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- from __future__ import unicode_literals
- __all__ = (
- 'InputMode',
- 'CharacterFind',
- 'ViState',
- )
- class InputMode(object):
- INSERT = 'vi-insert'
- INSERT_MULTIPLE = 'vi-insert-multiple'
- NAVIGATION = 'vi-navigation'
- REPLACE = 'vi-replace'
- class CharacterFind(object):
- def __init__(self, character, backwards=False):
- self.character = character
- self.backwards = backwards
- class ViState(object):
- """
- Mutable class to hold the state of the Vi navigation.
- """
- def __init__(self):
- #: None or CharacterFind instance. (This is used to repeat the last
- #: search in Vi mode, by pressing the 'n' or 'N' in navigation mode.)
- self.last_character_find = None
- # When an operator is given and we are waiting for text object,
- # -- e.g. in the case of 'dw', after the 'd' --, an operator callback
- # is set here.
- self.operator_func = None
- self.operator_arg = None
- #: Named registers. Maps register name (e.g. 'a') to
- #: :class:`ClipboardData` instances.
- self.named_registers = {}
- #: The Vi mode we're currently in to.
- self.input_mode = InputMode.INSERT
- #: Waiting for digraph.
- self.waiting_for_digraph = False
- self.digraph_symbol1 = None # (None or a symbol.)
- #: When true, make ~ act as an operator.
- self.tilde_operator = False
- def reset(self, mode=InputMode.INSERT):
- """
- Reset state, go back to the given mode. INSERT by default.
- """
- # Go back to insert mode.
- self.input_mode = mode
- self.waiting_for_digraph = False
- self.operator_func = None
- self.operator_arg = None
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