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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===-------- LLVM-provided High-Level Optimization levels -*- C++ -*------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- /// \file
- ///
- /// This header enumerates the LLVM-provided high-level optimization levels.
- /// Each level has a specific goal and rationale.
- ///
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_PASSES_OPTIMIZATIONLEVEL_H
- #define LLVM_PASSES_OPTIMIZATIONLEVEL_H
- #include <assert.h>
- namespace llvm {
- class OptimizationLevel final {
- unsigned SpeedLevel = 2;
- unsigned SizeLevel = 0;
- OptimizationLevel(unsigned SpeedLevel, unsigned SizeLevel)
- : SpeedLevel(SpeedLevel), SizeLevel(SizeLevel) {
- // Check that only valid combinations are passed.
- assert(SpeedLevel <= 3 &&
- "Optimization level for speed should be 0, 1, 2, or 3");
- assert(SizeLevel <= 2 &&
- "Optimization level for size should be 0, 1, or 2");
- assert((SizeLevel == 0 || SpeedLevel == 2) &&
- "Optimize for size should be encoded with speedup level == 2");
- }
- public:
- OptimizationLevel() = default;
- /// Disable as many optimizations as possible. This doesn't completely
- /// disable the optimizer in all cases, for example always_inline functions
- /// can be required to be inlined for correctness.
- static const OptimizationLevel O0;
- /// Optimize quickly without destroying debuggability.
- ///
- /// This level is tuned to produce a result from the optimizer as quickly
- /// as possible and to avoid destroying debuggability. This tends to result
- /// in a very good development mode where the compiled code will be
- /// immediately executed as part of testing. As a consequence, where
- /// possible, we would like to produce efficient-to-execute code, but not
- /// if it significantly slows down compilation or would prevent even basic
- /// debugging of the resulting binary.
- ///
- /// As an example, complex loop transformations such as versioning,
- /// vectorization, or fusion don't make sense here due to the degree to
- /// which the executed code differs from the source code, and the compile
- /// time cost.
- static const OptimizationLevel O1;
- /// Optimize for fast execution as much as possible without triggering
- /// significant incremental compile time or code size growth.
- ///
- /// The key idea is that optimizations at this level should "pay for
- /// themselves". So if an optimization increases compile time by 5% or
- /// increases code size by 5% for a particular benchmark, that benchmark
- /// should also be one which sees a 5% runtime improvement. If the compile
- /// time or code size penalties happen on average across a diverse range of
- /// LLVM users' benchmarks, then the improvements should as well.
- ///
- /// And no matter what, the compile time needs to not grow superlinearly
- /// with the size of input to LLVM so that users can control the runtime of
- /// the optimizer in this mode.
- ///
- /// This is expected to be a good default optimization level for the vast
- /// majority of users.
- static const OptimizationLevel O2;
- /// Optimize for fast execution as much as possible.
- ///
- /// This mode is significantly more aggressive in trading off compile time
- /// and code size to get execution time improvements. The core idea is that
- /// this mode should include any optimization that helps execution time on
- /// balance across a diverse collection of benchmarks, even if it increases
- /// code size or compile time for some benchmarks without corresponding
- /// improvements to execution time.
- ///
- /// Despite being willing to trade more compile time off to get improved
- /// execution time, this mode still tries to avoid superlinear growth in
- /// order to make even significantly slower compile times at least scale
- /// reasonably. This does not preclude very substantial constant factor
- /// costs though.
- static const OptimizationLevel O3;
- /// Similar to \c O2 but tries to optimize for small code size instead of
- /// fast execution without triggering significant incremental execution
- /// time slowdowns.
- ///
- /// The logic here is exactly the same as \c O2, but with code size and
- /// execution time metrics swapped.
- ///
- /// A consequence of the different core goal is that this should in general
- /// produce substantially smaller executables that still run in
- /// a reasonable amount of time.
- static const OptimizationLevel Os;
- /// A very specialized mode that will optimize for code size at any and all
- /// costs.
- ///
- /// This is useful primarily when there are absolute size limitations and
- /// any effort taken to reduce the size is worth it regardless of the
- /// execution time impact. You should expect this level to produce rather
- /// slow, but very small, code.
- static const OptimizationLevel Oz;
- bool isOptimizingForSpeed() const { return SizeLevel == 0 && SpeedLevel > 0; }
- bool isOptimizingForSize() const { return SizeLevel > 0; }
- bool operator==(const OptimizationLevel &Other) const {
- return SizeLevel == Other.SizeLevel && SpeedLevel == Other.SpeedLevel;
- }
- bool operator!=(const OptimizationLevel &Other) const {
- return SizeLevel != Other.SizeLevel || SpeedLevel != Other.SpeedLevel;
- }
- unsigned getSpeedupLevel() const { return SpeedLevel; }
- unsigned getSizeLevel() const { return SizeLevel; }
- };
- } // namespace llvm
- #endif
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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