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- #include "common.h"
- namespace {
- #include "farmhashsa.cc"
- }
- namespace farmhashcc {
- // This file provides a 32-bit hash equivalent to CityHash32 (v1.1.1)
- // and a 128-bit hash equivalent to CityHash128 (v1.1.1). It also provides
- // a seeded 32-bit hash function similar to CityHash32.
- #undef Fetch
- #define Fetch Fetch32
- #undef Rotate
- #define Rotate Rotate32
- #undef Bswap
- #define Bswap Bswap32
- STATIC_INLINE uint32_t Hash32Len13to24(const char *s, size_t len) {
- uint32_t a = Fetch(s - 4 + (len >> 1));
- uint32_t b = Fetch(s + 4);
- uint32_t c = Fetch(s + len - 8);
- uint32_t d = Fetch(s + (len >> 1));
- uint32_t e = Fetch(s);
- uint32_t f = Fetch(s + len - 4);
- uint32_t h = len;
- return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h)))))));
- }
- STATIC_INLINE uint32_t Hash32Len0to4(const char *s, size_t len) {
- uint32_t b = 0;
- uint32_t c = 9;
- for (size_t i = 0; i < len; i++) {
- signed char v = s[i];
- b = b * c1 + v;
- c ^= b;
- }
- return fmix(Mur(b, Mur(len, c)));
- }
- STATIC_INLINE uint32_t Hash32Len5to12(const char *s, size_t len) {
- uint32_t a = len, b = len * 5, c = 9, d = b;
- a += Fetch(s);
- b += Fetch(s + len - 4);
- c += Fetch(s + ((len >> 1) & 4));
- return fmix(Mur(c, Mur(b, Mur(a, d))));
- }
- uint32_t Hash32(const char *s, size_t len) {
- if (len <= 24) {
- return len <= 12 ?
- (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) :
- Hash32Len13to24(s, len);
- }
- // len > 24
- uint32_t h = len, g = c1 * len, f = g;
- uint32_t a0 = Rotate(Fetch(s + len - 4) * c1, 17) * c2;
- uint32_t a1 = Rotate(Fetch(s + len - 8) * c1, 17) * c2;
- uint32_t a2 = Rotate(Fetch(s + len - 16) * c1, 17) * c2;
- uint32_t a3 = Rotate(Fetch(s + len - 12) * c1, 17) * c2;
- uint32_t a4 = Rotate(Fetch(s + len - 20) * c1, 17) * c2;
- h ^= a0;
- h = Rotate(h, 19);
- h = h * 5 + 0xe6546b64;
- h ^= a2;
- h = Rotate(h, 19);
- h = h * 5 + 0xe6546b64;
- g ^= a1;
- g = Rotate(g, 19);
- g = g * 5 + 0xe6546b64;
- g ^= a3;
- g = Rotate(g, 19);
- g = g * 5 + 0xe6546b64;
- f += a4;
- f = Rotate(f, 19);
- f = f * 5 + 0xe6546b64;
- size_t iters = (len - 1) / 20;
- do {
- uint32_t a0 = Rotate(Fetch(s) * c1, 17) * c2;
- uint32_t a1 = Fetch(s + 4);
- uint32_t a2 = Rotate(Fetch(s + 8) * c1, 17) * c2;
- uint32_t a3 = Rotate(Fetch(s + 12) * c1, 17) * c2;
- uint32_t a4 = Fetch(s + 16);
- h ^= a0;
- h = Rotate(h, 18);
- h = h * 5 + 0xe6546b64;
- f += a1;
- f = Rotate(f, 19);
- f = f * c1;
- g += a2;
- g = Rotate(g, 18);
- g = g * 5 + 0xe6546b64;
- h ^= a3 + a1;
- h = Rotate(h, 19);
- h = h * 5 + 0xe6546b64;
- g ^= a4;
- g = Bswap(g) * 5;
- h += a4 * 5;
- h = Bswap(h);
- f += a0;
- PERMUTE3(f, h, g);
- s += 20;
- } while (--iters != 0);
- g = Rotate(g, 11) * c1;
- g = Rotate(g, 17) * c1;
- f = Rotate(f, 11) * c1;
- f = Rotate(f, 17) * c1;
- h = Rotate(h + g, 19);
- h = h * 5 + 0xe6546b64;
- h = Rotate(h, 17) * c1;
- h = Rotate(h + f, 19);
- h = h * 5 + 0xe6546b64;
- h = Rotate(h, 17) * c1;
- return h;
- }
- uint32_t Hash32WithSeed(const char *s, size_t len, uint32_t seed) {
- if (len <= 24) {
- if (len >= 13) return farmhashmk::Hash32Len13to24(s, len, seed * c1);
- else if (len >= 5) return farmhashmk::Hash32Len5to12(s, len, seed);
- else return farmhashmk::Hash32Len0to4(s, len, seed);
- }
- uint32_t h = farmhashmk::Hash32Len13to24(s, 24, seed ^ len);
- return Mur(Hash32(s + 24, len - 24) + seed, h);
- }
- #undef Fetch
- #define Fetch Fetch64
- #undef Rotate
- #define Rotate Rotate64
- #undef Bswap
- #define Bswap Bswap64
- STATIC_INLINE uint64_t ShiftMix(uint64_t val) {
- return val ^ (val >> 47);
- }
- STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v) {
- return Hash128to64(Uint128(u, v));
- }
- STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) {
- // Murmur-inspired hashing.
- uint64_t a = (u ^ v) * mul;
- a ^= (a >> 47);
- uint64_t b = (v ^ a) * mul;
- b ^= (b >> 47);
- b *= mul;
- return b;
- }
- STATIC_INLINE uint64_t HashLen0to16(const char *s, size_t len) {
- if (len >= 8) {
- uint64_t mul = k2 + len * 2;
- uint64_t a = Fetch(s) + k2;
- uint64_t b = Fetch(s + len - 8);
- uint64_t c = Rotate(b, 37) * mul + a;
- uint64_t d = (Rotate(a, 25) + b) * mul;
- return HashLen16(c, d, mul);
- }
- if (len >= 4) {
- uint64_t mul = k2 + len * 2;
- uint64_t a = Fetch32(s);
- return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
- }
- if (len > 0) {
- uint8_t a = s[0];
- uint8_t b = s[len >> 1];
- uint8_t c = s[len - 1];
- uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8);
- uint32_t z = len + (static_cast<uint32_t>(c) << 2);
- return ShiftMix(y * k2 ^ z * k0) * k2;
- }
- return k2;
- }
- // Return a 16-byte hash for 48 bytes. Quick and dirty.
- // Callers do best to use "random-looking" values for a and b.
- STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
- uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) {
- a += w;
- b = Rotate(b + a + z, 21);
- uint64_t c = a;
- a += x;
- a += y;
- b += Rotate(a, 44);
- return make_pair(a + z, b + c);
- }
- // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
- STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
- const char* s, uint64_t a, uint64_t b) {
- return WeakHashLen32WithSeeds(Fetch(s),
- Fetch(s + 8),
- Fetch(s + 16),
- Fetch(s + 24),
- a,
- b);
- }
- // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
- // of any length representable in signed long. Based on City and Murmur.
- STATIC_INLINE uint128_t CityMurmur(const char *s, size_t len, uint128_t seed) {
- uint64_t a = Uint128Low64(seed);
- uint64_t b = Uint128High64(seed);
- uint64_t c = 0;
- uint64_t d = 0;
- signed long l = len - 16;
- if (l <= 0) { // len <= 16
- a = ShiftMix(a * k1) * k1;
- c = b * k1 + HashLen0to16(s, len);
- d = ShiftMix(a + (len >= 8 ? Fetch(s) : c));
- } else { // len > 16
- c = HashLen16(Fetch(s + len - 8) + k1, a);
- d = HashLen16(b + len, c + Fetch(s + len - 16));
- a += d;
- do {
- a ^= ShiftMix(Fetch(s) * k1) * k1;
- a *= k1;
- b ^= a;
- c ^= ShiftMix(Fetch(s + 8) * k1) * k1;
- c *= k1;
- d ^= c;
- s += 16;
- l -= 16;
- } while (l > 0);
- }
- a = HashLen16(a, c);
- b = HashLen16(d, b);
- return Uint128(a ^ b, HashLen16(b, a));
- }
- uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed) {
- if (len < 128) {
- return CityMurmur(s, len, seed);
- }
- // We expect len >= 128 to be the common case. Keep 56 bytes of state:
- // v, w, x, y, and z.
- pair<uint64_t, uint64_t> v, w;
- uint64_t x = Uint128Low64(seed);
- uint64_t y = Uint128High64(seed);
- uint64_t z = len * k1;
- v.first = Rotate(y ^ k1, 49) * k1 + Fetch(s);
- v.second = Rotate(v.first, 42) * k1 + Fetch(s + 8);
- w.first = Rotate(y + z, 35) * k1 + x;
- w.second = Rotate(x + Fetch(s + 88), 53) * k1;
- // This is the same inner loop as CityHash64(), manually unrolled.
- do {
- x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
- std::swap(z, x);
- s += 64;
- x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
- std::swap(z, x);
- s += 64;
- len -= 128;
- } while (LIKELY(len >= 128));
- x += Rotate(v.first + z, 49) * k0;
- y = y * k0 + Rotate(w.second, 37);
- z = z * k0 + Rotate(w.first, 27);
- w.first *= 9;
- v.first *= k0;
- // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
- for (size_t tail_done = 0; tail_done < len; ) {
- tail_done += 32;
- y = Rotate(x + y, 42) * k0 + v.second;
- w.first += Fetch(s + len - tail_done + 16);
- x = x * k0 + w.first;
- z += w.second + Fetch(s + len - tail_done);
- w.second += v.first;
- v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
- v.first *= k0;
- }
- // At this point our 56 bytes of state should contain more than
- // enough information for a strong 128-bit hash. We use two
- // different 56-byte-to-8-byte hashes to get a 16-byte final result.
- x = HashLen16(x, v.first);
- y = HashLen16(y + z, w.first);
- return Uint128(HashLen16(x + v.second, w.second) + y,
- HashLen16(x + w.second, y + v.second));
- }
- STATIC_INLINE uint128_t CityHash128(const char *s, size_t len) {
- return len >= 16 ?
- CityHash128WithSeed(s + 16, len - 16,
- Uint128(Fetch(s), Fetch(s + 8) + k0)) :
- CityHash128WithSeed(s, len, Uint128(k0, k1));
- }
- uint128_t Fingerprint128(const char* s, size_t len) {
- return CityHash128(s, len);
- }
- } // namespace farmhashcc
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