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- /* Abstract sequential list data type, with out-of-memory checking.
- Copyright (C) 2009-2020 Free Software Foundation, Inc.
- Written by Bruno Haible <bruno@clisp.org>, 2009.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- #ifndef _GL_XLIST_H
- #define _GL_XLIST_H
- #include "gl_list.h"
- #include "xalloc.h"
- #ifndef _GL_INLINE_HEADER_BEGIN
- #error "Please include config.h first."
- #endif
- _GL_INLINE_HEADER_BEGIN
- #ifndef GL_XLIST_INLINE
- # define GL_XLIST_INLINE _GL_INLINE
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* These functions are thin wrappers around the corresponding functions with
- _nx_ infix from gl_list.h. Upon out-of-memory, they invoke xalloc_die (),
- instead of returning an error indicator. */
- #if 0 /* These are defined inline below. */
- extern gl_list_t gl_list_create_empty (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates);
- extern gl_list_t gl_list_create (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents);
- extern void gl_list_node_set_value (gl_list_t list, gl_list_node_t node,
- const void *elt);
- extern gl_list_node_t gl_list_set_at (gl_list_t list, size_t position,
- const void *elt);
- extern gl_list_node_t gl_list_set_first (gl_list_t list, const void *elt);
- extern gl_list_node_t gl_list_set_last (gl_list_t list, const void *elt);
- extern gl_list_node_t gl_list_add_first (gl_list_t list, const void *elt);
- extern gl_list_node_t gl_list_add_last (gl_list_t list, const void *elt);
- extern gl_list_node_t gl_list_add_before (gl_list_t list, gl_list_node_t node,
- const void *elt);
- extern gl_list_node_t gl_list_add_after (gl_list_t list, gl_list_node_t node,
- const void *elt);
- extern gl_list_node_t gl_list_add_at (gl_list_t list, size_t position,
- const void *elt);
- extern gl_list_node_t gl_sortedlist_add (gl_list_t list,
- gl_listelement_compar_fn compar,
- const void *elt);
- #endif
- GL_XLIST_INLINE gl_list_t
- gl_list_create_empty (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates)
- {
- gl_list_t result =
- gl_list_nx_create_empty (implementation, equals_fn, hashcode_fn, dispose_fn,
- allow_duplicates);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_t
- gl_list_create (gl_list_implementation_t implementation,
- gl_listelement_equals_fn equals_fn,
- gl_listelement_hashcode_fn hashcode_fn,
- gl_listelement_dispose_fn dispose_fn,
- bool allow_duplicates,
- size_t count, const void **contents)
- {
- gl_list_t result =
- gl_list_nx_create (implementation, equals_fn, hashcode_fn, dispose_fn,
- allow_duplicates, count, contents);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE void
- gl_list_node_set_value (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- int result = gl_list_node_nx_set_value (list, node, elt);
- if (result < 0)
- xalloc_die ();
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_set_at (gl_list_t list, size_t position, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_set_at (list, position, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_set_first (gl_list_t list, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_set_first (list, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_set_last (gl_list_t list, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_set_last (list, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_add_first (gl_list_t list, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_add_first (list, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_add_last (gl_list_t list, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_add_last (list, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_add_before (list, node, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_add_after (list, node, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_list_add_at (gl_list_t list, size_t position, const void *elt)
- {
- gl_list_node_t result = gl_list_nx_add_at (list, position, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- GL_XLIST_INLINE gl_list_node_t
- gl_sortedlist_add (gl_list_t list, gl_listelement_compar_fn compar,
- const void *elt)
- {
- gl_list_node_t result = gl_sortedlist_nx_add (list, compar, elt);
- if (result == NULL)
- xalloc_die ();
- return result;
- }
- #ifdef __cplusplus
- }
- #endif
- _GL_INLINE_HEADER_END
- #endif /* _GL_XLIST_H */
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