123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- #pragma once
- #include <util/generic/hash_set.h>
- #include <array>
- #include <cstddef>
- #include <utility>
- namespace NYT {
- ////////////////////////////////////////////////////////////////////////////////
- //! A set that stores elements divided into fixed amount of shards.
- //! Provides access to whole set and particular shards.
- //! The interface is pretty minimalistic, feel free to extend it when needed.
- template <class T, int N, class F, class S = THashSet<T>>
- class TShardedSet
- {
- public:
- using size_type = size_t;
- using difference_type = ptrdiff_t;
- using value_type = T;
- class const_iterator;
- explicit TShardedSet(F elementToShard = F());
- [[nodiscard]] bool empty() const;
- size_type size() const;
- const T& front() const;
- size_type count(const T& value) const;
- bool contains(const T& value) const;
- std::pair<const_iterator, bool> insert(const T& value);
- bool erase(const T& value);
- void clear();
- const_iterator begin() const;
- const_iterator cbegin() const;
- const_iterator end() const;
- const_iterator cend() const;
- const S& Shard(int shardIndex) const;
- S& MutableShard(int shardIndex);
- private:
- std::array<S, N> Shards_;
- const F ElementToShard_;
- S& GetShard(const T& value);
- const S& GetShard(const T& value) const;
- };
- ////////////////////////////////////////////////////////////////////////////////
- } // namespace NYT
- #define SHARDED_SET_INL_H_
- #include "sharded_set-inl.h"
- #undef SHARDED_SET_INL_H_
|