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@@ -2629,8 +2629,6 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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if (curr_gizmo != nullptr)
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curr_gizmo->unregister_raycasters_for_picking();
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m_scene_raycaster.remove_raycasters(SceneRaycaster::EType::Gizmo);
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- if (curr_gizmo != nullptr && !m_selection.is_empty())
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- curr_gizmo->register_raycasters_for_picking();
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m_scene_raycaster.remove_raycasters(SceneRaycaster::EType::FallbackGizmo);
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if (curr_gizmo != nullptr && !m_selection.is_empty())
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curr_gizmo->register_raycasters_for_picking();
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