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- /* Abstract sequential list data type.
- Copyright (C) 2006-2013 Free Software Foundation, Inc.
- Written by Bruno Haible <bruno@clisp.org>, 2006.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
- #ifndef _GL_LIST_H
- #define _GL_LIST_H
- #include <stdbool.h>
- #include <stddef.h>
- #ifndef _GL_INLINE_HEADER_BEGIN
- #error "Please include config.h first."
- #endif
- _GL_INLINE_HEADER_BEGIN
- #ifndef GL_LIST_INLINE
- # define GL_LIST_INLINE _GL_INLINE
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* gl_list is an abstract list data type. It can contain any number of
- objects ('void *' or 'const void *' pointers) in any given order.
- Duplicates are allowed, but can optionally be forbidden.
- There are several implementations of this list datatype, optimized for
- different operations or for memory. You can start using the simplest list
- implementation, GL_ARRAY_LIST, and switch to a different implementation
- later, when you realize which operations are performed the most frequently.
- The API of the different implementations is exactly the same; when
- switching to a different implementation, you only have to change the
- gl_list_create call.
- The implementations are:
- GL_ARRAY_LIST a growable array
- GL_CARRAY_LIST a growable circular array
- GL_LINKED_LIST a linked list
- GL_AVLTREE_LIST a binary tree (AVL tree)
- GL_RBTREE_LIST a binary tree (red-black tree)
- GL_LINKEDHASH_LIST a hash table with a linked list
- GL_AVLTREEHASH_LIST a hash table with a binary tree (AVL tree)
- GL_RBTREEHASH_LIST a hash table with a binary tree (red-black tree)
- The memory consumption is asymptotically the same: O(1) for every object
- in the list. When looking more closely at the average memory consumed
- for an object, GL_ARRAY_LIST is the most compact representation, and
- GL_LINKEDHASH_LIST and GL_TREEHASH_LIST need more memory.
- The guaranteed average performance of the operations is, for a list of
- n elements:
- Operation ARRAY LINKED TREE LINKEDHASH TREEHASH
- CARRAY with|without with|without
- duplicates duplicates
- gl_list_size O(1) O(1) O(1) O(1) O(1)
- gl_list_node_value O(1) O(1) O(1) O(1) O(1)
- gl_list_node_set_value O(1) O(1) O(1) O(1) O((log n)²)/O(1)
- gl_list_next_node O(1) O(1) O(log n) O(1) O(log n)
- gl_list_previous_node O(1) O(1) O(log n) O(1) O(log n)
- gl_list_get_at O(1) O(n) O(log n) O(n) O(log n)
- gl_list_set_at O(1) O(n) O(log n) O(n) O((log n)²)/O(log n)
- gl_list_search O(n) O(n) O(n) O(n)/O(1) O(log n)/O(1)
- gl_list_search_from O(n) O(n) O(n) O(n)/O(1) O((log n)²)/O(log n)
- gl_list_search_from_to O(n) O(n) O(n) O(n)/O(1) O((log n)²)/O(log n)
- gl_list_indexof O(n) O(n) O(n) O(n) O(log n)
- gl_list_indexof_from O(n) O(n) O(n) O(n) O((log n)²)/O(log n)
- gl_list_indexof_from_to O(n) O(n) O(n) O(n) O((log n)²)/O(log n)
- gl_list_add_first O(n)/O(1) O(1) O(log n) O(1) O((log n)²)/O(log n)
- gl_list_add_last O(1) O(1) O(log n) O(1) O((log n)²)/O(log n)
- gl_list_add_before O(n) O(1) O(log n) O(1) O((log n)²)/O(log n)
- gl_list_add_after O(n) O(1) O(log n) O(1) O((log n)²)/O(log n)
- gl_list_add_at O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
- gl_list_remove_node O(n) O(1) O(log n) O(n)/O(1) O((log n)²)/O(log n)
- gl_list_remove_at O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
- gl_list_remove O(n) O(n) O(n) O(n)/O(1) O((log n)²)/O(log n)
- gl_list_iterator O(1) O(1) O(log n) O(1) O(log n)
- gl_list_iterator_from_to O(1) O(n) O(log n) O(n) O(log n)
- gl_list_iterator_next O(1) O(1) O(log n) O(1) O(log n)
- gl_sortedlist_search O(log n) O(n) O(log n) O(n) O(log n)
- gl_sortedlist_search_from O(log n) O(n) O(log n) O(n) O(log n)
- gl_sortedlist_indexof O(log n) O(n) O(log n) O(n) O(log n)
- gl_sortedlist_indexof_fro O(log n) O(n) O(log n) O(n) O(log n)
- gl_sortedlist_add O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
- gl_sortedlist_remove O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
- */
- /* -------------------------- gl_list_t Data Type -------------------------- */
- /* Type of function used to compare two elements.
- NULL denotes pointer comparison. */
- typedef bool (*gl_listelement_equals_fn) (const void *elt1, const void *elt2);
- /* Type of function used to compute a hash code.
- NULL denotes a function that depends only on the pointer itself. */
- typedef size_t (*gl_listelement_hashcode_fn) (const void *elt);
- /* Type of function used to dispose an element once it's removed from a list.
- NULL denotes a no-op. */
- typedef void (*gl_listelement_dispose_fn) (const void *elt);
- struct gl_list_impl;
- /* Type representing an entire list. */
- typedef struct gl_list_impl * gl_list_t;
- struct gl_list_node_impl;
- /* Type representing the position of an element in the list, in a way that
- is more adapted to the list implementation than a plain index.
- Note: It is invalidated by insertions and removals! */
- typedef struct gl_list_node_impl * gl_list_node_t;
- struct gl_list_implementation;
- /* Type representing a list datatype implementation. */
- typedef const struct gl_list_implementation * gl_list_implementation_t;
- #if 0 /* Unless otherwise specified, these are defined inline below. */
- /* Create an empty list.
- IMPLEMENTATION is one of GL_ARRAY_LIST, GL_CARRAY_LIST, GL_LINKED_LIST,
- GL_AVLTREE_LIST, GL_RBTREE_LIST, GL_LINKEDHASH_LIST, GL_AVLTREEHASH_LIST,
- GL_RBTREEHASH_LIST.
- EQUALS_FN is an element comparison function or NULL.
- HASHCODE_FN is an element hash code function or NULL.
- DISPOSE_FN is an element disposal function or NULL.
- ALLOW_DUPLICATES is false if duplicate elements shall not be allowed in
- the list. The implementation may verify this at runtime. */
- /* declared in gl_xlist.h */
- extern gl_list_t gl_list_create_empty (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_t gl_list_nx_create_empty (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates);
- /* Create a list with given contents.
- IMPLEMENTATION is one of GL_ARRAY_LIST, GL_CARRAY_LIST, GL_LINKED_LIST,
- GL_AVLTREE_LIST, GL_RBTREE_LIST, GL_LINKEDHASH_LIST, GL_AVLTREEHASH_LIST,
- GL_RBTREEHASH_LIST.
- EQUALS_FN is an element comparison function or NULL.
- HASHCODE_FN is an element hash code function or NULL.
- DISPOSE_FN is an element disposal function or NULL.
- ALLOW_DUPLICATES is false if duplicate elements shall not be allowed in
- the list. The implementation may verify this at runtime.
- COUNT is the number of initial elements.
- CONTENTS[0..COUNT-1] is the initial contents. */
- /* declared in gl_xlist.h */
- extern gl_list_t gl_list_create (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_t gl_list_nx_create (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents);
- /* Return the current number of elements in a list. */
- extern size_t gl_list_size (gl_list_t list);
- /* Return the element value represented by a list node. */
- extern const void * gl_list_node_value (gl_list_t list, gl_list_node_t node);
- /* Replace the element value represented by a list node. */
- /* declared in gl_xlist.h */
- extern void gl_list_node_set_value (gl_list_t list, gl_list_node_t node,
- const void *elt);
- /* Likewise. Return 0 upon success, -1 upon out-of-memory. */
- extern int gl_list_node_nx_set_value (gl_list_t list, gl_list_node_t node,
- const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Return the node immediately after the given node in the list, or NULL
- if the given node is the last (rightmost) one in the list. */
- extern gl_list_node_t gl_list_next_node (gl_list_t list, gl_list_node_t node);
- /* Return the node immediately before the given node in the list, or NULL
- if the given node is the first (leftmost) one in the list. */
- extern gl_list_node_t gl_list_previous_node (gl_list_t list, gl_list_node_t node);
- /* Return the element at a given position in the list.
- POSITION must be >= 0 and < gl_list_size (list). */
- extern const void * gl_list_get_at (gl_list_t list, size_t position);
- /* Replace the element at a given position in the list.
- POSITION must be >= 0 and < gl_list_size (list).
- Return its node. */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_list_set_at (gl_list_t list, size_t position,
- const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_list_nx_set_at (gl_list_t list, size_t position,
- const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Search whether an element is already in the list.
- Return its node if found, or NULL if not present in the list. */
- extern gl_list_node_t gl_list_search (gl_list_t list, const void *elt);
- /* Search whether an element is already in the list,
- at a position >= START_INDEX.
- Return its node if found, or NULL if not present in the list. */
- extern gl_list_node_t gl_list_search_from (gl_list_t list, size_t start_index,
- const void *elt);
- /* Search whether an element is already in the list,
- at a position >= START_INDEX and < END_INDEX.
- Return its node if found, or NULL if not present in the list. */
- extern gl_list_node_t gl_list_search_from_to (gl_list_t list,
- size_t start_index,
- size_t end_index,
- const void *elt);
- /* Search whether an element is already in the list.
- Return its position if found, or (size_t)(-1) if not present in the list. */
- extern size_t gl_list_indexof (gl_list_t list, const void *elt);
- /* Search whether an element is already in the list,
- at a position >= START_INDEX.
- Return its position if found, or (size_t)(-1) if not present in the list. */
- extern size_t gl_list_indexof_from (gl_list_t list, size_t start_index,
- const void *elt);
- /* Search whether an element is already in the list,
- at a position >= START_INDEX and < END_INDEX.
- Return its position if found, or (size_t)(-1) if not present in the list. */
- extern size_t gl_list_indexof_from_to (gl_list_t list,
- size_t start_index, size_t end_index,
- const void *elt);
- /* Add an element as the first element of the list.
- Return its node. */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_list_add_first (gl_list_t list, const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_list_nx_add_first (gl_list_t list, const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Add an element as the last element of the list.
- Return its node. */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_list_add_last (gl_list_t list, const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_list_nx_add_last (gl_list_t list, const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Add an element before a given element node of the list.
- Return its node. */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_list_add_before (gl_list_t list, gl_list_node_t node,
- const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_list_nx_add_before (gl_list_t list,
- gl_list_node_t node,
- const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Add an element after a given element node of the list.
- Return its node. */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_list_add_after (gl_list_t list, gl_list_node_t node,
- const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_list_nx_add_after (gl_list_t list, gl_list_node_t node,
- const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Add an element at a given position in the list.
- POSITION must be >= 0 and <= gl_list_size (list). */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_list_add_at (gl_list_t list, size_t position,
- const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_list_nx_add_at (gl_list_t list, size_t position,
- const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Remove an element from the list.
- Return true. */
- extern bool gl_list_remove_node (gl_list_t list, gl_list_node_t node);
- /* Remove an element at a given position from the list.
- POSITION must be >= 0 and < gl_list_size (list).
- Return true. */
- extern bool gl_list_remove_at (gl_list_t list, size_t position);
- /* Search and remove an element from the list.
- Return true if it was found and removed. */
- extern bool gl_list_remove (gl_list_t list, const void *elt);
- /* Free an entire list.
- (But this call does not free the elements of the list.) */
- extern void gl_list_free (gl_list_t list);
- #endif /* End of inline and gl_xlist.h-defined functions. */
- /* --------------------- gl_list_iterator_t Data Type --------------------- */
- /* Functions for iterating through a list. */
- /* Type of an iterator that traverses a list.
- This is a fixed-size struct, so that creation of an iterator doesn't need
- memory allocation on the heap. */
- typedef struct
- {
- /* For fast dispatch of gl_list_iterator_next. */
- const struct gl_list_implementation *vtable;
- /* For detecting whether the last returned element was removed. */
- gl_list_t list;
- size_t count;
- /* Other, implementation-private fields. */
- void *p; void *q;
- size_t i; size_t j;
- } gl_list_iterator_t;
- #if 0 /* These are defined inline below. */
- /* Create an iterator traversing a list.
- The list contents must not be modified while the iterator is in use,
- except for replacing or removing the last returned element. */
- extern gl_list_iterator_t gl_list_iterator (gl_list_t list);
- /* Create an iterator traversing the element with indices i,
- start_index <= i < end_index, of a list.
- The list contents must not be modified while the iterator is in use,
- except for replacing or removing the last returned element. */
- extern gl_list_iterator_t gl_list_iterator_from_to (gl_list_t list,
- size_t start_index,
- size_t end_index);
- /* If there is a next element, store the next element in *ELTP, store its
- node in *NODEP if NODEP is non-NULL, advance the iterator and return true.
- Otherwise, return false. */
- extern bool gl_list_iterator_next (gl_list_iterator_t *iterator,
- const void **eltp, gl_list_node_t *nodep);
- /* Free an iterator. */
- extern void gl_list_iterator_free (gl_list_iterator_t *iterator);
- #endif /* End of inline functions. */
- /* ---------------------- Sorted gl_list_t Data Type ---------------------- */
- /* The following functions are for lists without duplicates where the
- order is given by a sort criterion. */
- /* Type of function used to compare two elements. Same as for qsort().
- NULL denotes pointer comparison. */
- typedef int (*gl_listelement_compar_fn) (const void *elt1, const void *elt2);
- #if 0 /* Unless otherwise specified, these are defined inline below. */
- /* Search whether an element is already in the list.
- The list is assumed to be sorted with COMPAR.
- Return its node if found, or NULL if not present in the list.
- If the list contains several copies of ELT, the node of the leftmost one is
- returned. */
- extern gl_list_node_t gl_sortedlist_search (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- /* Search whether an element is already in the list.
- The list is assumed to be sorted with COMPAR.
- Only list elements with indices >= START_INDEX and < END_INDEX are
- considered; the implementation uses these bounds to minimize the number
- of COMPAR invocations.
- Return its node if found, or NULL if not present in the list.
- If the list contains several copies of ELT, the node of the leftmost one is
- returned. */
- extern gl_list_node_t gl_sortedlist_search_from_to (gl_list_t list,
- gl_listelement_compar_fn compar,
- size_t start_index,
- size_t end_index,
- const void *elt);
- /* Search whether an element is already in the list.
- The list is assumed to be sorted with COMPAR.
- Return its position if found, or (size_t)(-1) if not present in the list.
- If the list contains several copies of ELT, the position of the leftmost one
- is returned. */
- extern size_t gl_sortedlist_indexof (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- /* Search whether an element is already in the list.
- The list is assumed to be sorted with COMPAR.
- Only list elements with indices >= START_INDEX and < END_INDEX are
- considered; the implementation uses these bounds to minimize the number
- of COMPAR invocations.
- Return its position if found, or (size_t)(-1) if not present in the list.
- If the list contains several copies of ELT, the position of the leftmost one
- is returned. */
- extern size_t gl_sortedlist_indexof_from_to (gl_list_t list,
- gl_listelement_compar_fn compar,
- size_t start_index,
- size_t end_index,
- const void *elt);
- /* Add an element at the appropriate position in the list.
- The list is assumed to be sorted with COMPAR.
- Return its node. */
- /* declared in gl_xlist.h */
- extern gl_list_node_t gl_sortedlist_add (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- /* Likewise. Return NULL upon out-of-memory. */
- extern gl_list_node_t gl_sortedlist_nx_add (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt)
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- ;
- /* Search and remove an element from the list.
- The list is assumed to be sorted with COMPAR.
- Return true if it was found and removed.
- If the list contains several copies of ELT, only the leftmost one is
- removed. */
- extern bool gl_sortedlist_remove (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- #endif /* End of inline and gl_xlist.h-defined functions. */
- /* ------------------------ Implementation Details ------------------------ */
- struct gl_list_implementation
- {
- /* gl_list_t functions. */
- gl_list_t (*nx_create_empty) (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates);
- gl_list_t (*nx_create) (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents);
- size_t (*size) (gl_list_t list);
- const void * (*node_value) (gl_list_t list, gl_list_node_t node);
- int (*node_nx_set_value) (gl_list_t list, gl_list_node_t node,
- const void *elt);
- gl_list_node_t (*next_node) (gl_list_t list, gl_list_node_t node);
- gl_list_node_t (*previous_node) (gl_list_t list, gl_list_node_t node);
- const void * (*get_at) (gl_list_t list, size_t position);
- gl_list_node_t (*nx_set_at) (gl_list_t list, size_t position,
- const void *elt);
- gl_list_node_t (*search_from_to) (gl_list_t list, size_t start_index,
- size_t end_index, const void *elt);
- size_t (*indexof_from_to) (gl_list_t list, size_t start_index,
- size_t end_index, const void *elt);
- gl_list_node_t (*nx_add_first) (gl_list_t list, const void *elt);
- gl_list_node_t (*nx_add_last) (gl_list_t list, const void *elt);
- gl_list_node_t (*nx_add_before) (gl_list_t list, gl_list_node_t node,
- const void *elt);
- gl_list_node_t (*nx_add_after) (gl_list_t list, gl_list_node_t node,
- const void *elt);
- gl_list_node_t (*nx_add_at) (gl_list_t list, size_t position,
- const void *elt);
- bool (*remove_node) (gl_list_t list, gl_list_node_t node);
- bool (*remove_at) (gl_list_t list, size_t position);
- bool (*remove_elt) (gl_list_t list, const void *elt);
- void (*list_free) (gl_list_t list);
- /* gl_list_iterator_t functions. */
- gl_list_iterator_t (*iterator) (gl_list_t list);
- gl_list_iterator_t (*iterator_from_to) (gl_list_t list,
- size_t start_index,
- size_t end_index);
- bool (*iterator_next) (gl_list_iterator_t *iterator,
- const void **eltp, gl_list_node_t *nodep);
- void (*iterator_free) (gl_list_iterator_t *iterator);
- /* Sorted gl_list_t functions. */
- gl_list_node_t (*sortedlist_search) (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- gl_list_node_t (*sortedlist_search_from_to) (gl_list_t list,
- gl_listelement_compar_fn compar,
- size_t start_index,
- size_t end_index,
- const void *elt);
- size_t (*sortedlist_indexof) (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- size_t (*sortedlist_indexof_from_to) (gl_list_t list,
- gl_listelement_compar_fn compar,
- size_t start_index, size_t end_index,
- const void *elt);
- gl_list_node_t (*sortedlist_nx_add) (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- bool (*sortedlist_remove) (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- };
- struct gl_list_impl_base
- {
- const struct gl_list_implementation *vtable;
- gl_listelement_equals_fn equals_fn;
- gl_listelement_hashcode_fn hashcode_fn;
- gl_listelement_dispose_fn dispose_fn;
- bool allow_duplicates;
- };
- /* Define all functions of this file as accesses to the
- struct gl_list_implementation. */
- GL_LIST_INLINE gl_list_t
- gl_list_nx_create_empty (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates)
- {
- return implementation->nx_create_empty (implementation, equals_fn,
- hashcode_fn, dispose_fn,
- allow_duplicates);
- }
- GL_LIST_INLINE gl_list_t
- gl_list_nx_create (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents)
- {
- return implementation->nx_create (implementation, equals_fn, hashcode_fn,
- dispose_fn, allow_duplicates, count,
- contents);
- }
- GL_LIST_INLINE size_t
- gl_list_size (gl_list_t list)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->size (list);
- }
- GL_LIST_INLINE const void *
- gl_list_node_value (gl_list_t list, gl_list_node_t node)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->node_value (list, node);
- }
- GL_LIST_INLINE int
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_node_nx_set_value (gl_list_t list, gl_list_node_t node,
- const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->node_nx_set_value (list, node, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_list_next_node (gl_list_t list, gl_list_node_t node)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->next_node (list, node);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_list_previous_node (gl_list_t list, gl_list_node_t node)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->previous_node (list, node);
- }
- GL_LIST_INLINE const void *
- gl_list_get_at (gl_list_t list, size_t position)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->get_at (list, position);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_nx_set_at (gl_list_t list, size_t position, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->nx_set_at (list, position, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_list_search (gl_list_t list, const void *elt)
- {
- size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
- return ((const struct gl_list_impl_base *) list)->vtable
- ->search_from_to (list, 0, size, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_list_search_from (gl_list_t list, size_t start_index, const void *elt)
- {
- size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
- return ((const struct gl_list_impl_base *) list)->vtable
- ->search_from_to (list, start_index, size, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_list_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
- const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->search_from_to (list, start_index, end_index, elt);
- }
- GL_LIST_INLINE size_t
- gl_list_indexof (gl_list_t list, const void *elt)
- {
- size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
- return ((const struct gl_list_impl_base *) list)->vtable
- ->indexof_from_to (list, 0, size, elt);
- }
- GL_LIST_INLINE size_t
- gl_list_indexof_from (gl_list_t list, size_t start_index, const void *elt)
- {
- size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
- return ((const struct gl_list_impl_base *) list)->vtable
- ->indexof_from_to (list, start_index, size, elt);
- }
- GL_LIST_INLINE size_t
- gl_list_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
- const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->indexof_from_to (list, start_index, end_index, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_nx_add_first (gl_list_t list, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->nx_add_first (list, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_nx_add_last (gl_list_t list, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->nx_add_last (list, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->nx_add_before (list, node, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->nx_add_after (list, node, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_list_nx_add_at (gl_list_t list, size_t position, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->nx_add_at (list, position, elt);
- }
- GL_LIST_INLINE bool
- gl_list_remove_node (gl_list_t list, gl_list_node_t node)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->remove_node (list, node);
- }
- GL_LIST_INLINE bool
- gl_list_remove_at (gl_list_t list, size_t position)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->remove_at (list, position);
- }
- GL_LIST_INLINE bool
- gl_list_remove (gl_list_t list, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->remove_elt (list, elt);
- }
- GL_LIST_INLINE void
- gl_list_free (gl_list_t list)
- {
- ((const struct gl_list_impl_base *) list)->vtable->list_free (list);
- }
- GL_LIST_INLINE gl_list_iterator_t
- gl_list_iterator (gl_list_t list)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->iterator (list);
- }
- GL_LIST_INLINE gl_list_iterator_t
- gl_list_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->iterator_from_to (list, start_index, end_index);
- }
- GL_LIST_INLINE bool
- gl_list_iterator_next (gl_list_iterator_t *iterator,
- const void **eltp, gl_list_node_t *nodep)
- {
- return iterator->vtable->iterator_next (iterator, eltp, nodep);
- }
- GL_LIST_INLINE void
- gl_list_iterator_free (gl_list_iterator_t *iterator)
- {
- iterator->vtable->iterator_free (iterator);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->sortedlist_search (list, compar, elt);
- }
- GL_LIST_INLINE gl_list_node_t
- gl_sortedlist_search_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t start_index, size_t end_index, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->sortedlist_search_from_to (list, compar, start_index, end_index,
- elt);
- }
- GL_LIST_INLINE size_t
- gl_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->sortedlist_indexof (list, compar, elt);
- }
- GL_LIST_INLINE size_t
- gl_sortedlist_indexof_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t start_index, size_t end_index, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->sortedlist_indexof_from_to (list, compar, start_index, end_index,
- elt);
- }
- GL_LIST_INLINE gl_list_node_t
- #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
- __attribute__ ((__warn_unused_result__))
- #endif
- gl_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->sortedlist_nx_add (list, compar, elt);
- }
- GL_LIST_INLINE bool
- gl_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
- {
- return ((const struct gl_list_impl_base *) list)->vtable
- ->sortedlist_remove (list, compar, elt);
- }
- #ifdef __cplusplus
- }
- #endif
- _GL_INLINE_HEADER_END
- #endif /* _GL_LIST_H */
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