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- from UM.Scene.SceneNodeDecorator import SceneNodeDecorator
- ## Simple decorator to indicate a scene node holds layer data.
- class LayerDataDecorator(SceneNodeDecorator):
- def __init__(self):
- super().__init__()
- self._layer_data = None
-
- def getLayerData(self):
- return self._layer_data
-
- def setLayerData(self, layer_data):
- self._layer_data = layer_data
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