bubnikv
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ee645007f2
Another step towards C++ presets.
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7 лет назад |
bubnikv
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6d4ec5c989
Further fix of https://github.com/alexrj/Slic3r/issues/4085
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7 лет назад |
bubnikv
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888a904c9b
Workaround of
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7 лет назад |
bubnikv
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ed46cfa19d
Simplified the code base by requiring wxWidgets >= 3.0
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7 лет назад |
bubnikv
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3b51f64411
Fixing https://github.com/prusa3d/Slic3r/issues/432
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7 лет назад |
bubnikv
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fdb5ed1fcb
Fix for "Crash when deleting all objects"
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7 лет назад |
bubnikv
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5cae4cc614
Fix of https://github.com/prusa3d/Slic3r/issues/285
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7 лет назад |
bubnikv
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02ab92ea65
Little improvements of the 3D manipulation usablility:
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7 лет назад |
bubnikv
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958c6553e7
Hopefully a fix of
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7 лет назад |
bubnikv
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6ce832e439
The OpenGL Z-bufer has low precision, therefore a bounding box test
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7 лет назад |
bubnikv
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27003dc0fd
Possible fix of
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7 лет назад |
bubnikv
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fe409a76a6
Fixed panning issues when the camera is parallel to the bed plane.
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7 лет назад |
bubnikv
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8b5f7f0fb2
Limit the object movement to the vincinity of the print bed.
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7 лет назад |
bubnikv
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88c9ae6ca6
Fix of
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7 лет назад |
bubnikv
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efb1fd2066
Fixed order of loading the configs into Print / PrintObjects
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7 лет назад |
bubnikv
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e000b22578
Implemented wipe tower print path preview.
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7 лет назад |
bubnikv
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7d64c465c0
New config field extruder_color for preview of extruder assignment.
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7 лет назад |
bubnikv
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6fa280be0b
Finished the wipe tower UI.
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7 лет назад |
bubnikv
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cb0a66b743
Initial implementation of a wipe tower preview UI.
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7 лет назад |
bubnikv
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8040ef8efb
Fixing a bug in the layer editor for high diameter nozzles.
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7 лет назад |
bubnikv
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36416d77b8
Fixes of VBO rendering on Linux with wxWidgets & GTK
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7 лет назад |
bubnikv
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95b45da57c
Fixed 3D view of the Cut dialog.
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7 лет назад |
bubnikv
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6b99cbdc02
Had the vertex buffer objects disabled for debugging purposes by mistake.
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7 лет назад |
bubnikv
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d8f0c0bdff
Fixed bug in variable layer height editing: Make the OpenGL context
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7 лет назад |
bubnikv
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045de596e2
Use OpenGL 2.0 shaders for the layer height rendering.
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7 лет назад |
bubnikv
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7f7d2da5fe
Use Vertex Buffer Objects for rendering of 3D volumes if possible.
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7 лет назад |
bubnikv
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93cab990c7
Fixed some memory allocation issues of the new C++ 3d path preview
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7 лет назад |
bubnikv
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d18e10c7c9
Rewrote the OpenGL object rendering to indexed triangle / quad sets
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7 лет назад |
bubnikv
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e7a920fe16
Fixed some picking issues after porting GLVolumes to C++.
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8 лет назад |
bubnikv
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e6fddd364d
Volume rewritten from Perl to C++,
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8 лет назад |
bubnikv
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d02ee5cf80
By @lordofhyphens:
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8 лет назад |
bubnikv
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8aae5bdb28
The variable layer editing shader was made OpenGL 2.0 compatible.
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8 лет назад |
bubnikv
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8cfdc28f2b
Implemented a level of detail on the variable layer height editing tool.
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8 лет назад |
bubnikv
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898deb48c4
Error reporting on initialization of the Layer Editing OpenGL shaders.
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8 лет назад |
bubnikv
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70229be9bc
Added SystemInfo dialog,
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8 лет назад |
bubnikv
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89702a5b4e
Fixing an update of the "Export G-code, Send to printer" and similar buttons.
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8 лет назад |
bubnikv
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61f9414b09
Fixed a bug in manipulation of multi-component bodies.
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8 лет назад |
bubnikv
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db30cee6a9
Fixed the 'iso' camera orientation.
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8 лет назад |
bubnikv
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88e34ff5de
Store / retrieve layer height profile from the AMF file.
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8 лет назад |
bubnikv
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43ac693900
Added a tooltip overlay for the variable layer height edit tool.
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8 лет назад |
bubnikv
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8474f77db4
Enabled the variable layer height in the builds by default.
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8 лет назад |
bubnikv
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081c1d681c
Fixed preview of ExtrusionMultiPath instances.
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8 лет назад |
bubnikv
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c0b3de6248
Hopefully fixes https://github.com/prusa3d/Slic3r/issues/90
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8 лет назад |
bubnikv
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479f716625
Improvements in the manual layer width editor.
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8 лет назад |
bubnikv
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955bc957ba
New supports now do rafts at least to the extent the test cases run through.
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8 лет назад |
bubnikv
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ff0a8956ee
Fixed previous checkin.
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8 лет назад |
bubnikv
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c79e1cc89b
Fixed UI bug on OSX, experimental features made switchable through
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8 лет назад |
bubnikv
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46b44fc141
User interface of the variable layer thickness. Certainly not finished yet,
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8 лет назад |
Alessandro Ranellucci
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9e8dae817d
Fixes and improvements to the view selection menu, cherry picked from @alexrj a7693c4719c0e0e0129aea7461706d2ed53a52cc
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8 лет назад |
bubnikv
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7e1af658b6
Initial experiments with vertex / fragment shaders,
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8 лет назад |