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- /* Sequential list data type implemented by a hash table with a linked list.
- Copyright (C) 2006, 2008-2013 Free Software Foundation, Inc.
- Written by Bruno Haible <bruno@clisp.org>, 2006.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>. */
- #include <config.h>
- /* Specification. */
- #include "gl_linkedhash_list.h"
- #include <stdint.h> /* for SIZE_MAX */
- #include <stdlib.h>
- #include "xsize.h"
- #ifndef uintptr_t
- # define uintptr_t unsigned long
- #endif
- #define WITH_HASHTABLE 1
- /* -------------------------- gl_list_t Data Type -------------------------- */
- /* Generic hash-table code. */
- #include "gl_anyhash_list1.h"
- /* Generic linked list code. */
- #include "gl_anylinked_list1.h"
- /* Generic hash-table code. */
- #include "gl_anyhash_list2.h"
- /* Resize the hash table if needed, after list->count was incremented. */
- static void
- hash_resize_after_add (gl_list_t list)
- {
- size_t count = list->count;
- size_t estimate = xsum (count, count / 2); /* 1.5 * count */
- if (estimate > list->table_size)
- hash_resize (list, estimate);
- }
- /* Add a node to the hash table structure. */
- static void
- add_to_bucket (gl_list_t list, gl_list_node_t node)
- {
- size_t bucket = node->h.hashcode % list->table_size;
- node->h.hash_next = list->table[bucket];
- list->table[bucket] = &node->h;
- }
- /* Tell all compilers that the return value is 0. */
- #define add_to_bucket(list,node) ((add_to_bucket) (list, node), 0)
- /* Remove a node from the hash table structure. */
- static void
- remove_from_bucket (gl_list_t list, gl_list_node_t node)
- {
- size_t bucket = node->h.hashcode % list->table_size;
- gl_hash_entry_t *p;
- for (p = &list->table[bucket]; ; p = &(*p)->hash_next)
- {
- if (*p == &node->h)
- {
- *p = node->h.hash_next;
- break;
- }
- if (*p == NULL)
- /* node is not in the right bucket. Did the hash codes
- change inadvertently? */
- abort ();
- }
- }
- /* Generic linked list code. */
- #include "gl_anylinked_list2.h"
- const struct gl_list_implementation gl_linkedhash_list_implementation =
- {
- gl_linked_nx_create_empty,
- gl_linked_nx_create,
- gl_linked_size,
- gl_linked_node_value,
- gl_linked_node_nx_set_value,
- gl_linked_next_node,
- gl_linked_previous_node,
- gl_linked_get_at,
- gl_linked_nx_set_at,
- gl_linked_search_from_to,
- gl_linked_indexof_from_to,
- gl_linked_nx_add_first,
- gl_linked_nx_add_last,
- gl_linked_nx_add_before,
- gl_linked_nx_add_after,
- gl_linked_nx_add_at,
- gl_linked_remove_node,
- gl_linked_remove_at,
- gl_linked_remove,
- gl_linked_list_free,
- gl_linked_iterator,
- gl_linked_iterator_from_to,
- gl_linked_iterator_next,
- gl_linked_iterator_free,
- gl_linked_sortedlist_search,
- gl_linked_sortedlist_search_from_to,
- gl_linked_sortedlist_indexof,
- gl_linked_sortedlist_indexof_from_to,
- gl_linked_sortedlist_nx_add,
- gl_linked_sortedlist_remove
- };
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