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- // Copyright 2014 Google Inc. All Rights Reserved.
- //
- // Use of this source code is governed by a BSD-style license
- // that can be found in the COPYING file in the root of the source
- // tree. An additional intellectual property rights grant can be found
- // in the file PATENTS. All contributing project authors may
- // be found in the AUTHORS file in the root of the source tree.
- // -----------------------------------------------------------------------------
- //
- // Near-lossless image preprocessing adjusts pixel values to help
- // compressibility with a guarantee of maximum deviation between original and
- // resulting pixel values.
- //
- // Author: Jyrki Alakuijala (jyrki@google.com)
- // Converted to C by Aleksander Kramarz (akramarz@google.com)
- #include <assert.h>
- #include <stdlib.h>
- #include "../dsp/lossless_common.h"
- #include "../utils/utils.h"
- #include "./vp8li_enc.h"
- #if (WEBP_NEAR_LOSSLESS == 1)
- #define MIN_DIM_FOR_NEAR_LOSSLESS 64
- #define MAX_LIMIT_BITS 5
- // Quantizes the value up or down to a multiple of 1<<bits (or to 255),
- // choosing the closer one, resolving ties using bankers' rounding.
- static uint32_t FindClosestDiscretized(uint32_t a, int bits) {
- const uint32_t mask = (1u << bits) - 1;
- const uint32_t biased = a + (mask >> 1) + ((a >> bits) & 1);
- assert(bits > 0);
- if (biased > 0xff) return 0xff;
- return biased & ~mask;
- }
- // Applies FindClosestDiscretized to all channels of pixel.
- static uint32_t ClosestDiscretizedArgb(uint32_t a, int bits) {
- return
- (FindClosestDiscretized(a >> 24, bits) << 24) |
- (FindClosestDiscretized((a >> 16) & 0xff, bits) << 16) |
- (FindClosestDiscretized((a >> 8) & 0xff, bits) << 8) |
- (FindClosestDiscretized(a & 0xff, bits));
- }
- // Checks if distance between corresponding channel values of pixels a and b
- // is within the given limit.
- static int IsNear(uint32_t a, uint32_t b, int limit) {
- int k;
- for (k = 0; k < 4; ++k) {
- const int delta =
- (int)((a >> (k * 8)) & 0xff) - (int)((b >> (k * 8)) & 0xff);
- if (delta >= limit || delta <= -limit) {
- return 0;
- }
- }
- return 1;
- }
- static int IsSmooth(const uint32_t* const prev_row,
- const uint32_t* const curr_row,
- const uint32_t* const next_row,
- int ix, int limit) {
- // Check that all pixels in 4-connected neighborhood are smooth.
- return (IsNear(curr_row[ix], curr_row[ix - 1], limit) &&
- IsNear(curr_row[ix], curr_row[ix + 1], limit) &&
- IsNear(curr_row[ix], prev_row[ix], limit) &&
- IsNear(curr_row[ix], next_row[ix], limit));
- }
- // Adjusts pixel values of image with given maximum error.
- static void NearLossless(int xsize, int ysize, const uint32_t* argb_src,
- int stride, int limit_bits, uint32_t* copy_buffer,
- uint32_t* argb_dst) {
- int x, y;
- const int limit = 1 << limit_bits;
- uint32_t* prev_row = copy_buffer;
- uint32_t* curr_row = prev_row + xsize;
- uint32_t* next_row = curr_row + xsize;
- memcpy(curr_row, argb_src, xsize * sizeof(argb_src[0]));
- memcpy(next_row, argb_src + stride, xsize * sizeof(argb_src[0]));
- for (y = 0; y < ysize; ++y, argb_src += stride, argb_dst += xsize) {
- if (y == 0 || y == ysize - 1) {
- memcpy(argb_dst, argb_src, xsize * sizeof(argb_src[0]));
- } else {
- memcpy(next_row, argb_src + stride, xsize * sizeof(argb_src[0]));
- argb_dst[0] = argb_src[0];
- argb_dst[xsize - 1] = argb_src[xsize - 1];
- for (x = 1; x < xsize - 1; ++x) {
- if (IsSmooth(prev_row, curr_row, next_row, x, limit)) {
- argb_dst[x] = curr_row[x];
- } else {
- argb_dst[x] = ClosestDiscretizedArgb(curr_row[x], limit_bits);
- }
- }
- }
- {
- // Three-way swap.
- uint32_t* const temp = prev_row;
- prev_row = curr_row;
- curr_row = next_row;
- next_row = temp;
- }
- }
- }
- int VP8ApplyNearLossless(const WebPPicture* const picture, int quality,
- uint32_t* const argb_dst) {
- int i;
- const int xsize = picture->width;
- const int ysize = picture->height;
- const int stride = picture->argb_stride;
- uint32_t* const copy_buffer =
- (uint32_t*)WebPSafeMalloc(xsize * 3, sizeof(*copy_buffer));
- const int limit_bits = VP8LNearLosslessBits(quality);
- assert(argb_dst != NULL);
- assert(limit_bits > 0);
- assert(limit_bits <= MAX_LIMIT_BITS);
- if (copy_buffer == NULL) {
- return 0;
- }
- // For small icon images, don't attempt to apply near-lossless compression.
- if ((xsize < MIN_DIM_FOR_NEAR_LOSSLESS &&
- ysize < MIN_DIM_FOR_NEAR_LOSSLESS) ||
- ysize < 3) {
- for (i = 0; i < ysize; ++i) {
- memcpy(argb_dst + i * xsize, picture->argb + i * picture->argb_stride,
- xsize * sizeof(*argb_dst));
- }
- WebPSafeFree(copy_buffer);
- return 1;
- }
- NearLossless(xsize, ysize, picture->argb, stride, limit_bits, copy_buffer,
- argb_dst);
- for (i = limit_bits - 1; i != 0; --i) {
- NearLossless(xsize, ysize, argb_dst, xsize, i, copy_buffer, argb_dst);
- }
- WebPSafeFree(copy_buffer);
- return 1;
- }
- #else // (WEBP_NEAR_LOSSLESS == 1)
- // Define a stub to suppress compiler warnings.
- extern void VP8LNearLosslessStub(void);
- void VP8LNearLosslessStub(void) {}
- #endif // (WEBP_NEAR_LOSSLESS == 1)
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