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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- MemorySSAUpdater.h - Memory SSA Updater-------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // \file
- // An automatic updater for MemorySSA that handles arbitrary insertion,
- // deletion, and moves. It performs phi insertion where necessary, and
- // automatically updates the MemorySSA IR to be correct.
- // While updating loads or removing instructions is often easy enough to not
- // need this, updating stores should generally not be attemped outside this
- // API.
- //
- // Basic API usage:
- // Create the memory access you want for the instruction (this is mainly so
- // we know where it is, without having to duplicate the entire set of create
- // functions MemorySSA supports).
- // Call insertDef or insertUse depending on whether it's a MemoryUse or a
- // MemoryDef.
- // That's it.
- //
- // For moving, first, move the instruction itself using the normal SSA
- // instruction moving API, then just call moveBefore, moveAfter,or moveTo with
- // the right arguments.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_ANALYSIS_MEMORYSSAUPDATER_H
- #define LLVM_ANALYSIS_MEMORYSSAUPDATER_H
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/SmallSet.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/Analysis/MemorySSA.h"
- #include "llvm/IR/ValueHandle.h"
- #include "llvm/IR/ValueMap.h"
- #include "llvm/Support/CFGDiff.h"
- namespace llvm {
- class BasicBlock;
- class DominatorTree;
- class Instruction;
- class LoopBlocksRPO;
- template <typename T, unsigned int N> class SmallSetVector;
- using ValueToValueMapTy = ValueMap<const Value *, WeakTrackingVH>;
- using PhiToDefMap = SmallDenseMap<MemoryPhi *, MemoryAccess *>;
- using CFGUpdate = cfg::Update<BasicBlock *>;
- class MemorySSAUpdater {
- private:
- MemorySSA *MSSA;
- /// We use WeakVH rather than a costly deletion to deal with dangling pointers.
- /// MemoryPhis are created eagerly and sometimes get zapped shortly afterwards.
- SmallVector<WeakVH, 16> InsertedPHIs;
- SmallPtrSet<BasicBlock *, 8> VisitedBlocks;
- SmallSet<AssertingVH<MemoryPhi>, 8> NonOptPhis;
- public:
- MemorySSAUpdater(MemorySSA *MSSA) : MSSA(MSSA) {}
- /// Insert a definition into the MemorySSA IR. RenameUses will rename any use
- /// below the new def block (and any inserted phis). RenameUses should be set
- /// to true if the definition may cause new aliases for loads below it. This
- /// is not the case for hoisting or sinking or other forms of code *movement*.
- /// It *is* the case for straight code insertion.
- /// For example:
- /// store a
- /// if (foo) { }
- /// load a
- ///
- /// Moving the store into the if block, and calling insertDef, does not
- /// require RenameUses.
- /// However, changing it to:
- /// store a
- /// if (foo) { store b }
- /// load a
- /// Where a mayalias b, *does* require RenameUses be set to true.
- void insertDef(MemoryDef *Def, bool RenameUses = false);
- void insertUse(MemoryUse *Use, bool RenameUses = false);
- /// Update the MemoryPhi in `To` following an edge deletion between `From` and
- /// `To`. If `To` becomes unreachable, a call to removeBlocks should be made.
- void removeEdge(BasicBlock *From, BasicBlock *To);
- /// Update the MemoryPhi in `To` to have a single incoming edge from `From`,
- /// following a CFG change that replaced multiple edges (switch) with a direct
- /// branch.
- void removeDuplicatePhiEdgesBetween(const BasicBlock *From,
- const BasicBlock *To);
- /// Update MemorySSA when inserting a unique backedge block for a loop.
- void updatePhisWhenInsertingUniqueBackedgeBlock(BasicBlock *LoopHeader,
- BasicBlock *LoopPreheader,
- BasicBlock *BackedgeBlock);
- /// Update MemorySSA after a loop was cloned, given the blocks in RPO order,
- /// the exit blocks and a 1:1 mapping of all blocks and instructions
- /// cloned. This involves duplicating all defs and uses in the cloned blocks
- /// Updating phi nodes in exit block successors is done separately.
- void updateForClonedLoop(const LoopBlocksRPO &LoopBlocks,
- ArrayRef<BasicBlock *> ExitBlocks,
- const ValueToValueMapTy &VM,
- bool IgnoreIncomingWithNoClones = false);
- // Block BB was fully or partially cloned into its predecessor P1. Map
- // contains the 1:1 mapping of instructions cloned and VM[BB]=P1.
- void updateForClonedBlockIntoPred(BasicBlock *BB, BasicBlock *P1,
- const ValueToValueMapTy &VM);
- /// Update phi nodes in exit block successors following cloning. Exit blocks
- /// that were not cloned don't have additional predecessors added.
- void updateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks,
- const ValueToValueMapTy &VMap,
- DominatorTree &DT);
- void updateExitBlocksForClonedLoop(
- ArrayRef<BasicBlock *> ExitBlocks,
- ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps, DominatorTree &DT);
- /// Apply CFG updates, analogous with the DT edge updates. By default, the
- /// DT is assumed to be already up to date. If UpdateDTFirst is true, first
- /// update the DT with the same updates.
- void applyUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT,
- bool UpdateDTFirst = false);
- /// Apply CFG insert updates, analogous with the DT edge updates.
- void applyInsertUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT);
- void moveBefore(MemoryUseOrDef *What, MemoryUseOrDef *Where);
- void moveAfter(MemoryUseOrDef *What, MemoryUseOrDef *Where);
- void moveToPlace(MemoryUseOrDef *What, BasicBlock *BB,
- MemorySSA::InsertionPlace Where);
- /// `From` block was spliced into `From` and `To`. There is a CFG edge from
- /// `From` to `To`. Move all accesses from `From` to `To` starting at
- /// instruction `Start`. `To` is newly created BB, so empty of
- /// MemorySSA::MemoryAccesses. Edges are already updated, so successors of
- /// `To` with MPhi nodes need to update incoming block.
- /// |------| |------|
- /// | From | | From |
- /// | | |------|
- /// | | ||
- /// | | => \/
- /// | | |------| <- Start
- /// | | | To |
- /// |------| |------|
- void moveAllAfterSpliceBlocks(BasicBlock *From, BasicBlock *To,
- Instruction *Start);
- /// `From` block was merged into `To`. There is a CFG edge from `To` to
- /// `From`.`To` still branches to `From`, but all instructions were moved and
- /// `From` is now an empty block; `From` is about to be deleted. Move all
- /// accesses from `From` to `To` starting at instruction `Start`. `To` may
- /// have multiple successors, `From` has a single predecessor. `From` may have
- /// successors with MPhi nodes, replace their incoming block with `To`.
- /// |------| |------|
- /// | To | | To |
- /// |------| | |
- /// || => | |
- /// \/ | |
- /// |------| | | <- Start
- /// | From | | |
- /// |------| |------|
- void moveAllAfterMergeBlocks(BasicBlock *From, BasicBlock *To,
- Instruction *Start);
- /// A new empty BasicBlock (New) now branches directly to Old. Some of
- /// Old's predecessors (Preds) are now branching to New instead of Old.
- /// If New is the only predecessor, move Old's Phi, if present, to New.
- /// Otherwise, add a new Phi in New with appropriate incoming values, and
- /// update the incoming values in Old's Phi node too, if present.
- void wireOldPredecessorsToNewImmediatePredecessor(
- BasicBlock *Old, BasicBlock *New, ArrayRef<BasicBlock *> Preds,
- bool IdenticalEdgesWereMerged = true);
- // The below are utility functions. Other than creation of accesses to pass
- // to insertDef, and removeAccess to remove accesses, you should generally
- // not attempt to update memoryssa yourself. It is very non-trivial to get
- // the edge cases right, and the above calls already operate in near-optimal
- // time bounds.
- /// Create a MemoryAccess in MemorySSA at a specified point in a block,
- /// with a specified clobbering definition.
- ///
- /// Returns the new MemoryAccess.
- /// This should be called when a memory instruction is created that is being
- /// used to replace an existing memory instruction. It will *not* create PHI
- /// nodes, or verify the clobbering definition. The insertion place is used
- /// solely to determine where in the memoryssa access lists the instruction
- /// will be placed. The caller is expected to keep ordering the same as
- /// instructions.
- /// It will return the new MemoryAccess.
- /// Note: If a MemoryAccess already exists for I, this function will make it
- /// inaccessible and it *must* have removeMemoryAccess called on it.
- MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition,
- const BasicBlock *BB,
- MemorySSA::InsertionPlace Point);
- /// Create a MemoryAccess in MemorySSA before or after an existing
- /// MemoryAccess.
- ///
- /// Returns the new MemoryAccess.
- /// This should be called when a memory instruction is created that is being
- /// used to replace an existing memory instruction. It will *not* create PHI
- /// nodes, or verify the clobbering definition.
- ///
- /// Note: If a MemoryAccess already exists for I, this function will make it
- /// inaccessible and it *must* have removeMemoryAccess called on it.
- MemoryUseOrDef *createMemoryAccessBefore(Instruction *I,
- MemoryAccess *Definition,
- MemoryUseOrDef *InsertPt);
- MemoryUseOrDef *createMemoryAccessAfter(Instruction *I,
- MemoryAccess *Definition,
- MemoryAccess *InsertPt);
- /// Remove a MemoryAccess from MemorySSA, including updating all
- /// definitions and uses.
- /// This should be called when a memory instruction that has a MemoryAccess
- /// associated with it is erased from the program. For example, if a store or
- /// load is simply erased (not replaced), removeMemoryAccess should be called
- /// on the MemoryAccess for that store/load.
- void removeMemoryAccess(MemoryAccess *, bool OptimizePhis = false);
- /// Remove MemoryAccess for a given instruction, if a MemoryAccess exists.
- /// This should be called when an instruction (load/store) is deleted from
- /// the program.
- void removeMemoryAccess(const Instruction *I, bool OptimizePhis = false) {
- if (MemoryAccess *MA = MSSA->getMemoryAccess(I))
- removeMemoryAccess(MA, OptimizePhis);
- }
- /// Remove all MemoryAcceses in a set of BasicBlocks about to be deleted.
- /// Assumption we make here: all uses of deleted defs and phi must either
- /// occur in blocks about to be deleted (thus will be deleted as well), or
- /// they occur in phis that will simply lose an incoming value.
- /// Deleted blocks still have successor info, but their predecessor edges and
- /// Phi nodes may already be updated. Instructions in DeadBlocks should be
- /// deleted after this call.
- void removeBlocks(const SmallSetVector<BasicBlock *, 8> &DeadBlocks);
- /// Instruction I will be changed to an unreachable. Remove all accesses in
- /// I's block that follow I (inclusive), and update the Phis in the blocks'
- /// successors.
- void changeToUnreachable(const Instruction *I);
- /// Get handle on MemorySSA.
- MemorySSA* getMemorySSA() const { return MSSA; }
- private:
- // Move What before Where in the MemorySSA IR.
- template <class WhereType>
- void moveTo(MemoryUseOrDef *What, BasicBlock *BB, WhereType Where);
- // Move all memory accesses from `From` to `To` starting at `Start`.
- // Restrictions apply, see public wrappers of this method.
- void moveAllAccesses(BasicBlock *From, BasicBlock *To, Instruction *Start);
- MemoryAccess *getPreviousDef(MemoryAccess *);
- MemoryAccess *getPreviousDefInBlock(MemoryAccess *);
- MemoryAccess *
- getPreviousDefFromEnd(BasicBlock *,
- DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &);
- MemoryAccess *
- getPreviousDefRecursive(BasicBlock *,
- DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &);
- MemoryAccess *recursePhi(MemoryAccess *Phi);
- MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi);
- template <class RangeType>
- MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi, RangeType &Operands);
- void tryRemoveTrivialPhis(ArrayRef<WeakVH> UpdatedPHIs);
- void fixupDefs(const SmallVectorImpl<WeakVH> &);
- // Clone all uses and defs from BB to NewBB given a 1:1 map of all
- // instructions and blocks cloned, and a map of MemoryPhi : Definition
- // (MemoryAccess Phi or Def). VMap maps old instructions to cloned
- // instructions and old blocks to cloned blocks. MPhiMap, is created in the
- // caller of this private method, and maps existing MemoryPhis to new
- // definitions that new MemoryAccesses must point to. These definitions may
- // not necessarily be MemoryPhis themselves, they may be MemoryDefs. As such,
- // the map is between MemoryPhis and MemoryAccesses, where the MemoryAccesses
- // may be MemoryPhis or MemoryDefs and not MemoryUses.
- // If CloneWasSimplified = true, the clone was exact. Otherwise, assume that
- // the clone involved simplifications that may have: (1) turned a MemoryUse
- // into an instruction that MemorySSA has no representation for, or (2) turned
- // a MemoryDef into a MemoryUse or an instruction that MemorySSA has no
- // representation for. No other cases are supported.
- void cloneUsesAndDefs(BasicBlock *BB, BasicBlock *NewBB,
- const ValueToValueMapTy &VMap, PhiToDefMap &MPhiMap,
- bool CloneWasSimplified = false);
- template <typename Iter>
- void privateUpdateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks,
- Iter ValuesBegin, Iter ValuesEnd,
- DominatorTree &DT);
- void applyInsertUpdates(ArrayRef<CFGUpdate>, DominatorTree &DT,
- const GraphDiff<BasicBlock *> *GD);
- };
- } // end namespace llvm
- #endif // LLVM_ANALYSIS_MEMORYSSAUPDATER_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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