|
@@ -1,24 +1,37 @@
|
|
|
|
|
|
+# This how-to is out of date
|
|
|
+
|
|
|
+We have switched to MS Visual Studio 2019.
|
|
|
+
|
|
|
+We don't use MSVS 2013 any more. At the moment we are in the process of creating new pre-built dependency bundles
|
|
|
+and updating this document. In the meantime, you will need to compile the dependencies yourself
|
|
|
+[the same way as before](#building-the-dependencies-package-yourself)
|
|
|
+except with CMake generators for MSVS 2019 instead of 2013.
|
|
|
+
|
|
|
+Thank you for understanding.
|
|
|
+
|
|
|
+---
|
|
|
+
|
|
|
# Building PrusaSlicer on Microsoft Windows
|
|
|
|
|
|
-The currently supported way of building PrusaSlicer on Windows is with CMake and MS Visual Studio 2013.
|
|
|
+~~The currently supported way of building PrusaSlicer on Windows is with CMake and MS Visual Studio 2013.
|
|
|
You can use the free [Visual Studio 2013 Community Edition](https://www.visualstudio.com/vs/older-downloads/).
|
|
|
-CMake installer can be downloaded from [the official website](https://cmake.org/download/).
|
|
|
+CMake installer can be downloaded from [the official website](https://cmake.org/download/).~~
|
|
|
|
|
|
-Building with newer versions of MSVS (2015, 2017) may work too as reported by some of our users.
|
|
|
+~~Building with newer versions of MSVS (2015, 2017) may work too as reported by some of our users.~~
|
|
|
|
|
|
_Note:_ Thanks to [**@supermerill**](https://github.com/supermerill) for testing and inspiration for this guide.
|
|
|
|
|
|
### Dependencies
|
|
|
|
|
|
On Windows PrusaSlicer is built against statically built libraries.
|
|
|
-We provide a prebuilt package of all the needed dependencies. This package only works on Visual Studio 2013, so if you are using a newer version of Visual Studio, you need to compile the dependencies yourself as per [below](#building-the-dependencies-package-yourself).
|
|
|
+~~We provide a prebuilt package of all the needed dependencies. This package only works on Visual Studio 2013, so~~ if you are using a newer version of Visual Studio, you need to compile the dependencies yourself as per [below](#building-the-dependencies-package-yourself).
|
|
|
The package comes in a several variants:
|
|
|
|
|
|
- - [64 bit, Release mode only](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=destdir-64.7z) (41 MB, 578 MB unpacked)
|
|
|
- - [64 bit, Release and Debug mode](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=destdir-64-dev.7z) (88 MB, 1.3 GB unpacked)
|
|
|
- - [32 bit, Release mode only](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=destdir-32.7z) (38 MB, 520 MB unpacked)
|
|
|
- - [32 bit, Release and Debug mode](https://bintray.com/vojtechkral/Slic3r-PE/download_file?file_path=destdir-32-dev.7z) (74 MB, 1.1 GB unpacked)
|
|
|
+ - ~~64 bit, Release mode only (41 MB, 578 MB unpacked)~~
|
|
|
+ - ~~64 bit, Release and Debug mode (88 MB, 1.3 GB unpacked)~~
|
|
|
+ - ~~32 bit, Release mode only (38 MB, 520 MB unpacked)~~
|
|
|
+ - ~~32 bit, Release and Debug mode (74 MB, 1.1 GB unpacked)~~
|
|
|
|
|
|
When unsure, use the _Release mode only_ variant, the _Release and Debug_ variant is only needed for debugging & development.
|
|
|
|