bubnikv
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d18e10c7c9
Rewrote the OpenGL object rendering to indexed triangle / quad sets
|
8 years ago |
bubnikv
|
e7a920fe16
Fixed some picking issues after porting GLVolumes to C++.
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8 years ago |
bubnikv
|
e6fddd364d
Volume rewritten from Perl to C++,
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8 years ago |
Alessandro Ranellucci
|
4913e90e10
Remove any Perl related code from libslic3r
|
9 years ago |
Alessandro Ranellucci
|
7e1fac8f76
Separate libslic3r code from slic3r application code
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9 years ago |
Alessandro Ranellucci
|
a5c0ffe963
Faster loading of 3D preview and much less memory used
|
10 years ago |
Alessandro Ranellucci
|
2bbb6c570b
Ported toolpaths rendering to C++
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10 years ago |