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- //===-- BasicBlockSections.cpp ---=========--------------------------------===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // BasicBlockSections implementation.
- //
- // The purpose of this pass is to assign sections to basic blocks when
- // -fbasic-block-sections= option is used. Further, with profile information
- // only the subset of basic blocks with profiles are placed in separate sections
- // and the rest are grouped in a cold section. The exception handling blocks are
- // treated specially to ensure they are all in one seciton.
- //
- // Basic Block Sections
- // ====================
- //
- // With option, -fbasic-block-sections=list, every function may be split into
- // clusters of basic blocks. Every cluster will be emitted into a separate
- // section with its basic blocks sequenced in the given order. To get the
- // optimized performance, the clusters must form an optimal BB layout for the
- // function. We insert a symbol at the beginning of every cluster's section to
- // allow the linker to reorder the sections in any arbitrary sequence. A global
- // order of these sections would encapsulate the function layout.
- // For example, consider the following clusters for a function foo (consisting
- // of 6 basic blocks 0, 1, ..., 5).
- //
- // 0 2
- // 1 3 5
- //
- // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
- // referencing the beginning of this section.
- // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
- // `foo.__part.1` will reference the beginning of this section.
- // * Basic block 4 (note that it is not referenced in the list) is placed in
- // one section, and a new symbol `foo.cold` will point to it.
- //
- // There are a couple of challenges to be addressed:
- //
- // 1. The last basic block of every cluster should not have any implicit
- // fallthrough to its next basic block, as it can be reordered by the linker.
- // The compiler should make these fallthroughs explicit by adding
- // unconditional jumps..
- //
- // 2. All inter-cluster branch targets would now need to be resolved by the
- // linker as they cannot be calculated during compile time. This is done
- // using static relocations. Further, the compiler tries to use short branch
- // instructions on some ISAs for small branch offsets. This is not possible
- // for inter-cluster branches as the offset is not determined at compile
- // time, and therefore, long branch instructions have to be used for those.
- //
- // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
- // needs special handling with basic block sections. DebugInfo needs to be
- // emitted with more relocations as basic block sections can break a
- // function into potentially several disjoint pieces, and CFI needs to be
- // emitted per cluster. This also bloats the object file and binary sizes.
- //
- // Basic Block Labels
- // ==================
- //
- // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of
- // every function into the .llvm_bb_addr_map section. Along with the function
- // symbols, this allows for mapping of virtual addresses in PMU profiles back to
- // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
- // pass only assigns the BBSectionType of every function to ``labels``.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/StringRef.h"
- #include "llvm/CodeGen/BasicBlockSectionUtils.h"
- #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineFunctionPass.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/CodeGen/TargetInstrInfo.h"
- #include "llvm/InitializePasses.h"
- #include "llvm/Target/TargetMachine.h"
- #include <optional>
- using namespace llvm;
- // Placing the cold clusters in a separate section mitigates against poor
- // profiles and allows optimizations such as hugepage mapping to be applied at a
- // section granularity. Defaults to ".text.split." which is recognized by lld
- // via the `-z keep-text-section-prefix` flag.
- cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
- "bbsections-cold-text-prefix",
- cl::desc("The text prefix to use for cold basic block clusters"),
- cl::init(".text.split."), cl::Hidden);
- cl::opt<bool> BBSectionsDetectSourceDrift(
- "bbsections-detect-source-drift",
- cl::desc("This checks if there is a fdo instr. profile hash "
- "mismatch for this function"),
- cl::init(true), cl::Hidden);
- namespace {
- class BasicBlockSections : public MachineFunctionPass {
- public:
- static char ID;
- BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr;
- BasicBlockSections() : MachineFunctionPass(ID) {
- initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
- }
- StringRef getPassName() const override {
- return "Basic Block Sections Analysis";
- }
- void getAnalysisUsage(AnalysisUsage &AU) const override;
- /// Identify basic blocks that need separate sections and prepare to emit them
- /// accordingly.
- bool runOnMachineFunction(MachineFunction &MF) override;
- };
- } // end anonymous namespace
- char BasicBlockSections::ID = 0;
- INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare",
- "Prepares for basic block sections, by splitting functions "
- "into clusters of basic blocks.",
- false, false)
- // This function updates and optimizes the branching instructions of every basic
- // block in a given function to account for changes in the layout.
- static void
- updateBranches(MachineFunction &MF,
- const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) {
- const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
- SmallVector<MachineOperand, 4> Cond;
- for (auto &MBB : MF) {
- auto NextMBBI = std::next(MBB.getIterator());
- auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
- // If this block had a fallthrough before we need an explicit unconditional
- // branch to that block if either
- // 1- the block ends a section, which means its next block may be
- // reorderd by the linker, or
- // 2- the fallthrough block is not adjacent to the block in the new
- // order.
- if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
- TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
- // We do not optimize branches for machine basic blocks ending sections, as
- // their adjacent block might be reordered by the linker.
- if (MBB.isEndSection())
- continue;
- // It might be possible to optimize branches by flipping the branch
- // condition.
- Cond.clear();
- MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
- if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
- continue;
- MBB.updateTerminator(FTMBB);
- }
- }
- // This function provides the BBCluster information associated with a function.
- // Returns true if a valid association exists and false otherwise.
- bool getBBClusterInfoForFunction(
- const MachineFunction &MF,
- BasicBlockSectionsProfileReader *BBSectionsProfileReader,
- DenseMap<unsigned, BBClusterInfo> &V) {
- // Find the assoicated cluster information.
- std::pair<bool, SmallVector<BBClusterInfo, 4>> P =
- BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName());
- if (!P.first)
- return false;
- if (P.second.empty()) {
- // This indicates that sections are desired for all basic blocks of this
- // function. We clear the BBClusterInfo vector to denote this.
- V.clear();
- return true;
- }
- for (const BBClusterInfo &BBCI : P.second)
- V[BBCI.BBID] = BBCI;
- return true;
- }
- // This function sorts basic blocks according to the cluster's information.
- // All explicitly specified clusters of basic blocks will be ordered
- // accordingly. All non-specified BBs go into a separate "Cold" section.
- // Additionally, if exception handling landing pads end up in more than one
- // clusters, they are moved into a single "Exception" section. Eventually,
- // clusters are ordered in increasing order of their IDs, with the "Exception"
- // and "Cold" succeeding all other clusters.
- // FuncBBClusterInfo represent the cluster information for basic blocks. It
- // maps from BBID of basic blocks to their cluster information. If this is
- // empty, it means unique sections for all basic blocks in the function.
- static void
- assignSections(MachineFunction &MF,
- const DenseMap<unsigned, BBClusterInfo> &FuncBBClusterInfo) {
- assert(MF.hasBBSections() && "BB Sections is not set for function.");
- // This variable stores the section ID of the cluster containing eh_pads (if
- // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
- // set it equal to ExceptionSectionID.
- std::optional<MBBSectionID> EHPadsSectionID;
- for (auto &MBB : MF) {
- // With the 'all' option, every basic block is placed in a unique section.
- // With the 'list' option, every basic block is placed in a section
- // associated with its cluster, unless we want individual unique sections
- // for every basic block in this function (if FuncBBClusterInfo is empty).
- if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
- FuncBBClusterInfo.empty()) {
- // If unique sections are desired for all basic blocks of the function, we
- // set every basic block's section ID equal to its original position in
- // the layout (which is equal to its number). This ensures that basic
- // blocks are ordered canonically.
- MBB.setSectionID(MBB.getNumber());
- } else {
- // TODO: Replace `getBBIDOrNumber` with `getBBID` once version 1 is
- // deprecated.
- auto I = FuncBBClusterInfo.find(MBB.getBBIDOrNumber());
- if (I != FuncBBClusterInfo.end()) {
- MBB.setSectionID(I->second.ClusterID);
- } else {
- // BB goes into the special cold section if it is not specified in the
- // cluster info map.
- MBB.setSectionID(MBBSectionID::ColdSectionID);
- }
- }
- if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
- EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
- // If we already have one cluster containing eh_pads, this must be updated
- // to ExceptionSectionID. Otherwise, we set it equal to the current
- // section ID.
- EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
- : MBB.getSectionID();
- }
- }
- // If EHPads are in more than one section, this places all of them in the
- // special exception section.
- if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
- for (auto &MBB : MF)
- if (MBB.isEHPad())
- MBB.setSectionID(*EHPadsSectionID);
- }
- void llvm::sortBasicBlocksAndUpdateBranches(
- MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
- [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front();
- SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs());
- for (auto &MBB : MF)
- PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
- MF.sort(MBBCmp);
- assert(&MF.front() == EntryBlock &&
- "Entry block should not be displaced by basic block sections");
- // Set IsBeginSection and IsEndSection according to the assigned section IDs.
- MF.assignBeginEndSections();
- // After reordering basic blocks, we must update basic block branches to
- // insert explicit fallthrough branches when required and optimize branches
- // when possible.
- updateBranches(MF, PreLayoutFallThroughs);
- }
- // If the exception section begins with a landing pad, that landing pad will
- // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
- // zero implies "no landing pad." This function inserts a NOP just before the EH
- // pad label to ensure a nonzero offset.
- void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) {
- for (auto &MBB : MF) {
- if (MBB.isBeginSection() && MBB.isEHPad()) {
- MachineBasicBlock::iterator MI = MBB.begin();
- while (!MI->isEHLabel())
- ++MI;
- MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop();
- BuildMI(MBB, MI, DebugLoc(),
- MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode()));
- }
- }
- }
- // This checks if the source of this function has drifted since this binary was
- // profiled previously. For now, we are piggy backing on what PGO does to
- // detect this with instrumented profiles. PGO emits an hash of the IR and
- // checks if the hash has changed. Advanced basic block layout is usually done
- // on top of PGO optimized binaries and hence this check works well in practice.
- static bool hasInstrProfHashMismatch(MachineFunction &MF) {
- if (!BBSectionsDetectSourceDrift)
- return false;
- const char MetadataName[] = "instr_prof_hash_mismatch";
- auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
- if (Existing) {
- MDTuple *Tuple = cast<MDTuple>(Existing);
- for (const auto &N : Tuple->operands())
- if (cast<MDString>(N.get())->getString() == MetadataName)
- return true;
- }
- return false;
- }
- bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
- auto BBSectionsType = MF.getTarget().getBBSectionsType();
- assert(BBSectionsType != BasicBlockSection::None &&
- "BB Sections not enabled!");
- // Check for source drift. If the source has changed since the profiles
- // were obtained, optimizing basic blocks might be sub-optimal.
- // This only applies to BasicBlockSection::List as it creates
- // clusters of basic blocks using basic block ids. Source drift can
- // invalidate these groupings leading to sub-optimal code generation with
- // regards to performance.
- if (BBSectionsType == BasicBlockSection::List &&
- hasInstrProfHashMismatch(MF))
- return true;
- // Renumber blocks before sorting them. This is useful during sorting,
- // basic blocks in the same section will retain the default order.
- // This renumbering should also be done for basic block labels to match the
- // profiles with the correct blocks.
- // For LLVM_BB_ADDR_MAP versions 2 and higher, this renumbering serves
- // the different purpose of accessing the original layout positions and
- // finding the original fallthroughs.
- // TODO: Change the above comment accordingly when version 1 is deprecated.
- MF.RenumberBlocks();
- if (BBSectionsType == BasicBlockSection::Labels) {
- MF.setBBSectionsType(BBSectionsType);
- return true;
- }
- BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>();
- // Map from BBID of blocks to their cluster information.
- DenseMap<unsigned, BBClusterInfo> FuncBBClusterInfo;
- if (BBSectionsType == BasicBlockSection::List &&
- !getBBClusterInfoForFunction(MF, BBSectionsProfileReader,
- FuncBBClusterInfo))
- return true;
- MF.setBBSectionsType(BBSectionsType);
- assignSections(MF, FuncBBClusterInfo);
- // We make sure that the cluster including the entry basic block precedes all
- // other clusters.
- auto EntryBBSectionID = MF.front().getSectionID();
- // Helper function for ordering BB sections as follows:
- // * Entry section (section including the entry block).
- // * Regular sections (in increasing order of their Number).
- // ...
- // * Exception section
- // * Cold section
- auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
- const MBBSectionID &RHS) {
- // We make sure that the section containing the entry block precedes all the
- // other sections.
- if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
- return LHS == EntryBBSectionID;
- return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
- };
- // We sort all basic blocks to make sure the basic blocks of every cluster are
- // contiguous and ordered accordingly. Furthermore, clusters are ordered in
- // increasing order of their section IDs, with the exception and the
- // cold section placed at the end of the function.
- auto Comparator = [&](const MachineBasicBlock &X,
- const MachineBasicBlock &Y) {
- auto XSectionID = X.getSectionID();
- auto YSectionID = Y.getSectionID();
- if (XSectionID != YSectionID)
- return MBBSectionOrder(XSectionID, YSectionID);
- // If the two basic block are in the same section, the order is decided by
- // their position within the section.
- if (XSectionID.Type == MBBSectionID::SectionType::Default)
- return FuncBBClusterInfo.lookup(X.getBBIDOrNumber()).PositionInCluster <
- FuncBBClusterInfo.lookup(Y.getBBIDOrNumber()).PositionInCluster;
- return X.getNumber() < Y.getNumber();
- };
- sortBasicBlocksAndUpdateBranches(MF, Comparator);
- avoidZeroOffsetLandingPad(MF);
- return true;
- }
- void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- AU.addRequired<BasicBlockSectionsProfileReader>();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
- return new BasicBlockSections();
- }
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