Remco Burema
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538ccf5e21
Actually show 'on buildplate' color when z=0.
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3 years ago |
Remco Burema
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2837640315
Invert colors at lowest print height.
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4 years ago |
Remco Burema
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3717181884
Don't show overhang on first layer or below buildplate.
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4 years ago |
Remco Burema
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d7325be39f
Also change color _on_ the buildplate.
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4 years ago |
Remco Burema
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8dbbe2bd3a
Use different colors below buildplate.
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4 years ago |
Mark Burton
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f02ac17a30
GL ES compatibility fixes.
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4 years ago |
Remco Burema
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d078c465ee
Reduce branches in shader.
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4 years ago |
Remco Burema
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7ed59503d6
Round doesn't work for OpenGL 2.1 because it was only added in glsl 130.
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4 years ago |
Jaime van Kessel
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020f66b245
Add option to overhang shader to make rendering model errors optional
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4 years ago |
Remco Burema
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b59d38e6c9
Replace warning image with triadic colors.
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4 years ago |
Remco Burema
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9e64072b05
Older drivers can lie w.r.t. GLSL-version if it's forced lower.
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5 years ago |
Diego Prado Gesto
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c6f5f4fb33
Merge pull request #6308 from smartavionics/mb-fix-legacy-glsl-issue
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5 years ago |
Remco Burema
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e5a690e605
Wrap up 'lay flat by face' feature for 4.3-BETA.
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5 years ago |
Mark Burton
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dffaf2f6c3
Exclude code that uses gl_PrimitiveID from shader when GLSL version < 150.
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5 years ago |
Remco Burema
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b97015a354
Added 'align selected face with buildplate' feature.
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5 years ago |
Remco Burema
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ed6db6c9b0
Move multiplication from Python to shaders. (Needs the same-named Uranium branch.)
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5 years ago |
Jack Ha
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e31a695061
WIP OpenGL 4.1 core profile. CURA-3273
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7 years ago |
Jack Ha
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fc4c60b0dc
Added layer view options
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7 years ago |
Jack Ha
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61dcaf8811
wip
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7 years ago |
fieldOfView
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2498e7110d
Allow setting the diffuse_color with a uniform binding
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8 years ago |
Arjen Hiemstra
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c5689e6256
Add SolidView plugin, which is what used to be Uranium's MeshView
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9 years ago |