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- //===- GIMatchTree.cpp - A decision tree to match GIMatchDag's ------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #include "GIMatchTree.h"
- #include "GIMatchDagPredicate.h"
- #include "../CodeGenInstruction.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/Format.h"
- #include "llvm/Support/ScopedPrinter.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/TableGen/Error.h"
- #include "llvm/TableGen/Record.h"
- #define DEBUG_TYPE "gimatchtree"
- using namespace llvm;
- void GIMatchTree::writeDOTGraph(raw_ostream &OS) const {
- OS << "digraph \"matchtree\" {\n";
- writeDOTGraphNode(OS);
- OS << "}\n";
- }
- void GIMatchTree::writeDOTGraphNode(raw_ostream &OS) const {
- OS << format(" Node%p", this) << " [shape=record,label=\"{";
- if (Partitioner) {
- Partitioner->emitDescription(OS);
- OS << "|" << Partitioner->getNumPartitions() << " partitions|";
- } else
- OS << "No partitioner|";
- bool IsFullyTraversed = true;
- bool IsFullyTested = true;
- StringRef Separator = "";
- for (const auto &Leaf : PossibleLeaves) {
- OS << Separator << Leaf.getName();
- Separator = ",";
- if (!Leaf.isFullyTraversed())
- IsFullyTraversed = false;
- if (!Leaf.isFullyTested())
- IsFullyTested = false;
- }
- if (!Partitioner && !IsFullyTraversed)
- OS << "|Not fully traversed";
- if (!Partitioner && !IsFullyTested) {
- OS << "|Not fully tested";
- if (IsFullyTraversed) {
- for (const GIMatchTreeLeafInfo &Leaf : PossibleLeaves) {
- if (Leaf.isFullyTested())
- continue;
- OS << "\\n" << Leaf.getName() << ": " << &Leaf;
- for (const GIMatchDagPredicate *P : Leaf.untested_predicates())
- OS << *P;
- }
- }
- }
- OS << "}\"";
- if (!Partitioner &&
- (!IsFullyTraversed || !IsFullyTested || PossibleLeaves.size() > 1))
- OS << ",color=red";
- OS << "]\n";
- for (const auto &C : Children)
- C.writeDOTGraphNode(OS);
- writeDOTGraphEdges(OS);
- }
- void GIMatchTree::writeDOTGraphEdges(raw_ostream &OS) const {
- for (const auto &Child : enumerate(Children)) {
- OS << format(" Node%p", this) << " -> " << format("Node%p", &Child.value())
- << " [label=\"#" << Child.index() << " ";
- Partitioner->emitPartitionName(OS, Child.index());
- OS << "\"]\n";
- }
- }
- GIMatchTreeBuilderLeafInfo::GIMatchTreeBuilderLeafInfo(
- GIMatchTreeBuilder &Builder, StringRef Name, unsigned RootIdx,
- const GIMatchDag &MatchDag, void *Data)
- : Builder(Builder), Info(Name, RootIdx, Data), MatchDag(MatchDag),
- RemainingInstrNodes(BitVector(MatchDag.getNumInstrNodes(), true)),
- RemainingEdges(BitVector(MatchDag.getNumEdges(), true)),
- RemainingPredicates(BitVector(MatchDag.getNumPredicates(), true)),
- TraversableEdges(MatchDag.getNumEdges()),
- TestablePredicates(MatchDag.getNumPredicates()) {
- // Number all the predicates in this DAG
- for (auto &P : enumerate(MatchDag.predicates())) {
- PredicateIDs.insert(std::make_pair(P.value(), P.index()));
- }
- // Number all the predicate dependencies in this DAG and set up a bitvector
- // for each predicate indicating the unsatisfied dependencies.
- for (auto &Dep : enumerate(MatchDag.predicate_edges())) {
- PredicateDepIDs.insert(std::make_pair(Dep.value(), Dep.index()));
- }
- UnsatisfiedPredDepsForPred.resize(MatchDag.getNumPredicates(),
- BitVector(PredicateDepIDs.size()));
- for (auto &Dep : enumerate(MatchDag.predicate_edges())) {
- unsigned ID = PredicateIDs.lookup(Dep.value()->getPredicate());
- UnsatisfiedPredDepsForPred[ID].set(Dep.index());
- }
- }
- void GIMatchTreeBuilderLeafInfo::declareInstr(const GIMatchDagInstr *Instr, unsigned ID) {
- // Record the assignment of this instr to the given ID.
- auto InfoI = InstrNodeToInfo.insert(std::make_pair(
- Instr, GIMatchTreeInstrInfo(ID, Instr)));
- InstrIDToInfo.insert(std::make_pair(ID, &InfoI.first->second));
- if (Instr == nullptr)
- return;
- if (!Instr->getUserAssignedName().empty())
- Info.bindInstrVariable(Instr->getUserAssignedName(), ID);
- for (const auto &VarBinding : Instr->user_assigned_operand_names())
- Info.bindOperandVariable(VarBinding.second, ID, VarBinding.first);
- // Clear the bit indicating we haven't visited this instr.
- const auto &NodeI = find(MatchDag.instr_nodes(), Instr);
- assert(NodeI != MatchDag.instr_nodes_end() && "Instr isn't in this DAG");
- unsigned InstrIdx = MatchDag.getInstrNodeIdx(NodeI);
- RemainingInstrNodes.reset(InstrIdx);
- // When we declare an instruction, we don't expose any traversable edges just
- // yet. A partitioner has to check they exist and are registers before they
- // are traversable.
- // When we declare an instruction, we potentially activate some predicates.
- // Mark the dependencies that are now satisfied as a result of this
- // instruction and mark any predicates whose dependencies are fully
- // satisfied.
- for (auto &Dep : enumerate(MatchDag.predicate_edges())) {
- if (Dep.value()->getRequiredMI() == Instr &&
- Dep.value()->getRequiredMO() == nullptr) {
- for (auto &DepsFor : enumerate(UnsatisfiedPredDepsForPred)) {
- DepsFor.value().reset(Dep.index());
- if (DepsFor.value().none())
- TestablePredicates.set(DepsFor.index());
- }
- }
- }
- }
- void GIMatchTreeBuilderLeafInfo::declareOperand(unsigned InstrID,
- unsigned OpIdx) {
- const GIMatchDagInstr *Instr = InstrIDToInfo.lookup(InstrID)->getInstrNode();
- OperandIDToInfo.insert(std::make_pair(
- std::make_pair(InstrID, OpIdx),
- GIMatchTreeOperandInfo(Instr, OpIdx)));
- // When an operand becomes reachable, we potentially activate some traversals.
- // Record the edges that can now be followed as a result of this
- // instruction.
- for (auto &E : enumerate(MatchDag.edges())) {
- if (E.value()->getFromMI() == Instr &&
- E.value()->getFromMO()->getIdx() == OpIdx) {
- TraversableEdges.set(E.index());
- }
- }
- // When an operand becomes reachable, we potentially activate some predicates.
- // Clear the dependencies that are now satisfied as a result of this
- // operand and activate any predicates whose dependencies are fully
- // satisfied.
- for (auto &Dep : enumerate(MatchDag.predicate_edges())) {
- if (Dep.value()->getRequiredMI() == Instr && Dep.value()->getRequiredMO() &&
- Dep.value()->getRequiredMO()->getIdx() == OpIdx) {
- for (auto &DepsFor : enumerate(UnsatisfiedPredDepsForPred)) {
- DepsFor.value().reset(Dep.index());
- if (DepsFor.value().none())
- TestablePredicates.set(DepsFor.index());
- }
- }
- }
- }
- void GIMatchTreeBuilder::addPartitionersForInstr(unsigned InstrIdx) {
- // Find the partitioners that can be used now that this node is
- // uncovered. Our choices are:
- // - Test the opcode
- addPartitioner(std::make_unique<GIMatchTreeOpcodePartitioner>(InstrIdx));
- }
- void GIMatchTreeBuilder::addPartitionersForOperand(unsigned InstrID,
- unsigned OpIdx) {
- LLVM_DEBUG(dbgs() << "Add partitioners for Instrs[" << InstrID
- << "].getOperand(" << OpIdx << ")\n");
- addPartitioner(
- std::make_unique<GIMatchTreeVRegDefPartitioner>(InstrID, OpIdx));
- }
- void GIMatchTreeBuilder::filterRedundantPartitioners() {
- // TODO: Filter partitioners for facts that are already known
- // - If we know the opcode, we can elide the num operand check so long as
- // the instruction has a fixed number of operands.
- // - If we know an exact number of operands then we can elide further number
- // of operand checks.
- // - If the current min number of operands exceeds the one we want to check
- // then we can elide it.
- }
- void GIMatchTreeBuilder::evaluatePartitioners() {
- // Determine the partitioning the partitioner would produce
- for (auto &Partitioner : Partitioners) {
- LLVM_DEBUG(dbgs() << " Weighing up ";
- Partitioner->emitDescription(dbgs()); dbgs() << "\n");
- Partitioner->repartition(Leaves);
- LLVM_DEBUG(Partitioner->emitPartitionResults(dbgs()));
- }
- }
- void GIMatchTreeBuilder::runStep() {
- LLVM_DEBUG(dbgs() << "Building match tree node for " << TreeNode << "\n");
- LLVM_DEBUG(dbgs() << " Rules reachable at this node:\n");
- for (const auto &Leaf : Leaves) {
- LLVM_DEBUG(dbgs() << " " << Leaf.getName() << " (" << &Leaf.getInfo() << "\n");
- TreeNode->addPossibleLeaf(Leaf.getInfo(), Leaf.isFullyTraversed(),
- Leaf.isFullyTested());
- }
- LLVM_DEBUG(dbgs() << " Partitioners available at this node:\n");
- #ifndef NDEBUG
- for (const auto &Partitioner : Partitioners)
- LLVM_DEBUG(dbgs() << " "; Partitioner->emitDescription(dbgs());
- dbgs() << "\n");
- #endif // ifndef NDEBUG
- // Check for unreachable rules. Rules are unreachable if they are preceeded by
- // a fully tested rule.
- // Note: This is only true for the current algorithm, if we allow the
- // algorithm to compare equally valid rules then they will become
- // reachable.
- {
- auto FullyTestedLeafI = Leaves.end();
- for (auto LeafI = Leaves.begin(), LeafE = Leaves.end();
- LeafI != LeafE; ++LeafI) {
- if (LeafI->isFullyTraversed() && LeafI->isFullyTested())
- FullyTestedLeafI = LeafI;
- else if (FullyTestedLeafI != Leaves.end()) {
- PrintError("Leaf " + LeafI->getName() + " is unreachable");
- PrintNote("Leaf " + FullyTestedLeafI->getName() +
- " will have already matched");
- }
- }
- }
- LLVM_DEBUG(dbgs() << " Eliminating redundant partitioners:\n");
- filterRedundantPartitioners();
- LLVM_DEBUG(dbgs() << " Partitioners remaining:\n");
- #ifndef NDEBUG
- for (const auto &Partitioner : Partitioners)
- LLVM_DEBUG(dbgs() << " "; Partitioner->emitDescription(dbgs());
- dbgs() << "\n");
- #endif // ifndef NDEBUG
- if (Partitioners.empty()) {
- // Nothing left to do but check we really did identify a single rule.
- if (Leaves.size() > 1) {
- LLVM_DEBUG(dbgs() << "Leaf contains multiple rules, drop after the first "
- "fully tested rule\n");
- auto FirstFullyTested =
- llvm::find_if(Leaves, [](const GIMatchTreeBuilderLeafInfo &X) {
- return X.isFullyTraversed() && X.isFullyTested() &&
- !X.getMatchDag().hasPostMatchPredicate();
- });
- if (FirstFullyTested != Leaves.end())
- FirstFullyTested++;
- #ifndef NDEBUG
- for (auto &Leaf : make_range(Leaves.begin(), FirstFullyTested))
- LLVM_DEBUG(dbgs() << " Kept " << Leaf.getName() << "\n");
- for (const auto &Leaf : make_range(FirstFullyTested, Leaves.end()))
- LLVM_DEBUG(dbgs() << " Dropped " << Leaf.getName() << "\n");
- #endif // ifndef NDEBUG
- TreeNode->dropLeavesAfter(
- std::distance(Leaves.begin(), FirstFullyTested));
- }
- for (const auto &Leaf : Leaves) {
- if (!Leaf.isFullyTraversed()) {
- PrintError("Leaf " + Leaf.getName() + " is not fully traversed");
- PrintNote("This indicates a missing partitioner within tblgen");
- Leaf.dump(errs());
- for (unsigned InstrIdx : Leaf.untested_instrs())
- PrintNote("Instr " + llvm::to_string(*Leaf.getInstr(InstrIdx)));
- for (unsigned EdgeIdx : Leaf.untested_edges())
- PrintNote("Edge " + llvm::to_string(*Leaf.getEdge(EdgeIdx)));
- }
- }
- // Copy out information about untested predicates so the user of the tree
- // can deal with them.
- for (auto LeafPair : zip(Leaves, TreeNode->possible_leaves())) {
- const GIMatchTreeBuilderLeafInfo &BuilderLeaf = std::get<0>(LeafPair);
- GIMatchTreeLeafInfo &TreeLeaf = std::get<1>(LeafPair);
- if (!BuilderLeaf.isFullyTested())
- for (unsigned PredicateIdx : BuilderLeaf.untested_predicates())
- TreeLeaf.addUntestedPredicate(BuilderLeaf.getPredicate(PredicateIdx));
- }
- return;
- }
- LLVM_DEBUG(dbgs() << " Weighing up partitioners:\n");
- evaluatePartitioners();
- // Select the best partitioner by its ability to partition
- // - Prefer partitioners that don't distinguish between partitions. This
- // is to fail early on decisions that must go a single way.
- auto PartitionerI = std::max_element(
- Partitioners.begin(), Partitioners.end(),
- [](const std::unique_ptr<GIMatchTreePartitioner> &A,
- const std::unique_ptr<GIMatchTreePartitioner> &B) {
- // We generally want partitioners that subdivide the
- // ruleset as much as possible since these take fewer
- // checks to converge on a particular rule. However,
- // it's important to note that one leaf can end up in
- // multiple partitions if the check isn't mutually
- // exclusive (e.g. getVRegDef() vs isReg()).
- // We therefore minimize average leaves per partition.
- return (double)A->getNumLeavesWithDupes() / A->getNumPartitions() >
- (double)B->getNumLeavesWithDupes() / B->getNumPartitions();
- });
- // Select a partitioner and partition the ruleset
- // Note that it's possible for a single rule to end up in multiple
- // partitions. For example, an opcode test on a rule without an opcode
- // predicate will result in it being passed to all partitions.
- std::unique_ptr<GIMatchTreePartitioner> Partitioner = std::move(*PartitionerI);
- Partitioners.erase(PartitionerI);
- LLVM_DEBUG(dbgs() << " Selected partitioner: ";
- Partitioner->emitDescription(dbgs()); dbgs() << "\n");
- assert(Partitioner->getNumPartitions() > 0 &&
- "Must always partition into at least one partition");
- TreeNode->setNumChildren(Partitioner->getNumPartitions());
- for (auto &C : enumerate(TreeNode->children())) {
- SubtreeBuilders.emplace_back(&C.value(), NextInstrID);
- Partitioner->applyForPartition(C.index(), *this, SubtreeBuilders.back());
- }
- TreeNode->setPartitioner(std::move(Partitioner));
- // Recurse into the subtree builders. Each one must get a copy of the
- // remaining partitioners as each path has to check everything.
- for (auto &SubtreeBuilder : SubtreeBuilders) {
- for (const auto &Partitioner : Partitioners)
- SubtreeBuilder.addPartitioner(Partitioner->clone());
- SubtreeBuilder.runStep();
- }
- }
- std::unique_ptr<GIMatchTree> GIMatchTreeBuilder::run() {
- unsigned NewInstrID = allocInstrID();
- // Start by recording the root instruction as instr #0 and set up the initial
- // partitioners.
- for (auto &Leaf : Leaves) {
- LLVM_DEBUG(Leaf.getMatchDag().writeDOTGraph(dbgs(), Leaf.getName()));
- GIMatchDagInstr *Root =
- *(Leaf.getMatchDag().roots().begin() + Leaf.getRootIdx());
- Leaf.declareInstr(Root, NewInstrID);
- }
- addPartitionersForInstr(NewInstrID);
- std::unique_ptr<GIMatchTree> TreeRoot = std::make_unique<GIMatchTree>();
- TreeNode = TreeRoot.get();
- runStep();
- return TreeRoot;
- }
- void GIMatchTreeOpcodePartitioner::emitPartitionName(raw_ostream &OS, unsigned Idx) const {
- if (PartitionToInstr[Idx] == nullptr) {
- OS << "* or nullptr";
- return;
- }
- OS << PartitionToInstr[Idx]->Namespace
- << "::" << PartitionToInstr[Idx]->TheDef->getName();
- }
- void GIMatchTreeOpcodePartitioner::repartition(
- GIMatchTreeBuilder::LeafVec &Leaves) {
- Partitions.clear();
- InstrToPartition.clear();
- PartitionToInstr.clear();
- TestedPredicates.clear();
- for (const auto &Leaf : enumerate(Leaves)) {
- bool AllOpcodes = true;
- GIMatchTreeInstrInfo *InstrInfo = Leaf.value().getInstrInfo(InstrID);
- BitVector TestedPredicatesForLeaf(
- Leaf.value().getMatchDag().getNumPredicates());
- // If the instruction isn't declared then we don't care about it. Ignore
- // it for now and add it to all partitions later once we know what
- // partitions we have.
- if (!InstrInfo) {
- LLVM_DEBUG(dbgs() << " " << Leaf.value().getName()
- << " doesn't care about Instr[" << InstrID << "]\n");
- assert(TestedPredicatesForLeaf.size() == Leaf.value().getMatchDag().getNumPredicates());
- TestedPredicates.push_back(TestedPredicatesForLeaf);
- continue;
- }
- // If the opcode is available to test then any opcode predicates will have
- // been enabled too.
- for (unsigned PIdx : Leaf.value().TestablePredicates.set_bits()) {
- const auto &P = Leaf.value().getPredicate(PIdx);
- SmallVector<const CodeGenInstruction *, 1> OpcodesForThisPredicate;
- if (const auto *OpcodeP = dyn_cast<const GIMatchDagOpcodePredicate>(P)) {
- // We've found _an_ opcode predicate, but we don't know if it's
- // checking this instruction yet.
- bool IsThisPredicate = false;
- for (const auto &PDep : Leaf.value().getMatchDag().predicate_edges()) {
- if (PDep->getRequiredMI() == InstrInfo->getInstrNode() &&
- PDep->getRequiredMO() == nullptr && PDep->getPredicate() == P) {
- IsThisPredicate = true;
- break;
- }
- }
- if (!IsThisPredicate)
- continue;
- // If we get here twice then we've somehow ended up with two opcode
- // predicates for one instruction in the same DAG. That should be
- // impossible.
- assert(AllOpcodes && "Conflicting opcode predicates");
- const CodeGenInstruction *Expected = OpcodeP->getInstr();
- OpcodesForThisPredicate.push_back(Expected);
- }
- if (const auto *OpcodeP =
- dyn_cast<const GIMatchDagOneOfOpcodesPredicate>(P)) {
- // We've found _an_ oneof(opcodes) predicate, but we don't know if it's
- // checking this instruction yet.
- bool IsThisPredicate = false;
- for (const auto &PDep : Leaf.value().getMatchDag().predicate_edges()) {
- if (PDep->getRequiredMI() == InstrInfo->getInstrNode() &&
- PDep->getRequiredMO() == nullptr && PDep->getPredicate() == P) {
- IsThisPredicate = true;
- break;
- }
- }
- if (!IsThisPredicate)
- continue;
- // If we get here twice then we've somehow ended up with two opcode
- // predicates for one instruction in the same DAG. That should be
- // impossible.
- assert(AllOpcodes && "Conflicting opcode predicates");
- append_range(OpcodesForThisPredicate, OpcodeP->getInstrs());
- }
- for (const CodeGenInstruction *Expected : OpcodesForThisPredicate) {
- // Mark this predicate as one we're testing.
- TestedPredicatesForLeaf.set(PIdx);
- // Partitions must be numbered 0, 1, .., N but instructions don't meet
- // that requirement. Assign a partition number to each opcode if we
- // lack one ...
- auto Partition = InstrToPartition.find(Expected);
- if (Partition == InstrToPartition.end()) {
- BitVector Contents(Leaves.size());
- Partition = InstrToPartition
- .insert(std::make_pair(Expected, Partitions.size()))
- .first;
- PartitionToInstr.push_back(Expected);
- Partitions.insert(std::make_pair(Partitions.size(), Contents));
- }
- // ... and mark this leaf as being in that partition.
- Partitions.find(Partition->second)->second.set(Leaf.index());
- AllOpcodes = false;
- LLVM_DEBUG(dbgs() << " " << Leaf.value().getName()
- << " is in partition " << Partition->second << "\n");
- }
- // TODO: This is where we would handle multiple choices of opcode
- // the end result will be that this leaf ends up in multiple
- // partitions similarly to AllOpcodes.
- }
- // If we never check the opcode, add it to every partition.
- if (AllOpcodes) {
- // Add a partition for the default case if we don't already have one.
- if (InstrToPartition.insert(std::make_pair(nullptr, 0)).second) {
- PartitionToInstr.push_back(nullptr);
- BitVector Contents(Leaves.size());
- Partitions.insert(std::make_pair(Partitions.size(), Contents));
- }
- LLVM_DEBUG(dbgs() << " " << Leaf.value().getName()
- << " is in all partitions (opcode not checked)\n");
- for (auto &Partition : Partitions)
- Partition.second.set(Leaf.index());
- }
- assert(TestedPredicatesForLeaf.size() == Leaf.value().getMatchDag().getNumPredicates());
- TestedPredicates.push_back(TestedPredicatesForLeaf);
- }
- if (Partitions.size() == 0) {
- // Add a partition for the default case if we don't already have one.
- if (InstrToPartition.insert(std::make_pair(nullptr, 0)).second) {
- PartitionToInstr.push_back(nullptr);
- BitVector Contents(Leaves.size());
- Partitions.insert(std::make_pair(Partitions.size(), Contents));
- }
- }
- // Add any leaves that don't care about this instruction to all partitions.
- for (const auto &Leaf : enumerate(Leaves)) {
- GIMatchTreeInstrInfo *InstrInfo = Leaf.value().getInstrInfo(InstrID);
- if (!InstrInfo) {
- // Add a partition for the default case if we don't already have one.
- if (InstrToPartition.insert(std::make_pair(nullptr, 0)).second) {
- PartitionToInstr.push_back(nullptr);
- BitVector Contents(Leaves.size());
- Partitions.insert(std::make_pair(Partitions.size(), Contents));
- }
- for (auto &Partition : Partitions)
- Partition.second.set(Leaf.index());
- }
- }
- }
- void GIMatchTreeOpcodePartitioner::applyForPartition(
- unsigned PartitionIdx, GIMatchTreeBuilder &Builder, GIMatchTreeBuilder &SubBuilder) {
- LLVM_DEBUG(dbgs() << " Making partition " << PartitionIdx << "\n");
- const CodeGenInstruction *CGI = PartitionToInstr[PartitionIdx];
- BitVector PossibleLeaves = getPossibleLeavesForPartition(PartitionIdx);
- // Consume any predicates we handled.
- for (auto &EnumeratedLeaf : enumerate(Builder.getPossibleLeaves())) {
- if (!PossibleLeaves[EnumeratedLeaf.index()])
- continue;
- auto &Leaf = EnumeratedLeaf.value();
- const auto &TestedPredicatesForLeaf =
- TestedPredicates[EnumeratedLeaf.index()];
- for (unsigned PredIdx : TestedPredicatesForLeaf.set_bits()) {
- LLVM_DEBUG(dbgs() << " " << Leaf.getName() << " tested predicate #"
- << PredIdx << " of " << TestedPredicatesForLeaf.size()
- << " " << *Leaf.getPredicate(PredIdx) << "\n");
- Leaf.RemainingPredicates.reset(PredIdx);
- Leaf.TestablePredicates.reset(PredIdx);
- }
- SubBuilder.addLeaf(Leaf);
- }
- // Nothing to do, we don't know anything about this instruction as a result
- // of this partitioner.
- if (CGI == nullptr)
- return;
- GIMatchTreeBuilder::LeafVec &NewLeaves = SubBuilder.getPossibleLeaves();
- // Find all the operands we know to exist and are referenced. This will
- // usually be all the referenced operands but there are some cases where
- // instructions are variadic. Such operands must be handled by partitioners
- // that check the number of operands.
- BitVector ReferencedOperands(1);
- for (auto &Leaf : NewLeaves) {
- GIMatchTreeInstrInfo *InstrInfo = Leaf.getInstrInfo(InstrID);
- // Skip any leaves that don't care about this instruction.
- if (!InstrInfo)
- continue;
- const GIMatchDagInstr *Instr = InstrInfo->getInstrNode();
- for (auto &E : enumerate(Leaf.getMatchDag().edges())) {
- if (E.value()->getFromMI() == Instr &&
- E.value()->getFromMO()->getIdx() < CGI->Operands.size()) {
- ReferencedOperands.resize(E.value()->getFromMO()->getIdx() + 1);
- ReferencedOperands.set(E.value()->getFromMO()->getIdx());
- }
- }
- }
- for (auto &Leaf : NewLeaves) {
- // Skip any leaves that don't care about this instruction.
- if (!Leaf.getInstrInfo(InstrID))
- continue;
- for (unsigned OpIdx : ReferencedOperands.set_bits()) {
- Leaf.declareOperand(InstrID, OpIdx);
- }
- }
- for (unsigned OpIdx : ReferencedOperands.set_bits()) {
- SubBuilder.addPartitionersForOperand(InstrID, OpIdx);
- }
- }
- void GIMatchTreeOpcodePartitioner::emitPartitionResults(
- raw_ostream &OS) const {
- OS << "Partitioning by opcode would produce " << Partitions.size()
- << " partitions\n";
- for (const auto &Partition : InstrToPartition) {
- if (Partition.first == nullptr)
- OS << "Default: ";
- else
- OS << Partition.first->TheDef->getName() << ": ";
- StringRef Separator = "";
- for (unsigned I : Partitions.find(Partition.second)->second.set_bits()) {
- OS << Separator << I;
- Separator = ", ";
- }
- OS << "\n";
- }
- }
- void GIMatchTreeOpcodePartitioner::generatePartitionSelectorCode(
- raw_ostream &OS, StringRef Indent) const {
- // Make sure not to emit empty switch or switch with just default
- if (PartitionToInstr.size() == 1 && PartitionToInstr[0] == nullptr) {
- OS << Indent << "Partition = 0;\n";
- } else if (PartitionToInstr.size()) {
- OS << Indent << "Partition = -1;\n"
- << Indent << "switch (MIs[" << InstrID << "]->getOpcode()) {\n";
- for (const auto &EnumInstr : enumerate(PartitionToInstr)) {
- if (EnumInstr.value() == nullptr)
- OS << Indent << "default:";
- else
- OS << Indent << "case " << EnumInstr.value()->Namespace
- << "::" << EnumInstr.value()->TheDef->getName() << ":";
- OS << " Partition = " << EnumInstr.index() << "; break;\n";
- }
- OS << Indent << "}\n";
- }
- OS << Indent
- << "// Default case but without conflicting with potential default case "
- "in selection.\n"
- << Indent << "if (Partition == -1) return false;\n";
- }
- void GIMatchTreeVRegDefPartitioner::addToPartition(bool Result,
- unsigned LeafIdx) {
- auto I = ResultToPartition.find(Result);
- if (I == ResultToPartition.end()) {
- ResultToPartition.insert(std::make_pair(Result, PartitionToResult.size()));
- PartitionToResult.push_back(Result);
- }
- I = ResultToPartition.find(Result);
- auto P = Partitions.find(I->second);
- if (P == Partitions.end())
- P = Partitions.insert(std::make_pair(I->second, BitVector())).first;
- P->second.resize(LeafIdx + 1);
- P->second.set(LeafIdx);
- }
- void GIMatchTreeVRegDefPartitioner::repartition(
- GIMatchTreeBuilder::LeafVec &Leaves) {
- Partitions.clear();
- for (const auto &Leaf : enumerate(Leaves)) {
- GIMatchTreeInstrInfo *InstrInfo = Leaf.value().getInstrInfo(InstrID);
- BitVector TraversedEdgesForLeaf(Leaf.value().getMatchDag().getNumEdges());
- // If the instruction isn't declared then we don't care about it. Ignore
- // it for now and add it to all partitions later once we know what
- // partitions we have.
- if (!InstrInfo) {
- TraversedEdges.push_back(TraversedEdgesForLeaf);
- continue;
- }
- // If this node has an use -> def edge from this operand then this
- // instruction must be in partition 1 (isVRegDef()).
- bool WantsEdge = false;
- for (unsigned EIdx : Leaf.value().TraversableEdges.set_bits()) {
- const auto &E = Leaf.value().getEdge(EIdx);
- if (E->getFromMI() != InstrInfo->getInstrNode() ||
- E->getFromMO()->getIdx() != OpIdx || E->isDefToUse())
- continue;
- // We're looking at the right edge. This leaf wants a vreg def so we'll
- // put it in partition 1.
- addToPartition(true, Leaf.index());
- TraversedEdgesForLeaf.set(EIdx);
- WantsEdge = true;
- }
- bool isNotReg = false;
- if (!WantsEdge && isNotReg) {
- // If this leaf doesn't have an edge and we _don't_ want a register,
- // then add it to partition 0.
- addToPartition(false, Leaf.index());
- } else if (!WantsEdge) {
- // If this leaf doesn't have an edge and we don't know what we want,
- // then add it to partition 0 and 1.
- addToPartition(false, Leaf.index());
- addToPartition(true, Leaf.index());
- }
- TraversedEdges.push_back(TraversedEdgesForLeaf);
- }
- // Add any leaves that don't care about this instruction to all partitions.
- for (const auto &Leaf : enumerate(Leaves)) {
- GIMatchTreeInstrInfo *InstrInfo = Leaf.value().getInstrInfo(InstrID);
- if (!InstrInfo)
- for (auto &Partition : Partitions) {
- Partition.second.resize(Leaf.index() + 1);
- Partition.second.set(Leaf.index());
- }
- }
- }
- void GIMatchTreeVRegDefPartitioner::applyForPartition(
- unsigned PartitionIdx, GIMatchTreeBuilder &Builder,
- GIMatchTreeBuilder &SubBuilder) {
- BitVector PossibleLeaves = getPossibleLeavesForPartition(PartitionIdx);
- std::vector<BitVector> TraversedEdgesByNewLeaves;
- // Consume any edges we handled.
- for (auto &EnumeratedLeaf : enumerate(Builder.getPossibleLeaves())) {
- if (!PossibleLeaves[EnumeratedLeaf.index()])
- continue;
- auto &Leaf = EnumeratedLeaf.value();
- const auto &TraversedEdgesForLeaf = TraversedEdges[EnumeratedLeaf.index()];
- TraversedEdgesByNewLeaves.push_back(TraversedEdgesForLeaf);
- Leaf.RemainingEdges.reset(TraversedEdgesForLeaf);
- Leaf.TraversableEdges.reset(TraversedEdgesForLeaf);
- SubBuilder.addLeaf(Leaf);
- }
- // Nothing to do. The only thing we know is that it isn't a vreg-def.
- if (PartitionToResult[PartitionIdx] == false)
- return;
- NewInstrID = SubBuilder.allocInstrID();
- GIMatchTreeBuilder::LeafVec &NewLeaves = SubBuilder.getPossibleLeaves();
- for (const auto I : zip(NewLeaves, TraversedEdgesByNewLeaves)) {
- auto &Leaf = std::get<0>(I);
- auto &TraversedEdgesForLeaf = std::get<1>(I);
- GIMatchTreeInstrInfo *InstrInfo = Leaf.getInstrInfo(InstrID);
- // Skip any leaves that don't care about this instruction.
- if (!InstrInfo)
- continue;
- for (unsigned EIdx : TraversedEdgesForLeaf.set_bits()) {
- const GIMatchDagEdge *E = Leaf.getEdge(EIdx);
- Leaf.declareInstr(E->getToMI(), NewInstrID);
- }
- }
- SubBuilder.addPartitionersForInstr(NewInstrID);
- }
- void GIMatchTreeVRegDefPartitioner::emitPartitionResults(
- raw_ostream &OS) const {
- OS << "Partitioning by vreg-def would produce " << Partitions.size()
- << " partitions\n";
- for (const auto &Partition : Partitions) {
- OS << Partition.first << " (";
- emitPartitionName(OS, Partition.first);
- OS << "): ";
- StringRef Separator = "";
- for (unsigned I : Partition.second.set_bits()) {
- OS << Separator << I;
- Separator = ", ";
- }
- OS << "\n";
- }
- }
- void GIMatchTreeVRegDefPartitioner::generatePartitionSelectorCode(
- raw_ostream &OS, StringRef Indent) const {
- OS << Indent << "Partition = -1;\n"
- << Indent << "if (MIs.size() <= " << NewInstrID << ") MIs.resize("
- << (NewInstrID + 1) << ");\n"
- << Indent << "MIs[" << NewInstrID << "] = nullptr;\n"
- << Indent << "if (MIs[" << InstrID << "]->getOperand(" << OpIdx
- << ").isReg())\n"
- << Indent << " MIs[" << NewInstrID << "] = MRI.getVRegDef(MIs[" << InstrID
- << "]->getOperand(" << OpIdx << ").getReg());\n";
- for (const auto &Pair : ResultToPartition)
- OS << Indent << "if (MIs[" << NewInstrID << "] "
- << (Pair.first ? "!=" : "==")
- << " nullptr) Partition = " << Pair.second << ";\n";
- OS << Indent << "if (Partition == -1) return false;\n";
- }
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