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- //===-- floatdidf.c - Implement __floatdidf -------------------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements __floatdidf for the compiler_rt library.
- //
- //===----------------------------------------------------------------------===//
- #include "int_lib.h"
- // Returns: convert a to a double, rounding toward even.
- // Assumption: double is a IEEE 64 bit floating point type
- // di_int is a 64 bit integral type
- // seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
- // mmmm
- #ifndef __SOFTFP__
- // Support for systems that have hardware floating-point; we'll set the inexact
- // flag as a side-effect of this computation.
- COMPILER_RT_ABI double __floatdidf(di_int a) {
- static const double twop52 = 4503599627370496.0; // 0x1.0p52
- static const double twop32 = 4294967296.0; // 0x1.0p32
- union {
- int64_t x;
- double d;
- } low = {.d = twop52};
- const double high = (int32_t)(a >> 32) * twop32;
- low.x |= a & INT64_C(0x00000000ffffffff);
- const double result = (high - twop52) + low.d;
- return result;
- }
- #else
- // Support for systems that don't have hardware floating-point; there are no
- // flags to set, and we don't want to code-gen to an unknown soft-float
- // implementation.
- COMPILER_RT_ABI double __floatdidf(di_int a) {
- if (a == 0)
- return 0.0;
- const unsigned N = sizeof(di_int) * CHAR_BIT;
- const di_int s = a >> (N - 1);
- a = (a ^ s) - s;
- int sd = N - __builtin_clzll(a); // number of significant digits
- int e = sd - 1; // exponent
- if (sd > DBL_MANT_DIG) {
- // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
- // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
- // 12345678901234567890123456
- // 1 = msb 1 bit
- // P = bit DBL_MANT_DIG-1 bits to the right of 1
- // Q = bit DBL_MANT_DIG bits to the right of 1
- // R = "or" of all bits to the right of Q
- switch (sd) {
- case DBL_MANT_DIG + 1:
- a <<= 1;
- break;
- case DBL_MANT_DIG + 2:
- break;
- default:
- a = ((du_int)a >> (sd - (DBL_MANT_DIG + 2))) |
- ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0);
- };
- // finish:
- a |= (a & 4) != 0; // Or P into R
- ++a; // round - this step may add a significant bit
- a >>= 2; // dump Q and R
- // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
- if (a & ((du_int)1 << DBL_MANT_DIG)) {
- a >>= 1;
- ++e;
- }
- // a is now rounded to DBL_MANT_DIG bits
- } else {
- a <<= (DBL_MANT_DIG - sd);
- // a is now rounded to DBL_MANT_DIG bits
- }
- double_bits fb;
- fb.u.s.high = ((su_int)s & 0x80000000) | // sign
- ((su_int)(e + 1023) << 20) | // exponent
- ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
- fb.u.s.low = (su_int)a; // mantissa-low
- return fb.f;
- }
- #endif
- #if defined(__ARM_EABI__)
- #if defined(COMPILER_RT_ARMHF_TARGET)
- AEABI_RTABI double __aeabi_l2d(di_int a) { return __floatdidf(a); }
- #else
- COMPILER_RT_ALIAS(__floatdidf, __aeabi_l2d)
- #endif
- #endif
- #if defined(__MINGW32__) && defined(__arm__)
- COMPILER_RT_ALIAS(__floatdidf, __i64tod)
- #endif
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