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- #include "float_huffman.h"
- #include <util/generic/array_ref.h>
- #include <util/generic/bitops.h>
- #include <util/generic/cast.h>
- #include <util/generic/yexception.h>
- #include <util/system/unaligned_mem.h>
- #include <util/system/yassert.h>
- #include <util/stream/format.h>
- namespace NCodecs::NFloatHuff {
- namespace {
- struct THuffEntry {
- ui32 CodeBase;
- ui16 Prefix;
- int PrefLength;
- int CodeLength;
- int TotalLength;
- ui32 Mask;
- ui64 Offset;
- THuffEntry() = default;
- constexpr THuffEntry(ui32 codeBase, ui16 prefix, int prefLength, int codeLength)
- : CodeBase(codeBase)
- , Prefix(prefix)
- , PrefLength(prefLength)
- , CodeLength(codeLength)
- , TotalLength(prefLength + codeLength)
- , Mask(Mask64(codeLength))
- , Offset(-(ui64(codeBase) << prefLength) + prefix)
- {}
- bool Fit(ui32 code) const {
- return code >= CodeBase && code < CodeBase + (1ULL << CodeLength);
- }
- };
- // NB. There is a typo in the penultimate line (34 instead of 24). It was there from the very
- // first commit and we cannot fix it without breaking all the clients.
- constexpr THuffEntry entries[16] = {
- {0x00000000, 0x01, 1, 0}, // Only +0.0f, 1 bit, prefix [1]
- {0x3f800000, 0x0e, 4, 0}, // Only +1.0f, 4 bits, prefix [0111]
- {0x3f700000, 0x08, 5, 20}, // [0.9375, 1.0), 25 bits, prefix [00010]
- {0x3f000000, 0x00, 5, 20}, // [0.5, 0.5625), 25 bits, prefx [00000]
- {0x3f400000, 0x06, 6, 20}, // [0.75, 0.8125), 26 bits, prefix [011000]
- {0x3f500000, 0x22, 6, 20}, // [0.8125, 0.875), 26 bits, prefix [010001]
- {0x3f200000, 0x02, 6, 20}, // [0.625, 0.6875), 26 bits, prefix [010000]
- {0x3f100000, 0x38, 6, 20}, // [0.5625, 0.625), 26 bits, prefix [000111]
- {0x3f600000, 0x18, 6, 20}, // [0.875, 0.9375), 26 bits, prefix [000110]
- {0x3f300000, 0x30, 6, 20}, // [0.6875, 0.75), 26 bits, prefix [000011]
- {0x3e800000, 0x10, 6, 20}, // [0.25, 0.28125), 26 bits, prefix [000010]
- {0x3e000000, 0x04, 3, 24}, // [0.125, 0.5), 27 bits, prefix [001]
- {0x3d000000, 0x0a, 4, 24}, // [0.03125, 0.125), 28 bits, prefix [0101]
- {0x3c000000, 0x12, 5, 24}, // [0.0078125, 0.03125), 29 bits, prefix [01001]
- {0x3b000000, 0x26, 6, 34}, // [0.001953125, end of range), 40 bits, prefix [011001]
- {0x00000000, 0x16, 5, 32}, // whole range, 37 bits, prefix [01101]
- };
- [[noreturn]] Y_NO_INLINE void ThrowInvalidOffset(size_t size, size_t byteOffset) {
- ythrow yexception() <<
- "Decompression error: requested decoding 8 bytes past end of input buffer of " << size << " bytes size at position " << byteOffset << ". ";
- }
- struct THuffInfo {
- constexpr THuffInfo() {
- for (size_t i = 0; i < 64; ++i) {
- bool init = false;
- for (size_t j = 0; j != 16; ++j) {
- ui16 prefix = i & Mask64(entries[j].PrefLength);
- if (entries[j].Prefix == prefix) {
- init = true;
- DecodeLookup[i] = entries[j];
- break;
- }
- }
- Y_ASSERT(init);
- }
- for (ui32 i = 0; i < (1 << 12); ++i) {
- // First two entries (+0.0f and +1.0f) are not present in the lookup, they are handled separately
- for (int value = 2; value < 16; ++value) {
- if (entries[value].Fit(i << 20)) {
- EncodeLookup[i] = value;
- break;
- }
- }
- }
- }
- std::pair<ui64, int> GetCode(ui32 value) const {
- // Zeros are handled separately in the main loop
- Y_ASSERT(value != 0);
- if (value == 0x3f800000) {
- return {0x0e, 4};
- }
- const auto& entry = entries[EncodeLookup[value >> 20]];
- return {
- (ui64(value) << entry.PrefLength) + entry.Offset,
- entry.TotalLength
- };
- }
- THuffEntry DecodeLookup[64];
- ui8 EncodeLookup[1 << 12];
- };
- const THuffInfo huffInfo;
- /// End Of Stream
- const ui32 EOS = ui32(-1);
- }
- TString Encode(TArrayRef<const float> factors) {
- TString result;
- result.resize((factors.size() + 1) * 40 / 8 + 8, 0); // Max code length is 40 bits
- int usedBits = 0;
- ui64 buffer = 0;
- char* writePtr = result.begin();
- auto writeBits = [&](ui64 code, int size) {
- const auto bitsToTransfer = Min(size, 64 - usedBits);
- buffer |= (code << usedBits);
- usedBits += bitsToTransfer;
- if (usedBits == 64) {
- memcpy(writePtr, &buffer, 8);
- usedBits = size - bitsToTransfer;
- if (bitsToTransfer != 64) {
- buffer = code >> bitsToTransfer;
- } else {
- buffer = 0;
- }
- writePtr += 8;
- }
- };
- for (size_t i = 0; i != factors.size();) {
- if (BitCast<ui32>(factors[i]) == 0) {
- int zeroCount = 1;
- for (;;) {
- ++i;
- if (i == factors.size() || BitCast<ui32>(factors[i]) != 0) {
- break;
- }
- ++zeroCount;
- }
- for (; zeroCount >= 64; zeroCount -= 64) {
- writeBits(ui64(-1), 64);
- }
- writeBits(Mask64(zeroCount), zeroCount);
- } else {
- const auto [code, codeSize] = huffInfo.GetCode(BitCast<ui32>(factors[i]));
- writeBits(code, codeSize);
- ++i;
- }
- }
- // Write EOS.
- // We use precomputed constants instead of the following:
- // auto [code, codeSize] = huffInfo.GetCode(EOS);
- // writeBits(code, codeSize);
- writeBits(211527139302, 40);
- memcpy(writePtr, &buffer, 8);
- result.resize(writePtr - result.begin() + usedBits / 8 + 8);
- return result;
- }
- TDecoder::TDecoder(TStringBuf data)
- : State{
- .Workspace = data.size() < 8 ? ThrowInvalidOffset(data.size(), 0), 0 : ReadUnaligned<ui64>(data.data()),
- .WorkspaceSize = 64,
- .Position = 8,
- .Data = data
- }
- {
- FillDecodeBuffer();
- }
- TVector<float> TDecoder::DecodeAll(size_t sizeHint) {
- TVector<float> result;
- result.reserve(sizeHint);
- while (Begin != End) {
- result.insert(result.end(), Begin, End);
- FillDecodeBuffer();
- }
- return result;
- }
- size_t TDecoder::Decode(TArrayRef<float> dest) {
- size_t count = 0;
- while (count < dest.size()) {
- if (dest.size() - count < size_t(End - Begin)) {
- const auto size = dest.size() - count;
- std::copy(Begin, Begin + size, dest.data() + count);
- Begin += size;
- return dest.size();
- } else {
- std::copy(Begin, End, dest.data() + count);
- count += End - Begin;
- FillDecodeBuffer();
- if (Begin == End) {
- break;
- }
- }
- }
- return count;
- }
- size_t TDecoder::Skip(size_t count) {
- size_t skippedCount = 0;
- while (skippedCount < count) {
- if (count - skippedCount < size_t(End - Begin)) {
- const auto size = count - skippedCount;
- Begin += size;
- return count;
- } else {
- skippedCount += End - Begin;
- FillDecodeBuffer();
- if (Begin == End) {
- break;
- }
- }
- }
- return skippedCount;
- }
- bool TDecoder::HasMore() const {
- return Begin != End;
- }
- void TDecoder::FillDecodeBuffer() {
- Begin = DecodeBuffer.data();
- End = DecodeBuffer.data();
- if (HitEos) {
- return;
- }
- // This helps to keep most of the variables in the registers.
- float* end = End;
- TState state = State;
- // It is faster to just zero all the memory here in one go
- // and then avoid inner loop when writing zeros. There we
- // can just increment end pointer.
- std::fill(DecodeBuffer.begin(), DecodeBuffer.end(), 0.0f);
- // Make sure that inside the loop we always have space to put 64 zeros and one other
- // value.
- float* cap = DecodeBuffer.data() + DecodeBuffer.size() - 64 - 1;
- while (end < cap) {
- if (state.Workspace % 2 == 1) {
- // Decode zeros
- // There we can just scan whole state.Workspace for ones because it contains
- // zeros outside of the WorkspaceSize bits.
- const auto negWorkspace = ~state.Workspace;
- const int zeroCount = negWorkspace ? CountTrailingZeroBits(negWorkspace) : 64;
- end += zeroCount;
- state.SkipBits(zeroCount);
- continue;
- }
- if (state.PeekBits(4) == 0x0e) {
- *end++ = 1.0f;
- state.SkipBits(4);
- continue;
- }
- const auto& entry = huffInfo.DecodeLookup[state.PeekBits(6)];
- const auto code = ui32((state.NextBitsUnmasked(entry.TotalLength) >> entry.PrefLength) & entry.Mask) + entry.CodeBase;
- if (Y_UNLIKELY(code == EOS)) {
- HitEos = true;
- break;
- }
- *end++ = BitCast<float>(code);
- }
- End = end;
- State = state;
- }
- ui64 TDecoder::TState::PeekBits(int count) {
- if (WorkspaceSize > count) {
- return Workspace & Mask64(count);
- } else {
- if (Y_UNLIKELY(Position + 8 > Data.size())) {
- ThrowInvalidOffset(Data.size(), Position);
- }
- return (Workspace | (ReadUnaligned<ui64>(Data.data() + Position) << WorkspaceSize)) & Mask64(count);
- }
- }
- ui64 TDecoder::TState::NextBitsUnmasked(int count) {
- if (WorkspaceSize > count) {
- const auto result = Workspace;
- Workspace >>= count;
- WorkspaceSize -= count;
- return result;
- } else {
- if (Y_UNLIKELY(Position + 8 > Data.size())) {
- ThrowInvalidOffset(Data.size(), Position);
- }
- ui64 result = Workspace;
- Workspace = ReadUnaligned<ui64>(Data.data() + Position);
- Position += 8;
- result |= Workspace << WorkspaceSize;
- Workspace >>= count - WorkspaceSize;
- WorkspaceSize += 64 - count;
- return result;
- }
- }
- void TDecoder::TState::SkipBits(int count) {
- if (WorkspaceSize > count) {
- Workspace >>= count;
- WorkspaceSize -= count;
- } else {
- if (Y_UNLIKELY(Position + 8 > Data.size())) {
- ThrowInvalidOffset(Data.size(), Position);
- }
- Workspace = ReadUnaligned<ui64>(Data.data() + Position);
- Position += 8;
- Workspace >>= count - WorkspaceSize;
- WorkspaceSize += 64 - count;
- }
- }
- TVector<float> Decode(TStringBuf data, size_t sizeHint) {
- return TDecoder(data).DecodeAll(sizeHint);
- }
- } // namespace NCodecs::NFloatHuff
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