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- /*
- * Copyright 2001-2006 Adrian Thurston <thurston@complang.org>
- * 2004 Erich Ocean <eric.ocean@ampede.com>
- * 2005 Alan West <alan@alanz.com>
- */
- /* This file is part of Ragel.
- *
- * Ragel is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * Ragel is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Ragel; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #include "ragel.h"
- #include "gogoto.h"
- #include "redfsm.h"
- #include "bstmap.h"
- #include "gendata.h"
- using std::endl;
- /* Emit the goto to take for a given transition. */
- std::ostream &GoGotoCodeGen::TRANS_GOTO( RedTransAp *trans, int level )
- {
- out << TABS(level) << "goto tr" << trans->id << ";";
- return out;
- }
- int GoGotoCodeGen::TRANS_NR( RedTransAp *trans )
- {
- return trans->id;
- }
- std::ostream &GoGotoCodeGen::TO_STATE_ACTION_SWITCH( int level )
- {
- /* Walk the list of functions, printing the cases. */
- for ( GenActionList::Iter act = actionList; act.lte(); act++ ) {
- /* Write out referenced actions. */
- if ( act->numToStateRefs > 0 ) {
- /* Write the case label, the action and the case break. */
- out << TABS(level) << "case " << act->actionId << ":" << endl;
- ACTION( out, act, 0, false, false );
- }
- }
- genLineDirective( out );
- return out;
- }
- std::ostream &GoGotoCodeGen::FROM_STATE_ACTION_SWITCH( int level )
- {
- /* Walk the list of functions, printing the cases. */
- for ( GenActionList::Iter act = actionList; act.lte(); act++ ) {
- /* Write out referenced actions. */
- if ( act->numFromStateRefs > 0 ) {
- /* Write the case label, the action and the case break. */
- out << TABS(level) << "case " << act->actionId << ":" << endl;
- ACTION( out, act, 0, false, false );
- }
- }
- genLineDirective( out );
- return out;
- }
- std::ostream &GoGotoCodeGen::EOF_ACTION_SWITCH( int level )
- {
- /* Walk the list of functions, printing the cases. */
- for ( GenActionList::Iter act = actionList; act.lte(); act++ ) {
- /* Write out referenced actions. */
- if ( act->numEofRefs > 0 ) {
- /* Write the case label, the action and the case break. */
- out << TABS(level) << "case " << act->actionId << ":" << endl;
- ACTION( out, act, 0, true, false );
- }
- }
- genLineDirective( out );
- return out;
- }
- std::ostream &GoGotoCodeGen::ACTION_SWITCH( int level )
- {
- /* Walk the list of functions, printing the cases. */
- for ( GenActionList::Iter act = actionList; act.lte(); act++ ) {
- /* Write out referenced actions. */
- if ( act->numTransRefs > 0 ) {
- /* Write the case label, the action and the case break. */
- out << TABS(level) << "case " << act->actionId << ":" << endl;
- ACTION( out, act, 0, false, false );
- }
- }
- genLineDirective( out );
- return out;
- }
- void GoGotoCodeGen::GOTO_HEADER( RedStateAp *state, int level )
- {
- /* Label the state. */
- out << TABS(level) << "case " << state->id << ":" << endl;
- }
- void GoGotoCodeGen::emitSingleSwitch( RedStateAp *state, int level )
- {
- /* Load up the singles. */
- int numSingles = state->outSingle.length();
- RedTransEl *data = state->outSingle.data;
- if ( numSingles == 1 ) {
- /* If there is a single single key then write it out as an if. */
- out << TABS(level) << "if " << GET_WIDE_KEY(state) << " == " <<
- WIDE_KEY(state, data[0].lowKey) << " {" << endl;
- /* Virtual function for writing the target of the transition. */
- TRANS_GOTO(data[0].value, level + 1) << endl;
- out << TABS(level) << "}" << endl;
- }
- else if ( numSingles > 1 ) {
- /* Write out single keys in a switch if there is more than one. */
- out << TABS(level) << "switch " << GET_WIDE_KEY(state) << " {" << endl;
- /* Write out the single indicies. */
- for ( int j = 0; j < numSingles; j++ ) {
- out << TABS(level) << "case " << WIDE_KEY(state, data[j].lowKey) << ":" << endl;
- TRANS_GOTO(data[j].value, level + 1) << endl;
- }
- /* Close off the transition switch. */
- out << TABS(level) << "}" << endl;
- }
- }
- void GoGotoCodeGen::emitRangeBSearch( RedStateAp *state, int level, int low, int high )
- {
- /* Get the mid position, staying on the lower end of the range. */
- int mid = (low + high) >> 1;
- RedTransEl *data = state->outRange.data;
- /* Determine if we need to look higher or lower. */
- bool anyLower = mid > low;
- bool anyHigher = mid < high;
- /* Determine if the keys at mid are the limits of the alphabet. */
- bool limitLow = data[mid].lowKey == keyOps->minKey;
- bool limitHigh = data[mid].highKey == keyOps->maxKey;
- if ( anyLower && anyHigher ) {
- /* Can go lower and higher than mid. */
- out << TABS(level) << "switch {" << endl;
- out << TABS(level) << "case " << GET_WIDE_KEY(state) << " < " <<
- WIDE_KEY(state, data[mid].lowKey) << ":" << endl;
- emitRangeBSearch( state, level+1, low, mid-1 );
- out << TABS(level) << "case " << GET_WIDE_KEY(state) << " > " <<
- WIDE_KEY(state, data[mid].highKey) << ":" << endl;
- emitRangeBSearch( state, level+1, mid+1, high );
- out << TABS(level) << "default:" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- out << TABS(level) << "}" << endl;
- }
- else if ( anyLower && !anyHigher ) {
- /* Can go lower than mid but not higher. */
- out << TABS(level) << "switch {" << endl;
- out << TABS(level) << "case " << GET_WIDE_KEY(state) << " < " <<
- WIDE_KEY(state, data[mid].lowKey) << ":" << endl;
- emitRangeBSearch( state, level+1, low, mid-1 );
- /* if the higher is the highest in the alphabet then there is no
- * sense testing it. */
- if ( limitHigh ) {
- out << TABS(level) << "default:" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- }
- else {
- out << TABS(level) << "case " << GET_WIDE_KEY(state) << " <= " <<
- WIDE_KEY(state, data[mid].highKey) << ":" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- }
- out << TABS(level) << "}" << endl;
- }
- else if ( !anyLower && anyHigher ) {
- /* Can go higher than mid but not lower. */
- out << TABS(level) << "switch {" << endl;
- out << TABS(level) << "case " << GET_WIDE_KEY(state) << " > " <<
- WIDE_KEY(state, data[mid].highKey) << ":" << endl;
- emitRangeBSearch( state, level+1, mid+1, high );
- /* If the lower end is the lowest in the alphabet then there is no
- * sense testing it. */
- if ( limitLow ) {
- out << TABS(level) << "default:" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- }
- else {
- out << TABS(level) << "case " << GET_WIDE_KEY(state) << " >= " <<
- WIDE_KEY(state, data[mid].lowKey) << ":" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- }
- out << TABS(level) << "}" << endl;
- }
- else {
- /* Cannot go higher or lower than mid. It's mid or bust. What
- * tests to do depends on limits of alphabet. */
- if ( !limitLow && !limitHigh ) {
- out << TABS(level) << "if " << WIDE_KEY(state, data[mid].lowKey) << " <= " <<
- GET_WIDE_KEY(state) << " && " << GET_WIDE_KEY(state) << " <= " <<
- WIDE_KEY(state, data[mid].highKey) << " {" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- out << TABS(level) << "}" << endl;
- }
- else if ( limitLow && !limitHigh ) {
- out << TABS(level) << "if " << GET_WIDE_KEY(state) << " <= " <<
- WIDE_KEY(state, data[mid].highKey) << " {" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- out << TABS(level) << "}" << endl;
- }
- else if ( !limitLow && limitHigh ) {
- out << TABS(level) << "if " << WIDE_KEY(state, data[mid].lowKey) << " <= " <<
- GET_WIDE_KEY(state) << " {" << endl;
- TRANS_GOTO(data[mid].value, level+1) << endl;
- out << TABS(level) << "}" << endl;
- }
- else {
- /* Both high and low are at the limit. No tests to do. */
- TRANS_GOTO(data[mid].value, level) << endl;
- }
- }
- }
- void GoGotoCodeGen::STATE_GOTO_ERROR( int level )
- {
- /* Label the state and bail immediately. */
- outLabelUsed = true;
- RedStateAp *state = redFsm->errState;
- out << TABS(level) << "case " << state->id << ":" << endl;
- out << TABS(level + 1) << "goto _out" << endl;
- }
- void GoGotoCodeGen::COND_TRANSLATE( GenStateCond *stateCond, int level )
- {
- GenCondSpace *condSpace = stateCond->condSpace;
- out << TABS(level) << "_widec = " <<
- KEY(condSpace->baseKey) << " + (" << CAST(WIDE_ALPH_TYPE(), GET_KEY()) <<
- " - " << KEY(keyOps->minKey) << ")" << endl;
- for ( GenCondSet::Iter csi = condSpace->condSet; csi.lte(); csi++ ) {
- out << TABS(level) << "if ";
- CONDITION( out, *csi );
- Size condValOffset = ((1 << csi.pos()) * keyOps->alphSize());
- out << " {" << endl;
- out << TABS(level + 1) << "_widec += " << condValOffset << endl;
- out << TABS(level) << "}" << endl;
- }
- }
- void GoGotoCodeGen::emitCondBSearch( RedStateAp *state, int level, int low, int high )
- {
- /* Get the mid position, staying on the lower end of the range. */
- int mid = (low + high) >> 1;
- GenStateCond **data = state->stateCondVect.data;
- /* Determine if we need to look higher or lower. */
- bool anyLower = mid > low;
- bool anyHigher = mid < high;
- /* Determine if the keys at mid are the limits of the alphabet. */
- bool limitLow = data[mid]->lowKey == keyOps->minKey;
- bool limitHigh = data[mid]->highKey == keyOps->maxKey;
- if ( anyLower && anyHigher ) {
- /* Can go lower and higher than mid. */
- out << TABS(level) << "switch {" << endl;
- out << TABS(level) << "case " << GET_KEY() << " < " <<
- KEY(data[mid]->lowKey) << ":" << endl;
- emitCondBSearch( state, level+1, low, mid-1 );
- out << TABS(level) << "case " << GET_KEY() << " > " <<
- KEY(data[mid]->highKey) << ":" << endl;
- emitCondBSearch( state, level+1, mid+1, high );
- out << TABS(level) << "default:" << endl;
- COND_TRANSLATE(data[mid], level+1);
- out << TABS(level) << "}" << endl;
- }
- else if ( anyLower && !anyHigher ) {
- /* Can go lower than mid but not higher. */
- out << TABS(level) << "switch {" << endl;
- out << TABS(level) << "case " << GET_KEY() << " < " <<
- KEY(data[mid]->lowKey) << ":" << endl;
- emitCondBSearch( state, level+1, low, mid-1 );
- /* if the higher is the highest in the alphabet then there is no
- * sense testing it. */
- if ( limitHigh ) {
- out << TABS(level) << "default:" << endl;
- COND_TRANSLATE(data[mid], level+1);
- }
- else {
- out << TABS(level) << "case " << GET_KEY() << " <= " <<
- KEY(data[mid]->highKey) << ":" << endl;
- COND_TRANSLATE(data[mid], level+1);
- }
- out << TABS(level) << "}" << endl;
- }
- else if ( !anyLower && anyHigher ) {
- /* Can go higher than mid but not lower. */
- out << TABS(level) << "switch {" << endl;
- out << TABS(level) << "case " << GET_KEY() << " > " <<
- KEY(data[mid]->highKey) << ":" << endl;
- emitCondBSearch( state, level+1, mid+1, high );
- /* If the lower end is the lowest in the alphabet then there is no
- * sense testing it. */
- if ( limitLow ) {
- out << TABS(level) << "default:" << endl;
- COND_TRANSLATE(data[mid], level+1);
- }
- else {
- out << TABS(level) << "case " << GET_KEY() << " >= " <<
- KEY(data[mid]->lowKey) << ":" << endl;
- COND_TRANSLATE(data[mid], level+1);
- }
- out << TABS(level) << "}" << endl;
- }
- else {
- /* Cannot go higher or lower than mid. It's mid or bust. What
- * tests to do depends on limits of alphabet. */
- if ( !limitLow && !limitHigh ) {
- out << TABS(level) << "if " << KEY(data[mid]->lowKey) << " <= " <<
- GET_KEY() << " && " << GET_KEY() << " <= " <<
- KEY(data[mid]->highKey) << " {" << endl;
- COND_TRANSLATE(data[mid], level+1);
- out << TABS(level) << "}" << endl;
- }
- else if ( limitLow && !limitHigh ) {
- out << TABS(level) << "if " << GET_KEY() << " <= " <<
- KEY(data[mid]->highKey) << " {" << endl;
- COND_TRANSLATE(data[mid], level+1);
- out << TABS(level) << "}" << endl;
- }
- else if ( !limitLow && limitHigh ) {
- out << TABS(level) << "if " << KEY(data[mid]->lowKey) << " <= " <<
- GET_KEY() << " {" << endl;
- COND_TRANSLATE(data[mid], level+1);
- out << TABS(level) << "}" << endl;
- }
- else {
- /* Both high and low are at the limit. No tests to do. */
- COND_TRANSLATE(data[mid], level);
- }
- }
- }
- std::ostream &GoGotoCodeGen::STATE_GOTOS( int level )
- {
- for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
- if ( st == redFsm->errState )
- STATE_GOTO_ERROR(level);
- else {
- /* Writing code above state gotos. */
- GOTO_HEADER( st, level );
- if ( st->stateCondVect.length() > 0 ) {
- out << TABS(level + 1) << "_widec = " << CAST(WIDE_ALPH_TYPE(), GET_KEY()) << endl;
- emitCondBSearch( st, level + 1, 0, st->stateCondVect.length() - 1 );
- }
- /* Try singles. */
- if ( st->outSingle.length() > 0 )
- emitSingleSwitch( st, level + 1 );
- /* Default case is to binary search for the ranges, if that fails then */
- if ( st->outRange.length() > 0 )
- emitRangeBSearch( st, level + 1, 0, st->outRange.length() - 1 );
- /* Write the default transition. */
- TRANS_GOTO( st->defTrans, level + 1 ) << endl;
- }
- }
- return out;
- }
- std::ostream &GoGotoCodeGen::TRANSITIONS()
- {
- /* Emit any transitions that have functions and that go to
- * this state. */
- for ( TransApSet::Iter trans = redFsm->transSet; trans.lte(); trans++ ) {
- /* Write the label for the transition so it can be jumped to. */
- out << " tr" << trans->id << ": ";
- /* Destination state. */
- if ( trans->action != 0 && trans->action->anyCurStateRef() )
- out << "_ps = " << vCS() << ";";
- out << vCS() << " = " << trans->targ->id << "; ";
- if ( trans->action != 0 ) {
- /* Write out the transition func. */
- out << "goto f" << trans->action->actListId << endl;
- }
- else {
- /* No code to execute, just loop around. */
- out << "goto _again" << endl;
- }
- }
- return out;
- }
- std::ostream &GoGotoCodeGen::EXEC_FUNCS()
- {
- /* Make labels that set acts and jump to execFuncs. Loop func indicies. */
- for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) {
- if ( redAct->numTransRefs > 0 ) {
- out << " f" << redAct->actListId << ": " <<
- "_acts = " << (redAct->location + 1) << ";"
- " goto execFuncs" << endl;
- }
- }
- out <<
- endl <<
- "execFuncs:" << endl <<
- " _nacts = " << CAST(UINT(), A() + "[_acts]") << "; _acts++" << endl <<
- " for ; _nacts > 0; _nacts-- {" << endl <<
- " _acts++" << endl <<
- " switch " << A() << "[_acts - 1]" << " {" << endl;
- ACTION_SWITCH(2);
- out <<
- " }" << endl <<
- " }" << endl <<
- " goto _again" << endl;
- return out;
- }
- unsigned int GoGotoCodeGen::TO_STATE_ACTION( RedStateAp *state )
- {
- int act = 0;
- if ( state->toStateAction != 0 )
- act = state->toStateAction->location+1;
- return act;
- }
- unsigned int GoGotoCodeGen::FROM_STATE_ACTION( RedStateAp *state )
- {
- int act = 0;
- if ( state->fromStateAction != 0 )
- act = state->fromStateAction->location+1;
- return act;
- }
- unsigned int GoGotoCodeGen::EOF_ACTION( RedStateAp *state )
- {
- int act = 0;
- if ( state->eofAction != 0 )
- act = state->eofAction->location+1;
- return act;
- }
- std::ostream &GoGotoCodeGen::TO_STATE_ACTIONS()
- {
- /* Take one off for the psuedo start state. */
- int numStates = redFsm->stateList.length();
- unsigned int *vals = new unsigned int[numStates];
- memset( vals, 0, sizeof(unsigned int)*numStates );
- for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ )
- vals[st->id] = TO_STATE_ACTION(st);
- out << " ";
- for ( int st = 0; st < redFsm->nextStateId; st++ ) {
- /* Write any eof action. */
- out << vals[st] << ", ";
- if ( st < numStates-1 ) {
- if ( (st+1) % IALL == 0 )
- out << endl << " ";
- }
- }
- out << endl;
- delete[] vals;
- return out;
- }
- std::ostream &GoGotoCodeGen::FROM_STATE_ACTIONS()
- {
- /* Take one off for the psuedo start state. */
- int numStates = redFsm->stateList.length();
- unsigned int *vals = new unsigned int[numStates];
- memset( vals, 0, sizeof(unsigned int)*numStates );
- for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ )
- vals[st->id] = FROM_STATE_ACTION(st);
- out << " ";
- for ( int st = 0; st < redFsm->nextStateId; st++ ) {
- /* Write any eof action. */
- out << vals[st] << ", ";
- if ( st < numStates-1 ) {
- if ( (st+1) % IALL == 0 )
- out << endl << " ";
- }
- }
- out << endl;
- delete[] vals;
- return out;
- }
- std::ostream &GoGotoCodeGen::EOF_ACTIONS()
- {
- /* Take one off for the psuedo start state. */
- int numStates = redFsm->stateList.length();
- unsigned int *vals = new unsigned int[numStates];
- memset( vals, 0, sizeof(unsigned int)*numStates );
- for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ )
- vals[st->id] = EOF_ACTION(st);
- out << " ";
- for ( int st = 0; st < redFsm->nextStateId; st++ ) {
- /* Write any eof action. */
- out << vals[st] << ", ";
- if ( st < numStates-1 ) {
- if ( (st+1) % IALL == 0 )
- out << endl << " ";
- }
- }
- out << endl;
- delete[] vals;
- return out;
- }
- std::ostream &GoGotoCodeGen::FINISH_CASES()
- {
- for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
- /* States that are final and have an out action need a case. */
- if ( st->eofAction != 0 ) {
- /* Write the case label. */
- out << TABS(2) << "case " << st->id << ":" << endl;
- /* Write the goto func. */
- out << TABS(3) << "goto f" << st->eofAction->actListId << endl;
- }
- }
- return out;
- }
- void GoGotoCodeGen::writeData()
- {
- if ( redFsm->anyActions() ) {
- OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActArrItem), A() );
- ACTIONS_ARRAY();
- CLOSE_ARRAY() <<
- endl;
- }
- if ( redFsm->anyToStateActions() ) {
- OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), TSA() );
- TO_STATE_ACTIONS();
- CLOSE_ARRAY() <<
- endl;
- }
- if ( redFsm->anyFromStateActions() ) {
- OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), FSA() );
- FROM_STATE_ACTIONS();
- CLOSE_ARRAY() <<
- endl;
- }
- if ( redFsm->anyEofActions() ) {
- OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), EA() );
- EOF_ACTIONS();
- CLOSE_ARRAY() <<
- endl;
- }
- STATE_IDS();
- }
- void GoGotoCodeGen::writeExec()
- {
- testEofUsed = false;
- outLabelUsed = false;
- out << " {" << endl;
- if ( redFsm->anyRegCurStateRef() )
- out << " var _ps " << INT() << " = 0" << endl;
- if ( redFsm->anyToStateActions() || redFsm->anyRegActions()
- || redFsm->anyFromStateActions() )
- {
- out <<
- " var _acts " << INT() << endl <<
- " var _nacts " << UINT() << endl;
- }
- if ( redFsm->anyConditions() )
- out << " var _widec " << WIDE_ALPH_TYPE() << endl;
- out << endl;
- if ( !noEnd ) {
- testEofUsed = true;
- out <<
- " if " << P() << " == " << PE() << " {" << endl <<
- " goto _test_eof" << endl <<
- " }" << endl;
- }
- if ( redFsm->errState != 0 ) {
- outLabelUsed = true;
- out <<
- " if " << vCS() << " == " << redFsm->errState->id << " {" << endl <<
- " goto _out" << endl <<
- " }" << endl;
- }
- out << "_resume:" << endl;
- if ( redFsm->anyFromStateActions() ) {
- out <<
- " _acts = " << CAST(INT(), FSA() + "[" + vCS() + "]") << endl <<
- " _nacts = " << CAST(UINT(), A() + "[_acts]") << "; _acts++" << endl <<
- " for ; _nacts > 0; _nacts-- {" << endl <<
- " _acts++" << endl <<
- " switch " << A() << "[_acts - 1]" << " {" << endl;
- FROM_STATE_ACTION_SWITCH(2);
- out <<
- " }" << endl <<
- " }" << endl <<
- endl;
- }
- out <<
- " switch " << vCS() << " {" << endl;
- STATE_GOTOS(1);
- out <<
- " }" << endl <<
- endl;
- TRANSITIONS() <<
- endl;
- if ( redFsm->anyRegActions() )
- EXEC_FUNCS() << endl;
- out << "_again:" << endl;
- if ( redFsm->anyToStateActions() ) {
- out <<
- " _acts = " << CAST(INT(), TSA() + "[" + vCS() + "]") << endl <<
- " _nacts = " << CAST(UINT(), A() + "[_acts]") << "; _acts++" << endl <<
- " for ; _nacts > 0; _nacts-- {" << endl <<
- " _acts++" << endl <<
- " switch " << A() << "[_acts - 1]" << " {" << endl;
- TO_STATE_ACTION_SWITCH(2);
- out <<
- " }" << endl <<
- " }" << endl <<
- endl;
- }
- if ( redFsm->errState != 0 ) {
- outLabelUsed = true;
- out <<
- " if " << vCS() << " == " << redFsm->errState->id << " {" << endl <<
- " goto _out" << endl <<
- " }" << endl;
- }
- if ( !noEnd ) {
- out <<
- " if " << P() << "++; " << P() << " != " << PE() << " {" << endl <<
- " goto _resume" << endl <<
- " }" << endl;
- }
- else {
- out <<
- " " << P() << "++" << endl <<
- " goto _resume" << endl;
- }
- if ( testEofUsed )
- out << " _test_eof: {}" << endl;
- if ( redFsm->anyEofTrans() || redFsm->anyEofActions() ) {
- out <<
- " if " << P() << " == " << vEOF() << " {" << endl;
- if ( redFsm->anyEofTrans() ) {
- out <<
- " switch " << vCS() << " {" << endl;
- for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) {
- if ( st->eofTrans != 0 )
- out <<
- " case " << st->id << ":" << endl <<
- " goto tr" << st->eofTrans->id << endl;
- }
- out <<
- " }" << endl;
- }
- if ( redFsm->anyEofActions() ) {
- out <<
- " __acts := " << CAST(INT(), EA() + "[" + vCS() + "]") << endl <<
- " __nacts := " << CAST(UINT(), A() + "[__acts]") << "; __acts++" << endl <<
- " for ; __nacts > 0; __nacts-- {" << endl <<
- " __acts++" << endl <<
- " switch " << A() << "[__acts - 1]" << " {" << endl;
- EOF_ACTION_SWITCH(3);
- out <<
- " }" << endl <<
- " }" << endl;
- }
- out <<
- " }" << endl <<
- endl;
- }
- if ( outLabelUsed )
- out << " _out: {}" << endl;
- out << " }" << endl;
- }
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