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- from __future__ import annotations
- import os
- import sys
- from abc import abstractmethod
- from asyncio import get_running_loop
- from contextlib import contextmanager
- from ..utils import SPHINX_AUTODOC_RUNNING
- assert sys.platform == "win32"
- # Do not import win32-specific stuff when generating documentation.
- # Otherwise RTD would be unable to generate docs for this module.
- if not SPHINX_AUTODOC_RUNNING:
- import msvcrt
- from ctypes import windll
- from ctypes import Array, pointer
- from ctypes.wintypes import DWORD, HANDLE
- from typing import Callable, ContextManager, Iterable, Iterator, TextIO
- from prompt_toolkit.eventloop import run_in_executor_with_context
- from prompt_toolkit.eventloop.win32 import create_win32_event, wait_for_handles
- from prompt_toolkit.key_binding.key_processor import KeyPress
- from prompt_toolkit.keys import Keys
- from prompt_toolkit.mouse_events import MouseButton, MouseEventType
- from prompt_toolkit.win32_types import (
- INPUT_RECORD,
- KEY_EVENT_RECORD,
- MOUSE_EVENT_RECORD,
- STD_INPUT_HANDLE,
- EventTypes,
- )
- from .ansi_escape_sequences import REVERSE_ANSI_SEQUENCES
- from .base import Input
- __all__ = [
- "Win32Input",
- "ConsoleInputReader",
- "raw_mode",
- "cooked_mode",
- "attach_win32_input",
- "detach_win32_input",
- ]
- # Win32 Constants for MOUSE_EVENT_RECORD.
- # See: https://docs.microsoft.com/en-us/windows/console/mouse-event-record-str
- FROM_LEFT_1ST_BUTTON_PRESSED = 0x1
- RIGHTMOST_BUTTON_PRESSED = 0x2
- MOUSE_MOVED = 0x0001
- MOUSE_WHEELED = 0x0004
- class _Win32InputBase(Input):
- """
- Base class for `Win32Input` and `Win32PipeInput`.
- """
- def __init__(self) -> None:
- self.win32_handles = _Win32Handles()
- @property
- @abstractmethod
- def handle(self) -> HANDLE:
- pass
- class Win32Input(_Win32InputBase):
- """
- `Input` class that reads from the Windows console.
- """
- def __init__(self, stdin: TextIO | None = None) -> None:
- super().__init__()
- self.console_input_reader = ConsoleInputReader()
- def attach(self, input_ready_callback: Callable[[], None]) -> ContextManager[None]:
- """
- Return a context manager that makes this input active in the current
- event loop.
- """
- return attach_win32_input(self, input_ready_callback)
- def detach(self) -> ContextManager[None]:
- """
- Return a context manager that makes sure that this input is not active
- in the current event loop.
- """
- return detach_win32_input(self)
- def read_keys(self) -> list[KeyPress]:
- return list(self.console_input_reader.read())
- def flush(self) -> None:
- pass
- @property
- def closed(self) -> bool:
- return False
- def raw_mode(self) -> ContextManager[None]:
- return raw_mode()
- def cooked_mode(self) -> ContextManager[None]:
- return cooked_mode()
- def fileno(self) -> int:
- # The windows console doesn't depend on the file handle, so
- # this is not used for the event loop (which uses the
- # handle instead). But it's used in `Application.run_system_command`
- # which opens a subprocess with a given stdin/stdout.
- return sys.stdin.fileno()
- def typeahead_hash(self) -> str:
- return "win32-input"
- def close(self) -> None:
- self.console_input_reader.close()
- @property
- def handle(self) -> HANDLE:
- return self.console_input_reader.handle
- class ConsoleInputReader:
- """
- :param recognize_paste: When True, try to discover paste actions and turn
- the event into a BracketedPaste.
- """
- # Keys with character data.
- mappings = {
- b"\x1b": Keys.Escape,
- b"\x00": Keys.ControlSpace, # Control-Space (Also for Ctrl-@)
- b"\x01": Keys.ControlA, # Control-A (home)
- b"\x02": Keys.ControlB, # Control-B (emacs cursor left)
- b"\x03": Keys.ControlC, # Control-C (interrupt)
- b"\x04": Keys.ControlD, # Control-D (exit)
- b"\x05": Keys.ControlE, # Control-E (end)
- b"\x06": Keys.ControlF, # Control-F (cursor forward)
- b"\x07": Keys.ControlG, # Control-G
- b"\x08": Keys.ControlH, # Control-H (8) (Identical to '\b')
- b"\x09": Keys.ControlI, # Control-I (9) (Identical to '\t')
- b"\x0a": Keys.ControlJ, # Control-J (10) (Identical to '\n')
- b"\x0b": Keys.ControlK, # Control-K (delete until end of line; vertical tab)
- b"\x0c": Keys.ControlL, # Control-L (clear; form feed)
- b"\x0d": Keys.ControlM, # Control-M (enter)
- b"\x0e": Keys.ControlN, # Control-N (14) (history forward)
- b"\x0f": Keys.ControlO, # Control-O (15)
- b"\x10": Keys.ControlP, # Control-P (16) (history back)
- b"\x11": Keys.ControlQ, # Control-Q
- b"\x12": Keys.ControlR, # Control-R (18) (reverse search)
- b"\x13": Keys.ControlS, # Control-S (19) (forward search)
- b"\x14": Keys.ControlT, # Control-T
- b"\x15": Keys.ControlU, # Control-U
- b"\x16": Keys.ControlV, # Control-V
- b"\x17": Keys.ControlW, # Control-W
- b"\x18": Keys.ControlX, # Control-X
- b"\x19": Keys.ControlY, # Control-Y (25)
- b"\x1a": Keys.ControlZ, # Control-Z
- b"\x1c": Keys.ControlBackslash, # Both Control-\ and Ctrl-|
- b"\x1d": Keys.ControlSquareClose, # Control-]
- b"\x1e": Keys.ControlCircumflex, # Control-^
- b"\x1f": Keys.ControlUnderscore, # Control-underscore (Also for Ctrl-hyphen.)
- b"\x7f": Keys.Backspace, # (127) Backspace (ASCII Delete.)
- }
- # Keys that don't carry character data.
- keycodes = {
- # Home/End
- 33: Keys.PageUp,
- 34: Keys.PageDown,
- 35: Keys.End,
- 36: Keys.Home,
- # Arrows
- 37: Keys.Left,
- 38: Keys.Up,
- 39: Keys.Right,
- 40: Keys.Down,
- 45: Keys.Insert,
- 46: Keys.Delete,
- # F-keys.
- 112: Keys.F1,
- 113: Keys.F2,
- 114: Keys.F3,
- 115: Keys.F4,
- 116: Keys.F5,
- 117: Keys.F6,
- 118: Keys.F7,
- 119: Keys.F8,
- 120: Keys.F9,
- 121: Keys.F10,
- 122: Keys.F11,
- 123: Keys.F12,
- }
- LEFT_ALT_PRESSED = 0x0002
- RIGHT_ALT_PRESSED = 0x0001
- SHIFT_PRESSED = 0x0010
- LEFT_CTRL_PRESSED = 0x0008
- RIGHT_CTRL_PRESSED = 0x0004
- def __init__(self, recognize_paste: bool = True) -> None:
- self._fdcon = None
- self.recognize_paste = recognize_paste
- # When stdin is a tty, use that handle, otherwise, create a handle from
- # CONIN$.
- self.handle: HANDLE
- if sys.stdin.isatty():
- self.handle = HANDLE(windll.kernel32.GetStdHandle(STD_INPUT_HANDLE))
- else:
- self._fdcon = os.open("CONIN$", os.O_RDWR | os.O_BINARY)
- self.handle = HANDLE(msvcrt.get_osfhandle(self._fdcon))
- def close(self) -> None:
- "Close fdcon."
- if self._fdcon is not None:
- os.close(self._fdcon)
- def read(self) -> Iterable[KeyPress]:
- """
- Return a list of `KeyPress` instances. It won't return anything when
- there was nothing to read. (This function doesn't block.)
- http://msdn.microsoft.com/en-us/library/windows/desktop/ms684961(v=vs.85).aspx
- """
- max_count = 2048 # Max events to read at the same time.
- read = DWORD(0)
- arrtype = INPUT_RECORD * max_count
- input_records = arrtype()
- # Check whether there is some input to read. `ReadConsoleInputW` would
- # block otherwise.
- # (Actually, the event loop is responsible to make sure that this
- # function is only called when there is something to read, but for some
- # reason this happened in the asyncio_win32 loop, and it's better to be
- # safe anyway.)
- if not wait_for_handles([self.handle], timeout=0):
- return
- # Get next batch of input event.
- windll.kernel32.ReadConsoleInputW(
- self.handle, pointer(input_records), max_count, pointer(read)
- )
- # First, get all the keys from the input buffer, in order to determine
- # whether we should consider this a paste event or not.
- all_keys = list(self._get_keys(read, input_records))
- # Fill in 'data' for key presses.
- all_keys = [self._insert_key_data(key) for key in all_keys]
- # Correct non-bmp characters that are passed as separate surrogate codes
- all_keys = list(self._merge_paired_surrogates(all_keys))
- if self.recognize_paste and self._is_paste(all_keys):
- gen = iter(all_keys)
- k: KeyPress | None
- for k in gen:
- # Pasting: if the current key consists of text or \n, turn it
- # into a BracketedPaste.
- data = []
- while k and (
- not isinstance(k.key, Keys)
- or k.key in {Keys.ControlJ, Keys.ControlM}
- ):
- data.append(k.data)
- try:
- k = next(gen)
- except StopIteration:
- k = None
- if data:
- yield KeyPress(Keys.BracketedPaste, "".join(data))
- if k is not None:
- yield k
- else:
- yield from all_keys
- def _insert_key_data(self, key_press: KeyPress) -> KeyPress:
- """
- Insert KeyPress data, for vt100 compatibility.
- """
- if key_press.data:
- return key_press
- if isinstance(key_press.key, Keys):
- data = REVERSE_ANSI_SEQUENCES.get(key_press.key, "")
- else:
- data = ""
- return KeyPress(key_press.key, data)
- def _get_keys(
- self, read: DWORD, input_records: Array[INPUT_RECORD]
- ) -> Iterator[KeyPress]:
- """
- Generator that yields `KeyPress` objects from the input records.
- """
- for i in range(read.value):
- ir = input_records[i]
- # Get the right EventType from the EVENT_RECORD.
- # (For some reason the Windows console application 'cmder'
- # [http://gooseberrycreative.com/cmder/] can return '0' for
- # ir.EventType. -- Just ignore that.)
- if ir.EventType in EventTypes:
- ev = getattr(ir.Event, EventTypes[ir.EventType])
- # Process if this is a key event. (We also have mouse, menu and
- # focus events.)
- if isinstance(ev, KEY_EVENT_RECORD) and ev.KeyDown:
- yield from self._event_to_key_presses(ev)
- elif isinstance(ev, MOUSE_EVENT_RECORD):
- yield from self._handle_mouse(ev)
- @staticmethod
- def _merge_paired_surrogates(key_presses: list[KeyPress]) -> Iterator[KeyPress]:
- """
- Combines consecutive KeyPresses with high and low surrogates into
- single characters
- """
- buffered_high_surrogate = None
- for key in key_presses:
- is_text = not isinstance(key.key, Keys)
- is_high_surrogate = is_text and "\ud800" <= key.key <= "\udbff"
- is_low_surrogate = is_text and "\udc00" <= key.key <= "\udfff"
- if buffered_high_surrogate:
- if is_low_surrogate:
- # convert high surrogate + low surrogate to single character
- fullchar = (
- (buffered_high_surrogate.key + key.key)
- .encode("utf-16-le", "surrogatepass")
- .decode("utf-16-le")
- )
- key = KeyPress(fullchar, fullchar)
- else:
- yield buffered_high_surrogate
- buffered_high_surrogate = None
- if is_high_surrogate:
- buffered_high_surrogate = key
- else:
- yield key
- if buffered_high_surrogate:
- yield buffered_high_surrogate
- @staticmethod
- def _is_paste(keys: list[KeyPress]) -> bool:
- """
- Return `True` when we should consider this list of keys as a paste
- event. Pasted text on windows will be turned into a
- `Keys.BracketedPaste` event. (It's not 100% correct, but it is probably
- the best possible way to detect pasting of text and handle that
- correctly.)
- """
- # Consider paste when it contains at least one newline and at least one
- # other character.
- text_count = 0
- newline_count = 0
- for k in keys:
- if not isinstance(k.key, Keys):
- text_count += 1
- if k.key == Keys.ControlM:
- newline_count += 1
- return newline_count >= 1 and text_count >= 1
- def _event_to_key_presses(self, ev: KEY_EVENT_RECORD) -> list[KeyPress]:
- """
- For this `KEY_EVENT_RECORD`, return a list of `KeyPress` instances.
- """
- assert isinstance(ev, KEY_EVENT_RECORD) and ev.KeyDown
- result: KeyPress | None = None
- control_key_state = ev.ControlKeyState
- u_char = ev.uChar.UnicodeChar
- # Use surrogatepass because u_char may be an unmatched surrogate
- ascii_char = u_char.encode("utf-8", "surrogatepass")
- # NOTE: We don't use `ev.uChar.AsciiChar`. That appears to be the
- # unicode code point truncated to 1 byte. See also:
- # https://github.com/ipython/ipython/issues/10004
- # https://github.com/jonathanslenders/python-prompt-toolkit/issues/389
- if u_char == "\x00":
- if ev.VirtualKeyCode in self.keycodes:
- result = KeyPress(self.keycodes[ev.VirtualKeyCode], "")
- else:
- if ascii_char in self.mappings:
- if self.mappings[ascii_char] == Keys.ControlJ:
- u_char = (
- "\n" # Windows sends \n, turn into \r for unix compatibility.
- )
- result = KeyPress(self.mappings[ascii_char], u_char)
- else:
- result = KeyPress(u_char, u_char)
- # First we handle Shift-Control-Arrow/Home/End (need to do this first)
- if (
- (
- control_key_state & self.LEFT_CTRL_PRESSED
- or control_key_state & self.RIGHT_CTRL_PRESSED
- )
- and control_key_state & self.SHIFT_PRESSED
- and result
- ):
- mapping: dict[str, str] = {
- Keys.Left: Keys.ControlShiftLeft,
- Keys.Right: Keys.ControlShiftRight,
- Keys.Up: Keys.ControlShiftUp,
- Keys.Down: Keys.ControlShiftDown,
- Keys.Home: Keys.ControlShiftHome,
- Keys.End: Keys.ControlShiftEnd,
- Keys.Insert: Keys.ControlShiftInsert,
- Keys.PageUp: Keys.ControlShiftPageUp,
- Keys.PageDown: Keys.ControlShiftPageDown,
- }
- result.key = mapping.get(result.key, result.key)
- # Correctly handle Control-Arrow/Home/End and Control-Insert/Delete keys.
- if (
- control_key_state & self.LEFT_CTRL_PRESSED
- or control_key_state & self.RIGHT_CTRL_PRESSED
- ) and result:
- mapping = {
- Keys.Left: Keys.ControlLeft,
- Keys.Right: Keys.ControlRight,
- Keys.Up: Keys.ControlUp,
- Keys.Down: Keys.ControlDown,
- Keys.Home: Keys.ControlHome,
- Keys.End: Keys.ControlEnd,
- Keys.Insert: Keys.ControlInsert,
- Keys.Delete: Keys.ControlDelete,
- Keys.PageUp: Keys.ControlPageUp,
- Keys.PageDown: Keys.ControlPageDown,
- }
- result.key = mapping.get(result.key, result.key)
- # Turn 'Tab' into 'BackTab' when shift was pressed.
- # Also handle other shift-key combination
- if control_key_state & self.SHIFT_PRESSED and result:
- mapping = {
- Keys.Tab: Keys.BackTab,
- Keys.Left: Keys.ShiftLeft,
- Keys.Right: Keys.ShiftRight,
- Keys.Up: Keys.ShiftUp,
- Keys.Down: Keys.ShiftDown,
- Keys.Home: Keys.ShiftHome,
- Keys.End: Keys.ShiftEnd,
- Keys.Insert: Keys.ShiftInsert,
- Keys.Delete: Keys.ShiftDelete,
- Keys.PageUp: Keys.ShiftPageUp,
- Keys.PageDown: Keys.ShiftPageDown,
- }
- result.key = mapping.get(result.key, result.key)
- # Turn 'Space' into 'ControlSpace' when control was pressed.
- if (
- (
- control_key_state & self.LEFT_CTRL_PRESSED
- or control_key_state & self.RIGHT_CTRL_PRESSED
- )
- and result
- and result.data == " "
- ):
- result = KeyPress(Keys.ControlSpace, " ")
- # Turn Control-Enter into META-Enter. (On a vt100 terminal, we cannot
- # detect this combination. But it's really practical on Windows.)
- if (
- (
- control_key_state & self.LEFT_CTRL_PRESSED
- or control_key_state & self.RIGHT_CTRL_PRESSED
- )
- and result
- and result.key == Keys.ControlJ
- ):
- return [KeyPress(Keys.Escape, ""), result]
- # Return result. If alt was pressed, prefix the result with an
- # 'Escape' key, just like unix VT100 terminals do.
- # NOTE: Only replace the left alt with escape. The right alt key often
- # acts as altgr and is used in many non US keyboard layouts for
- # typing some special characters, like a backslash. We don't want
- # all backslashes to be prefixed with escape. (Esc-\ has a
- # meaning in E-macs, for instance.)
- if result:
- meta_pressed = control_key_state & self.LEFT_ALT_PRESSED
- if meta_pressed:
- return [KeyPress(Keys.Escape, ""), result]
- else:
- return [result]
- else:
- return []
- def _handle_mouse(self, ev: MOUSE_EVENT_RECORD) -> list[KeyPress]:
- """
- Handle mouse events. Return a list of KeyPress instances.
- """
- event_flags = ev.EventFlags
- button_state = ev.ButtonState
- event_type: MouseEventType | None = None
- button: MouseButton = MouseButton.NONE
- # Scroll events.
- if event_flags & MOUSE_WHEELED:
- if button_state > 0:
- event_type = MouseEventType.SCROLL_UP
- else:
- event_type = MouseEventType.SCROLL_DOWN
- else:
- # Handle button state for non-scroll events.
- if button_state == FROM_LEFT_1ST_BUTTON_PRESSED:
- button = MouseButton.LEFT
- elif button_state == RIGHTMOST_BUTTON_PRESSED:
- button = MouseButton.RIGHT
- # Move events.
- if event_flags & MOUSE_MOVED:
- event_type = MouseEventType.MOUSE_MOVE
- # No key pressed anymore: mouse up.
- if event_type is None:
- if button_state > 0:
- # Some button pressed.
- event_type = MouseEventType.MOUSE_DOWN
- else:
- # No button pressed.
- event_type = MouseEventType.MOUSE_UP
- data = ";".join(
- [
- button.value,
- event_type.value,
- str(ev.MousePosition.X),
- str(ev.MousePosition.Y),
- ]
- )
- return [KeyPress(Keys.WindowsMouseEvent, data)]
- class _Win32Handles:
- """
- Utility to keep track of which handles are connectod to which callbacks.
- `add_win32_handle` starts a tiny event loop in another thread which waits
- for the Win32 handle to become ready. When this happens, the callback will
- be called in the current asyncio event loop using `call_soon_threadsafe`.
- `remove_win32_handle` will stop this tiny event loop.
- NOTE: We use this technique, so that we don't have to use the
- `ProactorEventLoop` on Windows and we can wait for things like stdin
- in a `SelectorEventLoop`. This is important, because our inputhook
- mechanism (used by IPython), only works with the `SelectorEventLoop`.
- """
- def __init__(self) -> None:
- self._handle_callbacks: dict[int, Callable[[], None]] = {}
- # Windows Events that are triggered when we have to stop watching this
- # handle.
- self._remove_events: dict[int, HANDLE] = {}
- def add_win32_handle(self, handle: HANDLE, callback: Callable[[], None]) -> None:
- """
- Add a Win32 handle to the event loop.
- """
- handle_value = handle.value
- if handle_value is None:
- raise ValueError("Invalid handle.")
- # Make sure to remove a previous registered handler first.
- self.remove_win32_handle(handle)
- loop = get_running_loop()
- self._handle_callbacks[handle_value] = callback
- # Create remove event.
- remove_event = create_win32_event()
- self._remove_events[handle_value] = remove_event
- # Add reader.
- def ready() -> None:
- # Tell the callback that input's ready.
- try:
- callback()
- finally:
- run_in_executor_with_context(wait, loop=loop)
- # Wait for the input to become ready.
- # (Use an executor for this, the Windows asyncio event loop doesn't
- # allow us to wait for handles like stdin.)
- def wait() -> None:
- # Wait until either the handle becomes ready, or the remove event
- # has been set.
- result = wait_for_handles([remove_event, handle])
- if result is remove_event:
- windll.kernel32.CloseHandle(remove_event)
- return
- else:
- loop.call_soon_threadsafe(ready)
- run_in_executor_with_context(wait, loop=loop)
- def remove_win32_handle(self, handle: HANDLE) -> Callable[[], None] | None:
- """
- Remove a Win32 handle from the event loop.
- Return either the registered handler or `None`.
- """
- if handle.value is None:
- return None # Ignore.
- # Trigger remove events, so that the reader knows to stop.
- try:
- event = self._remove_events.pop(handle.value)
- except KeyError:
- pass
- else:
- windll.kernel32.SetEvent(event)
- try:
- return self._handle_callbacks.pop(handle.value)
- except KeyError:
- return None
- @contextmanager
- def attach_win32_input(
- input: _Win32InputBase, callback: Callable[[], None]
- ) -> Iterator[None]:
- """
- Context manager that makes this input active in the current event loop.
- :param input: :class:`~prompt_toolkit.input.Input` object.
- :param input_ready_callback: Called when the input is ready to read.
- """
- win32_handles = input.win32_handles
- handle = input.handle
- if handle.value is None:
- raise ValueError("Invalid handle.")
- # Add reader.
- previous_callback = win32_handles.remove_win32_handle(handle)
- win32_handles.add_win32_handle(handle, callback)
- try:
- yield
- finally:
- win32_handles.remove_win32_handle(handle)
- if previous_callback:
- win32_handles.add_win32_handle(handle, previous_callback)
- @contextmanager
- def detach_win32_input(input: _Win32InputBase) -> Iterator[None]:
- win32_handles = input.win32_handles
- handle = input.handle
- if handle.value is None:
- raise ValueError("Invalid handle.")
- previous_callback = win32_handles.remove_win32_handle(handle)
- try:
- yield
- finally:
- if previous_callback:
- win32_handles.add_win32_handle(handle, previous_callback)
- class raw_mode:
- """
- ::
- with raw_mode(stdin):
- ''' the windows terminal is now in 'raw' mode. '''
- The ``fileno`` attribute is ignored. This is to be compatible with the
- `raw_input` method of `.vt100_input`.
- """
- def __init__(self, fileno: int | None = None) -> None:
- self.handle = HANDLE(windll.kernel32.GetStdHandle(STD_INPUT_HANDLE))
- def __enter__(self) -> None:
- # Remember original mode.
- original_mode = DWORD()
- windll.kernel32.GetConsoleMode(self.handle, pointer(original_mode))
- self.original_mode = original_mode
- self._patch()
- def _patch(self) -> None:
- # Set raw
- ENABLE_ECHO_INPUT = 0x0004
- ENABLE_LINE_INPUT = 0x0002
- ENABLE_PROCESSED_INPUT = 0x0001
- windll.kernel32.SetConsoleMode(
- self.handle,
- self.original_mode.value
- & ~(ENABLE_ECHO_INPUT | ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT),
- )
- def __exit__(self, *a: object) -> None:
- # Restore original mode
- windll.kernel32.SetConsoleMode(self.handle, self.original_mode)
- class cooked_mode(raw_mode):
- """
- ::
- with cooked_mode(stdin):
- ''' The pseudo-terminal stdin is now used in cooked mode. '''
- """
- def _patch(self) -> None:
- # Set cooked.
- ENABLE_ECHO_INPUT = 0x0004
- ENABLE_LINE_INPUT = 0x0002
- ENABLE_PROCESSED_INPUT = 0x0001
- windll.kernel32.SetConsoleMode(
- self.handle,
- self.original_mode.value
- | (ENABLE_ECHO_INPUT | ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT),
- )
|