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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===- MSFCommon.h - Common types and functions for MSF files ---*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_DEBUGINFO_MSF_MSFCOMMON_H
- #define LLVM_DEBUGINFO_MSF_MSFCOMMON_H
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/Support/Endian.h"
- #include "llvm/Support/Error.h"
- #include "llvm/Support/MathExtras.h"
- #include <cstdint>
- #include <vector>
- namespace llvm {
- namespace msf {
- static const char Magic[] = {'M', 'i', 'c', 'r', 'o', 's', 'o', 'f',
- 't', ' ', 'C', '/', 'C', '+', '+', ' ',
- 'M', 'S', 'F', ' ', '7', '.', '0', '0',
- '\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'};
- // The superblock is overlaid at the beginning of the file (offset 0).
- // It starts with a magic header and is followed by information which
- // describes the layout of the file system.
- struct SuperBlock {
- char MagicBytes[sizeof(Magic)];
- // The file system is split into a variable number of fixed size elements.
- // These elements are referred to as blocks. The size of a block may vary
- // from system to system.
- support::ulittle32_t BlockSize;
- // The index of the free block map.
- support::ulittle32_t FreeBlockMapBlock;
- // This contains the number of blocks resident in the file system. In
- // practice, NumBlocks * BlockSize is equivalent to the size of the MSF
- // file.
- support::ulittle32_t NumBlocks;
- // This contains the number of bytes which make up the directory.
- support::ulittle32_t NumDirectoryBytes;
- // This field's purpose is not yet known.
- support::ulittle32_t Unknown1;
- // This contains the block # of the block map.
- support::ulittle32_t BlockMapAddr;
- };
- struct MSFLayout {
- MSFLayout() = default;
- uint32_t mainFpmBlock() const {
- assert(SB->FreeBlockMapBlock == 1 || SB->FreeBlockMapBlock == 2);
- return SB->FreeBlockMapBlock;
- }
- uint32_t alternateFpmBlock() const {
- // If mainFpmBlock is 1, this is 2. If mainFpmBlock is 2, this is 1.
- return 3U - mainFpmBlock();
- }
- const SuperBlock *SB = nullptr;
- BitVector FreePageMap;
- ArrayRef<support::ulittle32_t> DirectoryBlocks;
- ArrayRef<support::ulittle32_t> StreamSizes;
- std::vector<ArrayRef<support::ulittle32_t>> StreamMap;
- };
- /// Describes the layout of a stream in an MSF layout. A "stream" here
- /// is defined as any logical unit of data which may be arranged inside the MSF
- /// file as a sequence of (possibly discontiguous) blocks. When we want to read
- /// from a particular MSF Stream, we fill out a stream layout structure and the
- /// reader uses it to determine which blocks in the underlying MSF file contain
- /// the data, so that it can be pieced together in the right order.
- class MSFStreamLayout {
- public:
- uint32_t Length;
- std::vector<support::ulittle32_t> Blocks;
- };
- /// Determine the layout of the FPM stream, given the MSF layout. An FPM
- /// stream spans 1 or more blocks, each at equally spaced intervals throughout
- /// the file.
- MSFStreamLayout getFpmStreamLayout(const MSFLayout &Msf,
- bool IncludeUnusedFpmData = false,
- bool AltFpm = false);
- inline bool isValidBlockSize(uint32_t Size) {
- switch (Size) {
- case 512:
- case 1024:
- case 2048:
- case 4096:
- return true;
- }
- return false;
- }
- // Super Block, Fpm0, Fpm1, and Block Map
- inline uint32_t getMinimumBlockCount() { return 4; }
- // Super Block, Fpm0, and Fpm1 are reserved. The Block Map, although required
- // need not be at block 3.
- inline uint32_t getFirstUnreservedBlock() { return 3; }
- inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) {
- return divideCeil(NumBytes, BlockSize);
- }
- inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) {
- return BlockNumber * BlockSize;
- }
- inline uint32_t getFpmIntervalLength(const MSFLayout &L) {
- return L.SB->BlockSize;
- }
- /// Given an MSF with the specified block size and number of blocks, determine
- /// how many pieces the specified Fpm is split into.
- /// \p BlockSize - the block size of the MSF
- /// \p NumBlocks - the total number of blocks in the MSF
- /// \p IncludeUnusedFpmData - When true, this will count every block that is
- /// both in the file and matches the form of an FPM block, even if some of
- /// those FPM blocks are unused (a single FPM block can describe the
- /// allocation status of up to 32,767 blocks, although one appears only
- /// every 4,096 blocks). So there are 8x as many blocks that match the
- /// form as there are blocks that are necessary to describe the allocation
- /// status of the file. When this parameter is false, these extraneous
- /// trailing blocks are not counted.
- inline uint32_t getNumFpmIntervals(uint32_t BlockSize, uint32_t NumBlocks,
- bool IncludeUnusedFpmData, int FpmNumber) {
- assert(FpmNumber == 1 || FpmNumber == 2);
- if (IncludeUnusedFpmData) {
- // This calculation determines how many times a number of the form
- // BlockSize * k + N appears in the range [0, NumBlocks). We only need to
- // do this when unused data is included, since the number of blocks dwarfs
- // the number of fpm blocks.
- return divideCeil(NumBlocks - FpmNumber, BlockSize);
- }
- // We want the minimum number of intervals required, where each interval can
- // represent BlockSize * 8 blocks.
- return divideCeil(NumBlocks, 8 * BlockSize);
- }
- inline uint32_t getNumFpmIntervals(const MSFLayout &L,
- bool IncludeUnusedFpmData = false,
- bool AltFpm = false) {
- return getNumFpmIntervals(L.SB->BlockSize, L.SB->NumBlocks,
- IncludeUnusedFpmData,
- AltFpm ? L.alternateFpmBlock() : L.mainFpmBlock());
- }
- Error validateSuperBlock(const SuperBlock &SB);
- } // end namespace msf
- } // end namespace llvm
- #endif // LLVM_DEBUGINFO_MSF_MSFCOMMON_H
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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