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- /* Sequential list data type implemented by a hash table with a binary tree.
- Copyright (C) 2006-2007, 2009-2020 Free Software Foundation, Inc.
- Written by Bruno Haible <bruno@clisp.org>, 2006.
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- /* Common code of gl_avltreehash_list.c and gl_rbtreehash_list.c. */
- static gl_list_node_t
- gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
- const void *elt)
- {
- if (!(start_index <= end_index
- && end_index <= (list->root != NULL ? list->root->branch_size : 0)))
- /* Invalid arguments. */
- abort ();
- {
- size_t hashcode =
- (list->base.hashcode_fn != NULL
- ? list->base.hashcode_fn (elt)
- : (size_t)(uintptr_t) elt);
- size_t bucket = hashcode % list->table_size;
- gl_listelement_equals_fn equals = list->base.equals_fn;
- gl_hash_entry_t entry;
- if (list->base.allow_duplicates)
- {
- for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
- if (entry->hashcode == hashcode)
- {
- if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
- {
- /* An entry representing multiple nodes. */
- gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
- /* The first node is interesting. */
- gl_list_node_t node = gl_oset_first (nodes);
- if (equals != NULL ? equals (elt, node->value) : elt == node->value)
- {
- /* All nodes in the entry are equal to the given ELT. */
- if (start_index == 0)
- {
- /* We have to return only the one at the minimal
- position, and this is the first one in the ordered
- set. */
- if (end_index == list->root->branch_size
- || node_position (node) < end_index)
- return node;
- }
- else
- {
- /* We have to return only the one at the minimal
- position >= start_index. */
- const void *nodes_elt;
- if (gl_oset_search_atleast (nodes,
- compare_position_threshold,
- (void *)(uintptr_t)start_index,
- &nodes_elt))
- {
- node = (gl_list_node_t) nodes_elt;
- if (end_index == list->root->branch_size
- || node_position (node) < end_index)
- return node;
- }
- }
- break;
- }
- }
- else
- {
- /* An entry representing a single node. */
- gl_list_node_t node = (struct gl_list_node_impl *) entry;
- if (equals != NULL ? equals (elt, node->value) : elt == node->value)
- {
- bool position_in_bounds;
- if (start_index == 0 && end_index == list->root->branch_size)
- position_in_bounds = true;
- else
- {
- size_t position = node_position (node);
- position_in_bounds =
- (position >= start_index && position < end_index);
- }
- if (position_in_bounds)
- return node;
- break;
- }
- }
- }
- }
- else
- {
- /* If no duplicates are allowed, multiple nodes are not needed. */
- for (entry = list->table[bucket]; entry != NULL; entry = entry->hash_next)
- if (entry->hashcode == hashcode)
- {
- gl_list_node_t node = (struct gl_list_node_impl *) entry;
- if (equals != NULL ? equals (elt, node->value) : elt == node->value)
- {
- bool position_in_bounds;
- if (start_index == 0 && end_index == list->root->branch_size)
- position_in_bounds = true;
- else
- {
- size_t position = node_position (node);
- position_in_bounds =
- (position >= start_index && position < end_index);
- }
- if (position_in_bounds)
- return node;
- break;
- }
- }
- }
- return NULL;
- }
- }
- static size_t
- gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
- const void *elt)
- {
- gl_list_node_t node =
- gl_tree_search_from_to (list, start_index, end_index, elt);
- if (node != NULL)
- return node_position (node);
- else
- return (size_t)(-1);
- }
- static void
- gl_tree_list_free (gl_list_t list)
- {
- if (list->base.allow_duplicates)
- {
- /* Free the ordered sets in the hash buckets. */
- size_t i;
- for (i = list->table_size; i > 0; )
- {
- gl_hash_entry_t entry = list->table[--i];
- while (entry != NULL)
- {
- gl_hash_entry_t next = entry->hash_next;
- if (((struct gl_multiple_nodes *) entry)->magic == MULTIPLE_NODES_MAGIC)
- {
- gl_oset_t nodes = ((struct gl_multiple_nodes *) entry)->nodes;
- gl_oset_free (nodes);
- free (entry);
- }
- entry = next;
- }
- }
- }
- /* Iterate across all elements in post-order. */
- {
- gl_list_node_t node = list->root;
- iterstack_t stack;
- iterstack_item_t *stack_ptr = &stack[0];
- for (;;)
- {
- /* Descend on left branch. */
- for (;;)
- {
- if (node == NULL)
- break;
- stack_ptr->node = node;
- stack_ptr->rightp = false;
- node = node->left;
- stack_ptr++;
- }
- /* Climb up again. */
- for (;;)
- {
- if (stack_ptr == &stack[0])
- goto done_iterate;
- stack_ptr--;
- node = stack_ptr->node;
- if (!stack_ptr->rightp)
- break;
- /* Free the current node. */
- if (list->base.dispose_fn != NULL)
- list->base.dispose_fn (node->value);
- free (node);
- }
- /* Descend on right branch. */
- stack_ptr->rightp = true;
- node = node->right;
- stack_ptr++;
- }
- }
- done_iterate:
- free (list->table);
- free (list);
- }
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