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- //
- // Copyright (c) 2011-2019 Canonical Ltd
- // Copyright (c) 2006-2010 Kirill Simonov
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy of
- // this software and associated documentation files (the "Software"), to deal in
- // the Software without restriction, including without limitation the rights to
- // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
- // of the Software, and to permit persons to whom the Software is furnished to do
- // so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- // SOFTWARE.
- package yaml
- const (
- // The size of the input raw buffer.
- input_raw_buffer_size = 512
- // The size of the input buffer.
- // It should be possible to decode the whole raw buffer.
- input_buffer_size = input_raw_buffer_size * 3
- // The size of the output buffer.
- output_buffer_size = 128
- // The size of the output raw buffer.
- // It should be possible to encode the whole output buffer.
- output_raw_buffer_size = (output_buffer_size*2 + 2)
- // The size of other stacks and queues.
- initial_stack_size = 16
- initial_queue_size = 16
- initial_string_size = 16
- )
- // Check if the character at the specified position is an alphabetical
- // character, a digit, '_', or '-'.
- func is_alpha(b []byte, i int) bool {
- return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'Z' || b[i] >= 'a' && b[i] <= 'z' || b[i] == '_' || b[i] == '-'
- }
- // Check if the character at the specified position is a digit.
- func is_digit(b []byte, i int) bool {
- return b[i] >= '0' && b[i] <= '9'
- }
- // Get the value of a digit.
- func as_digit(b []byte, i int) int {
- return int(b[i]) - '0'
- }
- // Check if the character at the specified position is a hex-digit.
- func is_hex(b []byte, i int) bool {
- return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'F' || b[i] >= 'a' && b[i] <= 'f'
- }
- // Get the value of a hex-digit.
- func as_hex(b []byte, i int) int {
- bi := b[i]
- if bi >= 'A' && bi <= 'F' {
- return int(bi) - 'A' + 10
- }
- if bi >= 'a' && bi <= 'f' {
- return int(bi) - 'a' + 10
- }
- return int(bi) - '0'
- }
- // Check if the character is ASCII.
- func is_ascii(b []byte, i int) bool {
- return b[i] <= 0x7F
- }
- // Check if the character at the start of the buffer can be printed unescaped.
- func is_printable(b []byte, i int) bool {
- return ((b[i] == 0x0A) || // . == #x0A
- (b[i] >= 0x20 && b[i] <= 0x7E) || // #x20 <= . <= #x7E
- (b[i] == 0xC2 && b[i+1] >= 0xA0) || // #0xA0 <= . <= #xD7FF
- (b[i] > 0xC2 && b[i] < 0xED) ||
- (b[i] == 0xED && b[i+1] < 0xA0) ||
- (b[i] == 0xEE) ||
- (b[i] == 0xEF && // #xE000 <= . <= #xFFFD
- !(b[i+1] == 0xBB && b[i+2] == 0xBF) && // && . != #xFEFF
- !(b[i+1] == 0xBF && (b[i+2] == 0xBE || b[i+2] == 0xBF))))
- }
- // Check if the character at the specified position is NUL.
- func is_z(b []byte, i int) bool {
- return b[i] == 0x00
- }
- // Check if the beginning of the buffer is a BOM.
- func is_bom(b []byte, i int) bool {
- return b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF
- }
- // Check if the character at the specified position is space.
- func is_space(b []byte, i int) bool {
- return b[i] == ' '
- }
- // Check if the character at the specified position is tab.
- func is_tab(b []byte, i int) bool {
- return b[i] == '\t'
- }
- // Check if the character at the specified position is blank (space or tab).
- func is_blank(b []byte, i int) bool {
- //return is_space(b, i) || is_tab(b, i)
- return b[i] == ' ' || b[i] == '\t'
- }
- // Check if the character at the specified position is a line break.
- func is_break(b []byte, i int) bool {
- return (b[i] == '\r' || // CR (#xD)
- b[i] == '\n' || // LF (#xA)
- b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9) // PS (#x2029)
- }
- func is_crlf(b []byte, i int) bool {
- return b[i] == '\r' && b[i+1] == '\n'
- }
- // Check if the character is a line break or NUL.
- func is_breakz(b []byte, i int) bool {
- //return is_break(b, i) || is_z(b, i)
- return (
- // is_break:
- b[i] == '\r' || // CR (#xD)
- b[i] == '\n' || // LF (#xA)
- b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
- // is_z:
- b[i] == 0)
- }
- // Check if the character is a line break, space, or NUL.
- func is_spacez(b []byte, i int) bool {
- //return is_space(b, i) || is_breakz(b, i)
- return (
- // is_space:
- b[i] == ' ' ||
- // is_breakz:
- b[i] == '\r' || // CR (#xD)
- b[i] == '\n' || // LF (#xA)
- b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
- b[i] == 0)
- }
- // Check if the character is a line break, space, tab, or NUL.
- func is_blankz(b []byte, i int) bool {
- //return is_blank(b, i) || is_breakz(b, i)
- return (
- // is_blank:
- b[i] == ' ' || b[i] == '\t' ||
- // is_breakz:
- b[i] == '\r' || // CR (#xD)
- b[i] == '\n' || // LF (#xA)
- b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
- b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
- b[i] == 0)
- }
- // Determine the width of the character.
- func width(b byte) int {
- // Don't replace these by a switch without first
- // confirming that it is being inlined.
- if b&0x80 == 0x00 {
- return 1
- }
- if b&0xE0 == 0xC0 {
- return 2
- }
- if b&0xF0 == 0xE0 {
- return 3
- }
- if b&0xF8 == 0xF0 {
- return 4
- }
- return 0
- }
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