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- // Copyright 2017 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include "y_absl/strings/ascii.h"
- #include <climits>
- #include <cstring>
- #include <util/generic/string.h>
- namespace y_absl {
- Y_ABSL_NAMESPACE_BEGIN
- namespace ascii_internal {
- // # Table generated by this Python code (bit 0x02 is currently unused):
- // TODO(mbar) Move Python code for generation of table to BUILD and link here.
- // NOTE: The kAsciiPropertyBits table used within this code was generated by
- // Python code of the following form. (Bit 0x02 is currently unused and
- // available.)
- //
- // def Hex2(n):
- // return '0x' + hex(n/16)[2:] + hex(n%16)[2:]
- // def IsPunct(ch):
- // return (ord(ch) >= 32 and ord(ch) < 127 and
- // not ch.isspace() and not ch.isalnum())
- // def IsBlank(ch):
- // return ch in ' \t'
- // def IsCntrl(ch):
- // return ord(ch) < 32 or ord(ch) == 127
- // def IsXDigit(ch):
- // return ch.isdigit() or ch.lower() in 'abcdef'
- // for i in range(128):
- // ch = chr(i)
- // mask = ((ch.isalpha() and 0x01 or 0) |
- // (ch.isalnum() and 0x04 or 0) |
- // (ch.isspace() and 0x08 or 0) |
- // (IsPunct(ch) and 0x10 or 0) |
- // (IsBlank(ch) and 0x20 or 0) |
- // (IsCntrl(ch) and 0x40 or 0) |
- // (IsXDigit(ch) and 0x80 or 0))
- // print Hex2(mask) + ',',
- // if i % 16 == 7:
- // print ' //', Hex2(i & 0x78)
- // elif i % 16 == 15:
- // print
- // clang-format off
- // Array of bitfields holding character information. Each bit value corresponds
- // to a particular character feature. For readability, and because the value
- // of these bits is tightly coupled to this implementation, the individual bits
- // are not named. Note that bitfields for all characters above ASCII 127 are
- // zero-initialized.
- Y_ABSL_DLL const unsigned char kPropertyBits[256] = {
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x00
- 0x40, 0x68, 0x48, 0x48, 0x48, 0x48, 0x40, 0x40,
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 0x10
- 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,
- 0x28, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 0x20
- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
- 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, 0x84, // 0x30
- 0x84, 0x84, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
- 0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x40
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x50
- 0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x10,
- 0x10, 0x85, 0x85, 0x85, 0x85, 0x85, 0x85, 0x05, // 0x60
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
- 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, // 0x70
- 0x05, 0x05, 0x05, 0x10, 0x10, 0x10, 0x10, 0x40,
- };
- // Array of characters for the ascii_tolower() function. For values 'A'
- // through 'Z', return the lower-case character; otherwise, return the
- // identity of the passed character.
- Y_ABSL_DLL const char kToLower[256] = {
- '\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07',
- '\x08', '\x09', '\x0a', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f',
- '\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17',
- '\x18', '\x19', '\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f',
- '\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27',
- '\x28', '\x29', '\x2a', '\x2b', '\x2c', '\x2d', '\x2e', '\x2f',
- '\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37',
- '\x38', '\x39', '\x3a', '\x3b', '\x3c', '\x3d', '\x3e', '\x3f',
- '\x40', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
- 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
- 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
- 'x', 'y', 'z', '\x5b', '\x5c', '\x5d', '\x5e', '\x5f',
- '\x60', '\x61', '\x62', '\x63', '\x64', '\x65', '\x66', '\x67',
- '\x68', '\x69', '\x6a', '\x6b', '\x6c', '\x6d', '\x6e', '\x6f',
- '\x70', '\x71', '\x72', '\x73', '\x74', '\x75', '\x76', '\x77',
- '\x78', '\x79', '\x7a', '\x7b', '\x7c', '\x7d', '\x7e', '\x7f',
- '\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87',
- '\x88', '\x89', '\x8a', '\x8b', '\x8c', '\x8d', '\x8e', '\x8f',
- '\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97',
- '\x98', '\x99', '\x9a', '\x9b', '\x9c', '\x9d', '\x9e', '\x9f',
- '\xa0', '\xa1', '\xa2', '\xa3', '\xa4', '\xa5', '\xa6', '\xa7',
- '\xa8', '\xa9', '\xaa', '\xab', '\xac', '\xad', '\xae', '\xaf',
- '\xb0', '\xb1', '\xb2', '\xb3', '\xb4', '\xb5', '\xb6', '\xb7',
- '\xb8', '\xb9', '\xba', '\xbb', '\xbc', '\xbd', '\xbe', '\xbf',
- '\xc0', '\xc1', '\xc2', '\xc3', '\xc4', '\xc5', '\xc6', '\xc7',
- '\xc8', '\xc9', '\xca', '\xcb', '\xcc', '\xcd', '\xce', '\xcf',
- '\xd0', '\xd1', '\xd2', '\xd3', '\xd4', '\xd5', '\xd6', '\xd7',
- '\xd8', '\xd9', '\xda', '\xdb', '\xdc', '\xdd', '\xde', '\xdf',
- '\xe0', '\xe1', '\xe2', '\xe3', '\xe4', '\xe5', '\xe6', '\xe7',
- '\xe8', '\xe9', '\xea', '\xeb', '\xec', '\xed', '\xee', '\xef',
- '\xf0', '\xf1', '\xf2', '\xf3', '\xf4', '\xf5', '\xf6', '\xf7',
- '\xf8', '\xf9', '\xfa', '\xfb', '\xfc', '\xfd', '\xfe', '\xff',
- };
- // Array of characters for the ascii_toupper() function. For values 'a'
- // through 'z', return the upper-case character; otherwise, return the
- // identity of the passed character.
- Y_ABSL_DLL const char kToUpper[256] = {
- '\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07',
- '\x08', '\x09', '\x0a', '\x0b', '\x0c', '\x0d', '\x0e', '\x0f',
- '\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17',
- '\x18', '\x19', '\x1a', '\x1b', '\x1c', '\x1d', '\x1e', '\x1f',
- '\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27',
- '\x28', '\x29', '\x2a', '\x2b', '\x2c', '\x2d', '\x2e', '\x2f',
- '\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37',
- '\x38', '\x39', '\x3a', '\x3b', '\x3c', '\x3d', '\x3e', '\x3f',
- '\x40', '\x41', '\x42', '\x43', '\x44', '\x45', '\x46', '\x47',
- '\x48', '\x49', '\x4a', '\x4b', '\x4c', '\x4d', '\x4e', '\x4f',
- '\x50', '\x51', '\x52', '\x53', '\x54', '\x55', '\x56', '\x57',
- '\x58', '\x59', '\x5a', '\x5b', '\x5c', '\x5d', '\x5e', '\x5f',
- '\x60', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
- 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
- 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
- 'X', 'Y', 'Z', '\x7b', '\x7c', '\x7d', '\x7e', '\x7f',
- '\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87',
- '\x88', '\x89', '\x8a', '\x8b', '\x8c', '\x8d', '\x8e', '\x8f',
- '\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97',
- '\x98', '\x99', '\x9a', '\x9b', '\x9c', '\x9d', '\x9e', '\x9f',
- '\xa0', '\xa1', '\xa2', '\xa3', '\xa4', '\xa5', '\xa6', '\xa7',
- '\xa8', '\xa9', '\xaa', '\xab', '\xac', '\xad', '\xae', '\xaf',
- '\xb0', '\xb1', '\xb2', '\xb3', '\xb4', '\xb5', '\xb6', '\xb7',
- '\xb8', '\xb9', '\xba', '\xbb', '\xbc', '\xbd', '\xbe', '\xbf',
- '\xc0', '\xc1', '\xc2', '\xc3', '\xc4', '\xc5', '\xc6', '\xc7',
- '\xc8', '\xc9', '\xca', '\xcb', '\xcc', '\xcd', '\xce', '\xcf',
- '\xd0', '\xd1', '\xd2', '\xd3', '\xd4', '\xd5', '\xd6', '\xd7',
- '\xd8', '\xd9', '\xda', '\xdb', '\xdc', '\xdd', '\xde', '\xdf',
- '\xe0', '\xe1', '\xe2', '\xe3', '\xe4', '\xe5', '\xe6', '\xe7',
- '\xe8', '\xe9', '\xea', '\xeb', '\xec', '\xed', '\xee', '\xef',
- '\xf0', '\xf1', '\xf2', '\xf3', '\xf4', '\xf5', '\xf6', '\xf7',
- '\xf8', '\xf9', '\xfa', '\xfb', '\xfc', '\xfd', '\xfe', '\xff',
- };
- // clang-format on
- template <bool ToUpper>
- constexpr void AsciiStrCaseFold(char* p, char* end) {
- // The upper- and lowercase versions of ASCII characters differ by only 1 bit.
- // When we need to flip the case, we can xor with this bit to achieve the
- // desired result. Note that the choice of 'a' and 'A' here is arbitrary. We
- // could have chosen 'z' and 'Z', or any other pair of characters as they all
- // have the same single bit difference.
- constexpr unsigned char kAsciiCaseBitFlip = 'a' ^ 'A';
- constexpr char ch_a = ToUpper ? 'a' : 'A';
- constexpr char ch_z = ToUpper ? 'z' : 'Z';
- for (; p < end; ++p) {
- unsigned char v = static_cast<unsigned char>(*p);
- // We use & instead of && to ensure this always stays branchless
- // We use static_cast<int> to suppress -Wbitwise-instead-of-logical
- bool is_in_range = static_cast<bool>(static_cast<int>(ch_a <= v) &
- static_cast<int>(v <= ch_z));
- v ^= is_in_range ? kAsciiCaseBitFlip : 0;
- *p = static_cast<char>(v);
- }
- }
- static constexpr size_t ValidateAsciiCasefold() {
- constexpr size_t num_chars = 1 + CHAR_MAX - CHAR_MIN;
- size_t incorrect_index = 0;
- char lowered[num_chars] = {};
- char uppered[num_chars] = {};
- for (unsigned int i = 0; i < num_chars; ++i) {
- uppered[i] = lowered[i] = static_cast<char>(i);
- }
- AsciiStrCaseFold<false>(&lowered[0], &lowered[num_chars]);
- AsciiStrCaseFold<true>(&uppered[0], &uppered[num_chars]);
- for (size_t i = 0; i < num_chars; ++i) {
- const char ch = static_cast<char>(i),
- ch_upper = ('a' <= ch && ch <= 'z' ? 'A' + (ch - 'a') : ch),
- ch_lower = ('A' <= ch && ch <= 'Z' ? 'a' + (ch - 'A') : ch);
- if (uppered[i] != ch_upper || lowered[i] != ch_lower) {
- incorrect_index = i > 0 ? i : num_chars;
- break;
- }
- }
- return incorrect_index;
- }
- static_assert(ValidateAsciiCasefold() == 0, "error in case conversion");
- } // namespace ascii_internal
- void AsciiStrToLower(TString* s) {
- char* p = &(*s)[0]; // Guaranteed to be valid for empty strings
- return ascii_internal::AsciiStrCaseFold<false>(p, p + s->size());
- }
- void AsciiStrToUpper(TString* s) {
- char* p = &(*s)[0]; // Guaranteed to be valid for empty strings
- return ascii_internal::AsciiStrCaseFold<true>(p, p + s->size());
- }
- void RemoveExtraAsciiWhitespace(TString* str) {
- auto stripped = StripAsciiWhitespace(*str);
- if (stripped.empty()) {
- str->clear();
- return;
- }
- auto input_it = stripped.begin();
- auto input_end = stripped.end();
- auto output_it = &(*str)[0];
- bool is_ws = false;
- for (; input_it < input_end; ++input_it) {
- if (is_ws) {
- // Consecutive whitespace? Keep only the last.
- is_ws = y_absl::ascii_isspace(static_cast<unsigned char>(*input_it));
- if (is_ws) --output_it;
- } else {
- is_ws = y_absl::ascii_isspace(static_cast<unsigned char>(*input_it));
- }
- *output_it = *input_it;
- ++output_it;
- }
- str->erase(static_cast<size_t>(output_it - &(*str)[0]));
- }
- Y_ABSL_NAMESPACE_END
- } // namespace y_absl
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