float32.go 2.3 KB

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  1. // @generated Code generated by gen-atomicwrapper.
  2. // Copyright (c) 2020-2023 Uber Technologies, Inc.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. package atomic
  22. import (
  23. "encoding/json"
  24. "math"
  25. )
  26. // Float32 is an atomic type-safe wrapper for float32 values.
  27. type Float32 struct {
  28. _ nocmp // disallow non-atomic comparison
  29. v Uint32
  30. }
  31. var _zeroFloat32 float32
  32. // NewFloat32 creates a new Float32.
  33. func NewFloat32(val float32) *Float32 {
  34. x := &Float32{}
  35. if val != _zeroFloat32 {
  36. x.Store(val)
  37. }
  38. return x
  39. }
  40. // Load atomically loads the wrapped float32.
  41. func (x *Float32) Load() float32 {
  42. return math.Float32frombits(x.v.Load())
  43. }
  44. // Store atomically stores the passed float32.
  45. func (x *Float32) Store(val float32) {
  46. x.v.Store(math.Float32bits(val))
  47. }
  48. // Swap atomically stores the given float32 and returns the old
  49. // value.
  50. func (x *Float32) Swap(val float32) (old float32) {
  51. return math.Float32frombits(x.v.Swap(math.Float32bits(val)))
  52. }
  53. // MarshalJSON encodes the wrapped float32 into JSON.
  54. func (x *Float32) MarshalJSON() ([]byte, error) {
  55. return json.Marshal(x.Load())
  56. }
  57. // UnmarshalJSON decodes a float32 from JSON.
  58. func (x *Float32) UnmarshalJSON(b []byte) error {
  59. var v float32
  60. if err := json.Unmarshal(b, &v); err != nil {
  61. return err
  62. }
  63. x.Store(v)
  64. return nil
  65. }