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- // © 2016 and later: Unicode, Inc. and others.
- // License & terms of use: http://www.unicode.org/copyright.html
- /*
- ********************************************************************************
- * Copyright (C) 1997-2016, International Business Machines
- * Corporation and others. All Rights Reserved.
- ********************************************************************************
- *
- * File DCFMTSYM.H
- *
- * Modification History:
- *
- * Date Name Description
- * 02/19/97 aliu Converted from java.
- * 03/18/97 clhuang Updated per C++ implementation.
- * 03/27/97 helena Updated to pass the simple test after code review.
- * 08/26/97 aliu Added currency/intl currency symbol support.
- * 07/22/98 stephen Changed to match C++ style
- * currencySymbol -> fCurrencySymbol
- * Constants changed from CAPS to kCaps
- * 06/24/99 helena Integrated Alan's NF enhancements and Java2 bug fixes
- * 09/22/00 grhoten Marked deprecation tags with a pointer to replacement
- * functions.
- ********************************************************************************
- */
- #ifndef DCFMTSYM_H
- #define DCFMTSYM_H
- #include "unicode/utypes.h"
- #if U_SHOW_CPLUSPLUS_API
- #if !UCONFIG_NO_FORMATTING
- #include "unicode/uchar.h"
- #include "unicode/uobject.h"
- #include "unicode/locid.h"
- #include "unicode/numsys.h"
- #include "unicode/unum.h"
- #include "unicode/unistr.h"
- /**
- * \file
- * \brief C++ API: Symbols for formatting numbers.
- */
- U_NAMESPACE_BEGIN
- /**
- * This class represents the set of symbols needed by DecimalFormat
- * to format numbers. DecimalFormat creates for itself an instance of
- * DecimalFormatSymbols from its locale data. If you need to change any
- * of these symbols, you can get the DecimalFormatSymbols object from
- * your DecimalFormat and modify it.
- * <P>
- * Here are the special characters used in the parts of the
- * subpattern, with notes on their usage.
- * <pre>
- * \code
- * Symbol Meaning
- * 0 a digit
- * # a digit, zero shows as absent
- * . placeholder for decimal separator
- * , placeholder for grouping separator.
- * ; separates formats.
- * - default negative prefix.
- * % divide by 100 and show as percentage
- * X any other characters can be used in the prefix or suffix
- * ' used to quote special characters in a prefix or suffix.
- * \endcode
- * </pre>
- * [Notes]
- * <P>
- * If there is no explicit negative subpattern, - is prefixed to the
- * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00".
- * <P>
- * The grouping separator is commonly used for thousands, but in some
- * countries for ten-thousands. The interval is a constant number of
- * digits between the grouping characters, such as 100,000,000 or 1,0000,0000.
- * If you supply a pattern with multiple grouping characters, the interval
- * between the last one and the end of the integer is the one that is
- * used. So "#,##,###,####" == "######,####" == "##,####,####".
- */
- class U_I18N_API DecimalFormatSymbols : public UObject {
- public:
- /**
- * Constants for specifying a number format symbol.
- * @stable ICU 2.0
- */
- enum ENumberFormatSymbol {
- /** The decimal separator */
- kDecimalSeparatorSymbol,
- /** The grouping separator */
- kGroupingSeparatorSymbol,
- /** The pattern separator */
- kPatternSeparatorSymbol,
- /** The percent sign */
- kPercentSymbol,
- /** Zero*/
- kZeroDigitSymbol,
- /** Character representing a digit in the pattern */
- kDigitSymbol,
- /** The minus sign */
- kMinusSignSymbol,
- /** The plus sign */
- kPlusSignSymbol,
- /** The currency symbol */
- kCurrencySymbol,
- /** The international currency symbol */
- kIntlCurrencySymbol,
- /** The monetary separator */
- kMonetarySeparatorSymbol,
- /** The exponential symbol */
- kExponentialSymbol,
- /** Per mill symbol - replaces kPermillSymbol */
- kPerMillSymbol,
- /** Escape padding character */
- kPadEscapeSymbol,
- /** Infinity symbol */
- kInfinitySymbol,
- /** Nan symbol */
- kNaNSymbol,
- /** Significant digit symbol
- * @stable ICU 3.0 */
- kSignificantDigitSymbol,
- /** The monetary grouping separator
- * @stable ICU 3.6
- */
- kMonetaryGroupingSeparatorSymbol,
- /** One
- * @stable ICU 4.6
- */
- kOneDigitSymbol,
- /** Two
- * @stable ICU 4.6
- */
- kTwoDigitSymbol,
- /** Three
- * @stable ICU 4.6
- */
- kThreeDigitSymbol,
- /** Four
- * @stable ICU 4.6
- */
- kFourDigitSymbol,
- /** Five
- * @stable ICU 4.6
- */
- kFiveDigitSymbol,
- /** Six
- * @stable ICU 4.6
- */
- kSixDigitSymbol,
- /** Seven
- * @stable ICU 4.6
- */
- kSevenDigitSymbol,
- /** Eight
- * @stable ICU 4.6
- */
- kEightDigitSymbol,
- /** Nine
- * @stable ICU 4.6
- */
- kNineDigitSymbol,
- /** Multiplication sign.
- * @stable ICU 54
- */
- kExponentMultiplicationSymbol,
- #ifndef U_HIDE_INTERNAL_API
- /** Approximately sign.
- * @internal
- */
- kApproximatelySignSymbol,
- #endif /* U_HIDE_INTERNAL_API */
- /** count symbol constants */
- kFormatSymbolCount = kExponentMultiplicationSymbol + 2
- };
- /**
- * Create a DecimalFormatSymbols object for the given locale.
- *
- * @param locale The locale to get symbols for.
- * @param status Input/output parameter, set to success or
- * failure code upon return.
- * @stable ICU 2.0
- */
- DecimalFormatSymbols(const Locale& locale, UErrorCode& status);
- /**
- * Creates a DecimalFormatSymbols instance for the given locale with digits and symbols
- * corresponding to the given NumberingSystem.
- *
- * This constructor behaves equivalently to the normal constructor called with a locale having a
- * "numbers=xxxx" keyword specifying the numbering system by name.
- *
- * In this constructor, the NumberingSystem argument will be used even if the locale has its own
- * "numbers=xxxx" keyword.
- *
- * @param locale The locale to get symbols for.
- * @param ns The numbering system.
- * @param status Input/output parameter, set to success or
- * failure code upon return.
- * @stable ICU 60
- */
- DecimalFormatSymbols(const Locale& locale, const NumberingSystem& ns, UErrorCode& status);
- /**
- * Create a DecimalFormatSymbols object for the default locale.
- * This constructor will not fail. If the resource file data is
- * not available, it will use hard-coded last-resort data and
- * set status to U_USING_FALLBACK_ERROR.
- *
- * @param status Input/output parameter, set to success or
- * failure code upon return.
- * @stable ICU 2.0
- */
- DecimalFormatSymbols(UErrorCode& status);
- /**
- * Creates a DecimalFormatSymbols object with last-resort data.
- * Intended for callers who cache the symbols data and
- * set all symbols on the resulting object.
- *
- * The last-resort symbols are similar to those for the root data,
- * except that the grouping separators are empty,
- * the NaN symbol is U+FFFD rather than "NaN",
- * and the CurrencySpacing patterns are empty.
- *
- * @param status Input/output parameter, set to success or
- * failure code upon return.
- * @return last-resort symbols
- * @stable ICU 52
- */
- static DecimalFormatSymbols* createWithLastResortData(UErrorCode& status);
- /**
- * Copy constructor.
- * @stable ICU 2.0
- */
- DecimalFormatSymbols(const DecimalFormatSymbols&);
- /**
- * Assignment operator.
- * @stable ICU 2.0
- */
- DecimalFormatSymbols& operator=(const DecimalFormatSymbols&);
- /**
- * Destructor.
- * @stable ICU 2.0
- */
- virtual ~DecimalFormatSymbols();
- /**
- * Return true if another object is semantically equal to this one.
- *
- * @param other the object to be compared with.
- * @return true if another object is semantically equal to this one.
- * @stable ICU 2.0
- */
- bool operator==(const DecimalFormatSymbols& other) const;
- /**
- * Return true if another object is semantically unequal to this one.
- *
- * @param other the object to be compared with.
- * @return true if another object is semantically unequal to this one.
- * @stable ICU 2.0
- */
- bool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); }
- /**
- * Get one of the format symbols by its enum constant.
- * Each symbol is stored as a string so that graphemes
- * (characters with modifier letters) can be used.
- *
- * @param symbol Constant to indicate a number format symbol.
- * @return the format symbols by the param 'symbol'
- * @stable ICU 2.0
- */
- inline UnicodeString getSymbol(ENumberFormatSymbol symbol) const;
- /**
- * Set one of the format symbols by its enum constant.
- * Each symbol is stored as a string so that graphemes
- * (characters with modifier letters) can be used.
- *
- * @param symbol Constant to indicate a number format symbol.
- * @param value value of the format symbol
- * @param propagateDigits If false, setting the zero digit will not automatically set 1-9.
- * The default behavior is to automatically set 1-9 if zero is being set and the value
- * it is being set to corresponds to a known Unicode zero digit.
- * @stable ICU 2.0
- */
- void setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propagateDigits);
- #ifndef U_HIDE_INTERNAL_API
- /**
- * Loads symbols for the specified currency into this instance.
- *
- * This method is internal. If you think it should be public, file a ticket.
- *
- * @internal
- */
- void setCurrency(const char16_t* currency, UErrorCode& status);
- #endif // U_HIDE_INTERNAL_API
- /**
- * Returns the locale for which this object was constructed.
- * @stable ICU 2.6
- */
- inline Locale getLocale() const;
- /**
- * Returns the locale for this object. Two flavors are available:
- * valid and actual locale.
- * @stable ICU 2.8
- */
- Locale getLocale(ULocDataLocaleType type, UErrorCode& status) const;
- /**
- * Get pattern string for 'CurrencySpacing' that can be applied to
- * currency format.
- * This API gets the CurrencySpacing data from ResourceBundle. The pattern can
- * be empty if there is no data from current locale and its parent locales.
- *
- * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
- * @param beforeCurrency : true if the pattern is for before currency symbol.
- * false if the pattern is for after currency symbol.
- * @param status: Input/output parameter, set to success or
- * failure code upon return.
- * @return pattern string for currencyMatch, surroundingMatch or spaceInsert.
- * Return empty string if there is no data for this locale and its parent
- * locales.
- * @stable ICU 4.8
- */
- const UnicodeString& getPatternForCurrencySpacing(UCurrencySpacing type,
- UBool beforeCurrency,
- UErrorCode& status) const;
- /**
- * Set pattern string for 'CurrencySpacing' that can be applied to
- * currency format.
- *
- * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
- * @param beforeCurrency : true if the pattern is for before currency symbol.
- * false if the pattern is for after currency symbol.
- * @param pattern : pattern string to override current setting.
- * @stable ICU 4.8
- */
- void setPatternForCurrencySpacing(UCurrencySpacing type,
- UBool beforeCurrency,
- const UnicodeString& pattern);
- /**
- * ICU "poor man's RTTI", returns a UClassID for the actual class.
- *
- * @stable ICU 2.2
- */
- virtual UClassID getDynamicClassID() const override;
- /**
- * ICU "poor man's RTTI", returns a UClassID for this class.
- *
- * @stable ICU 2.2
- */
- static UClassID U_EXPORT2 getStaticClassID();
- private:
- DecimalFormatSymbols();
- /**
- * Initializes the symbols from the LocaleElements resource bundle.
- * Note: The organization of LocaleElements badly needs to be
- * cleaned up.
- *
- * @param locale The locale to get symbols for.
- * @param success Input/output parameter, set to success or
- * failure code upon return.
- * @param useLastResortData determine if use last resort data
- * @param ns The NumberingSystem to use; otherwise, fall
- * back to the locale.
- */
- void initialize(const Locale& locale, UErrorCode& success,
- UBool useLastResortData = false, const NumberingSystem* ns = nullptr);
- /**
- * Initialize the symbols with default values.
- */
- void initialize();
- public:
- #ifndef U_HIDE_INTERNAL_API
- /**
- * @internal For ICU use only
- */
- inline UBool isCustomCurrencySymbol() const {
- return fIsCustomCurrencySymbol;
- }
- /**
- * @internal For ICU use only
- */
- inline UBool isCustomIntlCurrencySymbol() const {
- return fIsCustomIntlCurrencySymbol;
- }
- /**
- * @internal For ICU use only
- */
- inline UChar32 getCodePointZero() const {
- return fCodePointZero;
- }
- #endif /* U_HIDE_INTERNAL_API */
- /**
- * _Internal_ function - more efficient version of getSymbol,
- * returning a const reference to one of the symbol strings.
- * The returned reference becomes invalid when the symbol is changed
- * or when the DecimalFormatSymbols are destroyed.
- * Note: moved \#ifndef U_HIDE_INTERNAL_API after this, since this is needed for inline in DecimalFormat
- *
- * This is not currently stable API, but if you think it should be stable,
- * post a comment on the following ticket and the ICU team will take a look:
- * https://unicode-org.atlassian.net/browse/ICU-13580
- *
- * @param symbol Constant to indicate a number format symbol.
- * @return the format symbol by the param 'symbol'
- * @internal
- */
- inline const UnicodeString& getConstSymbol(ENumberFormatSymbol symbol) const;
- #ifndef U_HIDE_INTERNAL_API
- /**
- * Returns the const UnicodeString reference, like getConstSymbol,
- * corresponding to the digit with the given value. This is equivalent
- * to accessing the symbol from getConstSymbol with the corresponding
- * key, such as kZeroDigitSymbol or kOneDigitSymbol.
- *
- * This is not currently stable API, but if you think it should be stable,
- * post a comment on the following ticket and the ICU team will take a look:
- * https://unicode-org.atlassian.net/browse/ICU-13580
- *
- * @param digit The digit, an integer between 0 and 9 inclusive.
- * If outside the range 0 to 9, the zero digit is returned.
- * @return the format symbol for the given digit.
- * @internal This API is currently for ICU use only.
- */
- inline const UnicodeString& getConstDigitSymbol(int32_t digit) const;
- /**
- * Returns that pattern stored in currency info. Internal API for use by NumberFormat API.
- * @internal
- */
- inline const char16_t* getCurrencyPattern() const;
- /**
- * Returns the numbering system with which this DecimalFormatSymbols was initialized.
- * @internal
- */
- inline const char* getNumberingSystemName() const;
- #endif /* U_HIDE_INTERNAL_API */
- private:
- /**
- * Private symbol strings.
- * They are either loaded from a resource bundle or otherwise owned.
- * setSymbol() clones the symbol string.
- * Readonly aliases can only come from a resource bundle, so that we can always
- * use fastCopyFrom() with them.
- *
- * If DecimalFormatSymbols becomes subclassable and the status of fSymbols changes
- * from private to protected,
- * or when fSymbols can be set any other way that allows them to be readonly aliases
- * to non-resource bundle strings,
- * then regular UnicodeString copies must be used instead of fastCopyFrom().
- *
- */
- UnicodeString fSymbols[kFormatSymbolCount];
- /**
- * Non-symbol variable for getConstSymbol(). Always empty.
- */
- UnicodeString fNoSymbol;
- /**
- * Dealing with code points is faster than dealing with strings when formatting. Because of
- * this, we maintain a value containing the zero code point that is used whenever digitStrings
- * represents a sequence of ten code points in order.
- *
- * <p>If the value stored here is positive, it means that the code point stored in this value
- * corresponds to the digitStrings array, and codePointZero can be used instead of the
- * digitStrings array for the purposes of efficient formatting; if -1, then digitStrings does
- * *not* contain a sequence of code points, and it must be used directly.
- *
- * <p>It is assumed that codePointZero always shadows the value in digitStrings. codePointZero
- * should never be set directly; rather, it should be updated only when digitStrings mutates.
- * That is, the flow of information is digitStrings -> codePointZero, not the other way.
- */
- UChar32 fCodePointZero;
- Locale locale;
- char actualLocale[ULOC_FULLNAME_CAPACITY];
- char validLocale[ULOC_FULLNAME_CAPACITY];
- const char16_t* currPattern = nullptr;
- UnicodeString currencySpcBeforeSym[UNUM_CURRENCY_SPACING_COUNT];
- UnicodeString currencySpcAfterSym[UNUM_CURRENCY_SPACING_COUNT];
- UBool fIsCustomCurrencySymbol;
- UBool fIsCustomIntlCurrencySymbol;
- char nsName[kInternalNumSysNameCapacity+1] = {};
- };
- // -------------------------------------
- inline UnicodeString
- DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const {
- const UnicodeString *strPtr;
- if(symbol < kFormatSymbolCount) {
- strPtr = &fSymbols[symbol];
- } else {
- strPtr = &fNoSymbol;
- }
- return *strPtr;
- }
- // See comments above for this function. Not hidden with #ifdef U_HIDE_INTERNAL_API
- inline const UnicodeString &
- DecimalFormatSymbols::getConstSymbol(ENumberFormatSymbol symbol) const {
- const UnicodeString *strPtr;
- if(symbol < kFormatSymbolCount) {
- strPtr = &fSymbols[symbol];
- } else {
- strPtr = &fNoSymbol;
- }
- return *strPtr;
- }
- #ifndef U_HIDE_INTERNAL_API
- inline const UnicodeString& DecimalFormatSymbols::getConstDigitSymbol(int32_t digit) const {
- if (digit < 0 || digit > 9) {
- digit = 0;
- }
- if (digit == 0) {
- return fSymbols[kZeroDigitSymbol];
- }
- ENumberFormatSymbol key = static_cast<ENumberFormatSymbol>(kOneDigitSymbol + digit - 1);
- return fSymbols[key];
- }
- #endif /* U_HIDE_INTERNAL_API */
- // -------------------------------------
- inline void
- DecimalFormatSymbols::setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propagateDigits = true) {
- if (symbol == kCurrencySymbol) {
- fIsCustomCurrencySymbol = true;
- }
- else if (symbol == kIntlCurrencySymbol) {
- fIsCustomIntlCurrencySymbol = true;
- }
- if(symbol<kFormatSymbolCount) {
- fSymbols[symbol]=value;
- }
- // If the zero digit is being set to a known zero digit according to Unicode,
- // then we automatically set the corresponding 1-9 digits
- // Also record updates to fCodePointZero. Be conservative if in doubt.
- if (symbol == kZeroDigitSymbol) {
- UChar32 sym = value.char32At(0);
- if ( propagateDigits && u_charDigitValue(sym) == 0 && value.countChar32() == 1 ) {
- fCodePointZero = sym;
- for ( int8_t i = 1 ; i<= 9 ; i++ ) {
- sym++;
- fSymbols[(int)kOneDigitSymbol+i-1] = UnicodeString(sym);
- }
- } else {
- fCodePointZero = -1;
- }
- } else if (symbol >= kOneDigitSymbol && symbol <= kNineDigitSymbol) {
- fCodePointZero = -1;
- }
- }
- // -------------------------------------
- inline Locale
- DecimalFormatSymbols::getLocale() const {
- return locale;
- }
- #ifndef U_HIDE_INTERNAL_API
- inline const char16_t*
- DecimalFormatSymbols::getCurrencyPattern() const {
- return currPattern;
- }
- inline const char*
- DecimalFormatSymbols::getNumberingSystemName() const {
- return nsName;
- }
- #endif /* U_HIDE_INTERNAL_API */
- U_NAMESPACE_END
- #endif /* #if !UCONFIG_NO_FORMATTING */
- #endif /* U_SHOW_CPLUSPLUS_API */
- #endif // _DCFMTSYM
- //eof
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