Commit History

Author SHA1 Message Date
  enricoturri1966 cc2b8da6a4 #7461 - Use three floats for defining vertex normal to render travel toolpaths. This fixes a crash on NVIDIA Quadro graphics cards when turning on travel moves visibility in preview. 3 years ago
  enricoturri1966 af30a3ab7e Code cleanup 4 years ago
  enricoturri1966 ac8a6fccbe Renamed shaders 4 years ago