Mark
|
9a193ad5c5
Changing AGPLv3 to LGPLv3
|
7 лет назад |
Jaime van Kessel
|
ad4e1b3b18
ConvexHull Scene node no longe re-builds the shader every time it's created
|
8 лет назад |
Jaime van Kessel
|
f736e74f77
Moved setting of color for convex hull to constructor
|
8 лет назад |
fieldOfView
|
45c8083423
Use themeable colors in Solid, Xray & Layer view
|
8 лет назад |
Jack Ha
|
ce462ace17
Layout. CURA-1707
|
8 лет назад |
Arjen Hiemstra
|
823ab61cc5
Tweak convex hull node and transparent object shader
|
8 лет назад |
Jack Ha
|
3703ed9eb0
Fix overlapping object with raft/brim/skirt in one-at-a-time mode.
|
8 лет назад |
Jack Ha
|
d82249e260
Fix for one-at-a-time. CURA-1707
|
8 лет назад |
Jack Ha
|
d77f6e86e4
Added an extruded convex hull as a raft instead of a grey plane.
|
8 лет назад |
Simon Edwards
|
9641a25f31
Fixed up the convex hull 'shadow' creation and deletion after the merge.
|
8 лет назад |
Simon Edwards
|
5f638f6e69
Better handling of degenerate convex hull cases.
|
8 лет назад |
Simon Edwards
|
3915dec426
Only remove the old convex hull shadow when a tool is really being used.
|
8 лет назад |
Simon Edwards
|
d7127b800c
Finally, use the new convex hull code to compute the object 'shadow' and exclusion zones.
|
8 лет назад |
Jaime van Kessel
|
4e722d61ce
Removed unused code
|
9 лет назад |
Jaime van Kessel
|
97d16ae3bd
Update documentation & code cleanup
|
9 лет назад |
Ghostkeeper
|
0684cee681
Merge branch '2.1'
|
9 лет назад |
Jaime van Kessel
|
99de21fba7
Setting one at a time mode now decreases size of build volume
|
9 лет назад |
Jaime van Kessel
|
6c2878221d
Removed color from convex hull node when it has profile / setting
|
9 лет назад |
Thomas-Karl Pietrowski
|
bbf931450a
Marking another unused variable
|
9 лет назад |
Thomas-Karl Pietrowski
|
115d5dceae
Removing more unneeded imports
|
9 лет назад |
Ghostkeeper
|
6ef5aeb02b
Remove superfluous comment
|
9 лет назад |
Ghostkeeper
|
7e1927434a
Use MeshBuilder to make convex hull mesh
|
9 лет назад |
Arjen Hiemstra
|
45d797515f
Render Convex Hull below 0 to avoid z fighting artifacts
|
9 лет назад |
Arjen Hiemstra
|
435186e6d1
Fix convex hull and layer view rendering
|
9 лет назад |
Arjen Hiemstra
|
9900a0b327
Fix ConvexHullNode so it renders
|
9 лет назад |
Arjen Hiemstra
|
7395f37efe
Update BuildVolume and ConvexHullNode to use new API
|
9 лет назад |
Arjen Hiemstra
|
9267b517d6
Fix coding style issues
|
9 лет назад |
Jaime van Kessel
|
45f213cd82
Head shape is now also shown in hull
|
9 лет назад |
Arjen Hiemstra
|
f099c30dfd
Merge branch 'master' of github.com:ultimaker/Cura into per_object_settings
|
9 лет назад |
Arjen Hiemstra
|
6fa6b1ac5d
Render ConvexHullNode with different colors depending on setting/profile overrides
|
9 лет назад |
Arjen Hiemstra
|
792c3426f8
Fix convex hull and other bits so they use the new API
|
9 лет назад |
Jaime van Kessel
|
ddc34eaa3a
Fixed bug that caused crash when object was entirely below platform
|
9 лет назад |
Jaime van Kessel
|
132f51883f
Mult-nested convex hulls should now be correctly updated
|
9 лет назад |
Jaime van Kessel
|
8e6dd2486f
Groups now also have a convexHull
|
9 лет назад |
Arjen Hiemstra
|
9849283144
Do not render the convex hull node unless the object is selected
|
9 лет назад |
Arjen Hiemstra
|
ae71c309ac
Move src to cura so we can use the same package for installed and source
|
9 лет назад |