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@@ -77,7 +77,7 @@ class ConvexHullNode(SceneNode):
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convex_hull_head = self._node.callDecoration("getConvexHullHead")
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if convex_hull_head:
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convex_hull_head_builder = MeshBuilder()
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- convex_hull_head_builder.addConvexPolygon(convex_hull_head.getPoints(), self._mesh_height-self._thickness)
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+ convex_hull_head_builder.addConvexPolygon(convex_hull_head.getPoints(), self._mesh_height - self._thickness)
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self._convex_hull_head_mesh = convex_hull_head_builder.build()
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if not node:
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