Alessandro Ranellucci
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9e8dae817d
Fixes and improvements to the view selection menu, cherry picked from @alexrj a7693c4719c0e0e0129aea7461706d2ed53a52cc
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8 years ago |
bubnikv
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7e1af658b6
Initial experiments with vertex / fragment shaders,
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8 years ago |
bubnikv
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50f06a0fe8
Increased the gimbal lock threshold to 170 degrees from 150 degrees.
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8 years ago |
bubnikv
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b8590180d8
Fix of https://github.com/prusa3d/Slic3r/issues/20
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8 years ago |
bubnikv
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51c8d73b11
Fixed a division by zero in 3D scene, if there is nothing to show.
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8 years ago |
bubnikv
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53907a9cfe
Fix of a crash when setting a viewport over an empty platter.
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8 years ago |
bubnikv
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ee4b9ab82f
Select standard camera views (left / right / top / bottom / front / rear / default)
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8 years ago |
bubnikv
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ae2bae137a
Added a low layer slider into the 3D preview window.
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8 years ago |
bubnikv
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6e97b9bb73
Optimization of the layer offsets in 3D visualization.
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8 years ago |
bubnikv
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a53bd3dfe9
Generate multiple vertex lists rather than requesting a single huge
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8 years ago |
bubnikv
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2a5095a1ea
OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.
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8 years ago |
bubnikv
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4c67230436
Documented the purpose of various perl modules.
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8 years ago |
bubnikv
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55218c8c4d
Documented.
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8 years ago |
bubnikv
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ab9e3b718c
Support multi sampled anti-aliasing with wxWidgets 3.0.3.
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8 years ago |
Alessandro Ranellucci
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f7e97f7e9b
Refactor cutting logic, don't slice in 3DScene
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9 years ago |
Alessandro Ranellucci
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e0678d3a38
Bugfix: skirt was floating in 3D preview when raft layers were enabled. #2843
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9 years ago |
Alessandro Ranellucci
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c64308a5e7
Render brim and skirt in 3D toolpaths preview. #2649
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9 years ago |
Alessandro Ranellucci
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80b169aa75
Pan & zoom for toolpaths preview
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9 years ago |
Alessandro Ranellucci
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70c032868a
Prevent OpenGL scene from Z clipping
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10 years ago |
Alessandro Ranellucci
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69ea88473d
Workaround for the Clipper issue causing extra points in grid segments
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10 years ago |
Alessandro Ranellucci
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d44bf38906
Sync viewport of 3D views. #2628
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10 years ago |
Alessandro Ranellucci
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9abcd5816c
Little test for mixing objects and toolpaths
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10 years ago |
Alessandro Ranellucci
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c264969962
Bugfix: crash when rendering lines with zero length in 3D preview. #2569
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10 years ago |
Alessandro Ranellucci
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a5c0ffe963
Faster loading of 3D preview and much less memory used
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10 years ago |
Alessandro Ranellucci
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c9cdae1a96
Wrong file included in previous commit
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10 years ago |
Alessandro Ranellucci
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229039d3b8
Fixed test and implementation of ooze prevention standby points (wrong test caused wrong implementation). #2103
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10 years ago |
Alessandro Ranellucci
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3d500ca317
Skip geometry from unfinished steps in 3D rendering
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10 years ago |
Alessandro Ranellucci
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428f831886
Scroll 3D preview layers with a slider
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10 years ago |
Alessandro Ranellucci
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f2818ddbe0
Live 3D toolpaths preview.
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10 years ago |
Alessandro Ranellucci
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2bbb6c570b
Ported toolpaths rendering to C++
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10 years ago |
Alessandro Ranellucci
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bfbcbd55d8
Render infill and support material as well
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10 years ago |
Alessandro Ranellucci
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d781371d66
Join extrusions properly in 3D preview
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10 years ago |
Alessandro Ranellucci
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e0a3d2577c
Initial work for 3D rendering of toolpaths
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10 years ago |
Alessandro Ranellucci
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18e815d032
More efficient 3D preview of slices
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10 years ago |
Alessandro Ranellucci
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3ee0fc5b1c
Ability to select object parts by clicking in the 3D view in the object editor
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10 years ago |
Alessandro Ranellucci
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d46d5c955b
One more refactoring in 3DScene (select group/drag group)
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10 years ago |
Alessandro Ranellucci
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9c8f8f8ded
Refactoring: make Slic3r::GUI::3DScene::Base model-independent
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10 years ago |
Alessandro Ranellucci
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fb08588007
Renamed PreviewCanvas to 3DScene
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10 years ago |