Author | SHA1 Message | Date |
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cc2b8da6a4 #7461 - Use three floats for defining vertex normal to render travel toolpaths. This fixes a crash on NVIDIA Quadro graphics cards when turning on travel moves visibility in preview. | 3 years ago |
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af30a3ab7e Code cleanup | 4 years ago |
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ac8a6fccbe Renamed shaders | 4 years ago |