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- //
- // Copyright 2017 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // This file contains :int128 implementation details that depend on internal
- // representation when Y_ABSL_HAVE_INTRINSIC_INT128 is defined. This file is
- // included by int128.h and relies on Y_ABSL_INTERNAL_WCHAR_T being defined.
- namespace int128_internal {
- // Casts from unsigned to signed while preserving the underlying binary
- // representation.
- constexpr __int128 BitCastToSigned(unsigned __int128 v) {
- // Casting an unsigned integer to a signed integer of the same
- // width is implementation defined behavior if the source value would not fit
- // in the destination type. We step around it with a roundtrip bitwise not
- // operation to make sure this function remains constexpr. Clang and GCC
- // optimize this to a no-op on x86-64.
- return v & (static_cast<unsigned __int128>(1) << 127)
- ? ~static_cast<__int128>(~v)
- : static_cast<__int128>(v);
- }
- } // namespace int128_internal
- inline int128& int128::operator=(__int128 v) {
- v_ = v;
- return *this;
- }
- constexpr uint64_t Int128Low64(int128 v) {
- return static_cast<uint64_t>(v.v_ & ~uint64_t{0});
- }
- constexpr int64_t Int128High64(int128 v) {
- // Initially cast to unsigned to prevent a right shift on a negative value.
- return int128_internal::BitCastToSigned(
- static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64));
- }
- constexpr int128::int128(int64_t high, uint64_t low)
- // Initially cast to unsigned to prevent a left shift that overflows.
- : v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high)
- << 64) |
- low) {}
- constexpr int128::int128(int v) : v_{v} {}
- constexpr int128::int128(long v) : v_{v} {} // NOLINT(runtime/int)
- constexpr int128::int128(long long v) : v_{v} {} // NOLINT(runtime/int)
- constexpr int128::int128(__int128 v) : v_{v} {}
- constexpr int128::int128(unsigned int v) : v_{v} {}
- constexpr int128::int128(unsigned long v) : v_{v} {} // NOLINT(runtime/int)
- // NOLINTNEXTLINE(runtime/int)
- constexpr int128::int128(unsigned long long v) : v_{v} {}
- constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {}
- inline int128::int128(float v) {
- v_ = static_cast<__int128>(v);
- }
- inline int128::int128(double v) {
- v_ = static_cast<__int128>(v);
- }
- inline int128::int128(long double v) {
- v_ = static_cast<__int128>(v);
- }
- constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {}
- constexpr int128::operator bool() const { return static_cast<bool>(v_); }
- constexpr int128::operator char() const { return static_cast<char>(v_); }
- constexpr int128::operator signed char() const {
- return static_cast<signed char>(v_);
- }
- constexpr int128::operator unsigned char() const {
- return static_cast<unsigned char>(v_);
- }
- constexpr int128::operator char16_t() const {
- return static_cast<char16_t>(v_);
- }
- constexpr int128::operator char32_t() const {
- return static_cast<char32_t>(v_);
- }
- constexpr int128::operator Y_ABSL_INTERNAL_WCHAR_T() const {
- return static_cast<Y_ABSL_INTERNAL_WCHAR_T>(v_);
- }
- constexpr int128::operator short() const { // NOLINT(runtime/int)
- return static_cast<short>(v_); // NOLINT(runtime/int)
- }
- constexpr int128::operator unsigned short() const { // NOLINT(runtime/int)
- return static_cast<unsigned short>(v_); // NOLINT(runtime/int)
- }
- constexpr int128::operator int() const {
- return static_cast<int>(v_);
- }
- constexpr int128::operator unsigned int() const {
- return static_cast<unsigned int>(v_);
- }
- constexpr int128::operator long() const { // NOLINT(runtime/int)
- return static_cast<long>(v_); // NOLINT(runtime/int)
- }
- constexpr int128::operator unsigned long() const { // NOLINT(runtime/int)
- return static_cast<unsigned long>(v_); // NOLINT(runtime/int)
- }
- constexpr int128::operator long long() const { // NOLINT(runtime/int)
- return static_cast<long long>(v_); // NOLINT(runtime/int)
- }
- constexpr int128::operator unsigned long long() const { // NOLINT(runtime/int)
- return static_cast<unsigned long long>(v_); // NOLINT(runtime/int)
- }
- constexpr int128::operator __int128() const { return v_; }
- constexpr int128::operator unsigned __int128() const {
- return static_cast<unsigned __int128>(v_);
- }
- // Clang on PowerPC sometimes produces incorrect __int128 to floating point
- // conversions. In that case, we do the conversion with a similar implementation
- // to the conversion operators in int128_no_intrinsic.inc.
- #if defined(__clang__) && !defined(__ppc64__)
- inline int128::operator float() const { return static_cast<float>(v_); }
- inline int128::operator double() const { return static_cast<double>(v_); }
- inline int128::operator long double() const {
- return static_cast<long double>(v_);
- }
- #else // Clang on PowerPC
- inline int128::operator float() const {
- // We must convert the absolute value and then negate as needed, because
- // floating point types are typically sign-magnitude. Otherwise, the
- // difference between the high and low 64 bits when interpreted as two's
- // complement overwhelms the precision of the mantissa.
- //
- // Also check to make sure we don't negate Int128Min()
- return v_ < 0 && *this != Int128Min()
- ? -static_cast<float>(-*this)
- : static_cast<float>(Int128Low64(*this)) +
- std::ldexp(static_cast<float>(Int128High64(*this)), 64);
- }
- inline int128::operator double() const {
- // See comment in int128::operator float() above.
- return v_ < 0 && *this != Int128Min()
- ? -static_cast<double>(-*this)
- : static_cast<double>(Int128Low64(*this)) +
- std::ldexp(static_cast<double>(Int128High64(*this)), 64);
- }
- inline int128::operator long double() const {
- // See comment in int128::operator float() above.
- return v_ < 0 && *this != Int128Min()
- ? -static_cast<long double>(-*this)
- : static_cast<long double>(Int128Low64(*this)) +
- std::ldexp(static_cast<long double>(Int128High64(*this)),
- 64);
- }
- #endif // Clang on PowerPC
- // Comparison operators.
- constexpr bool operator==(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) == static_cast<__int128>(rhs);
- }
- constexpr bool operator!=(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) != static_cast<__int128>(rhs);
- }
- constexpr bool operator<(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) < static_cast<__int128>(rhs);
- }
- constexpr bool operator>(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) > static_cast<__int128>(rhs);
- }
- constexpr bool operator<=(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs);
- }
- constexpr bool operator>=(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs);
- }
- // Unary operators.
- constexpr int128 operator-(int128 v) { return -static_cast<__int128>(v); }
- constexpr bool operator!(int128 v) { return !static_cast<__int128>(v); }
- constexpr int128 operator~(int128 val) { return ~static_cast<__int128>(val); }
- // Arithmetic operators.
- constexpr int128 operator+(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) + static_cast<__int128>(rhs);
- }
- constexpr int128 operator-(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) - static_cast<__int128>(rhs);
- }
- inline int128 operator*(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) * static_cast<__int128>(rhs);
- }
- inline int128 operator/(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) / static_cast<__int128>(rhs);
- }
- inline int128 operator%(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) % static_cast<__int128>(rhs);
- }
- inline int128 int128::operator++(int) {
- int128 tmp(*this);
- ++v_;
- return tmp;
- }
- inline int128 int128::operator--(int) {
- int128 tmp(*this);
- --v_;
- return tmp;
- }
- inline int128& int128::operator++() {
- ++v_;
- return *this;
- }
- inline int128& int128::operator--() {
- --v_;
- return *this;
- }
- constexpr int128 operator|(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) | static_cast<__int128>(rhs);
- }
- constexpr int128 operator&(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) & static_cast<__int128>(rhs);
- }
- constexpr int128 operator^(int128 lhs, int128 rhs) {
- return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs);
- }
- constexpr int128 operator<<(int128 lhs, int amount) {
- return static_cast<__int128>(lhs) << amount;
- }
- constexpr int128 operator>>(int128 lhs, int amount) {
- return static_cast<__int128>(lhs) >> amount;
- }
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