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- /*
- *
- * Copyright 2018 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- // Package grpcsync implements additional synchronization primitives built upon
- // the sync package.
- package grpcsync
- import (
- "sync"
- "sync/atomic"
- )
- // Event represents a one-time event that may occur in the future.
- type Event struct {
- fired int32
- c chan struct{}
- o sync.Once
- }
- // Fire causes e to complete. It is safe to call multiple times, and
- // concurrently. It returns true iff this call to Fire caused the signaling
- // channel returned by Done to close.
- func (e *Event) Fire() bool {
- ret := false
- e.o.Do(func() {
- atomic.StoreInt32(&e.fired, 1)
- close(e.c)
- ret = true
- })
- return ret
- }
- // Done returns a channel that will be closed when Fire is called.
- func (e *Event) Done() <-chan struct{} {
- return e.c
- }
- // HasFired returns true if Fire has been called.
- func (e *Event) HasFired() bool {
- return atomic.LoadInt32(&e.fired) == 1
- }
- // NewEvent returns a new, ready-to-use Event.
- func NewEvent() *Event {
- return &Event{c: make(chan struct{})}
- }
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