Commit History

Author SHA1 Message Date
  bubnikv ab21a253e0 Hopefully finally fixed reordering of the multi-material parts. 7 years ago
  bubnikv b12e4689e8 Fix of changing the order of volumes of a multi-volume part: 7 years ago
  bubnikv e000b22578 Implemented wipe tower print path preview. 7 years ago
  bubnikv 7d64c465c0 New config field extruder_color for preview of extruder assignment. 7 years ago
  bubnikv cb0a66b743 Initial implementation of a wipe tower preview UI. 7 years ago
  bubnikv 36416d77b8 Fixes of VBO rendering on Linux with wxWidgets & GTK 7 years ago
  bubnikv 045de596e2 Use OpenGL 2.0 shaders for the layer height rendering. 8 years ago
  bubnikv 7f7d2da5fe Use Vertex Buffer Objects for rendering of 3D volumes if possible. 8 years ago
  bubnikv 93cab990c7 Fixed some memory allocation issues of the new C++ 3d path preview 8 years ago
  bubnikv d18e10c7c9 Rewrote the OpenGL object rendering to indexed triangle / quad sets 8 years ago
  bubnikv e7a920fe16 Fixed some picking issues after porting GLVolumes to C++. 8 years ago
  bubnikv e6fddd364d Volume rewritten from Perl to C++, 8 years ago
  Alessandro Ranellucci 4913e90e10 Remove any Perl related code from libslic3r 9 years ago
  Alessandro Ranellucci 7e1fac8f76 Separate libslic3r code from slic3r application code 9 years ago
  Alessandro Ranellucci a5c0ffe963 Faster loading of 3D preview and much less memory used 10 years ago
  Alessandro Ranellucci 2bbb6c570b Ported toolpaths rendering to C++ 10 years ago