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- /* Ordered set data type implemented by a binary tree.
- Copyright (C) 2006-2007, 2009-2020 Free Software Foundation, Inc.
- Written by Bruno Haible <bruno@clisp.org>, 2006.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- /* Common code of gl_avltree_oset.c and gl_rbtree_oset.c. */
- /* An item on the stack used for iterating across the elements. */
- typedef struct
- {
- gl_oset_node_t node;
- bool rightp;
- } iterstack_item_t;
- /* A stack used for iterating across the elements. */
- typedef iterstack_item_t iterstack_t[MAXHEIGHT];
- static gl_oset_t
- gl_tree_nx_create_empty (gl_oset_implementation_t implementation,
- gl_setelement_compar_fn compar_fn,
- gl_setelement_dispose_fn dispose_fn)
- {
- struct gl_oset_impl *set =
- (struct gl_oset_impl *) malloc (sizeof (struct gl_oset_impl));
- if (set == NULL)
- return NULL;
- set->base.vtable = implementation;
- set->base.compar_fn = compar_fn;
- set->base.dispose_fn = dispose_fn;
- set->root = NULL;
- set->count = 0;
- return set;
- }
- static size_t _GL_ATTRIBUTE_PURE
- gl_tree_size (gl_oset_t set)
- {
- return set->count;
- }
- /* Returns the next node in the tree, or NULL if there is none. */
- static inline gl_oset_node_t _GL_ATTRIBUTE_PURE
- gl_tree_next_node (gl_oset_node_t node)
- {
- if (node->right != NULL)
- {
- node = node->right;
- while (node->left != NULL)
- node = node->left;
- }
- else
- {
- while (node->parent != NULL && node->parent->right == node)
- node = node->parent;
- node = node->parent;
- }
- return node;
- }
- /* Returns the previous node in the tree, or NULL if there is none. */
- static inline gl_oset_node_t _GL_ATTRIBUTE_PURE
- gl_tree_prev_node (gl_oset_node_t node)
- {
- if (node->left != NULL)
- {
- node = node->left;
- while (node->right != NULL)
- node = node->right;
- }
- else
- {
- while (node->parent != NULL && node->parent->left == node)
- node = node->parent;
- node = node->parent;
- }
- return node;
- }
- static bool
- gl_tree_search (gl_oset_t set, const void *elt)
- {
- gl_setelement_compar_fn compar = set->base.compar_fn;
- gl_oset_node_t node;
- for (node = set->root; node != NULL; )
- {
- int cmp = (compar != NULL
- ? compar (node->value, elt)
- : (node->value > elt ? 1 :
- node->value < elt ? -1 : 0));
- if (cmp < 0)
- node = node->right;
- else if (cmp > 0)
- node = node->left;
- else /* cmp == 0 */
- /* We have an element equal to ELT. */
- return true;
- }
- return false;
- }
- static bool
- gl_tree_search_atleast (gl_oset_t set,
- gl_setelement_threshold_fn threshold_fn,
- const void *threshold,
- const void **eltp)
- {
- gl_oset_node_t node;
- for (node = set->root; node != NULL; )
- {
- if (! threshold_fn (node->value, threshold))
- node = node->right;
- else
- {
- /* We have an element >= THRESHOLD. But we need the leftmost such
- element. */
- gl_oset_node_t found = node;
- node = node->left;
- for (; node != NULL; )
- {
- if (! threshold_fn (node->value, threshold))
- node = node->right;
- else
- {
- found = node;
- node = node->left;
- }
- }
- *eltp = found->value;
- return true;
- }
- }
- return false;
- }
- static gl_oset_node_t
- gl_tree_search_node (gl_oset_t set, const void *elt)
- {
- gl_setelement_compar_fn compar = set->base.compar_fn;
- gl_oset_node_t node;
- for (node = set->root; node != NULL; )
- {
- int cmp = (compar != NULL
- ? compar (node->value, elt)
- : (node->value > elt ? 1 :
- node->value < elt ? -1 : 0));
- if (cmp < 0)
- node = node->right;
- else if (cmp > 0)
- node = node->left;
- else /* cmp == 0 */
- /* We have an element equal to ELT. */
- return node;
- }
- return NULL;
- }
- static int
- gl_tree_nx_add (gl_oset_t set, const void *elt)
- {
- gl_setelement_compar_fn compar;
- gl_oset_node_t node = set->root;
- if (node == NULL)
- {
- if (gl_tree_nx_add_first (set, elt) == NULL)
- return -1;
- return true;
- }
- compar = set->base.compar_fn;
- for (;;)
- {
- int cmp = (compar != NULL
- ? compar (node->value, elt)
- : (node->value > elt ? 1 :
- node->value < elt ? -1 : 0));
- if (cmp < 0)
- {
- if (node->right == NULL)
- {
- if (gl_tree_nx_add_after (set, node, elt) == NULL)
- return -1;
- return true;
- }
- node = node->right;
- }
- else if (cmp > 0)
- {
- if (node->left == NULL)
- {
- if (gl_tree_nx_add_before (set, node, elt) == NULL)
- return -1;
- return true;
- }
- node = node->left;
- }
- else /* cmp == 0 */
- return false;
- }
- }
- static bool
- gl_tree_remove (gl_oset_t set, const void *elt)
- {
- gl_oset_node_t node = gl_tree_search_node (set, elt);
- if (node != NULL)
- return gl_tree_remove_node (set, node);
- else
- return false;
- }
- static int
- gl_tree_update (gl_oset_t set, const void *elt,
- void (*action) (const void * /*elt*/, void * /*action_data*/),
- void *action_data)
- {
- /* Like gl_tree_remove, action (...), gl_tree_nx_add, except that we don't
- actually remove ELT. */
- /* Remember the old node. Don't free it. */
- gl_oset_node_t old_node = gl_tree_search_node (set, elt);
- /* Invoke ACTION. */
- action (elt, action_data);
- /* Determine where to put the node now. */
- if (old_node != NULL)
- {
- if (set->count > 1)
- {
- gl_setelement_compar_fn compar = set->base.compar_fn;
- gl_oset_node_t prev_node = gl_tree_prev_node (old_node);
- gl_oset_node_t next_node = gl_tree_next_node (old_node);
- if (!(compar != NULL
- ? (prev_node == NULL || compar (prev_node->value, elt) < 0)
- && (next_node == NULL || compar (next_node->value, elt) > 0)
- : (prev_node == NULL || prev_node->value < elt)
- && (next_node == NULL || next_node->value > elt)))
- {
- /* old_node needs to move in the tree. */
- gl_oset_node_t node;
- /* Remove the node from the tree. Don't free it. */
- gl_tree_remove_node_no_free (set, old_node);
- node = set->root;
- for (;;)
- {
- int cmp = (compar != NULL
- ? compar (node->value, elt)
- : (node->value > elt ? 1 :
- node->value < elt ? -1 : 0));
- if (cmp < 0)
- {
- if (node->right == NULL)
- {
- gl_tree_add_node_after (set, node, old_node);
- return true;
- }
- node = node->right;
- }
- else if (cmp > 0)
- {
- if (node->left == NULL)
- {
- gl_tree_add_node_before (set, node, old_node);
- return true;
- }
- node = node->left;
- }
- else /* cmp == 0 */
- {
- /* Two elements are the same. */
- NODE_PAYLOAD_DISPOSE (set, old_node)
- free (old_node);
- return -1;
- }
- }
- }
- }
- }
- return 0;
- }
- static void
- gl_tree_oset_free (gl_oset_t set)
- {
- /* Iterate across all elements in post-order. */
- gl_oset_node_t node = set->root;
- iterstack_t stack;
- iterstack_item_t *stack_ptr = &stack[0];
- for (;;)
- {
- /* Descend on left branch. */
- for (;;)
- {
- if (node == NULL)
- break;
- stack_ptr->node = node;
- stack_ptr->rightp = false;
- node = node->left;
- stack_ptr++;
- }
- /* Climb up again. */
- for (;;)
- {
- if (stack_ptr == &stack[0])
- goto done_iterate;
- stack_ptr--;
- node = stack_ptr->node;
- if (!stack_ptr->rightp)
- break;
- /* Free the current node. */
- if (set->base.dispose_fn != NULL)
- set->base.dispose_fn (node->value);
- free (node);
- }
- /* Descend on right branch. */
- stack_ptr->rightp = true;
- node = node->right;
- stack_ptr++;
- }
- done_iterate:
- free (set);
- }
- /* --------------------- gl_oset_iterator_t Data Type --------------------- */
- static gl_oset_iterator_t _GL_ATTRIBUTE_PURE
- gl_tree_iterator (gl_oset_t set)
- {
- gl_oset_iterator_t result;
- gl_oset_node_t node;
- result.vtable = set->base.vtable;
- result.set = set;
- /* Start node is the leftmost node. */
- node = set->root;
- if (node != NULL)
- while (node->left != NULL)
- node = node->left;
- result.p = node;
- /* End point is past the rightmost node. */
- result.q = NULL;
- #if defined GCC_LINT || defined lint
- result.i = 0;
- result.j = 0;
- result.count = 0;
- #endif
- return result;
- }
- static gl_oset_iterator_t
- gl_tree_iterator_atleast (gl_oset_t set,
- gl_setelement_threshold_fn threshold_fn,
- const void *threshold)
- {
- gl_oset_iterator_t result;
- gl_oset_node_t node;
- result.vtable = set->base.vtable;
- result.set = set;
- /* End point is past the rightmost node. */
- result.q = NULL;
- #if defined GCC_LINT || defined lint
- result.i = 0;
- result.j = 0;
- result.count = 0;
- #endif
- for (node = set->root; node != NULL; )
- {
- if (! threshold_fn (node->value, threshold))
- node = node->right;
- else
- {
- /* We have an element >= THRESHOLD. But we need the leftmost such
- element. */
- gl_oset_node_t found = node;
- node = node->left;
- for (; node != NULL; )
- {
- if (! threshold_fn (node->value, threshold))
- node = node->right;
- else
- {
- found = node;
- node = node->left;
- }
- }
- result.p = found;
- return result;
- }
- }
- result.p = NULL;
- return result;
- }
- static bool
- gl_tree_iterator_next (gl_oset_iterator_t *iterator, const void **eltp)
- {
- if (iterator->p != iterator->q)
- {
- gl_oset_node_t node = (gl_oset_node_t) iterator->p;
- *eltp = node->value;
- /* Advance to the next node. */
- node = gl_tree_next_node (node);
- iterator->p = node;
- return true;
- }
- else
- return false;
- }
- static void
- gl_tree_iterator_free (gl_oset_iterator_t *iterator _GL_ATTRIBUTE_MAYBE_UNUSED)
- {
- }
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