# Copyright (C) 2012-2016 Zammad Foundation, http://zammad-foundation.org/ class Chat < ApplicationModel validates :name, presence: true store :preferences def customer_state(session_id = nil) return { state: 'chat_disabled' } if !Setting.get('chat') # reconnect if session_id chat_session = Chat::Session.find_by(session_id: session_id, state: %w[waiting running]) if chat_session if chat_session.state == 'running' user = nil if chat_session.user_id chat_user = User.lookup(id: chat_session.user_id) url = nil if chat_user.image && chat_user.image != 'none' url = "#{Setting.get('http_type')}://#{Setting.get('fqdn')}/api/v1/users/image/#{chat_user.image}" end user = { name: chat_user.fullname, avatar: url, } # get queue postion if needed session = Chat::Session.messages_by_session_id(session_id) if session return { state: 'reconnect', session: session, agent: user, } end end elsif chat_session.state == 'waiting' return { state: 'reconnect', position: chat_session.position, } end end end # check if agents are available available_agents = Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - 2.minutes).count if available_agents.zero? return { state: 'offline' } end # if all seads are used if Chat.waiting_chat_count >= max_queue return { state: 'no_seats_available', queue: Chat.waiting_chat_count, } end # seads are available { state: 'online' } end def self.agent_state(user_id) return { state: 'chat_disabled' } if !Setting.get('chat') assets = {} Chat.where(active: true).each do |chat| assets = chat.assets(assets) end active_agent_ids = [] active_agents.each do |user| active_agent_ids.push user.id assets = user.assets(assets) end runningchat_session_list_local = running_chat_session_list runningchat_session_list_local.each do |session| next if !session['user_id'] user = User.lookup(id: session['user_id']) next if !user assets = user.assets(assets) end { waiting_chat_count: waiting_chat_count, waiting_chat_session_list: waiting_chat_session_list, running_chat_count: running_chat_count, running_chat_session_list: runningchat_session_list_local, active_agent_count: active_agent_count, active_agent_ids: active_agent_ids, seads_available: seads_available, seads_total: seads_total, active: Chat::Agent.state(user_id), assets: assets, } end def self.agent_state_with_sessions(user_id) return { state: 'chat_disabled' } if !Setting.get('chat') result = agent_state(user_id) result[:active_sessions] = Chat::Session.active_chats_by_user_id(user_id) result end def self.waiting_chat_count Chat::Session.where(state: ['waiting']).count end def self.waiting_chat_session_list sessions = [] Chat::Session.where(state: ['waiting']).each do |session| sessions.push session.attributes end sessions end def self.running_chat_count Chat::Session.where(state: ['running']).count end def self.running_chat_session_list sessions = [] Chat::Session.where(state: ['running']).each do |session| sessions.push session.attributes end sessions end def self.active_chat_count Chat::Session.where(state: %w[waiting running]).count end def self.available_agents(diff = 2.minutes) agents = {} Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - diff).each do |record| agents[record.updated_by_id] = record.concurrent end agents end def self.active_agent_count(diff = 2.minutes) Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - diff).count end def self.active_agents(diff = 2.minutes) users = [] Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - diff).each do |record| user = User.lookup(id: record.updated_by_id) next if !user users.push user end users end def self.seads_total(diff = 2.minutes) total = 0 available_agents(diff).each_value do |concurrent| total += concurrent end total end def self.seads_available(diff = 2.minutes) seads_total(diff) - active_chat_count end =begin broadcast new agent status to all agents Chat.broadcast_agent_state_update optional you can ignore it for dedecated user Chat.broadcast_agent_state_update(ignore_user_id) =end def self.broadcast_agent_state_update(ignore_user_id = nil) # send broadcast to agents Chat::Agent.where('active = ? OR updated_at > ?', true, Time.zone.now - 8.hours).each do |item| next if item.updated_by_id == ignore_user_id data = { event: 'chat_status_agent', data: Chat.agent_state(item.updated_by_id), } Sessions.send_to(item.updated_by_id, data) end end =begin broadcast new customer queue position to all waiting customers Chat.broadcast_customer_state_update =end def self.broadcast_customer_state_update # send position update to other waiting sessions position = 0 Chat::Session.where(state: 'waiting').order('created_at ASC').each do |local_chat_session| position += 1 data = { event: 'chat_session_queue', data: { state: 'queue', position: position, session_id: local_chat_session.session_id, }, } local_chat_session.send_to_recipients(data) end end =begin cleanup old chat messages Chat.cleanup optional you can put the max oldest chat entries Chat.cleanup(3.months) =end def self.cleanup(diff = 3.months) Chat::Session.where(state: 'closed').where('updated_at < ?', Time.zone.now - diff).each do |chat_session| Chat::Message.where(chat_session_id: chat_session.id).delete_all chat_session.destroy end true end =begin close chat sessions where participients are offline Chat.cleanup_close optional you can put the max oldest chat sessions as argument Chat.cleanup_close(5.minutes) =end def self.cleanup_close(diff = 5.minutes) Chat::Session.where.not(state: 'closed').where('updated_at < ?', Time.zone.now - diff).each do |chat_session| next if chat_session.recipients_active? chat_session.state = 'closed' chat_session.save message = { event: 'chat_session_closed', data: { session_id: chat_session.session_id, realname: 'System', }, } chat_session.send_to_recipients(message) end true end end