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- __ __ ____ ____ ____
- / \\/ \/ _ \/ _ )/ _ \
- \ / __/ _ \ __/
- \__\__/\____/\_____/__/ ____ ___
- / _/ / \ \ / _ \/ _/
- / \_/ / / \ \ __/ \__
- \____/____/\_____/_____/____/v1.2.2
- Description:
- ============
- WebP codec: library to encode and decode images in WebP format. This package
- contains the library that can be used in other programs to add WebP support,
- as well as the command line tools 'cwebp' and 'dwebp'.
- See https://developers.google.com/speed/webp
- The latest source tree is available at
- https://chromium.googlesource.com/webm/libwebp
- It is released under the same license as the WebM project.
- See https://www.webmproject.org/license/software/ or the
- "COPYING" file for details. An additional intellectual
- property rights grant can be found in the file PATENTS.
- Building:
- =========
- Windows build:
- --------------
- By running:
- nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output
- the directory output\release-static\(x64|x86)\bin will contain the tools
- cwebp.exe and dwebp.exe. The directory output\release-static\(x64|x86)\lib will
- contain the libwebp static library.
- The target architecture (x86/x64) is detected by Makefile.vc from the Visual
- Studio compiler (cl.exe) available in the system path.
- Unix build using makefile.unix:
- -------------------------------
- On platforms with GNU tools installed (gcc and make), running
- make -f makefile.unix
- will build the binaries examples/cwebp and examples/dwebp, along
- with the static library src/libwebp.a. No system-wide installation
- is supplied, as this is a simple alternative to the full installation
- system based on the autoconf tools (see below).
- Please refer to makefile.unix for additional details and customizations.
- Using autoconf tools:
- ---------------------
- Prerequisites:
- A compiler (e.g., gcc), make, autoconf, automake, libtool.
- On a Debian-like system the following should install everything you need for a
- minimal build:
- $ sudo apt-get install gcc make autoconf automake libtool
- When building from git sources, you will need to run autogen.sh to generate the
- configure script.
- ./configure
- make
- make install
- should be all you need to have the following files
- /usr/local/include/webp/decode.h
- /usr/local/include/webp/encode.h
- /usr/local/include/webp/types.h
- /usr/local/lib/libwebp.*
- /usr/local/bin/cwebp
- /usr/local/bin/dwebp
- installed.
- Note: A decode-only library, libwebpdecoder, is available using the
- '--enable-libwebpdecoder' flag. The encode library is built separately and can
- be installed independently using a minor modification in the corresponding
- Makefile.am configure files (see comments there). See './configure --help' for
- more options.
- Building for MIPS Linux:
- ------------------------
- MIPS Linux toolchain stable available releases can be found at:
- https://community.imgtec.com/developers/mips/tools/codescape-mips-sdk/available-releases/
- # Add toolchain to PATH
- export PATH=$PATH:/path/to/toolchain/bin
- # 32-bit build for mips32r5 (p5600)
- HOST=mips-mti-linux-gnu
- MIPS_CFLAGS="-O3 -mips32r5 -mabi=32 -mtune=p5600 -mmsa -mfp64 \
- -msched-weight -mload-store-pairs -fPIE"
- MIPS_LDFLAGS="-mips32r5 -mabi=32 -mmsa -mfp64 -pie"
- # 64-bit build for mips64r6 (i6400)
- HOST=mips-img-linux-gnu
- MIPS_CFLAGS="-O3 -mips64r6 -mabi=64 -mtune=i6400 -mmsa -mfp64 \
- -msched-weight -mload-store-pairs -fPIE"
- MIPS_LDFLAGS="-mips64r6 -mabi=64 -mmsa -mfp64 -pie"
- ./configure --host=${HOST} --build=`config.guess` \
- CC="${HOST}-gcc -EL" \
- CFLAGS="$MIPS_CFLAGS" \
- LDFLAGS="$MIPS_LDFLAGS"
- make
- make install
- CMake:
- ------
- With CMake, you can compile libwebp, cwebp, dwebp, gif2webp, img2webp, webpinfo
- and the JS bindings.
- Prerequisites:
- A compiler (e.g., gcc with autotools) and CMake.
- On a Debian-like system the following should install everything you need for a
- minimal build:
- $ sudo apt-get install build-essential cmake
- When building from git sources, you will need to run cmake to generate the
- makefiles.
- mkdir build && cd build && cmake ../
- make
- make install
- If you also want any of the executables, you will need to enable them through
- CMake, e.g.:
- cmake -DWEBP_BUILD_CWEBP=ON -DWEBP_BUILD_DWEBP=ON ../
- or through your favorite interface (like ccmake or cmake-qt-gui).
- Use option -DWEBP_UNICODE=ON for Unicode support on Windows (with chcp 65001).
- Finally, once installed, you can also use WebP in your CMake project by doing:
- find_package(WebP)
- which will define the CMake variables WebP_INCLUDE_DIRS and WebP_LIBRARIES.
- Gradle:
- -------
- The support for Gradle is minimal: it only helps you compile libwebp, cwebp and
- dwebp and webpmux_example.
- Prerequisites:
- A compiler (e.g., gcc with autotools) and gradle.
- On a Debian-like system the following should install everything you need for a
- minimal build:
- $ sudo apt-get install build-essential gradle
- When building from git sources, you will need to run the Gradle wrapper with the
- appropriate target, e.g. :
- ./gradlew buildAllExecutables
- SWIG bindings:
- --------------
- To generate language bindings from swig/libwebp.swig at least swig-1.3
- (http://www.swig.org) is required.
- Currently the following functions are mapped:
- Decode:
- WebPGetDecoderVersion
- WebPGetInfo
- WebPDecodeRGBA
- WebPDecodeARGB
- WebPDecodeBGRA
- WebPDecodeBGR
- WebPDecodeRGB
- Encode:
- WebPGetEncoderVersion
- WebPEncodeRGBA
- WebPEncodeBGRA
- WebPEncodeRGB
- WebPEncodeBGR
- WebPEncodeLosslessRGBA
- WebPEncodeLosslessBGRA
- WebPEncodeLosslessRGB
- WebPEncodeLosslessBGR
- See swig/README for more detailed build instructions.
- Java bindings:
- To build the swig-generated JNI wrapper code at least JDK-1.5 (or equivalent)
- is necessary for enum support. The output is intended to be a shared object /
- DLL that can be loaded via System.loadLibrary("webp_jni").
- Python bindings:
- To build the swig-generated Python extension code at least Python 2.6 is
- required. Python < 2.6 may build with some minor changes to libwebp.swig or the
- generated code, but is untested.
- Encoding tool:
- ==============
- The examples/ directory contains tools for encoding (cwebp) and
- decoding (dwebp) images.
- The easiest use should look like:
- cwebp input.png -q 80 -o output.webp
- which will convert the input file to a WebP file using a quality factor of 80
- on a 0->100 scale (0 being the lowest quality, 100 being the best. Default
- value is 75).
- You might want to try the -lossless flag too, which will compress the source
- (in RGBA format) without any loss. The -q quality parameter will in this case
- control the amount of processing time spent trying to make the output file as
- small as possible.
- A longer list of options is available using the -longhelp command line flag:
- > cwebp -longhelp
- Usage:
- cwebp [-preset <...>] [options] in_file [-o out_file]
- If input size (-s) for an image is not specified, it is
- assumed to be a PNG, JPEG, TIFF or WebP file.
- Note: Animated PNG and WebP files are not supported.
- Options:
- -h / -help ............. short help
- -H / -longhelp ......... long help
- -q <float> ............. quality factor (0:small..100:big), default=75
- -alpha_q <int> ......... transparency-compression quality (0..100),
- default=100
- -preset <string> ....... preset setting, one of:
- default, photo, picture,
- drawing, icon, text
- -preset must come first, as it overwrites other parameters
- -z <int> ............... activates lossless preset with given
- level in [0:fast, ..., 9:slowest]
- -m <int> ............... compression method (0=fast, 6=slowest), default=4
- -segments <int> ........ number of segments to use (1..4), default=4
- -size <int> ............ target size (in bytes)
- -psnr <float> .......... target PSNR (in dB. typically: 42)
- -s <int> <int> ......... input size (width x height) for YUV
- -sns <int> ............. spatial noise shaping (0:off, 100:max), default=50
- -f <int> ............... filter strength (0=off..100), default=60
- -sharpness <int> ....... filter sharpness (0:most .. 7:least sharp), default=0
- -strong ................ use strong filter instead of simple (default)
- -nostrong .............. use simple filter instead of strong
- -sharp_yuv ............. use sharper (and slower) RGB->YUV conversion
- -partition_limit <int> . limit quality to fit the 512k limit on
- the first partition (0=no degradation ... 100=full)
- -pass <int> ............ analysis pass number (1..10)
- -qrange <min> <max> .... specifies the permissible quality range
- (default: 0 100)
- -crop <x> <y> <w> <h> .. crop picture with the given rectangle
- -resize <w> <h> ........ resize picture (after any cropping)
- -mt .................... use multi-threading if available
- -low_memory ............ reduce memory usage (slower encoding)
- -map <int> ............. print map of extra info
- -print_psnr ............ prints averaged PSNR distortion
- -print_ssim ............ prints averaged SSIM distortion
- -print_lsim ............ prints local-similarity distortion
- -d <file.pgm> .......... dump the compressed output (PGM file)
- -alpha_method <int> .... transparency-compression method (0..1), default=1
- -alpha_filter <string> . predictive filtering for alpha plane,
- one of: none, fast (default) or best
- -exact ................. preserve RGB values in transparent area, default=off
- -blend_alpha <hex> ..... blend colors against background color
- expressed as RGB values written in
- hexadecimal, e.g. 0xc0e0d0 for red=0xc0
- green=0xe0 and blue=0xd0
- -noalpha ............... discard any transparency information
- -lossless .............. encode image losslessly, default=off
- -near_lossless <int> ... use near-lossless image
- preprocessing (0..100=off), default=100
- -hint <string> ......... specify image characteristics hint,
- one of: photo, picture or graph
- -metadata <string> ..... comma separated list of metadata to
- copy from the input to the output if present.
- Valid values: all, none (default), exif, icc, xmp
- -short ................. condense printed message
- -quiet ................. don't print anything
- -version ............... print version number and exit
- -noasm ................. disable all assembly optimizations
- -v ..................... verbose, e.g. print encoding/decoding times
- -progress .............. report encoding progress
- Experimental Options:
- -jpeg_like ............. roughly match expected JPEG size
- -af .................... auto-adjust filter strength
- -pre <int> ............. pre-processing filter
- The main options you might want to try in order to further tune the
- visual quality are:
- -preset
- -sns
- -f
- -m
- Namely:
- * 'preset' will set up a default encoding configuration targeting a
- particular type of input. It should appear first in the list of options,
- so that subsequent options can take effect on top of this preset.
- Default value is 'default'.
- * 'sns' will progressively turn on (when going from 0 to 100) some additional
- visual optimizations (like: segmentation map re-enforcement). This option
- will balance the bit allocation differently. It tries to take bits from the
- "easy" parts of the picture and use them in the "difficult" ones instead.
- Usually, raising the sns value (at fixed -q value) leads to larger files,
- but with better quality.
- Typical value is around '75'.
- * 'f' option directly links to the filtering strength used by the codec's
- in-loop processing. The higher the value, the smoother the
- highly-compressed area will look. This is particularly useful when aiming
- at very small files. Typical values are around 20-30. Note that using the
- option -strong/-nostrong will change the type of filtering. Use "-f 0" to
- turn filtering off.
- * 'm' controls the trade-off between encoding speed and quality. Default is 4.
- You can try -m 5 or -m 6 to explore more (time-consuming) encoding
- possibilities. A lower value will result in faster encoding at the expense
- of quality.
- Decoding tool:
- ==============
- There is a decoding sample in examples/dwebp.c which will take
- a .webp file and decode it to a PNG image file (amongst other formats).
- This is simply to demonstrate the use of the API. You can verify the
- file test.webp decodes to exactly the same as test_ref.ppm by using:
- cd examples
- ./dwebp test.webp -ppm -o test.ppm
- diff test.ppm test_ref.ppm
- The full list of options is available using -h:
- > dwebp -h
- Usage: dwebp in_file [options] [-o out_file]
- Decodes the WebP image file to PNG format [Default].
- Note: Animated WebP files are not supported.
- Use following options to convert into alternate image formats:
- -pam ......... save the raw RGBA samples as a color PAM
- -ppm ......... save the raw RGB samples as a color PPM
- -bmp ......... save as uncompressed BMP format
- -tiff ........ save as uncompressed TIFF format
- -pgm ......... save the raw YUV samples as a grayscale PGM
- file with IMC4 layout
- -yuv ......... save the raw YUV samples in flat layout
- Other options are:
- -version ..... print version number and exit
- -nofancy ..... don't use the fancy YUV420 upscaler
- -nofilter .... disable in-loop filtering
- -nodither .... disable dithering
- -dither <d> .. dithering strength (in 0..100)
- -alpha_dither use alpha-plane dithering if needed
- -mt .......... use multi-threading
- -crop <x> <y> <w> <h> ... crop output with the given rectangle
- -resize <w> <h> ......... scale the output (*after* any cropping)
- -flip ........ flip the output vertically
- -alpha ....... only save the alpha plane
- -incremental . use incremental decoding (useful for tests)
- -h ........... this help message
- -v ........... verbose (e.g. print encoding/decoding times)
- -quiet ....... quiet mode, don't print anything
- -noasm ....... disable all assembly optimizations
- WebP file analysis tool:
- ========================
- 'webpinfo' can be used to print out the chunk level structure and bitstream
- header information of WebP files. It can also check if the files are of valid
- WebP format.
- Usage: webpinfo [options] in_files
- Note: there could be multiple input files;
- options must come before input files.
- Options:
- -version ........... Print version number and exit.
- -quiet ............. Do not show chunk parsing information.
- -diag .............. Show parsing error diagnosis.
- -summary ........... Show chunk stats summary.
- -bitstream_info .... Parse bitstream header.
- Visualization tool:
- ===================
- There's a little self-serve visualization tool called 'vwebp' under the
- examples/ directory. It uses OpenGL to open a simple drawing window and show
- a decoded WebP file. It's not yet integrated in the automake build system, but
- you can try to manually compile it using the recommendations below.
- Usage: vwebp in_file [options]
- Decodes the WebP image file and visualize it using OpenGL
- Options are:
- -version ..... print version number and exit
- -noicc ....... don't use the icc profile if present
- -nofancy ..... don't use the fancy YUV420 upscaler
- -nofilter .... disable in-loop filtering
- -dither <int> dithering strength (0..100), default=50
- -noalphadither disable alpha plane dithering
- -usebgcolor .. display background color
- -mt .......... use multi-threading
- -info ........ print info
- -h ........... this help message
- Keyboard shortcuts:
- 'c' ................ toggle use of color profile
- 'b' ................ toggle background color display
- 'i' ................ overlay file information
- 'd' ................ disable blending & disposal (debug)
- 'q' / 'Q' / ESC .... quit
- Building:
- ---------
- Prerequisites:
- 1) OpenGL & OpenGL Utility Toolkit (GLUT)
- Linux:
- $ sudo apt-get install freeglut3-dev mesa-common-dev
- Mac + Xcode:
- - These libraries should be available in the OpenGL / GLUT frameworks.
- Windows:
- http://freeglut.sourceforge.net/index.php#download
- 2) (Optional) qcms (Quick Color Management System)
- i. Download qcms from Mozilla / Chromium:
- https://hg.mozilla.org/mozilla-central/file/0e7639e3bdfb/gfx/qcms
- https://source.chromium.org/chromium/chromium/src/+/main:third_party/qcms/;drc=d4a2f8e1ed461d8fc05ed88d1ae2dc94c9773825
- ii. Build and archive the source files as libqcms.a / qcms.lib
- iii. Update makefile.unix / Makefile.vc
- a) Define WEBP_HAVE_QCMS
- b) Update include / library paths to reference the qcms directory.
- Build using makefile.unix / Makefile.vc:
- $ make -f makefile.unix examples/vwebp
- > nmake /f Makefile.vc CFG=release-static \
- ../obj/x64/release-static/bin/vwebp.exe
- Animation creation tool:
- ========================
- The utility 'img2webp' can turn a sequence of input images (PNG, JPEG, ...)
- into an animated WebP file. It offers fine control over duration, encoding
- modes, etc.
- Usage:
- img2webp [file_options] [[frame_options] frame_file]...
- File-level options (only used at the start of compression):
- -min_size ............ minimize size
- -loop <int> .......... loop count (default: 0, = infinite loop)
- -kmax <int> .......... maximum number of frame between key-frames
- (0=only keyframes)
- -kmin <int> .......... minimum number of frame between key-frames
- (0=disable key-frames altogether)
- -mixed ............... use mixed lossy/lossless automatic mode
- -v ................... verbose mode
- -h ................... this help
- -version ............. print version number and exit
- Per-frame options (only used for subsequent images input):
- -d <int> ............. frame duration in ms (default: 100)
- -lossless ........... use lossless mode (default)
- -lossy ... ........... use lossy mode
- -q <float> ........... quality
- -m <int> ............. method to use
- example: img2webp -loop 2 in0.png -lossy in1.jpg
- -d 80 in2.tiff -o out.webp
- Note: if a single file name is passed as the argument, the arguments will be
- tokenized from this file. The file name must not start with the character '-'.
- Animated GIF conversion:
- ========================
- Animated GIF files can be converted to WebP files with animation using the
- gif2webp utility available under examples/. The files can then be viewed using
- vwebp.
- Usage:
- gif2webp [options] gif_file -o webp_file
- Options:
- -h / -help ............. this help
- -lossy ................. encode image using lossy compression
- -mixed ................. for each frame in the image, pick lossy
- or lossless compression heuristically
- -q <float> ............. quality factor (0:small..100:big)
- -m <int> ............... compression method (0=fast, 6=slowest)
- -min_size .............. minimize output size (default:off)
- lossless compression by default; can be
- combined with -q, -m, -lossy or -mixed
- options
- -kmin <int> ............ min distance between key frames
- -kmax <int> ............ max distance between key frames
- -f <int> ............... filter strength (0=off..100)
- -metadata <string> ..... comma separated list of metadata to
- copy from the input to the output if present
- Valid values: all, none, icc, xmp (default)
- -loop_compatibility .... use compatibility mode for Chrome
- version prior to M62 (inclusive)
- -mt .................... use multi-threading if available
- -version ............... print version number and exit
- -v ..................... verbose
- -quiet ................. don't print anything
- Building:
- ---------
- With the libgif development files installed, gif2webp can be built using
- makefile.unix:
- $ make -f makefile.unix examples/gif2webp
- or using autoconf:
- $ ./configure --enable-everything
- $ make
- Comparison of animated images:
- ==============================
- Test utility anim_diff under examples/ can be used to compare two animated
- images (each can be GIF or WebP).
- Usage: anim_diff <image1> <image2> [options]
- Options:
- -dump_frames <folder> dump decoded frames in PAM format
- -min_psnr <float> ... minimum per-frame PSNR
- -raw_comparison ..... if this flag is not used, RGB is
- premultiplied before comparison
- -max_diff <int> ..... maximum allowed difference per channel
- between corresponding pixels in subsequent
- frames
- -h .................. this help
- -version ............ print version number and exit
- Building:
- ---------
- With the libgif development files and a C++ compiler installed, anim_diff can
- be built using makefile.unix:
- $ make -f makefile.unix examples/anim_diff
- or using autoconf:
- $ ./configure --enable-everything
- $ make
- Encoding API:
- =============
- The main encoding functions are available in the header src/webp/encode.h
- The ready-to-use ones are:
- size_t WebPEncodeRGB(const uint8_t* rgb, int width, int height, int stride,
- float quality_factor, uint8_t** output);
- size_t WebPEncodeBGR(const uint8_t* bgr, int width, int height, int stride,
- float quality_factor, uint8_t** output);
- size_t WebPEncodeRGBA(const uint8_t* rgba, int width, int height, int stride,
- float quality_factor, uint8_t** output);
- size_t WebPEncodeBGRA(const uint8_t* bgra, int width, int height, int stride,
- float quality_factor, uint8_t** output);
- They will convert raw RGB samples to a WebP data. The only control supplied
- is the quality factor.
- There are some variants for using the lossless format:
- size_t WebPEncodeLosslessRGB(const uint8_t* rgb, int width, int height,
- int stride, uint8_t** output);
- size_t WebPEncodeLosslessBGR(const uint8_t* bgr, int width, int height,
- int stride, uint8_t** output);
- size_t WebPEncodeLosslessRGBA(const uint8_t* rgba, int width, int height,
- int stride, uint8_t** output);
- size_t WebPEncodeLosslessBGRA(const uint8_t* bgra, int width, int height,
- int stride, uint8_t** output);
- Of course in this case, no quality factor is needed since the compression
- occurs without loss of the input values, at the expense of larger output sizes.
- Advanced encoding API:
- ----------------------
- A more advanced API is based on the WebPConfig and WebPPicture structures.
- WebPConfig contains the encoding settings and is not tied to a particular
- picture.
- WebPPicture contains input data, on which some WebPConfig will be used for
- compression.
- The encoding flow looks like:
- -------------------------------------- BEGIN PSEUDO EXAMPLE
- #include <webp/encode.h>
- // Setup a config, starting form a preset and tuning some additional
- // parameters
- WebPConfig config;
- if (!WebPConfigPreset(&config, WEBP_PRESET_PHOTO, quality_factor)) {
- return 0; // version error
- }
- // ... additional tuning
- config.sns_strength = 90;
- config.filter_sharpness = 6;
- config_error = WebPValidateConfig(&config); // not mandatory, but useful
- // Setup the input data
- WebPPicture pic;
- if (!WebPPictureInit(&pic)) {
- return 0; // version error
- }
- pic.width = width;
- pic.height = height;
- // allocated picture of dimension width x height
- if (!WebPPictureAlloc(&pic)) {
- return 0; // memory error
- }
- // at this point, 'pic' has been initialized as a container,
- // and can receive the Y/U/V samples.
- // Alternatively, one could use ready-made import functions like
- // WebPPictureImportRGB(), which will take care of memory allocation.
- // In any case, past this point, one will have to call
- // WebPPictureFree(&pic) to reclaim memory.
- // Set up a byte-output write method. WebPMemoryWriter, for instance.
- WebPMemoryWriter wrt;
- WebPMemoryWriterInit(&wrt); // initialize 'wrt'
- pic.writer = MyFileWriter;
- pic.custom_ptr = my_opaque_structure_to_make_MyFileWriter_work;
- // Compress!
- int ok = WebPEncode(&config, &pic); // ok = 0 => error occurred!
- WebPPictureFree(&pic); // must be called independently of the 'ok' result.
- // output data should have been handled by the writer at that point.
- // -> compressed data is the memory buffer described by wrt.mem / wrt.size
- // deallocate the memory used by compressed data
- WebPMemoryWriterClear(&wrt);
- -------------------------------------- END PSEUDO EXAMPLE
- Decoding API:
- =============
- This is mainly just one function to call:
- #include "webp/decode.h"
- uint8_t* WebPDecodeRGB(const uint8_t* data, size_t data_size,
- int* width, int* height);
- Please have a look at the file src/webp/decode.h for the details.
- There are variants for decoding in BGR/RGBA/ARGB/BGRA order, along with
- decoding to raw Y'CbCr samples. One can also decode the image directly into a
- pre-allocated buffer.
- To detect a WebP file and gather the picture's dimensions, the function:
- int WebPGetInfo(const uint8_t* data, size_t data_size,
- int* width, int* height);
- is supplied. No decoding is involved when using it.
- Incremental decoding API:
- =========================
- In the case when data is being progressively transmitted, pictures can still
- be incrementally decoded using a slightly more complicated API. Decoder state
- is stored into an instance of the WebPIDecoder object. This object can be
- created with the purpose of decoding either RGB or Y'CbCr samples.
- For instance:
- WebPDecBuffer buffer;
- WebPInitDecBuffer(&buffer);
- buffer.colorspace = MODE_BGR;
- ...
- WebPIDecoder* idec = WebPINewDecoder(&buffer);
- As data is made progressively available, this incremental-decoder object
- can be used to decode the picture further. There are two (mutually exclusive)
- ways to pass freshly arrived data:
- either by appending the fresh bytes:
- WebPIAppend(idec, fresh_data, size_of_fresh_data);
- or by just mentioning the new size of the transmitted data:
- WebPIUpdate(idec, buffer, size_of_transmitted_buffer);
- Note that 'buffer' can be modified between each call to WebPIUpdate, in
- particular when the buffer is resized to accommodate larger data.
- These functions will return the decoding status: either VP8_STATUS_SUSPENDED if
- decoding is not finished yet or VP8_STATUS_OK when decoding is done. Any other
- status is an error condition.
- The 'idec' object must always be released (even upon an error condition) by
- calling: WebPDelete(idec).
- To retrieve partially decoded picture samples, one must use the corresponding
- method: WebPIDecGetRGB or WebPIDecGetYUVA.
- It will return the last displayable pixel row.
- Lastly, note that decoding can also be performed into a pre-allocated pixel
- buffer. This buffer must be passed when creating a WebPIDecoder, calling
- WebPINewRGB() or WebPINewYUVA().
- Please have a look at the src/webp/decode.h header for further details.
- Advanced Decoding API:
- ======================
- WebP decoding supports an advanced API which provides on-the-fly cropping and
- rescaling, something of great usefulness on memory-constrained environments like
- mobile phones. Basically, the memory usage will scale with the output's size,
- not the input's, when one only needs a quick preview or a zoomed in portion of
- an otherwise too-large picture. Some CPU can be saved too, incidentally.
- -------------------------------------- BEGIN PSEUDO EXAMPLE
- // A) Init a configuration object
- WebPDecoderConfig config;
- CHECK(WebPInitDecoderConfig(&config));
- // B) optional: retrieve the bitstream's features.
- CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK);
- // C) Adjust 'config' options, if needed
- config.options.no_fancy_upsampling = 1;
- config.options.use_scaling = 1;
- config.options.scaled_width = scaledWidth();
- config.options.scaled_height = scaledHeight();
- // etc.
- // D) Specify 'config' output options for specifying output colorspace.
- // Optionally the external image decode buffer can also be specified.
- config.output.colorspace = MODE_BGRA;
- // Optionally, the config.output can be pointed to an external buffer as
- // well for decoding the image. This externally supplied memory buffer
- // should be big enough to store the decoded picture.
- config.output.u.RGBA.rgba = (uint8_t*) memory_buffer;
- config.output.u.RGBA.stride = scanline_stride;
- config.output.u.RGBA.size = total_size_of_the_memory_buffer;
- config.output.is_external_memory = 1;
- // E) Decode the WebP image. There are two variants w.r.t decoding image.
- // The first one (E.1) decodes the full image and the second one (E.2) is
- // used to incrementally decode the image using small input buffers.
- // Any one of these steps can be used to decode the WebP image.
- // E.1) Decode full image.
- CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK);
- // E.2) Decode image incrementally.
- WebPIDecoder* const idec = WebPIDecode(NULL, NULL, &config);
- CHECK(idec != NULL);
- while (bytes_remaining > 0) {
- VP8StatusCode status = WebPIAppend(idec, input, bytes_read);
- if (status == VP8_STATUS_OK || status == VP8_STATUS_SUSPENDED) {
- bytes_remaining -= bytes_read;
- } else {
- break;
- }
- }
- WebPIDelete(idec);
- // F) Decoded image is now in config.output (and config.output.u.RGBA).
- // It can be saved, displayed or otherwise processed.
- // G) Reclaim memory allocated in config's object. It's safe to call
- // this function even if the memory is external and wasn't allocated
- // by WebPDecode().
- WebPFreeDecBuffer(&config.output);
- -------------------------------------- END PSEUDO EXAMPLE
- Bugs:
- =====
- Please report all bugs to the issue tracker:
- https://bugs.chromium.org/p/webp
- Patches welcome! See this page to get started:
- https://www.webmproject.org/code/contribute/submitting-patches/
- Discuss:
- ========
- Email: webp-discuss@webmproject.org
- Web: https://groups.google.com/a/webmproject.org/group/webp-discuss
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