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- /* Plain recursive mutexes (native Windows implementation).
- Copyright (C) 2005-2020 Free Software Foundation, Inc.
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3, or (at your option)
- any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <https://www.gnu.org/licenses/>. */
- /* Written by Bruno Haible <bruno@clisp.org>, 2005.
- Based on GCC's gthr-win32.h. */
- #ifndef _WINDOWS_RECMUTEX_H
- #define _WINDOWS_RECMUTEX_H
- #define WIN32_LEAN_AND_MEAN /* avoid including junk */
- #include <windows.h>
- #include "windows-initguard.h"
- /* The native Windows documentation says that CRITICAL_SECTION already
- implements a recursive lock. But we need not rely on it: It's easy to
- implement a recursive lock without this assumption. */
- typedef struct
- {
- glwthread_initguard_t guard; /* protects the initialization */
- DWORD owner;
- unsigned long depth;
- CRITICAL_SECTION lock;
- }
- glwthread_recmutex_t;
- #define GLWTHREAD_RECMUTEX_INIT { GLWTHREAD_INITGUARD_INIT, 0, 0 }
- #ifdef __cplusplus
- extern "C" {
- #endif
- extern void glwthread_recmutex_init (glwthread_recmutex_t *mutex);
- extern int glwthread_recmutex_lock (glwthread_recmutex_t *mutex);
- extern int glwthread_recmutex_trylock (glwthread_recmutex_t *mutex);
- extern int glwthread_recmutex_unlock (glwthread_recmutex_t *mutex);
- extern int glwthread_recmutex_destroy (glwthread_recmutex_t *mutex);
- #ifdef __cplusplus
- }
- #endif
- #endif /* _WINDOWS_RECMUTEX_H */
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