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- /*===--- ConvertUTF.c - Universal Character Names conversions ---------------===
- *
- * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- * See https://llvm.org/LICENSE.txt for license information.
- * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- *
- *===------------------------------------------------------------------------=*/
- /*
- * Copyright 2001-2004 Unicode, Inc.
- *
- * Disclaimer
- *
- * This source code is provided as is by Unicode, Inc. No claims are
- * made as to fitness for any particular purpose. No warranties of any
- * kind are expressed or implied. The recipient agrees to determine
- * applicability of information provided. If this file has been
- * purchased on magnetic or optical media from Unicode, Inc., the
- * sole remedy for any claim will be exchange of defective media
- * within 90 days of receipt.
- *
- * Limitations on Rights to Redistribute This Code
- *
- * Unicode, Inc. hereby grants the right to freely use the information
- * supplied in this file in the creation of products supporting the
- * Unicode Standard, and to make copies of this file in any form
- * for internal or external distribution as long as this notice
- * remains attached.
- */
- /* ---------------------------------------------------------------------
- Conversions between UTF32, UTF-16, and UTF-8. Source code file.
- Author: Mark E. Davis, 1994.
- Rev History: Rick McGowan, fixes & updates May 2001.
- Sept 2001: fixed const & error conditions per
- mods suggested by S. Parent & A. Lillich.
- June 2002: Tim Dodd added detection and handling of incomplete
- source sequences, enhanced error detection, added casts
- to eliminate compiler warnings.
- July 2003: slight mods to back out aggressive FFFE detection.
- Jan 2004: updated switches in from-UTF8 conversions.
- Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
- See the header file "ConvertUTF.h" for complete documentation.
- ------------------------------------------------------------------------ */
- #include "llvm/Support/ConvertUTF.h"
- #ifdef CVTUTF_DEBUG
- #include <stdio.h>
- #endif
- #include <assert.h>
- /*
- * This code extensively uses fall-through switches.
- * Keep the compiler from warning about that.
- */
- #if defined(__clang__) && defined(__has_warning)
- # if __has_warning("-Wimplicit-fallthrough")
- # define ConvertUTF_DISABLE_WARNINGS \
- _Pragma("clang diagnostic push") \
- _Pragma("clang diagnostic ignored \"-Wimplicit-fallthrough\"")
- # define ConvertUTF_RESTORE_WARNINGS \
- _Pragma("clang diagnostic pop")
- # endif
- #elif defined(__GNUC__) && __GNUC__ > 6
- # define ConvertUTF_DISABLE_WARNINGS \
- _Pragma("GCC diagnostic push") \
- _Pragma("GCC diagnostic ignored \"-Wimplicit-fallthrough\"")
- # define ConvertUTF_RESTORE_WARNINGS \
- _Pragma("GCC diagnostic pop")
- #endif
- #ifndef ConvertUTF_DISABLE_WARNINGS
- # define ConvertUTF_DISABLE_WARNINGS
- #endif
- #ifndef ConvertUTF_RESTORE_WARNINGS
- # define ConvertUTF_RESTORE_WARNINGS
- #endif
- ConvertUTF_DISABLE_WARNINGS
- namespace llvm {
- static const int halfShift = 10; /* used for shifting by 10 bits */
- static const UTF32 halfBase = 0x0010000UL;
- static const UTF32 halfMask = 0x3FFUL;
- #define UNI_SUR_HIGH_START (UTF32)0xD800
- #define UNI_SUR_HIGH_END (UTF32)0xDBFF
- #define UNI_SUR_LOW_START (UTF32)0xDC00
- #define UNI_SUR_LOW_END (UTF32)0xDFFF
- /* --------------------------------------------------------------------- */
- /*
- * Index into the table below with the first byte of a UTF-8 sequence to
- * get the number of trailing bytes that are supposed to follow it.
- * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
- * left as-is for anyone who may want to do such conversion, which was
- * allowed in earlier algorithms.
- */
- static const char trailingBytesForUTF8[256] = {
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
- };
- /*
- * Magic values subtracted from a buffer value during UTF8 conversion.
- * This table contains as many values as there might be trailing bytes
- * in a UTF-8 sequence.
- */
- static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
- 0x03C82080UL, 0xFA082080UL, 0x82082080UL };
- /*
- * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
- * into the first byte, depending on how many bytes follow. There are
- * as many entries in this table as there are UTF-8 sequence types.
- * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
- * for *legal* UTF-8 will be 4 or fewer bytes total.
- */
- static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
- /* --------------------------------------------------------------------- */
- /* The interface converts a whole buffer to avoid function-call overhead.
- * Constants have been gathered. Loops & conditionals have been removed as
- * much as possible for efficiency, in favor of drop-through switches.
- * (See "Note A" at the bottom of the file for equivalent code.)
- * If your compiler supports it, the "isLegalUTF8" call can be turned
- * into an inline function.
- */
- /* --------------------------------------------------------------------- */
- ConversionResult ConvertUTF32toUTF16 (
- const UTF32** sourceStart, const UTF32* sourceEnd,
- UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
- ConversionResult result = conversionOK;
- const UTF32* source = *sourceStart;
- UTF16* target = *targetStart;
- while (source < sourceEnd) {
- UTF32 ch;
- if (target >= targetEnd) {
- result = targetExhausted; break;
- }
- ch = *source++;
- if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
- /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
- if (flags == strictConversion) {
- --source; /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- } else {
- *target++ = UNI_REPLACEMENT_CHAR;
- }
- } else {
- *target++ = (UTF16)ch; /* normal case */
- }
- } else if (ch > UNI_MAX_LEGAL_UTF32) {
- if (flags == strictConversion) {
- result = sourceIllegal;
- } else {
- *target++ = UNI_REPLACEMENT_CHAR;
- }
- } else {
- /* target is a character in range 0xFFFF - 0x10FFFF. */
- if (target + 1 >= targetEnd) {
- --source; /* Back up source pointer! */
- result = targetExhausted; break;
- }
- ch -= halfBase;
- *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
- *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
- }
- }
- *sourceStart = source;
- *targetStart = target;
- return result;
- }
- /* --------------------------------------------------------------------- */
- ConversionResult ConvertUTF16toUTF32 (
- const UTF16** sourceStart, const UTF16* sourceEnd,
- UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
- ConversionResult result = conversionOK;
- const UTF16* source = *sourceStart;
- UTF32* target = *targetStart;
- UTF32 ch, ch2;
- while (source < sourceEnd) {
- const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
- ch = *source++;
- /* If we have a surrogate pair, convert to UTF32 first. */
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
- /* If the 16 bits following the high surrogate are in the source buffer... */
- if (source < sourceEnd) {
- ch2 = *source;
- /* If it's a low surrogate, convert to UTF32. */
- if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
- ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
- + (ch2 - UNI_SUR_LOW_START) + halfBase;
- ++source;
- } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
- --source; /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- }
- } else { /* We don't have the 16 bits following the high surrogate. */
- --source; /* return to the high surrogate */
- result = sourceExhausted;
- break;
- }
- } else if (flags == strictConversion) {
- /* UTF-16 surrogate values are illegal in UTF-32 */
- if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
- --source; /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- }
- }
- if (target >= targetEnd) {
- source = oldSource; /* Back up source pointer! */
- result = targetExhausted; break;
- }
- *target++ = ch;
- }
- *sourceStart = source;
- *targetStart = target;
- #ifdef CVTUTF_DEBUG
- if (result == sourceIllegal) {
- fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
- fflush(stderr);
- }
- #endif
- return result;
- }
- ConversionResult ConvertUTF16toUTF8 (
- const UTF16** sourceStart, const UTF16* sourceEnd,
- UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
- ConversionResult result = conversionOK;
- const UTF16* source = *sourceStart;
- UTF8* target = *targetStart;
- while (source < sourceEnd) {
- UTF32 ch;
- unsigned short bytesToWrite = 0;
- const UTF32 byteMask = 0xBF;
- const UTF32 byteMark = 0x80;
- const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
- ch = *source++;
- /* If we have a surrogate pair, convert to UTF32 first. */
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
- /* If the 16 bits following the high surrogate are in the source buffer... */
- if (source < sourceEnd) {
- UTF32 ch2 = *source;
- /* If it's a low surrogate, convert to UTF32. */
- if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
- ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
- + (ch2 - UNI_SUR_LOW_START) + halfBase;
- ++source;
- } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
- --source; /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- }
- } else { /* We don't have the 16 bits following the high surrogate. */
- --source; /* return to the high surrogate */
- result = sourceExhausted;
- break;
- }
- } else if (flags == strictConversion) {
- /* UTF-16 surrogate values are illegal in UTF-32 */
- if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
- --source; /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- }
- }
- /* Figure out how many bytes the result will require */
- if (ch < (UTF32)0x80) { bytesToWrite = 1;
- } else if (ch < (UTF32)0x800) { bytesToWrite = 2;
- } else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
- } else if (ch < (UTF32)0x110000) { bytesToWrite = 4;
- } else { bytesToWrite = 3;
- ch = UNI_REPLACEMENT_CHAR;
- }
- target += bytesToWrite;
- if (target > targetEnd) {
- source = oldSource; /* Back up source pointer! */
- target -= bytesToWrite; result = targetExhausted; break;
- }
- switch (bytesToWrite) { /* note: everything falls through. */
- case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
- case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
- case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
- case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
- }
- target += bytesToWrite;
- }
- *sourceStart = source;
- *targetStart = target;
- return result;
- }
- /* --------------------------------------------------------------------- */
- ConversionResult ConvertUTF32toUTF8 (
- const UTF32** sourceStart, const UTF32* sourceEnd,
- UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
- ConversionResult result = conversionOK;
- const UTF32* source = *sourceStart;
- UTF8* target = *targetStart;
- while (source < sourceEnd) {
- UTF32 ch;
- unsigned short bytesToWrite = 0;
- const UTF32 byteMask = 0xBF;
- const UTF32 byteMark = 0x80;
- ch = *source++;
- if (flags == strictConversion ) {
- /* UTF-16 surrogate values are illegal in UTF-32 */
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
- --source; /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- }
- }
- /*
- * Figure out how many bytes the result will require. Turn any
- * illegally large UTF32 things (> Plane 17) into replacement chars.
- */
- if (ch < (UTF32)0x80) { bytesToWrite = 1;
- } else if (ch < (UTF32)0x800) { bytesToWrite = 2;
- } else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
- } else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4;
- } else { bytesToWrite = 3;
- ch = UNI_REPLACEMENT_CHAR;
- result = sourceIllegal;
- }
- target += bytesToWrite;
- if (target > targetEnd) {
- --source; /* Back up source pointer! */
- target -= bytesToWrite; result = targetExhausted; break;
- }
- switch (bytesToWrite) { /* note: everything falls through. */
- case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
- case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
- case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
- case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
- }
- target += bytesToWrite;
- }
- *sourceStart = source;
- *targetStart = target;
- return result;
- }
- /* --------------------------------------------------------------------- */
- /*
- * Utility routine to tell whether a sequence of bytes is legal UTF-8.
- * This must be called with the length pre-determined by the first byte.
- * If not calling this from ConvertUTF8to*, then the length can be set by:
- * length = trailingBytesForUTF8[*source]+1;
- * and the sequence is illegal right away if there aren't that many bytes
- * available.
- * If presented with a length > 4, this returns false. The Unicode
- * definition of UTF-8 goes up to 4-byte sequences.
- */
- static Boolean isLegalUTF8(const UTF8 *source, int length) {
- UTF8 a;
- const UTF8 *srcptr = source+length;
- switch (length) {
- default: return false;
- /* Everything else falls through when "true"... */
- case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- case 2: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
- switch (*source) {
- /* no fall-through in this inner switch */
- case 0xE0: if (a < 0xA0) return false; break;
- case 0xED: if (a > 0x9F) return false; break;
- case 0xF0: if (a < 0x90) return false; break;
- case 0xF4: if (a > 0x8F) return false; break;
- default: if (a < 0x80) return false;
- }
- case 1: if (*source >= 0x80 && *source < 0xC2) return false;
- }
- if (*source > 0xF4) return false;
- return true;
- }
- /* --------------------------------------------------------------------- */
- /*
- * Exported function to return whether a UTF-8 sequence is legal or not.
- * This is not used here; it's just exported.
- */
- Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
- int length = trailingBytesForUTF8[*source]+1;
- if (length > sourceEnd - source) {
- return false;
- }
- return isLegalUTF8(source, length);
- }
- /* --------------------------------------------------------------------- */
- static unsigned
- findMaximalSubpartOfIllFormedUTF8Sequence(const UTF8 *source,
- const UTF8 *sourceEnd) {
- UTF8 b1, b2, b3;
- assert(!isLegalUTF8Sequence(source, sourceEnd));
- /*
- * Unicode 6.3.0, D93b:
- *
- * Maximal subpart of an ill-formed subsequence: The longest code unit
- * subsequence starting at an unconvertible offset that is either:
- * a. the initial subsequence of a well-formed code unit sequence, or
- * b. a subsequence of length one.
- */
- if (source == sourceEnd)
- return 0;
- /*
- * Perform case analysis. See Unicode 6.3.0, Table 3-7. Well-Formed UTF-8
- * Byte Sequences.
- */
- b1 = *source;
- ++source;
- if (b1 >= 0xC2 && b1 <= 0xDF) {
- /*
- * First byte is valid, but we know that this code unit sequence is
- * invalid, so the maximal subpart has to end after the first byte.
- */
- return 1;
- }
- if (source == sourceEnd)
- return 1;
- b2 = *source;
- ++source;
- if (b1 == 0xE0) {
- return (b2 >= 0xA0 && b2 <= 0xBF) ? 2 : 1;
- }
- if (b1 >= 0xE1 && b1 <= 0xEC) {
- return (b2 >= 0x80 && b2 <= 0xBF) ? 2 : 1;
- }
- if (b1 == 0xED) {
- return (b2 >= 0x80 && b2 <= 0x9F) ? 2 : 1;
- }
- if (b1 >= 0xEE && b1 <= 0xEF) {
- return (b2 >= 0x80 && b2 <= 0xBF) ? 2 : 1;
- }
- if (b1 == 0xF0) {
- if (b2 >= 0x90 && b2 <= 0xBF) {
- if (source == sourceEnd)
- return 2;
- b3 = *source;
- return (b3 >= 0x80 && b3 <= 0xBF) ? 3 : 2;
- }
- return 1;
- }
- if (b1 >= 0xF1 && b1 <= 0xF3) {
- if (b2 >= 0x80 && b2 <= 0xBF) {
- if (source == sourceEnd)
- return 2;
- b3 = *source;
- return (b3 >= 0x80 && b3 <= 0xBF) ? 3 : 2;
- }
- return 1;
- }
- if (b1 == 0xF4) {
- if (b2 >= 0x80 && b2 <= 0x8F) {
- if (source == sourceEnd)
- return 2;
- b3 = *source;
- return (b3 >= 0x80 && b3 <= 0xBF) ? 3 : 2;
- }
- return 1;
- }
- assert((b1 >= 0x80 && b1 <= 0xC1) || b1 >= 0xF5);
- /*
- * There are no valid sequences that start with these bytes. Maximal subpart
- * is defined to have length 1 in these cases.
- */
- return 1;
- }
- /* --------------------------------------------------------------------- */
- /*
- * Exported function to return the total number of bytes in a codepoint
- * represented in UTF-8, given the value of the first byte.
- */
- unsigned getNumBytesForUTF8(UTF8 first) {
- return trailingBytesForUTF8[first] + 1;
- }
- /* --------------------------------------------------------------------- */
- /*
- * Exported function to return whether a UTF-8 string is legal or not.
- * This is not used here; it's just exported.
- */
- Boolean isLegalUTF8String(const UTF8 **source, const UTF8 *sourceEnd) {
- while (*source != sourceEnd) {
- int length = trailingBytesForUTF8[**source] + 1;
- if (length > sourceEnd - *source || !isLegalUTF8(*source, length))
- return false;
- *source += length;
- }
- return true;
- }
- /* --------------------------------------------------------------------- */
- ConversionResult ConvertUTF8toUTF16 (
- const UTF8** sourceStart, const UTF8* sourceEnd,
- UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
- ConversionResult result = conversionOK;
- const UTF8* source = *sourceStart;
- UTF16* target = *targetStart;
- while (source < sourceEnd) {
- UTF32 ch = 0;
- unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
- if (extraBytesToRead >= sourceEnd - source) {
- result = sourceExhausted; break;
- }
- /* Do this check whether lenient or strict */
- if (!isLegalUTF8(source, extraBytesToRead+1)) {
- result = sourceIllegal;
- break;
- }
- /*
- * The cases all fall through. See "Note A" below.
- */
- switch (extraBytesToRead) {
- case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
- case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
- case 3: ch += *source++; ch <<= 6;
- case 2: ch += *source++; ch <<= 6;
- case 1: ch += *source++; ch <<= 6;
- case 0: ch += *source++;
- }
- ch -= offsetsFromUTF8[extraBytesToRead];
- if (target >= targetEnd) {
- source -= (extraBytesToRead+1); /* Back up source pointer! */
- result = targetExhausted; break;
- }
- if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
- /* UTF-16 surrogate values are illegal in UTF-32 */
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
- if (flags == strictConversion) {
- source -= (extraBytesToRead+1); /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- } else {
- *target++ = UNI_REPLACEMENT_CHAR;
- }
- } else {
- *target++ = (UTF16)ch; /* normal case */
- }
- } else if (ch > UNI_MAX_UTF16) {
- if (flags == strictConversion) {
- result = sourceIllegal;
- source -= (extraBytesToRead+1); /* return to the start */
- break; /* Bail out; shouldn't continue */
- } else {
- *target++ = UNI_REPLACEMENT_CHAR;
- }
- } else {
- /* target is a character in range 0xFFFF - 0x10FFFF. */
- if (target + 1 >= targetEnd) {
- source -= (extraBytesToRead+1); /* Back up source pointer! */
- result = targetExhausted; break;
- }
- ch -= halfBase;
- *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
- *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
- }
- }
- *sourceStart = source;
- *targetStart = target;
- return result;
- }
- /* --------------------------------------------------------------------- */
- static ConversionResult ConvertUTF8toUTF32Impl(
- const UTF8** sourceStart, const UTF8* sourceEnd,
- UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags,
- Boolean InputIsPartial) {
- ConversionResult result = conversionOK;
- const UTF8* source = *sourceStart;
- UTF32* target = *targetStart;
- while (source < sourceEnd) {
- UTF32 ch = 0;
- unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
- if (extraBytesToRead >= sourceEnd - source) {
- if (flags == strictConversion || InputIsPartial) {
- result = sourceExhausted;
- break;
- } else {
- result = sourceIllegal;
- /*
- * Replace the maximal subpart of ill-formed sequence with
- * replacement character.
- */
- source += findMaximalSubpartOfIllFormedUTF8Sequence(source,
- sourceEnd);
- *target++ = UNI_REPLACEMENT_CHAR;
- continue;
- }
- }
- if (target >= targetEnd) {
- result = targetExhausted; break;
- }
- /* Do this check whether lenient or strict */
- if (!isLegalUTF8(source, extraBytesToRead+1)) {
- result = sourceIllegal;
- if (flags == strictConversion) {
- /* Abort conversion. */
- break;
- } else {
- /*
- * Replace the maximal subpart of ill-formed sequence with
- * replacement character.
- */
- source += findMaximalSubpartOfIllFormedUTF8Sequence(source,
- sourceEnd);
- *target++ = UNI_REPLACEMENT_CHAR;
- continue;
- }
- }
- /*
- * The cases all fall through. See "Note A" below.
- */
- switch (extraBytesToRead) {
- case 5: ch += *source++; ch <<= 6;
- case 4: ch += *source++; ch <<= 6;
- case 3: ch += *source++; ch <<= 6;
- case 2: ch += *source++; ch <<= 6;
- case 1: ch += *source++; ch <<= 6;
- case 0: ch += *source++;
- }
- ch -= offsetsFromUTF8[extraBytesToRead];
- if (ch <= UNI_MAX_LEGAL_UTF32) {
- /*
- * UTF-16 surrogate values are illegal in UTF-32, and anything
- * over Plane 17 (> 0x10FFFF) is illegal.
- */
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
- if (flags == strictConversion) {
- source -= (extraBytesToRead+1); /* return to the illegal value itself */
- result = sourceIllegal;
- break;
- } else {
- *target++ = UNI_REPLACEMENT_CHAR;
- }
- } else {
- *target++ = ch;
- }
- } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
- result = sourceIllegal;
- *target++ = UNI_REPLACEMENT_CHAR;
- }
- }
- *sourceStart = source;
- *targetStart = target;
- return result;
- }
- ConversionResult ConvertUTF8toUTF32Partial(const UTF8 **sourceStart,
- const UTF8 *sourceEnd,
- UTF32 **targetStart,
- UTF32 *targetEnd,
- ConversionFlags flags) {
- return ConvertUTF8toUTF32Impl(sourceStart, sourceEnd, targetStart, targetEnd,
- flags, /*InputIsPartial=*/true);
- }
- ConversionResult ConvertUTF8toUTF32(const UTF8 **sourceStart,
- const UTF8 *sourceEnd, UTF32 **targetStart,
- UTF32 *targetEnd, ConversionFlags flags) {
- return ConvertUTF8toUTF32Impl(sourceStart, sourceEnd, targetStart, targetEnd,
- flags, /*InputIsPartial=*/false);
- }
- /* ---------------------------------------------------------------------
- Note A.
- The fall-through switches in UTF-8 reading code save a
- temp variable, some decrements & conditionals. The switches
- are equivalent to the following loop:
- {
- int tmpBytesToRead = extraBytesToRead+1;
- do {
- ch += *source++;
- --tmpBytesToRead;
- if (tmpBytesToRead) ch <<= 6;
- } while (tmpBytesToRead > 0);
- }
- In UTF-8 writing code, the switches on "bytesToWrite" are
- similarly unrolled loops.
- --------------------------------------------------------------------- */
- } // namespace llvm
- ConvertUTF_RESTORE_WARNINGS
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