1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017 |
- // SPDX-License-Identifier: 0BSD
- ///////////////////////////////////////////////////////////////////////////////
- //
- /// \file stream_decoder_mt.c
- /// \brief Multithreaded .xz Stream decoder
- //
- // Authors: Sebastian Andrzej Siewior
- // Lasse Collin
- //
- ///////////////////////////////////////////////////////////////////////////////
- #include "common.h"
- #include "block_decoder.h"
- #include "stream_decoder.h"
- #include "index.h"
- #include "outqueue.h"
- typedef enum {
- /// Waiting for work.
- /// Main thread may change this to THR_RUN or THR_EXIT.
- THR_IDLE,
- /// Decoding is in progress.
- /// Main thread may change this to THR_STOP or THR_EXIT.
- /// The worker thread may change this to THR_IDLE.
- THR_RUN,
- /// The main thread wants the thread to stop whatever it was doing
- /// but not exit. Main thread may change this to THR_EXIT.
- /// The worker thread may change this to THR_IDLE.
- THR_STOP,
- /// The main thread wants the thread to exit.
- THR_EXIT,
- } worker_state;
- typedef enum {
- /// Partial updates (storing of worker thread progress
- /// to lzma_outbuf) are disabled.
- PARTIAL_DISABLED,
- /// Main thread requests partial updates to be enabled but
- /// no partial update has been done by the worker thread yet.
- ///
- /// Changing from PARTIAL_DISABLED to PARTIAL_START requires
- /// use of the worker-thread mutex. Other transitions don't
- /// need a mutex.
- PARTIAL_START,
- /// Partial updates are enabled and the worker thread has done
- /// at least one partial update.
- PARTIAL_ENABLED,
- } partial_update_mode;
- struct worker_thread {
- /// Worker state is protected with our mutex.
- worker_state state;
- /// Input buffer that will contain the whole Block except Block Header.
- uint8_t *in;
- /// Amount of memory allocated for "in"
- size_t in_size;
- /// Number of bytes written to "in" by the main thread
- size_t in_filled;
- /// Number of bytes consumed from "in" by the worker thread.
- size_t in_pos;
- /// Amount of uncompressed data that has been decoded. This local
- /// copy is needed because updating outbuf->pos requires locking
- /// the main mutex (coder->mutex).
- size_t out_pos;
- /// Pointer to the main structure is needed to (1) lock the main
- /// mutex (coder->mutex) when updating outbuf->pos and (2) when
- /// putting this thread back to the stack of free threads.
- struct lzma_stream_coder *coder;
- /// The allocator is set by the main thread. Since a copy of the
- /// pointer is kept here, the application must not change the
- /// allocator before calling lzma_end().
- const lzma_allocator *allocator;
- /// Output queue buffer to which the uncompressed data is written.
- lzma_outbuf *outbuf;
- /// Amount of compressed data that has already been decompressed.
- /// This is updated from in_pos when our mutex is locked.
- /// This is size_t, not uint64_t, because per-thread progress
- /// is limited to sizes of allocated buffers.
- size_t progress_in;
- /// Like progress_in but for uncompressed data.
- size_t progress_out;
- /// Updating outbuf->pos requires locking the main mutex
- /// (coder->mutex). Since the main thread will only read output
- /// from the oldest outbuf in the queue, only the worker thread
- /// that is associated with the oldest outbuf needs to update its
- /// outbuf->pos. This avoids useless mutex contention that would
- /// happen if all worker threads were frequently locking the main
- /// mutex to update their outbuf->pos.
- ///
- /// Only when partial_update is something else than PARTIAL_DISABLED,
- /// this worker thread will update outbuf->pos after each call to
- /// the Block decoder.
- partial_update_mode partial_update;
- /// Block decoder
- lzma_next_coder block_decoder;
- /// Thread-specific Block options are needed because the Block
- /// decoder modifies the struct given to it at initialization.
- lzma_block block_options;
- /// Filter chain memory usage
- uint64_t mem_filters;
- /// Next structure in the stack of free worker threads.
- struct worker_thread *next;
- mythread_mutex mutex;
- mythread_cond cond;
- /// The ID of this thread is used to join the thread
- /// when it's not needed anymore.
- mythread thread_id;
- };
- struct lzma_stream_coder {
- enum {
- SEQ_STREAM_HEADER,
- SEQ_BLOCK_HEADER,
- SEQ_BLOCK_INIT,
- SEQ_BLOCK_THR_INIT,
- SEQ_BLOCK_THR_RUN,
- SEQ_BLOCK_DIRECT_INIT,
- SEQ_BLOCK_DIRECT_RUN,
- SEQ_INDEX_WAIT_OUTPUT,
- SEQ_INDEX_DECODE,
- SEQ_STREAM_FOOTER,
- SEQ_STREAM_PADDING,
- SEQ_ERROR,
- } sequence;
- /// Block decoder
- lzma_next_coder block_decoder;
- /// Every Block Header will be decoded into this structure.
- /// This is also used to initialize a Block decoder when in
- /// direct mode. In threaded mode, a thread-specific copy will
- /// be made for decoder initialization because the Block decoder
- /// will modify the structure given to it.
- lzma_block block_options;
- /// Buffer to hold a filter chain for Block Header decoding and
- /// initialization. These are freed after successful Block decoder
- /// initialization or at stream_decoder_mt_end(). The thread-specific
- /// copy of block_options won't hold a pointer to filters[] after
- /// initialization.
- lzma_filter filters[LZMA_FILTERS_MAX + 1];
- /// Stream Flags from Stream Header
- lzma_stream_flags stream_flags;
- /// Index is hashed so that it can be compared to the sizes of Blocks
- /// with O(1) memory usage.
- lzma_index_hash *index_hash;
- /// Maximum wait time if cannot use all the input and cannot
- /// fill the output buffer. This is in milliseconds.
- uint32_t timeout;
- /// Error code from a worker thread.
- ///
- /// \note Use mutex.
- lzma_ret thread_error;
- /// Error code to return after pending output has been copied out. If
- /// set in read_output_and_wait(), this is a mirror of thread_error.
- /// If set in stream_decode_mt() then it's, for example, error that
- /// occurred when decoding Block Header.
- lzma_ret pending_error;
- /// Number of threads that will be created at maximum.
- uint32_t threads_max;
- /// Number of thread structures that have been initialized from
- /// "threads", and thus the number of worker threads actually
- /// created so far.
- uint32_t threads_initialized;
- /// Array of allocated thread-specific structures. When no threads
- /// are in use (direct mode) this is NULL. In threaded mode this
- /// points to an array of threads_max number of worker_thread structs.
- struct worker_thread *threads;
- /// Stack of free threads. When a thread finishes, it puts itself
- /// back into this stack. This starts as empty because threads
- /// are created only when actually needed.
- ///
- /// \note Use mutex.
- struct worker_thread *threads_free;
- /// The most recent worker thread to which the main thread writes
- /// the new input from the application.
- struct worker_thread *thr;
- /// Output buffer queue for decompressed data from the worker threads
- ///
- /// \note Use mutex with operations that need it.
- lzma_outq outq;
- mythread_mutex mutex;
- mythread_cond cond;
- /// Memory usage that will not be exceeded in multi-threaded mode.
- /// Single-threaded mode can exceed this even by a large amount.
- uint64_t memlimit_threading;
- /// Memory usage limit that should never be exceeded.
- /// LZMA_MEMLIMIT_ERROR will be returned if decoding isn't possible
- /// even in single-threaded mode without exceeding this limit.
- uint64_t memlimit_stop;
- /// Amount of memory in use by the direct mode decoder
- /// (coder->block_decoder). In threaded mode this is 0.
- uint64_t mem_direct_mode;
- /// Amount of memory needed by the running worker threads.
- /// This doesn't include the memory needed by the output buffer.
- ///
- /// \note Use mutex.
- uint64_t mem_in_use;
- /// Amount of memory used by the idle (cached) threads.
- ///
- /// \note Use mutex.
- uint64_t mem_cached;
- /// Amount of memory needed for the filter chain of the next Block.
- uint64_t mem_next_filters;
- /// Amount of memory needed for the thread-specific input buffer
- /// for the next Block.
- uint64_t mem_next_in;
- /// Amount of memory actually needed to decode the next Block
- /// in threaded mode. This is
- /// mem_next_filters + mem_next_in + memory needed for lzma_outbuf.
- uint64_t mem_next_block;
- /// Amount of compressed data in Stream Header + Blocks that have
- /// already been finished.
- ///
- /// \note Use mutex.
- uint64_t progress_in;
- /// Amount of uncompressed data in Blocks that have already
- /// been finished.
- ///
- /// \note Use mutex.
- uint64_t progress_out;
- /// If true, LZMA_NO_CHECK is returned if the Stream has
- /// no integrity check.
- bool tell_no_check;
- /// If true, LZMA_UNSUPPORTED_CHECK is returned if the Stream has
- /// an integrity check that isn't supported by this liblzma build.
- bool tell_unsupported_check;
- /// If true, LZMA_GET_CHECK is returned after decoding Stream Header.
- bool tell_any_check;
- /// If true, we will tell the Block decoder to skip calculating
- /// and verifying the integrity check.
- bool ignore_check;
- /// If true, we will decode concatenated Streams that possibly have
- /// Stream Padding between or after them. LZMA_STREAM_END is returned
- /// once the application isn't giving us any new input (LZMA_FINISH),
- /// and we aren't in the middle of a Stream, and possible
- /// Stream Padding is a multiple of four bytes.
- bool concatenated;
- /// If true, we will return any errors immediately instead of first
- /// producing all output before the location of the error.
- bool fail_fast;
- /// When decoding concatenated Streams, this is true as long as we
- /// are decoding the first Stream. This is needed to avoid misleading
- /// LZMA_FORMAT_ERROR in case the later Streams don't have valid magic
- /// bytes.
- bool first_stream;
- /// This is used to track if the previous call to stream_decode_mt()
- /// had output space (*out_pos < out_size) and managed to fill the
- /// output buffer (*out_pos == out_size). This may be set to true
- /// in read_output_and_wait(). This is read and then reset to false
- /// at the beginning of stream_decode_mt().
- ///
- /// This is needed to support applications that call lzma_code() in
- /// such a way that more input is provided only when lzma_code()
- /// didn't fill the output buffer completely. Basically, this makes
- /// it easier to convert such applications from single-threaded
- /// decoder to multi-threaded decoder.
- bool out_was_filled;
- /// Write position in buffer[] and position in Stream Padding
- size_t pos;
- /// Buffer to hold Stream Header, Block Header, and Stream Footer.
- /// Block Header has biggest maximum size.
- uint8_t buffer[LZMA_BLOCK_HEADER_SIZE_MAX];
- };
- /// Enables updating of outbuf->pos. This is a callback function that is
- /// used with lzma_outq_enable_partial_output().
- static void
- worker_enable_partial_update(void *thr_ptr)
- {
- struct worker_thread *thr = thr_ptr;
- mythread_sync(thr->mutex) {
- thr->partial_update = PARTIAL_START;
- mythread_cond_signal(&thr->cond);
- }
- }
- /// Things do to at THR_STOP or when finishing a Block.
- /// This is called with thr->mutex locked.
- static void
- worker_stop(struct worker_thread *thr)
- {
- // Update memory usage counters.
- thr->coder->mem_in_use -= thr->in_size;
- thr->in_size = 0; // thr->in was freed above.
- thr->coder->mem_in_use -= thr->mem_filters;
- thr->coder->mem_cached += thr->mem_filters;
- // Put this thread to the stack of free threads.
- thr->next = thr->coder->threads_free;
- thr->coder->threads_free = thr;
- mythread_cond_signal(&thr->coder->cond);
- return;
- }
- static MYTHREAD_RET_TYPE
- worker_decoder(void *thr_ptr)
- {
- struct worker_thread *thr = thr_ptr;
- size_t in_filled;
- partial_update_mode partial_update;
- lzma_ret ret;
- next_loop_lock:
- mythread_mutex_lock(&thr->mutex);
- next_loop_unlocked:
- if (thr->state == THR_IDLE) {
- mythread_cond_wait(&thr->cond, &thr->mutex);
- goto next_loop_unlocked;
- }
- if (thr->state == THR_EXIT) {
- mythread_mutex_unlock(&thr->mutex);
- lzma_free(thr->in, thr->allocator);
- lzma_next_end(&thr->block_decoder, thr->allocator);
- mythread_mutex_destroy(&thr->mutex);
- mythread_cond_destroy(&thr->cond);
- return MYTHREAD_RET_VALUE;
- }
- if (thr->state == THR_STOP) {
- thr->state = THR_IDLE;
- mythread_mutex_unlock(&thr->mutex);
- mythread_sync(thr->coder->mutex) {
- worker_stop(thr);
- }
- goto next_loop_lock;
- }
- assert(thr->state == THR_RUN);
- // Update progress info for get_progress().
- thr->progress_in = thr->in_pos;
- thr->progress_out = thr->out_pos;
- // If we don't have any new input, wait for a signal from the main
- // thread except if partial output has just been enabled. In that
- // case we will do one normal run so that the partial output info
- // gets passed to the main thread. The call to block_decoder.code()
- // is useless but harmless as it can occur only once per Block.
- in_filled = thr->in_filled;
- partial_update = thr->partial_update;
- if (in_filled == thr->in_pos && partial_update != PARTIAL_START) {
- mythread_cond_wait(&thr->cond, &thr->mutex);
- goto next_loop_unlocked;
- }
- mythread_mutex_unlock(&thr->mutex);
- // Pass the input in small chunks to the Block decoder.
- // This way we react reasonably fast if we are told to stop/exit,
- // and (when partial update is enabled) we tell about our progress
- // to the main thread frequently enough.
- const size_t chunk_size = 16384;
- if ((in_filled - thr->in_pos) > chunk_size)
- in_filled = thr->in_pos + chunk_size;
- ret = thr->block_decoder.code(
- thr->block_decoder.coder, thr->allocator,
- thr->in, &thr->in_pos, in_filled,
- thr->outbuf->buf, &thr->out_pos,
- thr->outbuf->allocated, LZMA_RUN);
- if (ret == LZMA_OK) {
- if (partial_update != PARTIAL_DISABLED) {
- // The main thread uses thr->mutex to change from
- // PARTIAL_DISABLED to PARTIAL_START. The main thread
- // doesn't care about this variable after that so we
- // can safely change it here to PARTIAL_ENABLED
- // without a mutex.
- thr->partial_update = PARTIAL_ENABLED;
- // The main thread is reading decompressed data
- // from thr->outbuf. Tell the main thread about
- // our progress.
- //
- // NOTE: It's possible that we consumed input without
- // producing any new output so it's possible that
- // only in_pos has changed. In case of PARTIAL_START
- // it is possible that neither in_pos nor out_pos has
- // changed.
- mythread_sync(thr->coder->mutex) {
- thr->outbuf->pos = thr->out_pos;
- thr->outbuf->decoder_in_pos = thr->in_pos;
- mythread_cond_signal(&thr->coder->cond);
- }
- }
- goto next_loop_lock;
- }
- // Either we finished successfully (LZMA_STREAM_END) or an error
- // occurred. Both cases are handled almost identically. The error
- // case requires updating thr->coder->thread_error.
- //
- // The sizes are in the Block Header and the Block decoder
- // checks that they match, thus we know these:
- assert(ret != LZMA_STREAM_END || thr->in_pos == thr->in_size);
- assert(ret != LZMA_STREAM_END
- || thr->out_pos == thr->block_options.uncompressed_size);
- // Free the input buffer. Don't update in_size as we need
- // it later to update thr->coder->mem_in_use.
- lzma_free(thr->in, thr->allocator);
- thr->in = NULL;
- mythread_sync(thr->mutex) {
- if (thr->state != THR_EXIT)
- thr->state = THR_IDLE;
- }
- mythread_sync(thr->coder->mutex) {
- // Move our progress info to the main thread.
- thr->coder->progress_in += thr->in_pos;
- thr->coder->progress_out += thr->out_pos;
- thr->progress_in = 0;
- thr->progress_out = 0;
- // Mark the outbuf as finished.
- thr->outbuf->pos = thr->out_pos;
- thr->outbuf->decoder_in_pos = thr->in_pos;
- thr->outbuf->finished = true;
- thr->outbuf->finish_ret = ret;
- thr->outbuf = NULL;
- // If an error occurred, tell it to the main thread.
- if (ret != LZMA_STREAM_END
- && thr->coder->thread_error == LZMA_OK)
- thr->coder->thread_error = ret;
- worker_stop(thr);
- }
- goto next_loop_lock;
- }
- /// Tells the worker threads to exit and waits for them to terminate.
- static void
- threads_end(struct lzma_stream_coder *coder, const lzma_allocator *allocator)
- {
- for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
- mythread_sync(coder->threads[i].mutex) {
- coder->threads[i].state = THR_EXIT;
- mythread_cond_signal(&coder->threads[i].cond);
- }
- }
- for (uint32_t i = 0; i < coder->threads_initialized; ++i)
- mythread_join(coder->threads[i].thread_id);
- lzma_free(coder->threads, allocator);
- coder->threads_initialized = 0;
- coder->threads = NULL;
- coder->threads_free = NULL;
- // The threads don't update these when they exit. Do it here.
- coder->mem_in_use = 0;
- coder->mem_cached = 0;
- return;
- }
- static void
- threads_stop(struct lzma_stream_coder *coder)
- {
- for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
- mythread_sync(coder->threads[i].mutex) {
- // The state must be changed conditionally because
- // THR_IDLE -> THR_STOP is not a valid state change.
- if (coder->threads[i].state != THR_IDLE) {
- coder->threads[i].state = THR_STOP;
- mythread_cond_signal(&coder->threads[i].cond);
- }
- }
- }
- return;
- }
- /// Initialize a new worker_thread structure and create a new thread.
- static lzma_ret
- initialize_new_thread(struct lzma_stream_coder *coder,
- const lzma_allocator *allocator)
- {
- // Allocate the coder->threads array if needed. It's done here instead
- // of when initializing the decoder because we don't need this if we
- // use the direct mode (we may even free coder->threads in the middle
- // of the file if we switch from threaded to direct mode).
- if (coder->threads == NULL) {
- coder->threads = lzma_alloc(
- coder->threads_max * sizeof(struct worker_thread),
- allocator);
- if (coder->threads == NULL)
- return LZMA_MEM_ERROR;
- }
- // Pick a free structure.
- assert(coder->threads_initialized < coder->threads_max);
- struct worker_thread *thr
- = &coder->threads[coder->threads_initialized];
- if (mythread_mutex_init(&thr->mutex))
- goto error_mutex;
- if (mythread_cond_init(&thr->cond))
- goto error_cond;
- thr->state = THR_IDLE;
- thr->in = NULL;
- thr->in_size = 0;
- thr->allocator = allocator;
- thr->coder = coder;
- thr->outbuf = NULL;
- thr->block_decoder = LZMA_NEXT_CODER_INIT;
- thr->mem_filters = 0;
- if (mythread_create(&thr->thread_id, worker_decoder, thr))
- goto error_thread;
- ++coder->threads_initialized;
- coder->thr = thr;
- return LZMA_OK;
- error_thread:
- mythread_cond_destroy(&thr->cond);
- error_cond:
- mythread_mutex_destroy(&thr->mutex);
- error_mutex:
- return LZMA_MEM_ERROR;
- }
- static lzma_ret
- get_thread(struct lzma_stream_coder *coder, const lzma_allocator *allocator)
- {
- // If there is a free structure on the stack, use it.
- mythread_sync(coder->mutex) {
- if (coder->threads_free != NULL) {
- coder->thr = coder->threads_free;
- coder->threads_free = coder->threads_free->next;
- // The thread is no longer in the cache so subtract
- // it from the cached memory usage. Don't add it
- // to mem_in_use though; the caller will handle it
- // since it knows how much memory it will actually
- // use (the filter chain might change).
- coder->mem_cached -= coder->thr->mem_filters;
- }
- }
- if (coder->thr == NULL) {
- assert(coder->threads_initialized < coder->threads_max);
- // Initialize a new thread.
- return_if_error(initialize_new_thread(coder, allocator));
- }
- coder->thr->in_filled = 0;
- coder->thr->in_pos = 0;
- coder->thr->out_pos = 0;
- coder->thr->progress_in = 0;
- coder->thr->progress_out = 0;
- coder->thr->partial_update = PARTIAL_DISABLED;
- return LZMA_OK;
- }
- static lzma_ret
- read_output_and_wait(struct lzma_stream_coder *coder,
- const lzma_allocator *allocator,
- uint8_t *restrict out, size_t *restrict out_pos,
- size_t out_size,
- bool *input_is_possible,
- bool waiting_allowed,
- mythread_condtime *wait_abs, bool *has_blocked)
- {
- lzma_ret ret = LZMA_OK;
- mythread_sync(coder->mutex) {
- do {
- // Get as much output from the queue as is possible
- // without blocking.
- const size_t out_start = *out_pos;
- do {
- ret = lzma_outq_read(&coder->outq, allocator,
- out, out_pos, out_size,
- NULL, NULL);
- // If a Block was finished, tell the worker
- // thread of the next Block (if it is still
- // running) to start telling the main thread
- // when new output is available.
- if (ret == LZMA_STREAM_END)
- lzma_outq_enable_partial_output(
- &coder->outq,
- &worker_enable_partial_update);
- // Loop until a Block wasn't finished.
- // It's important to loop around even if
- // *out_pos == out_size because there could
- // be an empty Block that will return
- // LZMA_STREAM_END without needing any
- // output space.
- } while (ret == LZMA_STREAM_END);
- // Check if lzma_outq_read reported an error from
- // the Block decoder.
- if (ret != LZMA_OK)
- break;
- // If the output buffer is now full but it wasn't full
- // when this function was called, set out_was_filled.
- // This way the next call to stream_decode_mt() knows
- // that some output was produced and no output space
- // remained in the previous call to stream_decode_mt().
- if (*out_pos == out_size && *out_pos != out_start)
- coder->out_was_filled = true;
- // Check if any thread has indicated an error.
- if (coder->thread_error != LZMA_OK) {
- // If LZMA_FAIL_FAST was used, report errors
- // from worker threads immediately.
- if (coder->fail_fast) {
- ret = coder->thread_error;
- break;
- }
- // Otherwise set pending_error. The value we
- // set here will not actually get used other
- // than working as a flag that an error has
- // occurred. This is because in SEQ_ERROR
- // all output before the error will be read
- // first by calling this function, and once we
- // reach the location of the (first) error the
- // error code from the above lzma_outq_read()
- // will be returned to the application.
- //
- // Use LZMA_PROG_ERROR since the value should
- // never leak to the application. It's
- // possible that pending_error has already
- // been set but that doesn't matter: if we get
- // here, pending_error only works as a flag.
- coder->pending_error = LZMA_PROG_ERROR;
- }
- // Check if decoding of the next Block can be started.
- // The memusage of the active threads must be low
- // enough, there must be a free buffer slot in the
- // output queue, and there must be a free thread
- // (that can be either created or an existing one
- // reused).
- //
- // NOTE: This is checked after reading the output
- // above because reading the output can free a slot in
- // the output queue and also reduce active memusage.
- //
- // NOTE: If output queue is empty, then input will
- // always be possible.
- if (input_is_possible != NULL
- && coder->memlimit_threading
- - coder->mem_in_use
- - coder->outq.mem_in_use
- >= coder->mem_next_block
- && lzma_outq_has_buf(&coder->outq)
- && (coder->threads_initialized
- < coder->threads_max
- || coder->threads_free
- != NULL)) {
- *input_is_possible = true;
- break;
- }
- // If the caller doesn't want us to block, return now.
- if (!waiting_allowed)
- break;
- // This check is needed only when input_is_possible
- // is NULL. We must return if we aren't waiting for
- // input to become possible and there is no more
- // output coming from the queue.
- if (lzma_outq_is_empty(&coder->outq)) {
- assert(input_is_possible == NULL);
- break;
- }
- // If there is more data available from the queue,
- // our out buffer must be full and we need to return
- // so that the application can provide more output
- // space.
- //
- // NOTE: In general lzma_outq_is_readable() can return
- // true also when there are no more bytes available.
- // This can happen when a Block has finished without
- // providing any new output. We know that this is not
- // the case because in the beginning of this loop we
- // tried to read as much as possible even when we had
- // no output space left and the mutex has been locked
- // all the time (so worker threads cannot have changed
- // anything). Thus there must be actual pending output
- // in the queue.
- if (lzma_outq_is_readable(&coder->outq)) {
- assert(*out_pos == out_size);
- break;
- }
- // If the application stops providing more input
- // in the middle of a Block, there will eventually
- // be one worker thread left that is stuck waiting for
- // more input (that might never arrive) and a matching
- // outbuf which the worker thread cannot finish due
- // to lack of input. We must detect this situation,
- // otherwise we would end up waiting indefinitely
- // (if no timeout is in use) or keep returning
- // LZMA_TIMED_OUT while making no progress. Thus, the
- // application would never get LZMA_BUF_ERROR from
- // lzma_code() which would tell the application that
- // no more progress is possible. No LZMA_BUF_ERROR
- // means that, for example, truncated .xz files could
- // cause an infinite loop.
- //
- // A worker thread doing partial updates will
- // store not only the output position in outbuf->pos
- // but also the matching input position in
- // outbuf->decoder_in_pos. Here we check if that
- // input position matches the amount of input that
- // the worker thread has been given (in_filled).
- // If so, we must return and not wait as no more
- // output will be coming without first getting more
- // input to the worker thread. If the application
- // keeps calling lzma_code() without providing more
- // input, it will eventually get LZMA_BUF_ERROR.
- //
- // NOTE: We can read partial_update and in_filled
- // without thr->mutex as only the main thread
- // modifies these variables. decoder_in_pos requires
- // coder->mutex which we are already holding.
- if (coder->thr != NULL && coder->thr->partial_update
- != PARTIAL_DISABLED) {
- // There is exactly one outbuf in the queue.
- assert(coder->thr->outbuf == coder->outq.head);
- assert(coder->thr->outbuf == coder->outq.tail);
- if (coder->thr->outbuf->decoder_in_pos
- == coder->thr->in_filled)
- break;
- }
- // Wait for input or output to become possible.
- if (coder->timeout != 0) {
- // See the comment in stream_encoder_mt.c
- // about why mythread_condtime_set() is used
- // like this.
- //
- // FIXME?
- // In contrast to the encoder, this calls
- // _condtime_set while the mutex is locked.
- if (!*has_blocked) {
- *has_blocked = true;
- mythread_condtime_set(wait_abs,
- &coder->cond,
- coder->timeout);
- }
- if (mythread_cond_timedwait(&coder->cond,
- &coder->mutex,
- wait_abs) != 0) {
- ret = LZMA_TIMED_OUT;
- break;
- }
- } else {
- mythread_cond_wait(&coder->cond,
- &coder->mutex);
- }
- } while (ret == LZMA_OK);
- }
- // If we are returning an error, then the application cannot get
- // more output from us and thus keeping the threads running is
- // useless and waste of CPU time.
- if (ret != LZMA_OK && ret != LZMA_TIMED_OUT)
- threads_stop(coder);
- return ret;
- }
- static lzma_ret
- decode_block_header(struct lzma_stream_coder *coder,
- const lzma_allocator *allocator, const uint8_t *restrict in,
- size_t *restrict in_pos, size_t in_size)
- {
- if (*in_pos >= in_size)
- return LZMA_OK;
- if (coder->pos == 0) {
- // Detect if it's Index.
- if (in[*in_pos] == INDEX_INDICATOR)
- return LZMA_INDEX_DETECTED;
- // Calculate the size of the Block Header. Note that
- // Block Header decoder wants to see this byte too
- // so don't advance *in_pos.
- coder->block_options.header_size
- = lzma_block_header_size_decode(
- in[*in_pos]);
- }
- // Copy the Block Header to the internal buffer.
- lzma_bufcpy(in, in_pos, in_size, coder->buffer, &coder->pos,
- coder->block_options.header_size);
- // Return if we didn't get the whole Block Header yet.
- if (coder->pos < coder->block_options.header_size)
- return LZMA_OK;
- coder->pos = 0;
- // Version 1 is needed to support the .ignore_check option.
- coder->block_options.version = 1;
- // Block Header decoder will initialize all members of this array
- // so we don't need to do it here.
- coder->block_options.filters = coder->filters;
- // Decode the Block Header.
- return_if_error(lzma_block_header_decode(&coder->block_options,
- allocator, coder->buffer));
- // If LZMA_IGNORE_CHECK was used, this flag needs to be set.
- // It has to be set after lzma_block_header_decode() because
- // it always resets this to false.
- coder->block_options.ignore_check = coder->ignore_check;
- // coder->block_options is ready now.
- return LZMA_STREAM_END;
- }
- /// Get the size of the Compressed Data + Block Padding + Check.
- static size_t
- comp_blk_size(const struct lzma_stream_coder *coder)
- {
- return vli_ceil4(coder->block_options.compressed_size)
- + lzma_check_size(coder->stream_flags.check);
- }
- /// Returns true if the size (compressed or uncompressed) is such that
- /// threaded decompression cannot be used. Sizes that are too big compared
- /// to SIZE_MAX must be rejected to avoid integer overflows and truncations
- /// when lzma_vli is assigned to a size_t.
- static bool
- is_direct_mode_needed(lzma_vli size)
- {
- return size == LZMA_VLI_UNKNOWN || size > SIZE_MAX / 3;
- }
- static lzma_ret
- stream_decoder_reset(struct lzma_stream_coder *coder,
- const lzma_allocator *allocator)
- {
- // Initialize the Index hash used to verify the Index.
- coder->index_hash = lzma_index_hash_init(coder->index_hash, allocator);
- if (coder->index_hash == NULL)
- return LZMA_MEM_ERROR;
- // Reset the rest of the variables.
- coder->sequence = SEQ_STREAM_HEADER;
- coder->pos = 0;
- return LZMA_OK;
- }
- static lzma_ret
- stream_decode_mt(void *coder_ptr, const lzma_allocator *allocator,
- const uint8_t *restrict in, size_t *restrict in_pos,
- size_t in_size,
- uint8_t *restrict out, size_t *restrict out_pos,
- size_t out_size, lzma_action action)
- {
- struct lzma_stream_coder *coder = coder_ptr;
- mythread_condtime wait_abs;
- bool has_blocked = false;
- // Determine if in SEQ_BLOCK_HEADER and SEQ_BLOCK_THR_RUN we should
- // tell read_output_and_wait() to wait until it can fill the output
- // buffer (or a timeout occurs). Two conditions must be met:
- //
- // (1) If the caller provided no new input. The reason for this
- // can be, for example, the end of the file or that there is
- // a pause in the input stream and more input is available
- // a little later. In this situation we should wait for output
- // because otherwise we would end up in a busy-waiting loop where
- // we make no progress and the application just calls us again
- // without providing any new input. This would then result in
- // LZMA_BUF_ERROR even though more output would be available
- // once the worker threads decode more data.
- //
- // (2) Even if (1) is true, we will not wait if the previous call to
- // this function managed to produce some output and the output
- // buffer became full. This is for compatibility with applications
- // that call lzma_code() in such a way that new input is provided
- // only when the output buffer didn't become full. Without this
- // trick such applications would have bad performance (bad
- // parallelization due to decoder not getting input fast enough).
- //
- // NOTE: Such loops might require that timeout is disabled (0)
- // if they assume that output-not-full implies that all input has
- // been consumed. If and only if timeout is enabled, we may return
- // when output isn't full *and* not all input has been consumed.
- //
- // However, if LZMA_FINISH is used, the above is ignored and we always
- // wait (timeout can still cause us to return) because we know that
- // we won't get any more input. This matters if the input file is
- // truncated and we are doing single-shot decoding, that is,
- // timeout = 0 and LZMA_FINISH is used on the first call to
- // lzma_code() and the output buffer is known to be big enough
- // to hold all uncompressed data:
- //
- // - If LZMA_FINISH wasn't handled specially, we could return
- // LZMA_OK before providing all output that is possible with the
- // truncated input. The rest would be available if lzma_code() was
- // called again but then it's not single-shot decoding anymore.
- //
- // - By handling LZMA_FINISH specially here, the first call will
- // produce all the output, matching the behavior of the
- // single-threaded decoder.
- //
- // So it's a very specific corner case but also easy to avoid. Note
- // that this special handling of LZMA_FINISH has no effect for
- // single-shot decoding when the input file is valid (not truncated);
- // premature LZMA_OK wouldn't be possible as long as timeout = 0.
- const bool waiting_allowed = action == LZMA_FINISH
- || (*in_pos == in_size && !coder->out_was_filled);
- coder->out_was_filled = false;
- while (true)
- switch (coder->sequence) {
- case SEQ_STREAM_HEADER: {
- // Copy the Stream Header to the internal buffer.
- const size_t in_old = *in_pos;
- lzma_bufcpy(in, in_pos, in_size, coder->buffer, &coder->pos,
- LZMA_STREAM_HEADER_SIZE);
- coder->progress_in += *in_pos - in_old;
- // Return if we didn't get the whole Stream Header yet.
- if (coder->pos < LZMA_STREAM_HEADER_SIZE)
- return LZMA_OK;
- coder->pos = 0;
- // Decode the Stream Header.
- const lzma_ret ret = lzma_stream_header_decode(
- &coder->stream_flags, coder->buffer);
- if (ret != LZMA_OK)
- return ret == LZMA_FORMAT_ERROR && !coder->first_stream
- ? LZMA_DATA_ERROR : ret;
- // If we are decoding concatenated Streams, and the later
- // Streams have invalid Header Magic Bytes, we give
- // LZMA_DATA_ERROR instead of LZMA_FORMAT_ERROR.
- coder->first_stream = false;
- // Copy the type of the Check so that Block Header and Block
- // decoders see it.
- coder->block_options.check = coder->stream_flags.check;
- // Even if we return LZMA_*_CHECK below, we want
- // to continue from Block Header decoding.
- coder->sequence = SEQ_BLOCK_HEADER;
- // Detect if there's no integrity check or if it is
- // unsupported if those were requested by the application.
- if (coder->tell_no_check && coder->stream_flags.check
- == LZMA_CHECK_NONE)
- return LZMA_NO_CHECK;
- if (coder->tell_unsupported_check
- && !lzma_check_is_supported(
- coder->stream_flags.check))
- return LZMA_UNSUPPORTED_CHECK;
- if (coder->tell_any_check)
- return LZMA_GET_CHECK;
- }
- // Fall through
- case SEQ_BLOCK_HEADER: {
- const size_t in_old = *in_pos;
- const lzma_ret ret = decode_block_header(coder, allocator,
- in, in_pos, in_size);
- coder->progress_in += *in_pos - in_old;
- if (ret == LZMA_OK) {
- // We didn't decode the whole Block Header yet.
- //
- // Read output from the queue before returning. This
- // is important because it is possible that the
- // application doesn't have any new input available
- // immediately. If we didn't try to copy output from
- // the output queue here, lzma_code() could end up
- // returning LZMA_BUF_ERROR even though queued output
- // is available.
- //
- // If the lzma_code() call provided at least one input
- // byte, only copy as much data from the output queue
- // as is available immediately. This way the
- // application will be able to provide more input
- // without a delay.
- //
- // On the other hand, if lzma_code() was called with
- // an empty input buffer(*), treat it specially: try
- // to fill the output buffer even if it requires
- // waiting for the worker threads to provide output
- // (timeout, if specified, can still cause us to
- // return).
- //
- // - This way the application will be able to get all
- // data that can be decoded from the input provided
- // so far.
- //
- // - We avoid both premature LZMA_BUF_ERROR and
- // busy-waiting where the application repeatedly
- // calls lzma_code() which immediately returns
- // LZMA_OK without providing new data.
- //
- // - If the queue becomes empty, we won't wait
- // anything and will return LZMA_OK immediately
- // (coder->timeout is completely ignored).
- //
- // (*) See the comment at the beginning of this
- // function how waiting_allowed is determined
- // and why there is an exception to the rule
- // of "called with an empty input buffer".
- assert(*in_pos == in_size);
- // If LZMA_FINISH was used we know that we won't get
- // more input, so the file must be truncated if we
- // get here. If worker threads don't detect any
- // errors, eventually there will be no more output
- // while we keep returning LZMA_OK which gets
- // converted to LZMA_BUF_ERROR in lzma_code().
- //
- // If fail-fast is enabled then we will return
- // immediately using LZMA_DATA_ERROR instead of
- // LZMA_OK or LZMA_BUF_ERROR. Rationale for the
- // error code:
- //
- // - Worker threads may have a large amount of
- // not-yet-decoded input data and we don't
- // know for sure if all data is valid. Bad
- // data there would result in LZMA_DATA_ERROR
- // when fail-fast isn't used.
- //
- // - Immediate LZMA_BUF_ERROR would be a bit weird
- // considering the older liblzma code. lzma_code()
- // even has an assertion to prevent coders from
- // returning LZMA_BUF_ERROR directly.
- //
- // The downside of this is that with fail-fast apps
- // cannot always distinguish between corrupt and
- // truncated files.
- if (action == LZMA_FINISH && coder->fail_fast) {
- // We won't produce any more output. Stop
- // the unfinished worker threads so they
- // won't waste CPU time.
- threads_stop(coder);
- return LZMA_DATA_ERROR;
- }
- // read_output_and_wait() will call threads_stop()
- // if needed so with that we can use return_if_error.
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- NULL, waiting_allowed,
- &wait_abs, &has_blocked));
- if (coder->pending_error != LZMA_OK) {
- coder->sequence = SEQ_ERROR;
- break;
- }
- return LZMA_OK;
- }
- if (ret == LZMA_INDEX_DETECTED) {
- coder->sequence = SEQ_INDEX_WAIT_OUTPUT;
- break;
- }
- // See if an error occurred.
- if (ret != LZMA_STREAM_END) {
- // NOTE: Here and in all other places where
- // pending_error is set, it may overwrite the value
- // (LZMA_PROG_ERROR) set by read_output_and_wait().
- // That function might overwrite value set here too.
- // These are fine because when read_output_and_wait()
- // sets pending_error, it actually works as a flag
- // variable only ("some error has occurred") and the
- // actual value of pending_error is not used in
- // SEQ_ERROR. In such cases SEQ_ERROR will eventually
- // get the correct error code from the return value of
- // a later read_output_and_wait() call.
- coder->pending_error = ret;
- coder->sequence = SEQ_ERROR;
- break;
- }
- // Calculate the memory usage of the filters / Block decoder.
- coder->mem_next_filters = lzma_raw_decoder_memusage(
- coder->filters);
- if (coder->mem_next_filters == UINT64_MAX) {
- // One or more unknown Filter IDs.
- coder->pending_error = LZMA_OPTIONS_ERROR;
- coder->sequence = SEQ_ERROR;
- break;
- }
- coder->sequence = SEQ_BLOCK_INIT;
- }
- // Fall through
- case SEQ_BLOCK_INIT: {
- // Check if decoding is possible at all with the current
- // memlimit_stop which we must never exceed.
- //
- // This needs to be the first thing in SEQ_BLOCK_INIT
- // to make it possible to restart decoding after increasing
- // memlimit_stop with lzma_memlimit_set().
- if (coder->mem_next_filters > coder->memlimit_stop) {
- // Flush pending output before returning
- // LZMA_MEMLIMIT_ERROR. If the application doesn't
- // want to increase the limit, at least it will get
- // all the output possible so far.
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- NULL, true, &wait_abs, &has_blocked));
- if (!lzma_outq_is_empty(&coder->outq))
- return LZMA_OK;
- return LZMA_MEMLIMIT_ERROR;
- }
- // Check if the size information is available in Block Header.
- // If it is, check if the sizes are small enough that we don't
- // need to worry *too* much about integer overflows later in
- // the code. If these conditions are not met, we must use the
- // single-threaded direct mode.
- if (is_direct_mode_needed(coder->block_options.compressed_size)
- || is_direct_mode_needed(
- coder->block_options.uncompressed_size)) {
- coder->sequence = SEQ_BLOCK_DIRECT_INIT;
- break;
- }
- // Calculate the amount of memory needed for the input and
- // output buffers in threaded mode.
- //
- // These cannot overflow because we already checked that
- // the sizes are small enough using is_direct_mode_needed().
- coder->mem_next_in = comp_blk_size(coder);
- const uint64_t mem_buffers = coder->mem_next_in
- + lzma_outq_outbuf_memusage(
- coder->block_options.uncompressed_size);
- // Add the amount needed by the filters.
- // Avoid integer overflows.
- if (UINT64_MAX - mem_buffers < coder->mem_next_filters) {
- // Use direct mode if the memusage would overflow.
- // This is a theoretical case that shouldn't happen
- // in practice unless the input file is weird (broken
- // or malicious).
- coder->sequence = SEQ_BLOCK_DIRECT_INIT;
- break;
- }
- // Amount of memory needed to decode this Block in
- // threaded mode:
- coder->mem_next_block = coder->mem_next_filters + mem_buffers;
- // If this alone would exceed memlimit_threading, then we must
- // use the single-threaded direct mode.
- if (coder->mem_next_block > coder->memlimit_threading) {
- coder->sequence = SEQ_BLOCK_DIRECT_INIT;
- break;
- }
- // Use the threaded mode. Free the direct mode decoder in
- // case it has been initialized.
- lzma_next_end(&coder->block_decoder, allocator);
- coder->mem_direct_mode = 0;
- // Since we already know what the sizes are supposed to be,
- // we can already add them to the Index hash. The Block
- // decoder will verify the values while decoding.
- const lzma_ret ret = lzma_index_hash_append(coder->index_hash,
- lzma_block_unpadded_size(
- &coder->block_options),
- coder->block_options.uncompressed_size);
- if (ret != LZMA_OK) {
- coder->pending_error = ret;
- coder->sequence = SEQ_ERROR;
- break;
- }
- coder->sequence = SEQ_BLOCK_THR_INIT;
- }
- // Fall through
- case SEQ_BLOCK_THR_INIT: {
- // We need to wait for a multiple conditions to become true
- // until we can initialize the Block decoder and let a worker
- // thread decode it:
- //
- // - Wait for the memory usage of the active threads to drop
- // so that starting the decoding of this Block won't make
- // us go over memlimit_threading.
- //
- // - Wait for at least one free output queue slot.
- //
- // - Wait for a free worker thread.
- //
- // While we wait, we must copy decompressed data to the out
- // buffer and catch possible decoder errors.
- //
- // read_output_and_wait() does all the above.
- bool block_can_start = false;
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- &block_can_start, true,
- &wait_abs, &has_blocked));
- if (coder->pending_error != LZMA_OK) {
- coder->sequence = SEQ_ERROR;
- break;
- }
- if (!block_can_start) {
- // It's not a timeout because return_if_error handles
- // it already. Output queue cannot be empty either
- // because in that case block_can_start would have
- // been true. Thus the output buffer must be full and
- // the queue isn't empty.
- assert(*out_pos == out_size);
- assert(!lzma_outq_is_empty(&coder->outq));
- return LZMA_OK;
- }
- // We know that we can start decoding this Block without
- // exceeding memlimit_threading. However, to stay below
- // memlimit_threading may require freeing some of the
- // cached memory.
- //
- // Get a local copy of variables that require locking the
- // mutex. It is fine if the worker threads modify the real
- // values after we read these as those changes can only be
- // towards more favorable conditions (less memory in use,
- // more in cache).
- //
- // These are initialized to silence warnings.
- uint64_t mem_in_use = 0;
- uint64_t mem_cached = 0;
- struct worker_thread *thr = NULL;
- mythread_sync(coder->mutex) {
- mem_in_use = coder->mem_in_use;
- mem_cached = coder->mem_cached;
- thr = coder->threads_free;
- }
- // The maximum amount of memory that can be held by other
- // threads and cached buffers while allowing us to start
- // decoding the next Block.
- const uint64_t mem_max = coder->memlimit_threading
- - coder->mem_next_block;
- // If the existing allocations are so large that starting
- // to decode this Block might exceed memlimit_threads,
- // try to free memory from the output queue cache first.
- //
- // NOTE: This math assumes the worst case. It's possible
- // that the limit wouldn't be exceeded if the existing cached
- // allocations are reused.
- if (mem_in_use + mem_cached + coder->outq.mem_allocated
- > mem_max) {
- // Clear the outq cache except leave one buffer in
- // the cache if its size is correct. That way we
- // don't free and almost immediately reallocate
- // an identical buffer.
- lzma_outq_clear_cache2(&coder->outq, allocator,
- coder->block_options.uncompressed_size);
- }
- // If there is at least one worker_thread in the cache and
- // the existing allocations are so large that starting to
- // decode this Block might exceed memlimit_threads, free
- // memory by freeing cached Block decoders.
- //
- // NOTE: The comparison is different here than above.
- // Here we don't care about cached buffers in outq anymore
- // and only look at memory actually in use. This is because
- // if there is something in outq cache, it's a single buffer
- // that can be used as is. We ensured this in the above
- // if-block.
- uint64_t mem_freed = 0;
- if (thr != NULL && mem_in_use + mem_cached
- + coder->outq.mem_in_use > mem_max) {
- // Don't free the first Block decoder if its memory
- // usage isn't greater than what this Block will need.
- // Typically the same filter chain is used for all
- // Blocks so this way the allocations can be reused
- // when get_thread() picks the first worker_thread
- // from the cache.
- if (thr->mem_filters <= coder->mem_next_filters)
- thr = thr->next;
- while (thr != NULL) {
- lzma_next_end(&thr->block_decoder, allocator);
- mem_freed += thr->mem_filters;
- thr->mem_filters = 0;
- thr = thr->next;
- }
- }
- // Update the memory usage counters. Note that coder->mem_*
- // may have changed since we read them so we must subtract
- // or add the changes.
- mythread_sync(coder->mutex) {
- coder->mem_cached -= mem_freed;
- // Memory needed for the filters and the input buffer.
- // The output queue takes care of its own counter so
- // we don't touch it here.
- //
- // NOTE: After this, coder->mem_in_use +
- // coder->mem_cached might count the same thing twice.
- // If so, this will get corrected in get_thread() when
- // a worker_thread is picked from coder->free_threads
- // and its memory usage is subtracted from mem_cached.
- coder->mem_in_use += coder->mem_next_in
- + coder->mem_next_filters;
- }
- // Allocate memory for the output buffer in the output queue.
- lzma_ret ret = lzma_outq_prealloc_buf(
- &coder->outq, allocator,
- coder->block_options.uncompressed_size);
- if (ret != LZMA_OK) {
- threads_stop(coder);
- return ret;
- }
- // Set up coder->thr.
- ret = get_thread(coder, allocator);
- if (ret != LZMA_OK) {
- threads_stop(coder);
- return ret;
- }
- // The new Block decoder memory usage is already counted in
- // coder->mem_in_use. Store it in the thread too.
- coder->thr->mem_filters = coder->mem_next_filters;
- // Initialize the Block decoder.
- coder->thr->block_options = coder->block_options;
- ret = lzma_block_decoder_init(
- &coder->thr->block_decoder, allocator,
- &coder->thr->block_options);
- // Free the allocated filter options since they are needed
- // only to initialize the Block decoder.
- lzma_filters_free(coder->filters, allocator);
- coder->thr->block_options.filters = NULL;
- // Check if memory usage calculation and Block encoder
- // initialization succeeded.
- if (ret != LZMA_OK) {
- coder->pending_error = ret;
- coder->sequence = SEQ_ERROR;
- break;
- }
- // Allocate the input buffer.
- coder->thr->in_size = coder->mem_next_in;
- coder->thr->in = lzma_alloc(coder->thr->in_size, allocator);
- if (coder->thr->in == NULL) {
- threads_stop(coder);
- return LZMA_MEM_ERROR;
- }
- // Get the preallocated output buffer.
- coder->thr->outbuf = lzma_outq_get_buf(
- &coder->outq, coder->thr);
- // Start the decoder.
- mythread_sync(coder->thr->mutex) {
- assert(coder->thr->state == THR_IDLE);
- coder->thr->state = THR_RUN;
- mythread_cond_signal(&coder->thr->cond);
- }
- // Enable output from the thread that holds the oldest output
- // buffer in the output queue (if such a thread exists).
- mythread_sync(coder->mutex) {
- lzma_outq_enable_partial_output(&coder->outq,
- &worker_enable_partial_update);
- }
- coder->sequence = SEQ_BLOCK_THR_RUN;
- }
- // Fall through
- case SEQ_BLOCK_THR_RUN: {
- if (action == LZMA_FINISH && coder->fail_fast) {
- // We know that we won't get more input and that
- // the caller wants fail-fast behavior. If we see
- // that we don't have enough input to finish this
- // Block, return LZMA_DATA_ERROR immediately.
- // See SEQ_BLOCK_HEADER for the error code rationale.
- const size_t in_avail = in_size - *in_pos;
- const size_t in_needed = coder->thr->in_size
- - coder->thr->in_filled;
- if (in_avail < in_needed) {
- threads_stop(coder);
- return LZMA_DATA_ERROR;
- }
- }
- // Copy input to the worker thread.
- size_t cur_in_filled = coder->thr->in_filled;
- lzma_bufcpy(in, in_pos, in_size, coder->thr->in,
- &cur_in_filled, coder->thr->in_size);
- // Tell the thread how much we copied.
- mythread_sync(coder->thr->mutex) {
- coder->thr->in_filled = cur_in_filled;
- // NOTE: Most of the time we are copying input faster
- // than the thread can decode so most of the time
- // calling mythread_cond_signal() is useless but
- // we cannot make it conditional because thr->in_pos
- // is updated without a mutex. And the overhead should
- // be very much negligible anyway.
- mythread_cond_signal(&coder->thr->cond);
- }
- // Read output from the output queue. Just like in
- // SEQ_BLOCK_HEADER, we wait to fill the output buffer
- // only if waiting_allowed was set to true in the beginning
- // of this function (see the comment there).
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- NULL, waiting_allowed,
- &wait_abs, &has_blocked));
- if (coder->pending_error != LZMA_OK) {
- coder->sequence = SEQ_ERROR;
- break;
- }
- // Return if the input didn't contain the whole Block.
- if (coder->thr->in_filled < coder->thr->in_size) {
- assert(*in_pos == in_size);
- return LZMA_OK;
- }
- // The whole Block has been copied to the thread-specific
- // buffer. Continue from the next Block Header or Index.
- coder->thr = NULL;
- coder->sequence = SEQ_BLOCK_HEADER;
- break;
- }
- case SEQ_BLOCK_DIRECT_INIT: {
- // Wait for the threads to finish and that all decoded data
- // has been copied to the output. That is, wait until the
- // output queue becomes empty.
- //
- // NOTE: No need to check for coder->pending_error as
- // we aren't consuming any input until the queue is empty
- // and if there is a pending error, read_output_and_wait()
- // will eventually return it before the queue is empty.
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- NULL, true, &wait_abs, &has_blocked));
- if (!lzma_outq_is_empty(&coder->outq))
- return LZMA_OK;
- // Free the cached output buffers.
- lzma_outq_clear_cache(&coder->outq, allocator);
- // Get rid of the worker threads, including the coder->threads
- // array.
- threads_end(coder, allocator);
- // Initialize the Block decoder.
- const lzma_ret ret = lzma_block_decoder_init(
- &coder->block_decoder, allocator,
- &coder->block_options);
- // Free the allocated filter options since they are needed
- // only to initialize the Block decoder.
- lzma_filters_free(coder->filters, allocator);
- coder->block_options.filters = NULL;
- // Check if Block decoder initialization succeeded.
- if (ret != LZMA_OK)
- return ret;
- // Make the memory usage visible to _memconfig().
- coder->mem_direct_mode = coder->mem_next_filters;
- coder->sequence = SEQ_BLOCK_DIRECT_RUN;
- }
- // Fall through
- case SEQ_BLOCK_DIRECT_RUN: {
- const size_t in_old = *in_pos;
- const size_t out_old = *out_pos;
- const lzma_ret ret = coder->block_decoder.code(
- coder->block_decoder.coder, allocator,
- in, in_pos, in_size, out, out_pos, out_size,
- action);
- coder->progress_in += *in_pos - in_old;
- coder->progress_out += *out_pos - out_old;
- if (ret != LZMA_STREAM_END)
- return ret;
- // Block decoded successfully. Add the new size pair to
- // the Index hash.
- return_if_error(lzma_index_hash_append(coder->index_hash,
- lzma_block_unpadded_size(
- &coder->block_options),
- coder->block_options.uncompressed_size));
- coder->sequence = SEQ_BLOCK_HEADER;
- break;
- }
- case SEQ_INDEX_WAIT_OUTPUT:
- // Flush the output from all worker threads so that we can
- // decode the Index without thinking about threading.
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- NULL, true, &wait_abs, &has_blocked));
- if (!lzma_outq_is_empty(&coder->outq))
- return LZMA_OK;
- coder->sequence = SEQ_INDEX_DECODE;
- // Fall through
- case SEQ_INDEX_DECODE: {
- // If we don't have any input, don't call
- // lzma_index_hash_decode() since it would return
- // LZMA_BUF_ERROR, which we must not do here.
- if (*in_pos >= in_size)
- return LZMA_OK;
- // Decode the Index and compare it to the hash calculated
- // from the sizes of the Blocks (if any).
- const size_t in_old = *in_pos;
- const lzma_ret ret = lzma_index_hash_decode(coder->index_hash,
- in, in_pos, in_size);
- coder->progress_in += *in_pos - in_old;
- if (ret != LZMA_STREAM_END)
- return ret;
- coder->sequence = SEQ_STREAM_FOOTER;
- }
- // Fall through
- case SEQ_STREAM_FOOTER: {
- // Copy the Stream Footer to the internal buffer.
- const size_t in_old = *in_pos;
- lzma_bufcpy(in, in_pos, in_size, coder->buffer, &coder->pos,
- LZMA_STREAM_HEADER_SIZE);
- coder->progress_in += *in_pos - in_old;
- // Return if we didn't get the whole Stream Footer yet.
- if (coder->pos < LZMA_STREAM_HEADER_SIZE)
- return LZMA_OK;
- coder->pos = 0;
- // Decode the Stream Footer. The decoder gives
- // LZMA_FORMAT_ERROR if the magic bytes don't match,
- // so convert that return code to LZMA_DATA_ERROR.
- lzma_stream_flags footer_flags;
- const lzma_ret ret = lzma_stream_footer_decode(
- &footer_flags, coder->buffer);
- if (ret != LZMA_OK)
- return ret == LZMA_FORMAT_ERROR
- ? LZMA_DATA_ERROR : ret;
- // Check that Index Size stored in the Stream Footer matches
- // the real size of the Index field.
- if (lzma_index_hash_size(coder->index_hash)
- != footer_flags.backward_size)
- return LZMA_DATA_ERROR;
- // Compare that the Stream Flags fields are identical in
- // both Stream Header and Stream Footer.
- return_if_error(lzma_stream_flags_compare(
- &coder->stream_flags, &footer_flags));
- if (!coder->concatenated)
- return LZMA_STREAM_END;
- coder->sequence = SEQ_STREAM_PADDING;
- }
- // Fall through
- case SEQ_STREAM_PADDING:
- assert(coder->concatenated);
- // Skip over possible Stream Padding.
- while (true) {
- if (*in_pos >= in_size) {
- // Unless LZMA_FINISH was used, we cannot
- // know if there's more input coming later.
- if (action != LZMA_FINISH)
- return LZMA_OK;
- // Stream Padding must be a multiple of
- // four bytes.
- return coder->pos == 0
- ? LZMA_STREAM_END
- : LZMA_DATA_ERROR;
- }
- // If the byte is not zero, it probably indicates
- // beginning of a new Stream (or the file is corrupt).
- if (in[*in_pos] != 0x00)
- break;
- ++*in_pos;
- ++coder->progress_in;
- coder->pos = (coder->pos + 1) & 3;
- }
- // Stream Padding must be a multiple of four bytes (empty
- // Stream Padding is OK).
- if (coder->pos != 0) {
- ++*in_pos;
- ++coder->progress_in;
- return LZMA_DATA_ERROR;
- }
- // Prepare to decode the next Stream.
- return_if_error(stream_decoder_reset(coder, allocator));
- break;
- case SEQ_ERROR:
- if (!coder->fail_fast) {
- // Let the application get all data before the point
- // where the error was detected. This matches the
- // behavior of single-threaded use.
- //
- // FIXME? Some errors (LZMA_MEM_ERROR) don't get here,
- // they are returned immediately. Thus in rare cases
- // the output will be less than in the single-threaded
- // mode. Maybe this doesn't matter much in practice.
- return_if_error(read_output_and_wait(coder, allocator,
- out, out_pos, out_size,
- NULL, true, &wait_abs, &has_blocked));
- // We get here only if the error happened in the main
- // thread, for example, unsupported Block Header.
- if (!lzma_outq_is_empty(&coder->outq))
- return LZMA_OK;
- }
- // We only get here if no errors were detected by the worker
- // threads. Errors from worker threads would have already been
- // returned by the call to read_output_and_wait() above.
- return coder->pending_error;
- default:
- assert(0);
- return LZMA_PROG_ERROR;
- }
- // Never reached
- }
- static void
- stream_decoder_mt_end(void *coder_ptr, const lzma_allocator *allocator)
- {
- struct lzma_stream_coder *coder = coder_ptr;
- threads_end(coder, allocator);
- lzma_outq_end(&coder->outq, allocator);
- lzma_next_end(&coder->block_decoder, allocator);
- lzma_filters_free(coder->filters, allocator);
- lzma_index_hash_end(coder->index_hash, allocator);
- lzma_free(coder, allocator);
- return;
- }
- static lzma_check
- stream_decoder_mt_get_check(const void *coder_ptr)
- {
- const struct lzma_stream_coder *coder = coder_ptr;
- return coder->stream_flags.check;
- }
- static lzma_ret
- stream_decoder_mt_memconfig(void *coder_ptr, uint64_t *memusage,
- uint64_t *old_memlimit, uint64_t new_memlimit)
- {
- // NOTE: This function gets/sets memlimit_stop. For now,
- // memlimit_threading cannot be modified after initialization.
- //
- // *memusage will include cached memory too. Excluding cached memory
- // would be misleading and it wouldn't help the applications to
- // know how much memory is actually needed to decompress the file
- // because the higher the number of threads and the memlimits are
- // the more memory the decoder may use.
- //
- // Setting a new limit includes the cached memory too and too low
- // limits will be rejected. Alternative could be to free the cached
- // memory immediately if that helps to bring the limit down but
- // the current way is the simplest. It's unlikely that limit needs
- // to be lowered in the middle of a file anyway; the typical reason
- // to want a new limit is to increase after LZMA_MEMLIMIT_ERROR
- // and even such use isn't common.
- struct lzma_stream_coder *coder = coder_ptr;
- mythread_sync(coder->mutex) {
- *memusage = coder->mem_direct_mode
- + coder->mem_in_use
- + coder->mem_cached
- + coder->outq.mem_allocated;
- }
- // If no filter chains are allocated, *memusage may be zero.
- // Always return at least LZMA_MEMUSAGE_BASE.
- if (*memusage < LZMA_MEMUSAGE_BASE)
- *memusage = LZMA_MEMUSAGE_BASE;
- *old_memlimit = coder->memlimit_stop;
- if (new_memlimit != 0) {
- if (new_memlimit < *memusage)
- return LZMA_MEMLIMIT_ERROR;
- coder->memlimit_stop = new_memlimit;
- }
- return LZMA_OK;
- }
- static void
- stream_decoder_mt_get_progress(void *coder_ptr,
- uint64_t *progress_in, uint64_t *progress_out)
- {
- struct lzma_stream_coder *coder = coder_ptr;
- // Lock coder->mutex to prevent finishing threads from moving their
- // progress info from the worker_thread structure to lzma_stream_coder.
- mythread_sync(coder->mutex) {
- *progress_in = coder->progress_in;
- *progress_out = coder->progress_out;
- for (size_t i = 0; i < coder->threads_initialized; ++i) {
- mythread_sync(coder->threads[i].mutex) {
- *progress_in += coder->threads[i].progress_in;
- *progress_out += coder->threads[i]
- .progress_out;
- }
- }
- }
- return;
- }
- static lzma_ret
- stream_decoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator,
- const lzma_mt *options)
- {
- struct lzma_stream_coder *coder;
- if (options->threads == 0 || options->threads > LZMA_THREADS_MAX)
- return LZMA_OPTIONS_ERROR;
- if (options->flags & ~LZMA_SUPPORTED_FLAGS)
- return LZMA_OPTIONS_ERROR;
- lzma_next_coder_init(&stream_decoder_mt_init, next, allocator);
- coder = next->coder;
- if (!coder) {
- coder = lzma_alloc(sizeof(struct lzma_stream_coder), allocator);
- if (coder == NULL)
- return LZMA_MEM_ERROR;
- next->coder = coder;
- if (mythread_mutex_init(&coder->mutex)) {
- lzma_free(coder, allocator);
- return LZMA_MEM_ERROR;
- }
- if (mythread_cond_init(&coder->cond)) {
- mythread_mutex_destroy(&coder->mutex);
- lzma_free(coder, allocator);
- return LZMA_MEM_ERROR;
- }
- next->code = &stream_decode_mt;
- next->end = &stream_decoder_mt_end;
- next->get_check = &stream_decoder_mt_get_check;
- next->memconfig = &stream_decoder_mt_memconfig;
- next->get_progress = &stream_decoder_mt_get_progress;
- coder->filters[0].id = LZMA_VLI_UNKNOWN;
- memzero(&coder->outq, sizeof(coder->outq));
- coder->block_decoder = LZMA_NEXT_CODER_INIT;
- coder->mem_direct_mode = 0;
- coder->index_hash = NULL;
- coder->threads = NULL;
- coder->threads_free = NULL;
- coder->threads_initialized = 0;
- }
- // Cleanup old filter chain if one remains after unfinished decoding
- // of a previous Stream.
- lzma_filters_free(coder->filters, allocator);
- // By allocating threads from scratch we can start memory-usage
- // accounting from scratch, too. Changes in filter and block sizes may
- // affect number of threads.
- //
- // FIXME? Reusing should be easy but unlike the single-threaded
- // decoder, with some types of input file combinations reusing
- // could leave quite a lot of memory allocated but unused (first
- // file could allocate a lot, the next files could use fewer
- // threads and some of the allocations from the first file would not
- // get freed unless memlimit_threading forces us to clear caches).
- //
- // NOTE: The direct mode decoder isn't freed here if one exists.
- // It will be reused or freed as needed in the main loop.
- threads_end(coder, allocator);
- // All memusage counters start at 0 (including mem_direct_mode).
- // The little extra that is needed for the structs in this file
- // get accounted well enough by the filter chain memory usage
- // which adds LZMA_MEMUSAGE_BASE for each chain. However,
- // stream_decoder_mt_memconfig() has to handle this specially so that
- // it will never return less than LZMA_MEMUSAGE_BASE as memory usage.
- coder->mem_in_use = 0;
- coder->mem_cached = 0;
- coder->mem_next_block = 0;
- coder->progress_in = 0;
- coder->progress_out = 0;
- coder->sequence = SEQ_STREAM_HEADER;
- coder->thread_error = LZMA_OK;
- coder->pending_error = LZMA_OK;
- coder->thr = NULL;
- coder->timeout = options->timeout;
- coder->memlimit_threading = my_max(1, options->memlimit_threading);
- coder->memlimit_stop = my_max(1, options->memlimit_stop);
- if (coder->memlimit_threading > coder->memlimit_stop)
- coder->memlimit_threading = coder->memlimit_stop;
- coder->tell_no_check = (options->flags & LZMA_TELL_NO_CHECK) != 0;
- coder->tell_unsupported_check
- = (options->flags & LZMA_TELL_UNSUPPORTED_CHECK) != 0;
- coder->tell_any_check = (options->flags & LZMA_TELL_ANY_CHECK) != 0;
- coder->ignore_check = (options->flags & LZMA_IGNORE_CHECK) != 0;
- coder->concatenated = (options->flags & LZMA_CONCATENATED) != 0;
- coder->fail_fast = (options->flags & LZMA_FAIL_FAST) != 0;
- coder->first_stream = true;
- coder->out_was_filled = false;
- coder->pos = 0;
- coder->threads_max = options->threads;
- return_if_error(lzma_outq_init(&coder->outq, allocator,
- coder->threads_max));
- return stream_decoder_reset(coder, allocator);
- }
- extern LZMA_API(lzma_ret)
- lzma_stream_decoder_mt(lzma_stream *strm, const lzma_mt *options)
- {
- lzma_next_strm_init(stream_decoder_mt_init, strm, options);
- strm->internal->supported_actions[LZMA_RUN] = true;
- strm->internal->supported_actions[LZMA_FINISH] = true;
- return LZMA_OK;
- }
|