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- //----------------------------------------------------------------------------
- // Anti-Grain Geometry - Version 2.4
- // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
- //
- // Permission to copy, use, modify, sell and distribute this software
- // is granted provided this copyright notice appears in all copies.
- // This software is provided "as is" without express or implied
- // warranty, and with no claim as to its suitability for any purpose.
- //
- //----------------------------------------------------------------------------
- // Contact: mcseem@antigrain.com
- // mcseemagg@yahoo.com
- // http://www.antigrain.com
- //----------------------------------------------------------------------------
- #ifndef AGG_RENDERER_SCANLINE_INCLUDED
- #define AGG_RENDERER_SCANLINE_INCLUDED
- #include "agg_basics.h"
- #include "agg_renderer_base.h"
- namespace agg
- {
- //================================================render_scanline_aa_solid
- template<class Scanline, class BaseRenderer, class ColorT>
- void render_scanline_aa_solid(const Scanline& sl,
- BaseRenderer& ren,
- const ColorT& color)
- {
- int y = sl.y();
- unsigned num_spans = sl.num_spans();
- typename Scanline::const_iterator span = sl.begin();
- for(;;)
- {
- int x = span->x;
- if(span->len > 0)
- {
- ren.blend_solid_hspan(x, y, (unsigned)span->len,
- color,
- span->covers);
- }
- else
- {
- ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
- color,
- *(span->covers));
- }
- if(--num_spans == 0) break;
- ++span;
- }
- }
- //===============================================render_scanlines_aa_solid
- template<class Rasterizer, class Scanline,
- class BaseRenderer, class ColorT>
- void render_scanlines_aa_solid(Rasterizer& ras, Scanline& sl,
- BaseRenderer& ren, const ColorT& color)
- {
- if(ras.rewind_scanlines())
- {
- // Explicitly convert "color" to the BaseRenderer color type.
- // For example, it can be called with color type "rgba", while
- // "rgba8" is needed. Otherwise it will be implicitly
- // converted in the loop many times.
- //----------------------
- typename BaseRenderer::color_type ren_color(color);
- sl.reset(ras.min_x(), ras.max_x());
- while(ras.sweep_scanline(sl))
- {
- //render_scanline_aa_solid(sl, ren, ren_color);
- // This code is equivalent to the above call (copy/paste).
- // It's just a "manual" optimization for old compilers,
- // like Microsoft Visual C++ v6.0
- //-------------------------------
- int y = sl.y();
- unsigned num_spans = sl.num_spans();
- typename Scanline::const_iterator span = sl.begin();
- for(;;)
- {
- int x = span->x;
- if(span->len > 0)
- {
- ren.blend_solid_hspan(x, y, (unsigned)span->len,
- ren_color,
- span->covers);
- }
- else
- {
- ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
- ren_color,
- *(span->covers));
- }
- if(--num_spans == 0) break;
- ++span;
- }
- }
- }
- }
- //==============================================renderer_scanline_aa_solid
- template<class BaseRenderer> class renderer_scanline_aa_solid
- {
- public:
- typedef BaseRenderer base_ren_type;
- typedef typename base_ren_type::color_type color_type;
- //--------------------------------------------------------------------
- renderer_scanline_aa_solid() : m_ren(0) {}
- explicit renderer_scanline_aa_solid(base_ren_type& ren) : m_ren(&ren) {}
- void attach(base_ren_type& ren)
- {
- m_ren = &ren;
- }
-
- //--------------------------------------------------------------------
- void color(const color_type& c) { m_color = c; }
- const color_type& color() const { return m_color; }
- //--------------------------------------------------------------------
- void prepare() {}
- //--------------------------------------------------------------------
- template<class Scanline> void render(const Scanline& sl)
- {
- render_scanline_aa_solid(sl, *m_ren, m_color);
- }
-
- private:
- base_ren_type* m_ren;
- color_type m_color;
- };
- //======================================================render_scanline_aa
- template<class Scanline, class BaseRenderer,
- class SpanAllocator, class SpanGenerator>
- void render_scanline_aa(const Scanline& sl, BaseRenderer& ren,
- SpanAllocator& alloc, SpanGenerator& span_gen)
- {
- int y = sl.y();
- unsigned num_spans = sl.num_spans();
- typename Scanline::const_iterator span = sl.begin();
- for(;;)
- {
- int x = span->x;
- int len = span->len;
- const typename Scanline::cover_type* covers = span->covers;
- if(len < 0) len = -len;
- typename BaseRenderer::color_type* colors = alloc.allocate(len);
- span_gen.generate(colors, x, y, len);
- ren.blend_color_hspan(x, y, len, colors,
- (span->len < 0) ? 0 : covers, *covers);
- if(--num_spans == 0) break;
- ++span;
- }
- }
- //=====================================================render_scanlines_aa
- template<class Rasterizer, class Scanline, class BaseRenderer,
- class SpanAllocator, class SpanGenerator>
- void render_scanlines_aa(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
- SpanAllocator& alloc, SpanGenerator& span_gen)
- {
- if(ras.rewind_scanlines())
- {
- sl.reset(ras.min_x(), ras.max_x());
- span_gen.prepare();
- while(ras.sweep_scanline(sl))
- {
- render_scanline_aa(sl, ren, alloc, span_gen);
- }
- }
- }
- //====================================================renderer_scanline_aa
- template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
- class renderer_scanline_aa
- {
- public:
- typedef BaseRenderer base_ren_type;
- typedef SpanAllocator alloc_type;
- typedef SpanGenerator span_gen_type;
- //--------------------------------------------------------------------
- renderer_scanline_aa() : m_ren(0), m_alloc(0), m_span_gen(0) {}
- renderer_scanline_aa(base_ren_type& ren,
- alloc_type& alloc,
- span_gen_type& span_gen) :
- m_ren(&ren),
- m_alloc(&alloc),
- m_span_gen(&span_gen)
- {}
- void attach(base_ren_type& ren,
- alloc_type& alloc,
- span_gen_type& span_gen)
- {
- m_ren = &ren;
- m_alloc = &alloc;
- m_span_gen = &span_gen;
- }
-
- //--------------------------------------------------------------------
- void prepare() { m_span_gen->prepare(); }
- //--------------------------------------------------------------------
- template<class Scanline> void render(const Scanline& sl)
- {
- render_scanline_aa(sl, *m_ren, *m_alloc, *m_span_gen);
- }
- private:
- base_ren_type* m_ren;
- alloc_type* m_alloc;
- span_gen_type* m_span_gen;
- };
- //===============================================render_scanline_bin_solid
- template<class Scanline, class BaseRenderer, class ColorT>
- void render_scanline_bin_solid(const Scanline& sl,
- BaseRenderer& ren,
- const ColorT& color)
- {
- unsigned num_spans = sl.num_spans();
- typename Scanline::const_iterator span = sl.begin();
- for(;;)
- {
- ren.blend_hline(span->x,
- sl.y(),
- span->x - 1 + ((span->len < 0) ?
- -span->len :
- span->len),
- color,
- cover_full);
- if(--num_spans == 0) break;
- ++span;
- }
- }
- //==============================================render_scanlines_bin_solid
- template<class Rasterizer, class Scanline,
- class BaseRenderer, class ColorT>
- void render_scanlines_bin_solid(Rasterizer& ras, Scanline& sl,
- BaseRenderer& ren, const ColorT& color)
- {
- if(ras.rewind_scanlines())
- {
- // Explicitly convert "color" to the BaseRenderer color type.
- // For example, it can be called with color type "rgba", while
- // "rgba8" is needed. Otherwise it will be implicitly
- // converted in the loop many times.
- //----------------------
- typename BaseRenderer::color_type ren_color(color);
- sl.reset(ras.min_x(), ras.max_x());
- while(ras.sweep_scanline(sl))
- {
- //render_scanline_bin_solid(sl, ren, ren_color);
- // This code is equivalent to the above call (copy/paste).
- // It's just a "manual" optimization for old compilers,
- // like Microsoft Visual C++ v6.0
- //-------------------------------
- unsigned num_spans = sl.num_spans();
- typename Scanline::const_iterator span = sl.begin();
- for(;;)
- {
- ren.blend_hline(span->x,
- sl.y(),
- span->x - 1 + ((span->len < 0) ?
- -span->len :
- span->len),
- ren_color,
- cover_full);
- if(--num_spans == 0) break;
- ++span;
- }
- }
- }
- }
- //=============================================renderer_scanline_bin_solid
- template<class BaseRenderer> class renderer_scanline_bin_solid
- {
- public:
- typedef BaseRenderer base_ren_type;
- typedef typename base_ren_type::color_type color_type;
- //--------------------------------------------------------------------
- renderer_scanline_bin_solid() : m_ren(0) {}
- explicit renderer_scanline_bin_solid(base_ren_type& ren) : m_ren(&ren) {}
- void attach(base_ren_type& ren)
- {
- m_ren = &ren;
- }
-
- //--------------------------------------------------------------------
- void color(const color_type& c) { m_color = c; }
- const color_type& color() const { return m_color; }
- //--------------------------------------------------------------------
- void prepare() {}
- //--------------------------------------------------------------------
- template<class Scanline> void render(const Scanline& sl)
- {
- render_scanline_bin_solid(sl, *m_ren, m_color);
- }
-
- private:
- base_ren_type* m_ren;
- color_type m_color;
- };
- //======================================================render_scanline_bin
- template<class Scanline, class BaseRenderer,
- class SpanAllocator, class SpanGenerator>
- void render_scanline_bin(const Scanline& sl, BaseRenderer& ren,
- SpanAllocator& alloc, SpanGenerator& span_gen)
- {
- int y = sl.y();
- unsigned num_spans = sl.num_spans();
- typename Scanline::const_iterator span = sl.begin();
- for(;;)
- {
- int x = span->x;
- int len = span->len;
- if(len < 0) len = -len;
- typename BaseRenderer::color_type* colors = alloc.allocate(len);
- span_gen.generate(colors, x, y, len);
- ren.blend_color_hspan(x, y, len, colors, 0, cover_full);
- if(--num_spans == 0) break;
- ++span;
- }
- }
- //=====================================================render_scanlines_bin
- template<class Rasterizer, class Scanline, class BaseRenderer,
- class SpanAllocator, class SpanGenerator>
- void render_scanlines_bin(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
- SpanAllocator& alloc, SpanGenerator& span_gen)
- {
- if(ras.rewind_scanlines())
- {
- sl.reset(ras.min_x(), ras.max_x());
- span_gen.prepare();
- while(ras.sweep_scanline(sl))
- {
- render_scanline_bin(sl, ren, alloc, span_gen);
- }
- }
- }
- //====================================================renderer_scanline_bin
- template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
- class renderer_scanline_bin
- {
- public:
- typedef BaseRenderer base_ren_type;
- typedef SpanAllocator alloc_type;
- typedef SpanGenerator span_gen_type;
- //--------------------------------------------------------------------
- renderer_scanline_bin() : m_ren(0), m_alloc(0), m_span_gen(0) {}
- renderer_scanline_bin(base_ren_type& ren,
- alloc_type& alloc,
- span_gen_type& span_gen) :
- m_ren(&ren),
- m_alloc(&alloc),
- m_span_gen(&span_gen)
- {}
- void attach(base_ren_type& ren,
- alloc_type& alloc,
- span_gen_type& span_gen)
- {
- m_ren = &ren;
- m_alloc = &alloc;
- m_span_gen = &span_gen;
- }
-
- //--------------------------------------------------------------------
- void prepare() { m_span_gen->prepare(); }
- //--------------------------------------------------------------------
- template<class Scanline> void render(const Scanline& sl)
- {
- render_scanline_bin(sl, *m_ren, *m_alloc, *m_span_gen);
- }
- private:
- base_ren_type* m_ren;
- alloc_type* m_alloc;
- span_gen_type* m_span_gen;
- };
- //========================================================render_scanlines
- template<class Rasterizer, class Scanline, class Renderer>
- void render_scanlines(Rasterizer& ras, Scanline& sl, Renderer& ren)
- {
- if(ras.rewind_scanlines())
- {
- sl.reset(ras.min_x(), ras.max_x());
- ren.prepare();
- while(ras.sweep_scanline(sl))
- {
- ren.render(sl);
- }
- }
- }
- //========================================================render_all_paths
- template<class Rasterizer, class Scanline, class Renderer,
- class VertexSource, class ColorStorage, class PathId>
- void render_all_paths(Rasterizer& ras,
- Scanline& sl,
- Renderer& r,
- VertexSource& vs,
- const ColorStorage& as,
- const PathId& path_id,
- unsigned num_paths)
- {
- for(unsigned i = 0; i < num_paths; i++)
- {
- ras.reset();
- ras.add_path(vs, path_id[i]);
- r.color(as[i]);
- render_scanlines(ras, sl, r);
- }
- }
- //=============================================render_scanlines_compound
- template<class Rasterizer,
- class ScanlineAA,
- class ScanlineBin,
- class BaseRenderer,
- class SpanAllocator,
- class StyleHandler>
- void render_scanlines_compound(Rasterizer& ras,
- ScanlineAA& sl_aa,
- ScanlineBin& sl_bin,
- BaseRenderer& ren,
- SpanAllocator& alloc,
- StyleHandler& sh)
- {
- if(ras.rewind_scanlines())
- {
- int min_x = ras.min_x();
- int len = ras.max_x() - min_x + 2;
- sl_aa.reset(min_x, ras.max_x());
- sl_bin.reset(min_x, ras.max_x());
- typedef typename BaseRenderer::color_type color_type;
- color_type* color_span = alloc.allocate(len * 2);
- color_type* mix_buffer = color_span + len;
- unsigned num_spans;
- unsigned num_styles;
- unsigned style;
- bool solid;
- while((num_styles = ras.sweep_styles()) > 0)
- {
- typename ScanlineAA::const_iterator span_aa;
- if(num_styles == 1)
- {
- // Optimization for a single style. Happens often
- //-------------------------
- if(ras.sweep_scanline(sl_aa, 0))
- {
- style = ras.style(0);
- if(sh.is_solid(style))
- {
- // Just solid fill
- //-----------------------
- render_scanline_aa_solid(sl_aa, ren, sh.color(style));
- }
- else
- {
- // Arbitrary span generator
- //-----------------------
- span_aa = sl_aa.begin();
- num_spans = sl_aa.num_spans();
- for(;;)
- {
- len = span_aa->len;
- sh.generate_span(color_span,
- span_aa->x,
- sl_aa.y(),
- len,
- style);
- ren.blend_color_hspan(span_aa->x,
- sl_aa.y(),
- span_aa->len,
- color_span,
- span_aa->covers);
- if(--num_spans == 0) break;
- ++span_aa;
- }
- }
- }
- }
- else
- {
- if(ras.sweep_scanline(sl_bin, -1))
- {
- // Clear the spans of the mix_buffer
- //--------------------
- typename ScanlineBin::const_iterator span_bin = sl_bin.begin();
- num_spans = sl_bin.num_spans();
- for(;;)
- {
- memset(mix_buffer + span_bin->x - min_x,
- 0,
- span_bin->len * sizeof(color_type));
- if(--num_spans == 0) break;
- ++span_bin;
- }
- unsigned i;
- for(i = 0; i < num_styles; i++)
- {
- style = ras.style(i);
- solid = sh.is_solid(style);
- if(ras.sweep_scanline(sl_aa, i))
- {
- color_type* colors;
- color_type* cspan;
- typename ScanlineAA::cover_type* covers;
- span_aa = sl_aa.begin();
- num_spans = sl_aa.num_spans();
- if(solid)
- {
- // Just solid fill
- //-----------------------
- for(;;)
- {
- color_type c = sh.color(style);
- len = span_aa->len;
- colors = mix_buffer + span_aa->x - min_x;
- covers = span_aa->covers;
- do
- {
- if(*covers == cover_full)
- {
- *colors = c;
- }
- else
- {
- colors->add(c, *covers);
- }
- ++colors;
- ++covers;
- }
- while(--len);
- if(--num_spans == 0) break;
- ++span_aa;
- }
- }
- else
- {
- // Arbitrary span generator
- //-----------------------
- for(;;)
- {
- len = span_aa->len;
- colors = mix_buffer + span_aa->x - min_x;
- cspan = color_span;
- sh.generate_span(cspan,
- span_aa->x,
- sl_aa.y(),
- len,
- style);
- covers = span_aa->covers;
- do
- {
- if(*covers == cover_full)
- {
- *colors = *cspan;
- }
- else
- {
- colors->add(*cspan, *covers);
- }
- ++cspan;
- ++colors;
- ++covers;
- }
- while(--len);
- if(--num_spans == 0) break;
- ++span_aa;
- }
- }
- }
- }
- // Emit the blended result as a color hspan
- //-------------------------
- span_bin = sl_bin.begin();
- num_spans = sl_bin.num_spans();
- for(;;)
- {
- ren.blend_color_hspan(span_bin->x,
- sl_bin.y(),
- span_bin->len,
- mix_buffer + span_bin->x - min_x,
- 0,
- cover_full);
- if(--num_spans == 0) break;
- ++span_bin;
- }
- } // if(ras.sweep_scanline(sl_bin, -1))
- } // if(num_styles == 1) ... else
- } // while((num_styles = ras.sweep_styles()) > 0)
- } // if(ras.rewind_scanlines())
- }
- //=======================================render_scanlines_compound_layered
- template<class Rasterizer,
- class ScanlineAA,
- class BaseRenderer,
- class SpanAllocator,
- class StyleHandler>
- void render_scanlines_compound_layered(Rasterizer& ras,
- ScanlineAA& sl_aa,
- BaseRenderer& ren,
- SpanAllocator& alloc,
- StyleHandler& sh)
- {
- if(ras.rewind_scanlines())
- {
- int min_x = ras.min_x();
- int len = ras.max_x() - min_x + 2;
- sl_aa.reset(min_x, ras.max_x());
- typedef typename BaseRenderer::color_type color_type;
- color_type* color_span = alloc.allocate(len * 2);
- color_type* mix_buffer = color_span + len;
- cover_type* cover_buffer = ras.allocate_cover_buffer(len);
- unsigned num_spans;
- unsigned num_styles;
- unsigned style;
- bool solid;
- while((num_styles = ras.sweep_styles()) > 0)
- {
- typename ScanlineAA::const_iterator span_aa;
- if(num_styles == 1)
- {
- // Optimization for a single style. Happens often
- //-------------------------
- if(ras.sweep_scanline(sl_aa, 0))
- {
- style = ras.style(0);
- if(sh.is_solid(style))
- {
- // Just solid fill
- //-----------------------
- render_scanline_aa_solid(sl_aa, ren, sh.color(style));
- }
- else
- {
- // Arbitrary span generator
- //-----------------------
- span_aa = sl_aa.begin();
- num_spans = sl_aa.num_spans();
- for(;;)
- {
- len = span_aa->len;
- sh.generate_span(color_span,
- span_aa->x,
- sl_aa.y(),
- len,
- style);
- ren.blend_color_hspan(span_aa->x,
- sl_aa.y(),
- span_aa->len,
- color_span,
- span_aa->covers);
- if(--num_spans == 0) break;
- ++span_aa;
- }
- }
- }
- }
- else
- {
- int sl_start = ras.scanline_start();
- unsigned sl_len = ras.scanline_length();
- if(sl_len)
- {
- memset(mix_buffer + sl_start - min_x,
- 0,
- sl_len * sizeof(color_type));
- memset(cover_buffer + sl_start - min_x,
- 0,
- sl_len * sizeof(cover_type));
- int sl_y = 0x7FFFFFFF;
- unsigned i;
- for(i = 0; i < num_styles; i++)
- {
- style = ras.style(i);
- solid = sh.is_solid(style);
- if(ras.sweep_scanline(sl_aa, i))
- {
- unsigned cover;
- color_type* colors;
- color_type* cspan;
- cover_type* src_covers;
- cover_type* dst_covers;
- span_aa = sl_aa.begin();
- num_spans = sl_aa.num_spans();
- sl_y = sl_aa.y();
- if(solid)
- {
- // Just solid fill
- //-----------------------
- for(;;)
- {
- color_type c = sh.color(style);
- len = span_aa->len;
- colors = mix_buffer + span_aa->x - min_x;
- src_covers = span_aa->covers;
- dst_covers = cover_buffer + span_aa->x - min_x;
- do
- {
- cover = *src_covers;
- if(*dst_covers + cover > cover_full)
- {
- cover = cover_full - *dst_covers;
- }
- if(cover)
- {
- colors->add(c, cover);
- *dst_covers += cover;
- }
- ++colors;
- ++src_covers;
- ++dst_covers;
- }
- while(--len);
- if(--num_spans == 0) break;
- ++span_aa;
- }
- }
- else
- {
- // Arbitrary span generator
- //-----------------------
- for(;;)
- {
- len = span_aa->len;
- colors = mix_buffer + span_aa->x - min_x;
- cspan = color_span;
- sh.generate_span(cspan,
- span_aa->x,
- sl_aa.y(),
- len,
- style);
- src_covers = span_aa->covers;
- dst_covers = cover_buffer + span_aa->x - min_x;
- do
- {
- cover = *src_covers;
- if(*dst_covers + cover > cover_full)
- {
- cover = cover_full - *dst_covers;
- }
- if(cover)
- {
- colors->add(*cspan, cover);
- *dst_covers += cover;
- }
- ++cspan;
- ++colors;
- ++src_covers;
- ++dst_covers;
- }
- while(--len);
- if(--num_spans == 0) break;
- ++span_aa;
- }
- }
- }
- }
- ren.blend_color_hspan(sl_start,
- sl_y,
- sl_len,
- mix_buffer + sl_start - min_x,
- 0,
- cover_full);
- } //if(sl_len)
- } //if(num_styles == 1) ... else
- } //while((num_styles = ras.sweep_styles()) > 0)
- } //if(ras.rewind_scanlines())
- }
- }
- #endif
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