|
@@ -187,14 +187,10 @@ sub detect_arcs {
|
|
|
my $s2_angle = $s2->atan;
|
|
|
my $s3_angle = $s3->atan;
|
|
|
$s1_angle += 2*PI if $s1_angle < 0;
|
|
|
+ $s2_angle += 2*PI if $s2_angle < 0;
|
|
|
+ $s3_angle += 2*PI if $s3_angle < 0;
|
|
|
my $s1s2_angle = $s2_angle - $s1_angle;
|
|
|
my $s2s3_angle = $s3_angle - $s2_angle;
|
|
|
- # allow -ve angles but constrain angles differences to 0<difference<2PI
|
|
|
- $s1s2_angle -= 2*PI if ($s1s2_angle > 2*PI);
|
|
|
- $s1s2_angle += 2*PI if ($s1s2_angle < -2*PI);
|
|
|
- $s2s3_angle -= 2*PI if ($s2s3_angle > 2*PI);
|
|
|
- $s2s3_angle += 2*PI if ($s2s3_angle < -2*PI);
|
|
|
-
|
|
|
next if abs($s1s2_angle - $s2s3_angle) > $Slic3r::Geometry::parallel_degrees_limit;
|
|
|
next if abs($s1s2_angle) < $Slic3r::Geometry::parallel_degrees_limit; # ignore parallel lines
|
|
|
next if $s1s2_angle > $max_angle; # ignore too sharp vertices
|
|
@@ -207,15 +203,10 @@ sub detect_arcs {
|
|
|
my $line = Slic3r::Line->new($points[$j], $points[$j+1]);
|
|
|
last if abs($line->length - $s1_len) > $len_epsilon;
|
|
|
my $line_angle = $line->atan;
|
|
|
+ $line_angle += 2*PI if $line_angle < 0;
|
|
|
my $anglediff = $line_angle - $last_line_angle;
|
|
|
- # allow -ve angles but constrain angle differences to 0<difference<2PI
|
|
|
- $anglediff -= 2*PI if ($anglediff > 2*PI);
|
|
|
- $anglediff += 2*PI if ($anglediff < -2*PI);
|
|
|
-
|
|
|
last if abs($s1s2_angle - $anglediff) > $Slic3r::Geometry::parallel_degrees_limit;
|
|
|
- # Do not try to be too ambitious. Just detect arcs up to 60 degrees.
|
|
|
- # The algorithm for finding the center is not accurate enough for more than this
|
|
|
- last if abs($s1_angle - $line_angle) > PI/6;
|
|
|
+
|
|
|
# point $j+1 belongs to the arc
|
|
|
$arc_points[-1] = $points[$j+1];
|
|
|
$last_j = $j+1;
|