from UM.Scene.SceneNodeDecorator import SceneNodeDecorator ## Simple decorator to indicate a scene node holds layer data. class LayerDataDecorator(SceneNodeDecorator): def __init__(self): super().__init__() self._layer_data = None def getLayerData(self): return self._layer_data def setLayerData(self, layer_data): self._layer_data = layer_data