  292. my (@bottom, @top, @internal) = ();
  293. # find top surfaces (difference between current surfaces
  294. # of current layer and upper one)
  295. if ($upper_layer) {
  296. @top = $surface_difference->(
  297. [ map $_->expolygon, @{$layerm->slices} ],
  298. $upper_layer->slices,
  299. S_TYPE_TOP,
  300. $layerm,
  301. );
  302. } else {
  303. # if no upper layer, all surfaces of this one are solid
  304. @top = @{$layerm->slices};
  305. $_->surface_type(S_TYPE_TOP) for @top;
  306. }
  307. # find bottom surfaces (difference between current surfaces
  308. # of current layer and lower one)
  309. if ($lower_layer) {
  310. # lower layer's slices are already Surface objects
  311. @bottom = $surface_difference->(
  312. [ map $_->expolygon, @{$layerm->slices} ],
  313. $lower_layer->slices,
  314. S_TYPE_BOTTOM,
  315. $layerm,
  316. );
  317. } else {
  318. # if no lower layer, all surfaces of this one are solid
  319. @bottom = @{$layerm->slices};
  320. $_->surface_type(S_TYPE_BOTTOM) for @bottom;
  321. }
  322. # now, if the object contained a thin membrane, we could have overlapping bottom
  323. # and top surfaces; let's do an intersection to discover them and consider them
  324. # as bottom surfaces (to allow for bridge detection)
  325. if (@top && @bottom) {
  326. my $overlapping = intersection_ex([ map $_->p, @top ], [ map $_->p, @bottom ]);
  327. Slic3r::debugf " layer %d contains %d membrane(s)\n", $layerm->id, scalar(@$overlapping);
  328. @top = $surface_difference->([map $_->expolygon, @top], $overlapping, S_TYPE_TOP, $layerm);
  329. }
  330. # find internal surfaces (difference between top/bottom surfaces and others)
  331. @internal = $surface_difference->(
  332. [ map $_->expolygon, @{$layerm->slices} ],
  333. [ map $_->expolygon, @top, @bottom ],
  334. S_TYPE_INTERNAL,
  335. $layerm,
  336. );
  337. # save surfaces to layer
  338. @{$layerm->slices} = (@bottom, @top, @internal);
  339. Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n",
  340. $layerm->id, scalar(@bottom), scalar(@top), scalar(@internal);
  341. }
  342. # clip surfaces to the fill boundaries
  343. foreach my $layer (@{$self->layers}) {
  344. my $layerm = $layer->regions->[$region_id];
  345. my $fill_boundaries = [ map @$_, @{$layerm->fill_surfaces} ];
  346. @{$layerm->fill_surfaces} = ();
  347. foreach my $surface (@{$layerm->slices}) {
  348. my $intersection = intersection_ex(
  349. [ $surface->p ],
  350. $fill_boundaries,
  351. );
  352. push @{$layerm->fill_surfaces}, map Slic3r::Surface->new
  353. (expolygon => $_, surface_type => $surface->surface_type),
  354. @$intersection;
  355. }
  356. }
  357. }
  358. }
  359. sub clip_fill_surfaces {
  360. my $self = shift;
  361. return unless $Slic3r::Config->infill_only_where_needed;
  362. # We only want infill under ceilings; this is almost like an
  363. # internal support material.
  364. my $additional_margin = scale 3;
  365. my @overhangs = ();
  366. for my $layer_id (reverse 0..$#{$self->layers}) {
  367. my $layer = $self->layers->[$layer_id];
  368. # clip this layer's internal surfaces to @overhangs
  369. foreach my $layerm (@{$layer->regions}) {
  370. my @new_internal = map Slic3r::Surface->new(
  371. expolygon => $_,
  372. surface_type => S_TYPE_INTERNAL,
  373. ),
  374. @{intersection_ex(
  375. [ map @$_, @overhangs ],
  376. [ map @{$_->expolygon}, grep $_->surface_type == S_TYPE_INTERNAL, @{$layerm->fill_surfaces} ],
  377. )};
  378. @{$layerm->fill_surfaces} = (
  379. @new_internal,
  380. (grep $_->surface_type != S_TYPE_INTERNAL, @{$layerm->fill_surfaces}),
  381. );
  382. }
  383. # get this layer's overhangs
  384. if ($layer_id > 0) {
  385. my $lower_layer = $self->layers->[$layer_id-1];
  386. # loop through layer regions so that we can use each region's
  387. # specific overhang width
  388. foreach my $layerm (@{$layer->regions}) {
  389. my $overhang_width = $layerm->overhang_width;
  390. # we want to support any solid surface, not just tops
  391. # (internal solids might have been generated)
  392. push @overhangs, map $_->offset_ex($additional_margin), @{intersection_ex(
  393. [ map @{$_->expolygon}, grep $_->surface_type != S_TYPE_INTERNAL, @{$layerm->fill_surfaces} ],
  394. [ map @$_, map $_->offset_ex(-$overhang_width), @{$lower_layer->slices} ],
  395. )};
  396. }
  397. }
  398. }
  399. }
  400. sub bridge_over_infill {
  401. my $self = shift;
  402. for my $layer_id (1..$#{$self->layers}) {
  403. my $layer = $self->layers->[$layer_id];
  404. my $lower_layer = $self->layers->[$layer_id-1];
  405. foreach my $layerm (@{$layer->regions}) {
  406. # compute the areas needing bridge math
  407. my @internal_solid = grep $_->surface_type == S_TYPE_INTERNALSOLID, @{$layerm->fill_surfaces};
  408. my @lower_internal = grep $_->surface_type == S_TYPE_INTERNAL, map @{$_->fill_surfaces}, @{$lower_layer->regions};
  409. my $to_bridge = intersection_ex(
  410. [ map $_->p, @internal_solid ],
  411. [ map $_->p, @lower_internal ],
  412. );
  413. next unless @$to_bridge;
  414. Slic3r::debugf "Bridging %d internal areas at layer %d\n", scalar(@$to_bridge), $layer_id;
  415. # build the new collection of fill_surfaces
  416. {
  417. my @new_surfaces = grep $_->surface_type != S_TYPE_INTERNALSOLID, @{$layerm->fill_surfaces};
  418. push @new_surfaces, map Slic3r::Surface->new(
  419. expolygon => $_,
  420. surface_type => S_TYPE_INTERNALBRIDGE,
  421. ), @$to_bridge;
  422. push @new_surfaces, map Slic3r::Surface->new(
  423. expolygon => $_,
  424. surface_type => S_TYPE_INTERNALSOLID,
  425. ), @{diff_ex(
  426. [ map $_->p, @internal_solid ],
  427. [ map @$_, @$to_bridge ],
  428. 1,
  429. )};
  430. @{$layerm->fill_surfaces} = @new_surfaces;
  431. }
  432. # exclude infill from the layers below if needed
  433. # see discussion at https://github.com/alexrj/Slic3r/issues/240
  434. {
  435. my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height;
  436. for (my $i = $layer_id-1; $excess >= $self->layers->[$i]->height; $i--) {
  437. Slic3r::debugf " skipping infill below those areas at layer %d\n", $i;
  438. foreach my $lower_layerm (@{$self->layers->[$i]->regions}) {
  439. my @new_surfaces = ();
  440. # subtract the area from all types of surfaces
  441. foreach my $group (Slic3r::Surface->group(@{$lower_layerm->fill_surfaces})) {
  442. push @new_surfaces, map Slic3r::Surface->new(
  443. expolygon => $_,
  444. surface_type => $group->[0]->surface_type,
  445. ), @{diff_ex(
  446. [ map $_->p, @$group ],
  447. [ map @$_, @$to_bridge ],
  448. )};
  449. }
  450. @{$lower_layerm->fill_surfaces} = @new_surfaces;
  451. }
  452. $excess -= $self->layers->[$i]->height;
  453. }
  454. }
  455. }
  456. }
  457. }
  458. sub discover_horizontal_shells {
  459. my $self = shift;
  460. Slic3r::debugf "==> DISCOVERING HORIZONTAL SHELLS\n";
  461. for my $region_id (0 .. ($self->print->regions_count-1)) {
  462. for (my $i = 0; $i < $self->layer_count; $i++) {
  463. my $layerm = $self->layers->[$i]->regions->[$region_id];
  464. if ($Slic3r::Config->solid_infill_every_layers && ($i % $Slic3r::Config->solid_infill_every_layers) == 0) {
  465. $_->surface_type(S_TYPE_INTERNALSOLID)
  466. for grep $_->surface_type == S_TYPE_INTERNAL, @{$layerm->fill_surfaces};
  467. }
  468. foreach my $type (S_TYPE_TOP, S_TYPE_BOTTOM) {
  469. # find slices of current type for current layer
  470. # get both slices and fill_surfaces before the former contains the perimeters area
  471. # and the latter contains the enlarged external surfaces
  472. my @surfaces = grep $_->surface_type == $type, @{$layerm->slices}, @{$layerm->fill_surfaces} or next;
  473. my $surfaces_p = [ map $_->p, @surfaces ];
  474. Slic3r::debugf "Layer %d has %d surfaces of type '%s'\n",
  475. $i, scalar(@surfaces), ($type == S_TYPE_TOP ? 'top' : 'bottom');
  476. my $solid_layers = ($type == S_TYPE_TOP)
  477. ? $Slic3r::Config->top_solid_layers
  478. : $Slic3r::Config->bottom_solid_layers;
  479. for (my $n = $type == S_TYPE_TOP ? $i-1 : $i+1;
  480. abs($n - $i) <= $solid_layers-1;
  481. $type == S_TYPE_TOP ? $n-- : $n++) {
  482. next if $n < 0 || $n >= $self->layer_count;
  483. Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
  484. my @neighbor_fill_surfaces = @{$self->layers->[$n]->regions->[$region_id]->fill_surfaces};
  485. # find intersection between neighbor and current layer's surfaces
  486. # intersections have contours and holes
  487. my $new_internal_solid = intersection_ex(
  488. $surfaces_p,
  489. [ map $_->p, grep { $_->surface_type == S_TYPE_INTERNAL || $_->surface_type == S_TYPE_INTERNALSOLID } @neighbor_fill_surfaces ],
  490. undef, 1,
  491. );
  492. next if !@$new_internal_solid;
  493. # internal-solid are the union of the existing internal-solid surfaces
  494. # and new ones
  495. my $internal_solid = union_ex([
  496. ( map $_->p, grep $_->surface_type == S_TYPE_INTERNALSOLID, @neighbor_fill_surfaces ),
  497. ( map @$_, @$new_internal_solid ),
  498. ]);
  499. # subtract intersections from layer surfaces to get resulting internal surfaces
  500. my $internal = diff_ex(
  501. [ map $_->p, grep $_->surface_type == S_TYPE_INTERNAL, @neighbor_fill_surfaces ],
  502. [ map @$_, @$internal_solid ],
  503. 1,
  504. );
  505. Slic3r::debugf " %d internal-solid and %d internal surfaces found\n",
  506. scalar(@$internal_solid), scalar(@$internal);
  507. # assign resulting internal surfaces to layer
  508. my $neighbor_fill_surfaces = $self->layers->[$n]->regions->[$region_id]->fill_surfaces;
  509. @$neighbor_fill_surfaces = ();
  510. push @$neighbor_fill_surfaces, Slic3r::Surface->new
  511. (expolygon => $_, surface_type => S_TYPE_INTERNAL)
  512. for @$internal;
  513. # assign new internal-solid surfaces to layer
  514. push @$neighbor_fill_surfaces, Slic3r::Surface->new
  515. (expolygon => $_, surface_type => S_TYPE_INTERNALSOLID)
  516. for @$internal_solid;
  517. # assign top and bottom surfaces to layer
  518. foreach my $s (Slic3r::Surface->group(grep { $_->surface_type == S_TYPE_TOP || $_->surface_type == S_TYPE_BOTTOM } @neighbor_fill_surfaces)) {
  519. my $solid_surfaces = diff_ex(
  520. [ map $_->p, @$s ],
  521. [ map @$_, @$internal_solid, @$internal ],
  522. 1,
  523. );
  524. push @$neighbor_fill_surfaces, Slic3r::Surface->new
  525. (expolygon => $_, surface_type => $s->[0]->surface_type, bridge_angle => $s->[0]->bridge_angle)
  526. for @$solid_surfaces;
  527. }
  528. }
  529. }
  530. @{$layerm->fill_surfaces} = grep $_->expolygon->area > $layerm->infill_area_threshold, @{$layerm->fill_surfaces};
  531. }
  532. }
  533. }
  534. # combine fill surfaces across layers
  535. sub combine_infill {
  536. my $self = shift;
  537. return unless $Slic3r::Config->infill_every_layers > 1 && $Slic3r::Config->fill_density > 0;
  538. my $layer_count = $self->layer_count;
  539. for my $region_id (0 .. ($self->print->regions_count-1)) {
  540. # limit the number of combined layers to the maximum height allowed by this regions' nozzle
  541. my $every = min(
  542. $Slic3r::Config->infill_every_layers,
  543. int($self->print->regions->[$region_id]->extruders->{infill}->nozzle_diameter/$Slic3r::Config->layer_height),
  544. );
  545. Slic3r::debugf "Infilling every %d layers\n", $every;
  546. # skip bottom layer
  547. for (my $layer_id = $every; $layer_id <= $layer_count-1; $layer_id += $every) {
  548. # get the layers whose infill we want to combine (bottom-up)
  549. my @layerms = map $self->layers->[$_]->regions->[$region_id],
  550. ($layer_id - ($every-1)) .. $layer_id;
  551. # process internal and internal-solid infill separately
  552. for my $type (S_TYPE_INTERNAL, S_TYPE_INTERNALSOLID) {
  553. # we need to perform a multi-layer intersection, so let's split it in pairs
  554. # initialize the intersection with the candidates of the lowest layer
  555. my $intersection = [ map $_->expolygon, grep $_->surface_type == $type, @{$layerms[0]->fill_surfaces} ];
  556. # start looping from the second layer and intersect the current intersection with it
  557. for my $layerm (@layerms[1 .. $#layerms]) {
  558. $intersection = intersection_ex(
  559. [ map @$_, @$intersection ],
  560. [ map @{$_->expolygon}, grep $_->surface_type == $type, @{$layerm->fill_surfaces} ],
  561. );
  562. }
  563. my $area_threshold = $layerms[0]->infill_area_threshold;
  564. @$intersection = grep $_->area > $area_threshold, @$intersection;
  565. next if !@$intersection;
  566. Slic3r::debugf " combining %d %s regions from layers %d-%d\n",
  567. scalar(@$intersection),
  568. ($type == S_TYPE_INTERNAL ? 'internal' : 'internal-solid'),
  569. $layer_id-($every-1), $layer_id;
  570. # $intersection now contains the regions that can be combined across the full amount of layers
  571. # so let's remove those areas from all layers
  572. my @intersection_with_clearance = map $_->offset(
  573. $layerms[-1]->infill_flow->scaled_width / 2
  574. + $layerms[-1]->perimeter_flow->scaled_width / 2
  575. # Because fill areas for rectilinear and honeycomb are grown
  576. # later to overlap perimeters, we need to counteract that too.
  577. + (($type == S_TYPE_INTERNALSOLID || $Slic3r::Config->fill_pattern =~ /(rectilinear|honeycomb)/)
  578. ? $layerms[-1]->infill_flow->scaled_width * &Slic3r::PERIMETER_INFILL_OVERLAP_OVER_SPACING
  579. : 0)
  580. ), @$intersection;
  581. foreach my $layerm (@layerms) {
  582. my @this_type = grep $_->surface_type == $type, @{$layerm->fill_surfaces};
  583. my @other_types = grep $_->surface_type != $type, @{$layerm->fill_surfaces};
  584. @this_type = map Slic3r::Surface->new(expolygon => $_, surface_type => $type),
  585. @{diff_ex(
  586. [ map @{$_->expolygon}, @this_type ],
  587. [ @intersection_with_clearance ],
  588. )};
  589. # apply surfaces back with adjusted depth to the uppermost layer
  590. if ($layerm->id == $layer_id) {
  591. push @this_type,
  592. map Slic3r::Surface->new(expolygon => $_, surface_type => $type, depth_layers => $every),
  593. @$intersection;
  594. }
  595. @{$layerm->fill_surfaces} = (@this_type, @other_types);
  596. }
  597. }
  598. }
  599. }
  600. }
  601. sub generate_support_material {
  602. my $self = shift;
  603. return if $self->layer_count < 2;
  604. my $overhang_width;
  605. if ($Slic3r::Config->support_material_threshold) {
  606. my $threshold_rad = deg2rad($Slic3r::Config->support_material_threshold + 1); # +1 makes the threshold inclusive
  607. Slic3r::debugf "Threshold angle = %d°\n", rad2deg($threshold_rad);
  608. $overhang_width = scale $Slic3r::Config->layer_height * ((cos $threshold_rad) / (sin $threshold_rad));
  609. } else {
  610. $overhang_width = $self->layers->[1]->regions->[0]->overhang_width;
  611. }
  612. my $flow = $self->print->support_material_flow;
  613. my $distance_from_object = 1.5 * $flow->scaled_width;
  614. my $pattern_spacing = ($Slic3r::Config->support_material_spacing > $flow->spacing)
  615. ? $Slic3r::Config->support_material_spacing
  616. : $flow->spacing;
  617. # determine support regions in each layer (for upper layers)
  618. Slic3r::debugf "Detecting regions\n";
  619. my %layers = (); # this represents the areas of each layer having to support upper layers (excluding interfaces)
  620. my %layers_interfaces = (); # this represents the areas of each layer to be filled with interface pattern, excluding the contact areas which are stored separately
  621. my %layers_contact_areas = (); # this represents the areas of each layer having an overhang in the immediately upper layer
  622. {
  623. my @current_support_regions = (); # expolygons we've started to support (i.e. below the empty interface layers)
  624. my @upper_layers_overhangs = (map [], 1..$Slic3r::Config->support_material_interface_layers);
  625. for my $i (reverse 0 .. $#{$self->layers}) {
  626. next unless $Slic3r::Config->support_material
  627. || ($i <= $Slic3r::Config->raft_layers) # <= because we need to start from the first non-raft layer
  628. || ($i <= $Slic3r::Config->support_material_enforce_layers + $Slic3r::Config->raft_layers);
  629. my $layer = $self->layers->[$i];
  630. my $lower_layer = $i > 0 ? $self->layers->[$i-1] : undef;
  631. my @current_layer_offsetted_slices = map $_->offset_ex($distance_from_object), @{$layer->slices};
  632. # $upper_layers_overhangs[-1] contains the overhangs of the upper layer, regardless of any interface layers
  633. # $upper_layers_overhangs[0] contains the overhangs of the first upper layer above the interface layers
  634. # we only consider the overhangs of the upper layer to define contact areas of the current one
  635. $layers_contact_areas{$i} = diff_ex(
  636. [ map @$_, @{ $upper_layers_overhangs[-1] || [] } ],
  637. [ map @$_, @current_layer_offsetted_slices ],
  638. );
  639. $_->simplify($flow->scaled_spacing) for @{$layers_contact_areas{$i}};
  640. # to define interface regions of this layer we consider the overhangs of all the upper layers
  641. # minus the first one
  642. $layers_interfaces{$i} = diff_ex(
  643. [ map @$_, map @$_, @upper_layers_overhangs[0 .. $#upper_layers_overhangs-1] ],
  644. [
  645. (map @$_, @current_layer_offsetted_slices),
  646. (map @$_, @{ $layers_contact_areas{$i} }),
  647. ],
  648. );
  649. $_->simplify($flow->scaled_spacing) for @{$layers_interfaces{$i}};
  650. # generate support material in current layer (for upper layers)
  651. @current_support_regions = @{diff_ex(
  652. [
  653. (map @$_, @current_support_regions),
  654. (map @$_, @{ $upper_layers_overhangs[-1] || [] }), # only considering -1 instead of the whole array contents is just an optimization
  655. ],
  656. [ map @$_, @{$layer->slices} ],
  657. )};
  658. shift @upper_layers_overhangs;
  659. $layers{$i} = diff_ex(
  660. [ map @$_, @current_support_regions ],
  661. [
  662. (map @$_, @current_layer_offsetted_slices),
  663. (map @$_, @{ $layers_interfaces{$i} }),
  664. ],
  665. );
  666. $_->simplify($flow->scaled_spacing) for @{$layers{$i}};
  667. # get layer overhangs and put them into queue for adding support inside lower layers;
  668. # we need an angle threshold for this
  669. my @overhangs = ();
  670. if ($lower_layer) {
  671. # consider all overhangs regardless of their angle if we're told to enforce support on this layer
  672. my $distance = $i <= ($Slic3r::Config->support_material_enforce_layers + $Slic3r::Config->raft_layers)
  673. ? 0
  674. : $overhang_width;
  675. @overhangs = map $_->offset_ex(2 * $distance), @{diff_ex(
  676. [ map @$_, map $_->offset_ex(-$distance), @{$layer->slices} ],
  677. [ map @$_, @{$lower_layer->slices} ],
  678. 1,
  679. )};
  680. }
  681. push @upper_layers_overhangs, [@overhangs];
  682. if ($Slic3r::debug) {
  683. printf "Layer %d (z = %.2f) has %d generic support areas, %d normal interface areas, %d contact areas\n",
  684. $i, unscale($layer->print_z), scalar(@{$layers{$i}}), scalar(@{$layers_interfaces{$i}}), scalar(@{$layers_contact_areas{$i}});
  685. }
  686. }
  687. }
  688. return if !map @$_, values %layers;
  689. # generate paths for the pattern that we're going to use
  690. Slic3r::debugf "Generating patterns\n";
  691. my $support_patterns = [];
  692. my $support_interface_patterns = [];
  693. {
  694. # 0.5 ensures the paths don't get clipped externally when applying them to layers
  695. my @areas = map $_->offset_ex(- 0.5 * $flow->scaled_width),
  696. @{union_ex([ map $_->contour, map @$_, values %layers ])};
  697. my $pattern = $Slic3r::Config->support_material_pattern;
  698. my @angles = ($Slic3r::Config->support_material_angle);
  699. if ($pattern eq 'rectilinear-grid') {
  700. $pattern = 'rectilinear';
  701. push @angles, $angles[0] + 90;
  702. }
  703. my $filler = Slic3r::Fill->filler($pattern);
  704. my $make_pattern = sub {
  705. my ($expolygon, $density) = @_;
  706. my @paths = $filler->fill_surface(
  707. Slic3r::Surface->new(expolygon => $expolygon),
  708. density => $density,
  709. flow_spacing => $flow->spacing,
  710. );
  711. my $params = shift @paths;
  712. return map Slic3r::ExtrusionPath->new(
  713. polyline => Slic3r::Polyline->new(@$_),
  714. role => EXTR_ROLE_SUPPORTMATERIAL,
  715. height => undef,
  716. flow_spacing => $params->{flow_spacing},
  717. ), @paths;
  718. };
  719. foreach my $angle (@angles) {
  720. $filler->angle($angle);
  721. {
  722. my $density = $flow->spacing / $pattern_spacing;
  723. push @$support_patterns, [ map $make_pattern->($_, $density), @areas ];
  724. }
  725. if ($Slic3r::Config->support_material_interface_layers > 0) {
  726. # if pattern is not cross-hatched, rotate the interface pattern by 90° degrees
  727. $filler->angle($angle + 90) if @angles == 1;
  728. my $spacing = $Slic3r::Config->support_material_interface_spacing;
  729. my $density = $spacing == 0 ? 1 : $flow->spacing / $spacing;
  730. push @$support_interface_patterns, [ map $make_pattern->($_, $density), @areas ];
  731. }
  732. }
  733. if (0) {
  734. require "Slic3r/SVG.pm";
  735. Slic3r::SVG::output("support_$_.svg",
  736. polylines => [ map $_->polyline, map @$_, $support_patterns->[$_] ],
  737. red_polylines => [ map $_->polyline, map @$_, $support_interface_patterns->[$_] ],
  738. polygons => [ map @$_, @areas ],
  739. ) for 0 .. $#$support_patterns;
  740. }
  741. }
  742. # apply the pattern to layers
  743. Slic3r::debugf "Applying patterns\n";
  744. {
  745. my $clip_pattern = sub {
  746. my ($layer_id, $expolygons, $height, $is_interface) = @_;
  747. my @paths = ();
  748. foreach my $expolygon (@$expolygons) {
  749. push @paths,
  750. map $_->pack,
  751. map {
  752. $_->height($height);
  753. # useless line because this coderef isn't called for layer 0 anymore;
  754. # let's keep it here just in case we want to make the base flange optional
  755. # in the future
  756. $_->flow_spacing($self->print->first_layer_support_material_flow->spacing)
  757. if $layer_id == 0;
  758. $_;
  759. }
  760. map $_->clip_with_expolygon($expolygon),
  761. ###map $_->clip_with_polygon($expolygon->bounding_box_polygon), # currently disabled as a workaround for Boost failing at being idempotent
  762. ($is_interface && @$support_interface_patterns)
  763. ? @{$support_interface_patterns->[ $layer_id % @$support_interface_patterns ]}
  764. : @{$support_patterns->[ $layer_id % @$support_patterns ]};
  765. };
  766. return @paths;
  767. };
  768. my %layer_paths = ();
  769. my %layer_contact_paths = ();
  770. my %layer_islands = ();
  771. my $process_layer = sub {
  772. my ($layer_id) = @_;
  773. my $layer = $self->layers->[$layer_id];
  774. my ($paths, $contact_paths) = ([], []);
  775. my $islands = union_ex([ map @$_, map @$_, $layers{$layer_id}, $layers_contact_areas{$layer_id} ]);
  776. # make a solid base on bottom layer
  777. if ($layer_id == 0) {
  778. my $filler = Slic3r::Fill->filler('rectilinear');
  779. $filler->angle($Slic3r::Config->support_material_angle + 90);
  780. foreach my $expolygon (@$islands) {
  781. my @paths = $filler->fill_surface(
  782. Slic3r::Surface->new(expolygon => $expolygon),
  783. density => 0.5,
  784. flow_spacing => $self->print->first_layer_support_material_flow->spacing,
  785. );
  786. my $params = shift @paths;
  787. push @$paths, map Slic3r::ExtrusionPath->new(
  788. polyline => Slic3r::Polyline->new(@$_),
  789. role => EXTR_ROLE_SUPPORTMATERIAL,
  790. height => undef,
  791. flow_spacing => $params->{flow_spacing},
  792. ), @paths;
  793. }
  794. } else {
  795. $paths = [
  796. $clip_pattern->($layer_id, $layers{$layer_id}, $layer->height),
  797. $clip_pattern->($layer_id, $layers_interfaces{$layer_id}, $layer->height, 1),
  798. ];
  799. $contact_paths = [ $clip_pattern->($layer_id, $layers_contact_areas{$layer_id}, $layer->support_material_contact_height, 1) ];
  800. }
  801. return ($paths, $contact_paths, $islands);
  802. };
  803. Slic3r::parallelize(
  804. items => [ keys %layers ],
  805. thread_cb => sub {
  806. my $q = shift;
  807. $Slic3r::Geometry::Clipper::clipper = Math::Clipper->new;
  808. my $result = {};
  809. while (defined (my $layer_id = $q->dequeue)) {
  810. $result->{$layer_id} = [ $process_layer->($layer_id) ];
  811. }
  812. return $result;
  813. },
  814. collect_cb => sub {
  815. my $result = shift;
  816. ($layer_paths{$_}, $layer_contact_paths{$_}, $layer_islands{$_}) = @{$result->{$_}} for keys %$result;
  817. },
  818. no_threads_cb => sub {
  819. ($layer_paths{$_}, $layer_contact_paths{$_}, $layer_islands{$_}) = $process_layer->($_) for keys %layers;
  820. },
  821. );
  822. foreach my $layer_id (keys %layer_paths) {
  823. my $layer = $self->layers->[$layer_id];
  824. $layer->support_islands($layer_islands{$layer_id});
  825. $layer->support_fills(Slic3r::ExtrusionPath::Collection->new);
  826. $layer->support_contact_fills(Slic3r::ExtrusionPath::Collection->new);
  827. push @{$layer->support_fills->paths}, @{$layer_paths{$layer_id}};
  828. push @{$layer->support_contact_fills->paths}, @{$layer_contact_paths{$layer_id}};
  829. }
  830. }
  831. }
  832. 1;