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@@ -15,6 +15,7 @@ use Wx::GLCanvas qw(:all);
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__PACKAGE__->mk_accessors( qw(quat dirty init mview_init
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object_bounding_box
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enable_picking
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+ enable_moving
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on_select_object
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on_double_click
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on_right_click
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@@ -27,6 +28,8 @@ __PACKAGE__->mk_accessors( qw(quat dirty init mview_init
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bed_grid_lines
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origin
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_mouse_gl_pos
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+ _drag_volume_idx
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+ _drag_start_pos
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) );
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use constant TRACKBALLSIZE => 0.8;
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@@ -74,8 +77,8 @@ sub new {
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my $zoom = ($e->GetWheelRotation() / $e->GetWheelDelta() / 10);
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$zoom = $zoom > 0 ? (1.0 + $zoom) : 1 / (1.0 - $zoom);
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- my @pos3d = $self->mouse_to_3d($e->GetX(), $e->GetY());
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- $self->ZoomTo($zoom, $pos3d[0], $pos3d[1]);
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+ my $pos3d = $self->mouse_to_3d($e->GetX(), $e->GetY());
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+ $self->ZoomTo($zoom, $pos3d->x, $pos3d->y); #))
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$self->Refresh;
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});
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@@ -98,11 +101,28 @@ sub new {
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$self->on_select_object->($volume_idx)
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if $self->on_select_object;
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- if ($e->RightDown && $volume_idx != -1) {
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- # if right clicking on volume, propagate event through callback
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- $self->on_right_click->($e->GetPosition)
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- if $self->on_right_click;
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+ if ($volume_idx != -1) {
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+ if ($e->LeftDown && $self->enable_moving) {
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+ $self->_drag_volume_idx($volume_idx);
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+ $self->_drag_start_pos($self->mouse_to_3d(@$pos));
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+ } elsif ($e->RightDown) {
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+ # if right clicking on volume, propagate event through callback
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+ $self->on_right_click->($e->GetPosition)
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+ if $self->on_right_click;
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+ }
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}
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+ } elsif ($e->Dragging && $e->LeftIsDown && defined($self->_drag_volume_idx)) {
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+ # get volume being dragged
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+ my $volume = $self->volumes->[$self->_drag_volume_idx];
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+
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+ # get new position and calculate the move vector
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+ my $cur_pos = $self->mouse_to_3d(@$pos);
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+ my $vector = $self->_drag_start_pos->vector_to($cur_pos);
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+
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+ # apply new temporary volume origin and ignore Z
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+ $volume->{origin}->set_x(-$vector->x);
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+ $volume->{origin}->set_y(-$vector->y); #))
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+ $self->Refresh;
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} elsif ($e->Dragging) {
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my $volume_idx = first { $self->volumes->[$_]->{hover} } 0..$#{$self->volumes};
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$volume_idx //= -1;
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@@ -113,12 +133,16 @@ sub new {
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} elsif ($e->RightIsDown && $volume_idx == -1) {
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# if dragging over blank area with right button, translate
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$self->handle_translation($e);
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- } elsif ($e->LeftIsDown && $volume_idx != -1) {
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- # if dragging volume, move it
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- # TODO
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}
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} elsif ($e->LeftUp || $e->RightUp) {
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$self->initpos(undef);
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+
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+ if ($self->on_instance_moved && defined $self->_drag_volume_idx) {
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+ my $volume = $self->volumes->[$self->_drag_volume_idx];
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+ $self->on_instance_moved($self->_drag_volume_idx, $volume->{instance_idx});
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+ }
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+ $self->_drag_volume_idx(undef);
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+ $self->_drag_start_pos(undef);
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} elsif ($e->Moving) {
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my $glpos = $pos->clone;
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$glpos->set_y($self->GetSize->GetHeight - $glpos->y); #))
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@@ -227,7 +251,7 @@ sub load_object {
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instance_idx => $instance_idx,
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mesh => $mesh,
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color => $color,
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- z_min => $z_min,
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+ origin => Slic3r::Pointf3->new(0,0,$z_min),
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};
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push @volumes_idx, $#{$self->volumes};
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@@ -264,7 +288,7 @@ sub SetCuttingPlane {
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my @verts = ();
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foreach my $volume (@{$self->volumes}) {
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foreach my $volume (@{$self->volumes}) {
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- my $expolygons = $volume->{mesh}->slice([ $z + $volume->{z_min} ])->[0];
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+ my $expolygons = $volume->{mesh}->slice([ $z + $volume->{origin}->z ])->[0];
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$expolygons = offset_ex([ map @$_, @$expolygons ], scale 0.1);
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foreach my $line (map @{$_->lines}, map @$_, @$expolygons) {
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@@ -418,9 +442,9 @@ sub handle_translation {
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} else {
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my $new = $e->GetPosition();
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my $orig = $self->initpos;
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- my @orig3d = $self->mouse_to_3d($orig->x, $orig->y); #)()
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- my @new3d = $self->mouse_to_3d($new->x, $new->y); #)()
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- glTranslatef($new3d[0] - $orig3d[0], $new3d[1] - $orig3d[1], 0);
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+ my $orig3d = $self->mouse_to_3d($orig->x, $orig->y); #)()
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+ my $new3d = $self->mouse_to_3d($new->x, $new->y); #)()
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+ glTranslatef($new3d->x - $orig3d->x, $new3d->y - $orig3d->y, 0); #--
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$self->initpos($new);
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$self->Refresh;
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}
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@@ -434,7 +458,7 @@ sub mouse_to_3d {
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my @proj = glGetDoublev_p(GL_PROJECTION_MATRIX); # 16 items
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my @projected = gluUnProject_p($x, $viewport[3] - $y, 1.0, @mview, @proj, @viewport);
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- return @projected;
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+ return Slic3r::Pointf3->new(@projected);
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}
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sub ZoomTo {
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@@ -581,7 +605,7 @@ sub Render {
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if ($self->enable_picking) {
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glDisable(GL_LIGHTING);
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- $self->draw_mesh(1);
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+ $self->draw_volumes(1);
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glFlush();
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glFinish();
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@@ -599,7 +623,7 @@ sub Render {
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glEnable(GL_LIGHTING);
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}
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# draw objects
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- $self->draw_mesh;
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+ $self->draw_volumes;
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# draw ground and axes
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glDisable(GL_LIGHTING);
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@@ -679,7 +703,7 @@ sub Render {
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$self->SwapBuffers();
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}
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-sub draw_mesh {
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+sub draw_volumes {
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my ($self, $fakecolor) = @_;
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glEnable(GL_BLEND);
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@@ -689,7 +713,7 @@ sub draw_mesh {
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foreach my $volume_idx (0..$#{$self->volumes}) {
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my $volume = $self->volumes->[$volume_idx];
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- glTranslatef(0, 0, -$volume->{z_min});
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+ glTranslatef(@{$volume->{origin}->negative});
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glVertexPointer_p(3, $volume->{verts});
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@@ -709,7 +733,7 @@ sub draw_mesh {
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}
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glDrawArrays(GL_TRIANGLES, 0, $volume->{verts}->elements / 3);
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- glTranslatef(0, 0, +$volume->{z_min});
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+ glTranslatef(@{$volume->{origin}});
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}
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glDisableClientState(GL_NORMAL_ARRAY);
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glDisable(GL_BLEND);
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