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- //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass is responsible for finalizing the functions frame layout, saving
- // callee saved registers, and for emitting prolog & epilog code for the
- // function.
- //
- // This pass must be run after register allocation. After this pass is
- // executed, it is illegal to construct MO_FrameIndex operands.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/ADT/DepthFirstIterator.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/ADT/SetVector.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/Analysis/OptimizationRemarkEmitter.h"
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/CodeGen/MachineDominators.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/MachineInstrBuilder.h"
- #include "llvm/CodeGen/MachineLoopInfo.h"
- #include "llvm/CodeGen/MachineModuleInfo.h"
- #include "llvm/CodeGen/MachineOperand.h"
- #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/CodeGen/RegisterScavenging.h"
- #include "llvm/CodeGen/TargetFrameLowering.h"
- #include "llvm/CodeGen/TargetInstrInfo.h"
- #include "llvm/CodeGen/TargetOpcodes.h"
- #include "llvm/CodeGen/TargetRegisterInfo.h"
- #include "llvm/CodeGen/TargetSubtargetInfo.h"
- #include "llvm/CodeGen/WinEHFuncInfo.h"
- #include "llvm/IR/Attributes.h"
- #include "llvm/IR/CallingConv.h"
- #include "llvm/IR/DebugInfoMetadata.h"
- #include "llvm/IR/DiagnosticInfo.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/InlineAsm.h"
- #include "llvm/IR/LLVMContext.h"
- #include "llvm/InitializePasses.h"
- #include "llvm/MC/MCRegisterInfo.h"
- #include "llvm/Pass.h"
- #include "llvm/Support/CodeGen.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/FormatVariadic.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetOptions.h"
- #include <algorithm>
- #include <cassert>
- #include <cstdint>
- #include <functional>
- #include <limits>
- #include <utility>
- #include <vector>
- using namespace llvm;
- #define DEBUG_TYPE "prologepilog"
- using MBBVector = SmallVector<MachineBasicBlock *, 4>;
- STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
- STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
- namespace {
- class PEI : public MachineFunctionPass {
- public:
- static char ID;
- PEI() : MachineFunctionPass(ID) {
- initializePEIPass(*PassRegistry::getPassRegistry());
- }
- void getAnalysisUsage(AnalysisUsage &AU) const override;
- /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
- /// frame indexes with appropriate references.
- bool runOnMachineFunction(MachineFunction &MF) override;
- private:
- RegScavenger *RS;
- // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
- // stack frame indexes.
- unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
- unsigned MaxCSFrameIndex = 0;
- // Save and Restore blocks of the current function. Typically there is a
- // single save block, unless Windows EH funclets are involved.
- MBBVector SaveBlocks;
- MBBVector RestoreBlocks;
- // Flag to control whether to use the register scavenger to resolve
- // frame index materialization registers. Set according to
- // TRI->requiresFrameIndexScavenging() for the current function.
- bool FrameIndexVirtualScavenging;
- // Flag to control whether the scavenger should be passed even though
- // FrameIndexVirtualScavenging is used.
- bool FrameIndexEliminationScavenging;
- // Emit remarks.
- MachineOptimizationRemarkEmitter *ORE = nullptr;
- void calculateCallFrameInfo(MachineFunction &MF);
- void calculateSaveRestoreBlocks(MachineFunction &MF);
- void spillCalleeSavedRegs(MachineFunction &MF);
- void calculateFrameObjectOffsets(MachineFunction &MF);
- void replaceFrameIndices(MachineFunction &MF);
- void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
- int &SPAdj);
- // Frame indices in debug values are encoded in a target independent
- // way with simply the frame index and offset rather than any
- // target-specific addressing mode.
- bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
- unsigned OpIdx, int SPAdj = 0);
- // Does same as replaceFrameIndices but using the backward MIR walk and
- // backward register scavenger walk. Does not yet support call sequence
- // processing.
- void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF,
- int &SPAdj);
- void insertPrologEpilogCode(MachineFunction &MF);
- void insertZeroCallUsedRegs(MachineFunction &MF);
- };
- } // end anonymous namespace
- char PEI::ID = 0;
- char &llvm::PrologEpilogCodeInserterID = PEI::ID;
- INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
- false)
- INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
- INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
- INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
- INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
- "Prologue/Epilogue Insertion & Frame Finalization", false,
- false)
- MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
- return new PEI();
- }
- STATISTIC(NumBytesStackSpace,
- "Number of bytes used for stack in all functions");
- void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesCFG();
- AU.addPreserved<MachineLoopInfo>();
- AU.addPreserved<MachineDominatorTree>();
- AU.addRequired<MachineOptimizationRemarkEmitterPass>();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- /// StackObjSet - A set of stack object indexes
- using StackObjSet = SmallSetVector<int, 8>;
- using SavedDbgValuesMap =
- SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
- /// Stash DBG_VALUEs that describe parameters and which are placed at the start
- /// of the block. Later on, after the prologue code has been emitted, the
- /// stashed DBG_VALUEs will be reinserted at the start of the block.
- static void stashEntryDbgValues(MachineBasicBlock &MBB,
- SavedDbgValuesMap &EntryDbgValues) {
- SmallVector<const MachineInstr *, 4> FrameIndexValues;
- for (auto &MI : MBB) {
- if (!MI.isDebugInstr())
- break;
- if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
- continue;
- if (any_of(MI.debug_operands(),
- [](const MachineOperand &MO) { return MO.isFI(); })) {
- // We can only emit valid locations for frame indices after the frame
- // setup, so do not stash away them.
- FrameIndexValues.push_back(&MI);
- continue;
- }
- const DILocalVariable *Var = MI.getDebugVariable();
- const DIExpression *Expr = MI.getDebugExpression();
- auto Overlaps = [Var, Expr](const MachineInstr *DV) {
- return Var == DV->getDebugVariable() &&
- Expr->fragmentsOverlap(DV->getDebugExpression());
- };
- // See if the debug value overlaps with any preceding debug value that will
- // not be stashed. If that is the case, then we can't stash this value, as
- // we would then reorder the values at reinsertion.
- if (llvm::none_of(FrameIndexValues, Overlaps))
- EntryDbgValues[&MBB].push_back(&MI);
- }
- // Remove stashed debug values from the block.
- if (EntryDbgValues.count(&MBB))
- for (auto *MI : EntryDbgValues[&MBB])
- MI->removeFromParent();
- }
- /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
- /// frame indexes with appropriate references.
- bool PEI::runOnMachineFunction(MachineFunction &MF) {
- NumFuncSeen++;
- const Function &F = MF.getFunction();
- const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
- FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
- ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
- // Calculate the MaxCallFrameSize and AdjustsStack variables for the
- // function's frame information. Also eliminates call frame pseudo
- // instructions.
- calculateCallFrameInfo(MF);
- // Determine placement of CSR spill/restore code and prolog/epilog code:
- // place all spills in the entry block, all restores in return blocks.
- calculateSaveRestoreBlocks(MF);
- // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
- SavedDbgValuesMap EntryDbgValues;
- for (MachineBasicBlock *SaveBlock : SaveBlocks)
- stashEntryDbgValues(*SaveBlock, EntryDbgValues);
- // Handle CSR spilling and restoring, for targets that need it.
- if (MF.getTarget().usesPhysRegsForValues())
- spillCalleeSavedRegs(MF);
- // Allow the target machine to make final modifications to the function
- // before the frame layout is finalized.
- TFI->processFunctionBeforeFrameFinalized(MF, RS);
- // Calculate actual frame offsets for all abstract stack objects...
- calculateFrameObjectOffsets(MF);
- // Add prolog and epilog code to the function. This function is required
- // to align the stack frame as necessary for any stack variables or
- // called functions. Because of this, calculateCalleeSavedRegisters()
- // must be called before this function in order to set the AdjustsStack
- // and MaxCallFrameSize variables.
- if (!F.hasFnAttribute(Attribute::Naked))
- insertPrologEpilogCode(MF);
- // Reinsert stashed debug values at the start of the entry blocks.
- for (auto &I : EntryDbgValues)
- I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
- // Allow the target machine to make final modifications to the function
- // before the frame layout is finalized.
- TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
- // Replace all MO_FrameIndex operands with physical register references
- // and actual offsets.
- //
- replaceFrameIndices(MF);
- // If register scavenging is needed, as we've enabled doing it as a
- // post-pass, scavenge the virtual registers that frame index elimination
- // inserted.
- if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
- scavengeFrameVirtualRegs(MF, *RS);
- // Warn on stack size when we exceeds the given limit.
- MachineFrameInfo &MFI = MF.getFrameInfo();
- uint64_t StackSize = MFI.getStackSize();
- unsigned Threshold = UINT_MAX;
- if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
- bool Failed = MF.getFunction()
- .getFnAttribute("warn-stack-size")
- .getValueAsString()
- .getAsInteger(10, Threshold);
- // Verifier should have caught this.
- assert(!Failed && "Invalid warn-stack-size fn attr value");
- (void)Failed;
- }
- uint64_t UnsafeStackSize = MFI.getUnsafeStackSize();
- if (MF.getFunction().hasFnAttribute(Attribute::SafeStack))
- StackSize += UnsafeStackSize;
- if (StackSize > Threshold) {
- DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning);
- F.getContext().diagnose(DiagStackSize);
- int64_t SpillSize = 0;
- for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd();
- Idx != End; ++Idx) {
- if (MFI.isSpillSlotObjectIndex(Idx))
- SpillSize += MFI.getObjectSize(Idx);
- }
- float SpillPct =
- static_cast<float>(SpillSize) / static_cast<float>(StackSize);
- float VarPct = 1.0f - SpillPct;
- int64_t VariableSize = StackSize - SpillSize;
- dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables",
- SpillSize, StackSize, VariableSize, SpillPct, VarPct);
- if (UnsafeStackSize != 0) {
- float UnsafePct =
- static_cast<float>(UnsafeStackSize) / static_cast<float>(StackSize);
- dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack", UnsafeStackSize,
- UnsafePct, StackSize);
- }
- dbgs() << "\n";
- }
- ORE->emit([&]() {
- return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
- MF.getFunction().getSubprogram(),
- &MF.front())
- << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
- });
- delete RS;
- SaveBlocks.clear();
- RestoreBlocks.clear();
- MFI.setSavePoint(nullptr);
- MFI.setRestorePoint(nullptr);
- return true;
- }
- /// Calculate the MaxCallFrameSize and AdjustsStack
- /// variables for the function's frame information and eliminate call frame
- /// pseudo instructions.
- void PEI::calculateCallFrameInfo(MachineFunction &MF) {
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- MachineFrameInfo &MFI = MF.getFrameInfo();
- unsigned MaxCallFrameSize = 0;
- bool AdjustsStack = MFI.adjustsStack();
- // Get the function call frame set-up and tear-down instruction opcode
- unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
- unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
- // Early exit for targets which have no call frame setup/destroy pseudo
- // instructions.
- if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
- return;
- std::vector<MachineBasicBlock::iterator> FrameSDOps;
- for (MachineBasicBlock &BB : MF)
- for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
- if (TII.isFrameInstr(*I)) {
- unsigned Size = TII.getFrameSize(*I);
- if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
- AdjustsStack = true;
- FrameSDOps.push_back(I);
- } else if (I->isInlineAsm()) {
- // Some inline asm's need a stack frame, as indicated by operand 1.
- unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
- if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
- AdjustsStack = true;
- }
- assert(!MFI.isMaxCallFrameSizeComputed() ||
- (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
- MFI.adjustsStack() == AdjustsStack));
- MFI.setAdjustsStack(AdjustsStack);
- MFI.setMaxCallFrameSize(MaxCallFrameSize);
- for (MachineBasicBlock::iterator I : FrameSDOps) {
- // If call frames are not being included as part of the stack frame, and
- // the target doesn't indicate otherwise, remove the call frame pseudos
- // here. The sub/add sp instruction pairs are still inserted, but we don't
- // need to track the SP adjustment for frame index elimination.
- if (TFI->canSimplifyCallFramePseudos(MF))
- TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
- }
- }
- /// Compute the sets of entry and return blocks for saving and restoring
- /// callee-saved registers, and placing prolog and epilog code.
- void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
- const MachineFrameInfo &MFI = MF.getFrameInfo();
- // Even when we do not change any CSR, we still want to insert the
- // prologue and epilogue of the function.
- // So set the save points for those.
- // Use the points found by shrink-wrapping, if any.
- if (MFI.getSavePoint()) {
- SaveBlocks.push_back(MFI.getSavePoint());
- assert(MFI.getRestorePoint() && "Both restore and save must be set");
- MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
- // If RestoreBlock does not have any successor and is not a return block
- // then the end point is unreachable and we do not need to insert any
- // epilogue.
- if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
- RestoreBlocks.push_back(RestoreBlock);
- return;
- }
- // Save refs to entry and return blocks.
- SaveBlocks.push_back(&MF.front());
- for (MachineBasicBlock &MBB : MF) {
- if (MBB.isEHFuncletEntry())
- SaveBlocks.push_back(&MBB);
- if (MBB.isReturnBlock())
- RestoreBlocks.push_back(&MBB);
- }
- }
- static void assignCalleeSavedSpillSlots(MachineFunction &F,
- const BitVector &SavedRegs,
- unsigned &MinCSFrameIndex,
- unsigned &MaxCSFrameIndex) {
- if (SavedRegs.empty())
- return;
- const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
- const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
- BitVector CSMask(SavedRegs.size());
- for (unsigned i = 0; CSRegs[i]; ++i)
- CSMask.set(CSRegs[i]);
- std::vector<CalleeSavedInfo> CSI;
- for (unsigned i = 0; CSRegs[i]; ++i) {
- unsigned Reg = CSRegs[i];
- if (SavedRegs.test(Reg)) {
- bool SavedSuper = false;
- for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
- // Some backends set all aliases for some registers as saved, such as
- // Mips's $fp, so they appear in SavedRegs but not CSRegs.
- if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
- SavedSuper = true;
- break;
- }
- }
- if (!SavedSuper)
- CSI.push_back(CalleeSavedInfo(Reg));
- }
- }
- const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
- MachineFrameInfo &MFI = F.getFrameInfo();
- if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
- MaxCSFrameIndex)) {
- // If target doesn't implement this, use generic code.
- if (CSI.empty())
- return; // Early exit if no callee saved registers are modified!
- unsigned NumFixedSpillSlots;
- const TargetFrameLowering::SpillSlot *FixedSpillSlots =
- TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
- // Now that we know which registers need to be saved and restored, allocate
- // stack slots for them.
- for (auto &CS : CSI) {
- // If the target has spilled this register to another register, we don't
- // need to allocate a stack slot.
- if (CS.isSpilledToReg())
- continue;
- unsigned Reg = CS.getReg();
- const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
- int FrameIdx;
- if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
- CS.setFrameIdx(FrameIdx);
- continue;
- }
- // Check to see if this physreg must be spilled to a particular stack slot
- // on this target.
- const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
- while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
- FixedSlot->Reg != Reg)
- ++FixedSlot;
- unsigned Size = RegInfo->getSpillSize(*RC);
- if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
- // Nope, just spill it anywhere convenient.
- Align Alignment = RegInfo->getSpillAlign(*RC);
- // We may not be able to satisfy the desired alignment specification of
- // the TargetRegisterClass if the stack alignment is smaller. Use the
- // min.
- Alignment = std::min(Alignment, TFI->getStackAlign());
- FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
- if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
- if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
- } else {
- // Spill it to the stack where we must.
- FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
- }
- CS.setFrameIdx(FrameIdx);
- }
- }
- MFI.setCalleeSavedInfo(CSI);
- }
- /// Helper function to update the liveness information for the callee-saved
- /// registers.
- static void updateLiveness(MachineFunction &MF) {
- MachineFrameInfo &MFI = MF.getFrameInfo();
- // Visited will contain all the basic blocks that are in the region
- // where the callee saved registers are alive:
- // - Anything that is not Save or Restore -> LiveThrough.
- // - Save -> LiveIn.
- // - Restore -> LiveOut.
- // The live-out is not attached to the block, so no need to keep
- // Restore in this set.
- SmallPtrSet<MachineBasicBlock *, 8> Visited;
- SmallVector<MachineBasicBlock *, 8> WorkList;
- MachineBasicBlock *Entry = &MF.front();
- MachineBasicBlock *Save = MFI.getSavePoint();
- if (!Save)
- Save = Entry;
- if (Entry != Save) {
- WorkList.push_back(Entry);
- Visited.insert(Entry);
- }
- Visited.insert(Save);
- MachineBasicBlock *Restore = MFI.getRestorePoint();
- if (Restore)
- // By construction Restore cannot be visited, otherwise it
- // means there exists a path to Restore that does not go
- // through Save.
- WorkList.push_back(Restore);
- while (!WorkList.empty()) {
- const MachineBasicBlock *CurBB = WorkList.pop_back_val();
- // By construction, the region that is after the save point is
- // dominated by the Save and post-dominated by the Restore.
- if (CurBB == Save && Save != Restore)
- continue;
- // Enqueue all the successors not already visited.
- // Those are by construction either before Save or after Restore.
- for (MachineBasicBlock *SuccBB : CurBB->successors())
- if (Visited.insert(SuccBB).second)
- WorkList.push_back(SuccBB);
- }
- const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
- MachineRegisterInfo &MRI = MF.getRegInfo();
- for (const CalleeSavedInfo &I : CSI) {
- for (MachineBasicBlock *MBB : Visited) {
- MCPhysReg Reg = I.getReg();
- // Add the callee-saved register as live-in.
- // It's killed at the spill.
- if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
- MBB->addLiveIn(Reg);
- }
- // If callee-saved register is spilled to another register rather than
- // spilling to stack, the destination register has to be marked as live for
- // each MBB between the prologue and epilogue so that it is not clobbered
- // before it is reloaded in the epilogue. The Visited set contains all
- // blocks outside of the region delimited by prologue/epilogue.
- if (I.isSpilledToReg()) {
- for (MachineBasicBlock &MBB : MF) {
- if (Visited.count(&MBB))
- continue;
- MCPhysReg DstReg = I.getDstReg();
- if (!MBB.isLiveIn(DstReg))
- MBB.addLiveIn(DstReg);
- }
- }
- }
- }
- /// Insert spill code for the callee-saved registers used in the function.
- static void insertCSRSaves(MachineBasicBlock &SaveBlock,
- ArrayRef<CalleeSavedInfo> CSI) {
- MachineFunction &MF = *SaveBlock.getParent();
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
- MachineBasicBlock::iterator I = SaveBlock.begin();
- if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
- for (const CalleeSavedInfo &CS : CSI) {
- // Insert the spill to the stack frame.
- unsigned Reg = CS.getReg();
- if (CS.isSpilledToReg()) {
- BuildMI(SaveBlock, I, DebugLoc(),
- TII.get(TargetOpcode::COPY), CS.getDstReg())
- .addReg(Reg, getKillRegState(true));
- } else {
- const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
- TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
- TRI, Register());
- }
- }
- }
- }
- /// Insert restore code for the callee-saved registers used in the function.
- static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
- std::vector<CalleeSavedInfo> &CSI) {
- MachineFunction &MF = *RestoreBlock.getParent();
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
- // Restore all registers immediately before the return and any
- // terminators that precede it.
- MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
- if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
- for (const CalleeSavedInfo &CI : reverse(CSI)) {
- unsigned Reg = CI.getReg();
- if (CI.isSpilledToReg()) {
- BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
- .addReg(CI.getDstReg(), getKillRegState(true));
- } else {
- const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
- TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC,
- TRI, Register());
- assert(I != RestoreBlock.begin() &&
- "loadRegFromStackSlot didn't insert any code!");
- // Insert in reverse order. loadRegFromStackSlot can insert
- // multiple instructions.
- }
- }
- }
- }
- void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
- // We can't list this requirement in getRequiredProperties because some
- // targets (WebAssembly) use virtual registers past this point, and the pass
- // pipeline is set up without giving the passes a chance to look at the
- // TargetMachine.
- // FIXME: Find a way to express this in getRequiredProperties.
- assert(MF.getProperties().hasProperty(
- MachineFunctionProperties::Property::NoVRegs));
- const Function &F = MF.getFunction();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- MachineFrameInfo &MFI = MF.getFrameInfo();
- MinCSFrameIndex = std::numeric_limits<unsigned>::max();
- MaxCSFrameIndex = 0;
- // Determine which of the registers in the callee save list should be saved.
- BitVector SavedRegs;
- TFI->determineCalleeSaves(MF, SavedRegs, RS);
- // Assign stack slots for any callee-saved registers that must be spilled.
- assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
- // Add the code to save and restore the callee saved registers.
- if (!F.hasFnAttribute(Attribute::Naked)) {
- MFI.setCalleeSavedInfoValid(true);
- std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
- if (!CSI.empty()) {
- if (!MFI.hasCalls())
- NumLeafFuncWithSpills++;
- for (MachineBasicBlock *SaveBlock : SaveBlocks)
- insertCSRSaves(*SaveBlock, CSI);
- // Update the live-in information of all the blocks up to the save point.
- updateLiveness(MF);
- for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
- insertCSRRestores(*RestoreBlock, CSI);
- }
- }
- }
- /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
- static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
- bool StackGrowsDown, int64_t &Offset,
- Align &MaxAlign, unsigned Skew) {
- // If the stack grows down, add the object size to find the lowest address.
- if (StackGrowsDown)
- Offset += MFI.getObjectSize(FrameIdx);
- Align Alignment = MFI.getObjectAlign(FrameIdx);
- // If the alignment of this object is greater than that of the stack, then
- // increase the stack alignment to match.
- MaxAlign = std::max(MaxAlign, Alignment);
- // Adjust to alignment boundary.
- Offset = alignTo(Offset, Alignment, Skew);
- if (StackGrowsDown) {
- LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
- << "]\n");
- MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
- } else {
- LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
- << "]\n");
- MFI.setObjectOffset(FrameIdx, Offset);
- Offset += MFI.getObjectSize(FrameIdx);
- }
- }
- /// Compute which bytes of fixed and callee-save stack area are unused and keep
- /// track of them in StackBytesFree.
- static inline void
- computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
- unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
- int64_t FixedCSEnd, BitVector &StackBytesFree) {
- // Avoid undefined int64_t -> int conversion below in extreme case.
- if (FixedCSEnd > std::numeric_limits<int>::max())
- return;
- StackBytesFree.resize(FixedCSEnd, true);
- SmallVector<int, 16> AllocatedFrameSlots;
- // Add fixed objects.
- for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
- // StackSlot scavenging is only implemented for the default stack.
- if (MFI.getStackID(i) == TargetStackID::Default)
- AllocatedFrameSlots.push_back(i);
- // Add callee-save objects if there are any.
- if (MinCSFrameIndex <= MaxCSFrameIndex) {
- for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
- if (MFI.getStackID(i) == TargetStackID::Default)
- AllocatedFrameSlots.push_back(i);
- }
- for (int i : AllocatedFrameSlots) {
- // These are converted from int64_t, but they should always fit in int
- // because of the FixedCSEnd check above.
- int ObjOffset = MFI.getObjectOffset(i);
- int ObjSize = MFI.getObjectSize(i);
- int ObjStart, ObjEnd;
- if (StackGrowsDown) {
- // ObjOffset is negative when StackGrowsDown is true.
- ObjStart = -ObjOffset - ObjSize;
- ObjEnd = -ObjOffset;
- } else {
- ObjStart = ObjOffset;
- ObjEnd = ObjOffset + ObjSize;
- }
- // Ignore fixed holes that are in the previous stack frame.
- if (ObjEnd > 0)
- StackBytesFree.reset(ObjStart, ObjEnd);
- }
- }
- /// Assign frame object to an unused portion of the stack in the fixed stack
- /// object range. Return true if the allocation was successful.
- static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
- bool StackGrowsDown, Align MaxAlign,
- BitVector &StackBytesFree) {
- if (MFI.isVariableSizedObjectIndex(FrameIdx))
- return false;
- if (StackBytesFree.none()) {
- // clear it to speed up later scavengeStackSlot calls to
- // StackBytesFree.none()
- StackBytesFree.clear();
- return false;
- }
- Align ObjAlign = MFI.getObjectAlign(FrameIdx);
- if (ObjAlign > MaxAlign)
- return false;
- int64_t ObjSize = MFI.getObjectSize(FrameIdx);
- int FreeStart;
- for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
- FreeStart = StackBytesFree.find_next(FreeStart)) {
- // Check that free space has suitable alignment.
- unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
- if (alignTo(ObjStart, ObjAlign) != ObjStart)
- continue;
- if (FreeStart + ObjSize > StackBytesFree.size())
- return false;
- bool AllBytesFree = true;
- for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
- if (!StackBytesFree.test(FreeStart + Byte)) {
- AllBytesFree = false;
- break;
- }
- if (AllBytesFree)
- break;
- }
- if (FreeStart == -1)
- return false;
- if (StackGrowsDown) {
- int ObjStart = -(FreeStart + ObjSize);
- LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
- << ObjStart << "]\n");
- MFI.setObjectOffset(FrameIdx, ObjStart);
- } else {
- LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
- << FreeStart << "]\n");
- MFI.setObjectOffset(FrameIdx, FreeStart);
- }
- StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
- return true;
- }
- /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
- /// those required to be close to the Stack Protector) to stack offsets.
- static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
- SmallSet<int, 16> &ProtectedObjs,
- MachineFrameInfo &MFI, bool StackGrowsDown,
- int64_t &Offset, Align &MaxAlign,
- unsigned Skew) {
- for (int i : UnassignedObjs) {
- AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
- ProtectedObjs.insert(i);
- }
- }
- /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
- /// abstract stack objects.
- void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
- const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
- bool StackGrowsDown =
- TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
- // Loop over all of the stack objects, assigning sequential addresses...
- MachineFrameInfo &MFI = MF.getFrameInfo();
- // Start at the beginning of the local area.
- // The Offset is the distance from the stack top in the direction
- // of stack growth -- so it's always nonnegative.
- int LocalAreaOffset = TFI.getOffsetOfLocalArea();
- if (StackGrowsDown)
- LocalAreaOffset = -LocalAreaOffset;
- assert(LocalAreaOffset >= 0
- && "Local area offset should be in direction of stack growth");
- int64_t Offset = LocalAreaOffset;
- // Skew to be applied to alignment.
- unsigned Skew = TFI.getStackAlignmentSkew(MF);
- #ifdef EXPENSIVE_CHECKS
- for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
- if (!MFI.isDeadObjectIndex(i) &&
- MFI.getStackID(i) == TargetStackID::Default)
- assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
- "MaxAlignment is invalid");
- #endif
- // If there are fixed sized objects that are preallocated in the local area,
- // non-fixed objects can't be allocated right at the start of local area.
- // Adjust 'Offset' to point to the end of last fixed sized preallocated
- // object.
- for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
- // Only allocate objects on the default stack.
- if (MFI.getStackID(i) != TargetStackID::Default)
- continue;
- int64_t FixedOff;
- if (StackGrowsDown) {
- // The maximum distance from the stack pointer is at lower address of
- // the object -- which is given by offset. For down growing stack
- // the offset is negative, so we negate the offset to get the distance.
- FixedOff = -MFI.getObjectOffset(i);
- } else {
- // The maximum distance from the start pointer is at the upper
- // address of the object.
- FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
- }
- if (FixedOff > Offset) Offset = FixedOff;
- }
- Align MaxAlign = MFI.getMaxAlign();
- // First assign frame offsets to stack objects that are used to spill
- // callee saved registers.
- if (MaxCSFrameIndex >= MinCSFrameIndex) {
- for (unsigned i = 0; i <= MaxCSFrameIndex - MinCSFrameIndex; ++i) {
- unsigned FrameIndex =
- StackGrowsDown ? MinCSFrameIndex + i : MaxCSFrameIndex - i;
- // Only allocate objects on the default stack.
- if (MFI.getStackID(FrameIndex) != TargetStackID::Default)
- continue;
- // TODO: should this just be if (MFI.isDeadObjectIndex(FrameIndex))
- if (!StackGrowsDown && MFI.isDeadObjectIndex(FrameIndex))
- continue;
- AdjustStackOffset(MFI, FrameIndex, StackGrowsDown, Offset, MaxAlign,
- Skew);
- }
- }
- assert(MaxAlign == MFI.getMaxAlign() &&
- "MFI.getMaxAlign should already account for all callee-saved "
- "registers without a fixed stack slot");
- // FixedCSEnd is the stack offset to the end of the fixed and callee-save
- // stack area.
- int64_t FixedCSEnd = Offset;
- // Make sure the special register scavenging spill slot is closest to the
- // incoming stack pointer if a frame pointer is required and is closer
- // to the incoming rather than the final stack pointer.
- const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
- bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF);
- if (RS && EarlyScavengingSlots) {
- SmallVector<int, 2> SFIs;
- RS->getScavengingFrameIndices(SFIs);
- for (int SFI : SFIs)
- AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
- }
- // FIXME: Once this is working, then enable flag will change to a target
- // check for whether the frame is large enough to want to use virtual
- // frame index registers. Functions which don't want/need this optimization
- // will continue to use the existing code path.
- if (MFI.getUseLocalStackAllocationBlock()) {
- Align Alignment = MFI.getLocalFrameMaxAlign();
- // Adjust to alignment boundary.
- Offset = alignTo(Offset, Alignment, Skew);
- LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
- // Resolve offsets for objects in the local block.
- for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
- std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
- int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
- LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
- << "]\n");
- MFI.setObjectOffset(Entry.first, FIOffset);
- }
- // Allocate the local block
- Offset += MFI.getLocalFrameSize();
- MaxAlign = std::max(Alignment, MaxAlign);
- }
- // Retrieve the Exception Handler registration node.
- int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
- if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
- EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
- // Make sure that the stack protector comes before the local variables on the
- // stack.
- SmallSet<int, 16> ProtectedObjs;
- if (MFI.hasStackProtectorIndex()) {
- int StackProtectorFI = MFI.getStackProtectorIndex();
- StackObjSet LargeArrayObjs;
- StackObjSet SmallArrayObjs;
- StackObjSet AddrOfObjs;
- // If we need a stack protector, we need to make sure that
- // LocalStackSlotPass didn't already allocate a slot for it.
- // If we are told to use the LocalStackAllocationBlock, the stack protector
- // is expected to be already pre-allocated.
- if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) {
- // If the stack protector isn't on the default stack then it's up to the
- // target to set the stack offset.
- assert(MFI.getObjectOffset(StackProtectorFI) != 0 &&
- "Offset of stack protector on non-default stack expected to be "
- "already set.");
- assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) &&
- "Stack protector on non-default stack expected to not be "
- "pre-allocated by LocalStackSlotPass.");
- } else if (!MFI.getUseLocalStackAllocationBlock()) {
- AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
- Skew);
- } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) {
- llvm_unreachable(
- "Stack protector not pre-allocated by LocalStackSlotPass.");
- }
- // Assign large stack objects first.
- for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
- if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
- continue;
- if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
- continue;
- if (RS && RS->isScavengingFrameIndex((int)i))
- continue;
- if (MFI.isDeadObjectIndex(i))
- continue;
- if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
- continue;
- // Only allocate objects on the default stack.
- if (MFI.getStackID(i) != TargetStackID::Default)
- continue;
- switch (MFI.getObjectSSPLayout(i)) {
- case MachineFrameInfo::SSPLK_None:
- continue;
- case MachineFrameInfo::SSPLK_SmallArray:
- SmallArrayObjs.insert(i);
- continue;
- case MachineFrameInfo::SSPLK_AddrOf:
- AddrOfObjs.insert(i);
- continue;
- case MachineFrameInfo::SSPLK_LargeArray:
- LargeArrayObjs.insert(i);
- continue;
- }
- llvm_unreachable("Unexpected SSPLayoutKind.");
- }
- // We expect **all** the protected stack objects to be pre-allocated by
- // LocalStackSlotPass. If it turns out that PEI still has to allocate some
- // of them, we may end up messing up the expected order of the objects.
- if (MFI.getUseLocalStackAllocationBlock() &&
- !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
- AddrOfObjs.empty()))
- llvm_unreachable("Found protected stack objects not pre-allocated by "
- "LocalStackSlotPass.");
- AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
- Offset, MaxAlign, Skew);
- AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
- Offset, MaxAlign, Skew);
- AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
- Offset, MaxAlign, Skew);
- }
- SmallVector<int, 8> ObjectsToAllocate;
- // Then prepare to assign frame offsets to stack objects that are not used to
- // spill callee saved registers.
- for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
- if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
- continue;
- if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
- continue;
- if (RS && RS->isScavengingFrameIndex((int)i))
- continue;
- if (MFI.isDeadObjectIndex(i))
- continue;
- if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
- continue;
- if (ProtectedObjs.count(i))
- continue;
- // Only allocate objects on the default stack.
- if (MFI.getStackID(i) != TargetStackID::Default)
- continue;
- // Add the objects that we need to allocate to our working set.
- ObjectsToAllocate.push_back(i);
- }
- // Allocate the EH registration node first if one is present.
- if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
- AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
- MaxAlign, Skew);
- // Give the targets a chance to order the objects the way they like it.
- if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
- MF.getTarget().Options.StackSymbolOrdering)
- TFI.orderFrameObjects(MF, ObjectsToAllocate);
- // Keep track of which bytes in the fixed and callee-save range are used so we
- // can use the holes when allocating later stack objects. Only do this if
- // stack protector isn't being used and the target requests it and we're
- // optimizing.
- BitVector StackBytesFree;
- if (!ObjectsToAllocate.empty() &&
- MF.getTarget().getOptLevel() != CodeGenOpt::None &&
- MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
- computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
- FixedCSEnd, StackBytesFree);
- // Now walk the objects and actually assign base offsets to them.
- for (auto &Object : ObjectsToAllocate)
- if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
- StackBytesFree))
- AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
- // Make sure the special register scavenging spill slot is closest to the
- // stack pointer.
- if (RS && !EarlyScavengingSlots) {
- SmallVector<int, 2> SFIs;
- RS->getScavengingFrameIndices(SFIs);
- for (int SFI : SFIs)
- AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
- }
- if (!TFI.targetHandlesStackFrameRounding()) {
- // If we have reserved argument space for call sites in the function
- // immediately on entry to the current function, count it as part of the
- // overall stack size.
- if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
- Offset += MFI.getMaxCallFrameSize();
- // Round up the size to a multiple of the alignment. If the function has
- // any calls or alloca's, align to the target's StackAlignment value to
- // ensure that the callee's frame or the alloca data is suitably aligned;
- // otherwise, for leaf functions, align to the TransientStackAlignment
- // value.
- Align StackAlign;
- if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
- (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
- StackAlign = TFI.getStackAlign();
- else
- StackAlign = TFI.getTransientStackAlign();
- // If the frame pointer is eliminated, all frame offsets will be relative to
- // SP not FP. Align to MaxAlign so this works.
- StackAlign = std::max(StackAlign, MaxAlign);
- int64_t OffsetBeforeAlignment = Offset;
- Offset = alignTo(Offset, StackAlign, Skew);
- // If we have increased the offset to fulfill the alignment constrants,
- // then the scavenging spill slots may become harder to reach from the
- // stack pointer, float them so they stay close.
- if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
- !EarlyScavengingSlots) {
- SmallVector<int, 2> SFIs;
- RS->getScavengingFrameIndices(SFIs);
- LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
- << "Adjusting emergency spill slots!\n";);
- int64_t Delta = Offset - OffsetBeforeAlignment;
- for (int SFI : SFIs) {
- LLVM_DEBUG(llvm::dbgs()
- << "Adjusting offset of emergency spill slot #" << SFI
- << " from " << MFI.getObjectOffset(SFI););
- MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
- LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
- }
- }
- }
- // Update frame info to pretend that this is part of the stack...
- int64_t StackSize = Offset - LocalAreaOffset;
- MFI.setStackSize(StackSize);
- NumBytesStackSpace += StackSize;
- }
- /// insertPrologEpilogCode - Scan the function for modified callee saved
- /// registers, insert spill code for these callee saved registers, then add
- /// prolog and epilog code to the function.
- void PEI::insertPrologEpilogCode(MachineFunction &MF) {
- const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
- // Add prologue to the function...
- for (MachineBasicBlock *SaveBlock : SaveBlocks)
- TFI.emitPrologue(MF, *SaveBlock);
- // Add epilogue to restore the callee-save registers in each exiting block.
- for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
- TFI.emitEpilogue(MF, *RestoreBlock);
- // Zero call used registers before restoring callee-saved registers.
- insertZeroCallUsedRegs(MF);
- for (MachineBasicBlock *SaveBlock : SaveBlocks)
- TFI.inlineStackProbe(MF, *SaveBlock);
- // Emit additional code that is required to support segmented stacks, if
- // we've been asked for it. This, when linked with a runtime with support
- // for segmented stacks (libgcc is one), will result in allocating stack
- // space in small chunks instead of one large contiguous block.
- if (MF.shouldSplitStack()) {
- for (MachineBasicBlock *SaveBlock : SaveBlocks)
- TFI.adjustForSegmentedStacks(MF, *SaveBlock);
- }
- // Emit additional code that is required to explicitly handle the stack in
- // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
- // approach is rather similar to that of Segmented Stacks, but it uses a
- // different conditional check and another BIF for allocating more stack
- // space.
- if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
- for (MachineBasicBlock *SaveBlock : SaveBlocks)
- TFI.adjustForHiPEPrologue(MF, *SaveBlock);
- }
- /// insertZeroCallUsedRegs - Zero out call used registers.
- void PEI::insertZeroCallUsedRegs(MachineFunction &MF) {
- const Function &F = MF.getFunction();
- if (!F.hasFnAttribute("zero-call-used-regs"))
- return;
- using namespace ZeroCallUsedRegs;
- ZeroCallUsedRegsKind ZeroRegsKind =
- StringSwitch<ZeroCallUsedRegsKind>(
- F.getFnAttribute("zero-call-used-regs").getValueAsString())
- .Case("skip", ZeroCallUsedRegsKind::Skip)
- .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg)
- .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR)
- .Case("used-arg", ZeroCallUsedRegsKind::UsedArg)
- .Case("used", ZeroCallUsedRegsKind::Used)
- .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg)
- .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR)
- .Case("all-arg", ZeroCallUsedRegsKind::AllArg)
- .Case("all", ZeroCallUsedRegsKind::All);
- if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip)
- return;
- const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR;
- const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED;
- const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG;
- const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
- const BitVector AllocatableSet(TRI.getAllocatableSet(MF));
- // Mark all used registers.
- BitVector UsedRegs(TRI.getNumRegs());
- if (OnlyUsed)
- for (const MachineBasicBlock &MBB : MF)
- for (const MachineInstr &MI : MBB) {
- // skip debug instructions
- if (MI.isDebugInstr())
- continue;
- for (const MachineOperand &MO : MI.operands()) {
- if (!MO.isReg())
- continue;
- MCRegister Reg = MO.getReg();
- if (AllocatableSet[Reg] && !MO.isImplicit() &&
- (MO.isDef() || MO.isUse()))
- UsedRegs.set(Reg);
- }
- }
- // Get a list of registers that are used.
- BitVector LiveIns(TRI.getNumRegs());
- for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins())
- LiveIns.set(LI.PhysReg);
- BitVector RegsToZero(TRI.getNumRegs());
- for (MCRegister Reg : AllocatableSet.set_bits()) {
- // Skip over fixed registers.
- if (TRI.isFixedRegister(MF, Reg))
- continue;
- // Want only general purpose registers.
- if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg))
- continue;
- // Want only used registers.
- if (OnlyUsed && !UsedRegs[Reg])
- continue;
- // Want only registers used for arguments.
- if (OnlyArg) {
- if (OnlyUsed) {
- if (!LiveIns[Reg])
- continue;
- } else if (!TRI.isArgumentRegister(MF, Reg)) {
- continue;
- }
- }
- RegsToZero.set(Reg);
- }
- // Don't clear registers that are live when leaving the function.
- for (const MachineBasicBlock &MBB : MF)
- for (const MachineInstr &MI : MBB.terminators()) {
- if (!MI.isReturn())
- continue;
- for (const auto &MO : MI.operands()) {
- if (!MO.isReg())
- continue;
- MCRegister Reg = MO.getReg();
- // This picks up sibling registers (e.q. %al -> %ah).
- for (MCRegUnitIterator Unit(Reg, &TRI); Unit.isValid(); ++Unit)
- RegsToZero.reset(*Unit);
- for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg))
- RegsToZero.reset(SReg);
- }
- }
- // Don't need to clear registers that are used/clobbered by terminating
- // instructions.
- for (const MachineBasicBlock &MBB : MF) {
- if (!MBB.isReturnBlock())
- continue;
- MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator();
- for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E;
- ++I) {
- for (const MachineOperand &MO : I->operands()) {
- if (!MO.isReg())
- continue;
- for (const MCPhysReg &Reg :
- TRI.sub_and_superregs_inclusive(MO.getReg()))
- RegsToZero.reset(Reg);
- }
- }
- }
- // Don't clear registers that must be preserved.
- for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
- MCPhysReg CSReg = *CSRegs; ++CSRegs)
- for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg))
- RegsToZero.reset(Reg);
- const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
- for (MachineBasicBlock &MBB : MF)
- if (MBB.isReturnBlock())
- TFI.emitZeroCallUsedRegs(RegsToZero, MBB);
- }
- /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
- /// register references and actual offsets.
- void PEI::replaceFrameIndices(MachineFunction &MF) {
- const auto &ST = MF.getSubtarget();
- const TargetFrameLowering &TFI = *ST.getFrameLowering();
- if (!TFI.needsFrameIndexResolution(MF))
- return;
- const TargetRegisterInfo *TRI = ST.getRegisterInfo();
- // Allow the target to determine this after knowing the frame size.
- FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
- TRI->requiresFrameIndexReplacementScavenging(MF);
- // Store SPAdj at exit of a basic block.
- SmallVector<int, 8> SPState;
- SPState.resize(MF.getNumBlockIDs());
- df_iterator_default_set<MachineBasicBlock*> Reachable;
- // Iterate over the reachable blocks in DFS order.
- for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
- DFI != DFE; ++DFI) {
- int SPAdj = 0;
- // Check the exit state of the DFS stack predecessor.
- if (DFI.getPathLength() >= 2) {
- MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
- assert(Reachable.count(StackPred) &&
- "DFS stack predecessor is already visited.\n");
- SPAdj = SPState[StackPred->getNumber()];
- }
- MachineBasicBlock *BB = *DFI;
- replaceFrameIndices(BB, MF, SPAdj);
- SPState[BB->getNumber()] = SPAdj;
- }
- // Handle the unreachable blocks.
- for (auto &BB : MF) {
- if (Reachable.count(&BB))
- // Already handled in DFS traversal.
- continue;
- int SPAdj = 0;
- replaceFrameIndices(&BB, MF, SPAdj);
- }
- }
- bool PEI::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
- unsigned OpIdx, int SPAdj) {
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
- if (MI.isDebugValue()) {
- MachineOperand &Op = MI.getOperand(OpIdx);
- assert(MI.isDebugOperand(&Op) &&
- "Frame indices can only appear as a debug operand in a DBG_VALUE*"
- " machine instruction");
- Register Reg;
- unsigned FrameIdx = Op.getIndex();
- unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
- StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg);
- Op.ChangeToRegister(Reg, false /*isDef*/);
- const DIExpression *DIExpr = MI.getDebugExpression();
- // If we have a direct DBG_VALUE, and its location expression isn't
- // currently complex, then adding an offset will morph it into a
- // complex location that is interpreted as being a memory address.
- // This changes a pointer-valued variable to dereference that pointer,
- // which is incorrect. Fix by adding DW_OP_stack_value.
- if (MI.isNonListDebugValue()) {
- unsigned PrependFlags = DIExpression::ApplyOffset;
- if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
- PrependFlags |= DIExpression::StackValue;
- // If we have DBG_VALUE that is indirect and has a Implicit location
- // expression need to insert a deref before prepending a Memory
- // location expression. Also after doing this we change the DBG_VALUE
- // to be direct.
- if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
- SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
- bool WithStackValue = true;
- DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
- // Make the DBG_VALUE direct.
- MI.getDebugOffset().ChangeToRegister(0, false);
- }
- DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
- } else {
- // The debug operand at DebugOpIndex was a frame index at offset
- // `Offset`; now the operand has been replaced with the frame
- // register, we must add Offset with `register x, plus Offset`.
- unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
- SmallVector<uint64_t, 3> Ops;
- TRI.getOffsetOpcodes(Offset, Ops);
- DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
- }
- MI.getDebugExpressionOp().setMetadata(DIExpr);
- return true;
- }
- if (MI.isDebugPHI()) {
- // Allow stack ref to continue onwards.
- return true;
- }
- // TODO: This code should be commoned with the code for
- // PATCHPOINT. There's no good reason for the difference in
- // implementation other than historical accident. The only
- // remaining difference is the unconditional use of the stack
- // pointer as the base register.
- if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
- assert((!MI.isDebugValue() || OpIdx == 0) &&
- "Frame indicies can only appear as the first operand of a "
- "DBG_VALUE machine instruction");
- Register Reg;
- MachineOperand &Offset = MI.getOperand(OpIdx + 1);
- StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
- MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
- assert(!refOffset.getScalable() &&
- "Frame offsets with a scalable component are not supported");
- Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
- MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/);
- return true;
- }
- return false;
- }
- void PEI::replaceFrameIndicesBackward(MachineBasicBlock *BB,
- MachineFunction &MF, int &SPAdj) {
- assert(MF.getSubtarget().getRegisterInfo() &&
- "getRegisterInfo() must be implemented!");
- const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
- RS->enterBasicBlockEnd(*BB);
- for (MachineInstr &MI : make_early_inc_range(reverse(*BB))) {
- // Register scavenger backward step
- MachineBasicBlock::iterator Step(MI);
- for (unsigned i = 0; i != MI.getNumOperands(); ++i) {
- if (!MI.getOperand(i).isFI())
- continue;
- if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
- continue;
- // If this instruction has a FrameIndex operand, we need to
- // use that target machine register info object to eliminate
- // it.
- // TRI.eliminateFrameIndex may lower the frame index to a sequence of
- // instructions. It also can remove/change instructions passed by the
- // iterator and invalidate the iterator. We have to take care of this. For
- // that we support two iterators: *Step* - points to the position up to
- // which the scavenger should scan by the next iteration to have liveness
- // information up to date. *Curr* - keeps track of the correct RS->MBBI -
- // the scan start point. It points to the currently processed instruction
- // right before the frame lowering.
- //
- // ITERATORS WORK AS FOLLOWS:
- // *Step* is shifted one step back right before the frame lowering and
- // one step forward right after it. No matter how many instructions were
- // inserted, *Step* will be right after the position which is going to be
- // processed in the next iteration, thus, in the correct position for the
- // scavenger to go up to.
- // *Curr* is shifted one step forward right before calling
- // TRI.eliminateFrameIndex and one step backward after. Thus, we make sure
- // it points right to the position that is the correct starting point for
- // the scavenger to scan.
- MachineBasicBlock::iterator Curr = ++RS->getCurrentPosition();
- // Shift back
- --Step;
- bool Removed = TRI.eliminateFrameIndex(MI, SPAdj, i, RS);
- // Restore to unify logic with a shift back that happens in the end of
- // the outer loop.
- ++Step;
- RS->skipTo(--Curr);
- if (Removed)
- break;
- }
- // Shift it to make RS collect reg info up to the current instruction.
- if (Step != BB->begin())
- Step--;
- // Update register states.
- RS->backward(Step);
- }
- }
- void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
- int &SPAdj) {
- assert(MF.getSubtarget().getRegisterInfo() &&
- "getRegisterInfo() must be implemented!");
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
- const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- if (RS && TRI.supportsBackwardScavenger())
- return replaceFrameIndicesBackward(BB, MF, SPAdj);
- if (RS && FrameIndexEliminationScavenging)
- RS->enterBasicBlock(*BB);
- bool InsideCallSequence = false;
- for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
- if (TII.isFrameInstr(*I)) {
- InsideCallSequence = TII.isFrameSetup(*I);
- SPAdj += TII.getSPAdjust(*I);
- I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
- continue;
- }
- MachineInstr &MI = *I;
- bool DoIncr = true;
- bool DidFinishLoop = true;
- for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
- if (!MI.getOperand(i).isFI())
- continue;
- if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
- continue;
- // Some instructions (e.g. inline asm instructions) can have
- // multiple frame indices and/or cause eliminateFrameIndex
- // to insert more than one instruction. We need the register
- // scavenger to go through all of these instructions so that
- // it can update its register information. We keep the
- // iterator at the point before insertion so that we can
- // revisit them in full.
- bool AtBeginning = (I == BB->begin());
- if (!AtBeginning) --I;
- // If this instruction has a FrameIndex operand, we need to
- // use that target machine register info object to eliminate
- // it.
- TRI.eliminateFrameIndex(MI, SPAdj, i,
- FrameIndexEliminationScavenging ? RS : nullptr);
- // Reset the iterator if we were at the beginning of the BB.
- if (AtBeginning) {
- I = BB->begin();
- DoIncr = false;
- }
- DidFinishLoop = false;
- break;
- }
- // If we are looking at a call sequence, we need to keep track of
- // the SP adjustment made by each instruction in the sequence.
- // This includes both the frame setup/destroy pseudos (handled above),
- // as well as other instructions that have side effects w.r.t the SP.
- // Note that this must come after eliminateFrameIndex, because
- // if I itself referred to a frame index, we shouldn't count its own
- // adjustment.
- if (DidFinishLoop && InsideCallSequence)
- SPAdj += TII.getSPAdjust(MI);
- if (DoIncr && I != BB->end()) ++I;
- // Update register states.
- if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
- RS->forward(MI);
- }
- }
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