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- #pragma once
- #ifdef __GNUC__
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- #endif
- //===-- Graph.h - XRay Graph Class ------------------------------*- C++ -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // A Graph Datatype for XRay.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_XRAY_GRAPH_H
- #define LLVM_XRAY_GRAPH_H
- #include <initializer_list>
- #include <stdint.h>
- #include <type_traits>
- #include <utility>
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/DenseSet.h"
- #include "llvm/ADT/iterator.h"
- #include "llvm/Support/Error.h"
- namespace llvm {
- namespace xray {
- /// A Graph object represents a Directed Graph and is used in XRay to compute
- /// and store function call graphs and associated statistical information.
- ///
- /// The graph takes in four template parameters, these are:
- /// - VertexAttribute, this is a structure which is stored for each vertex.
- /// Must be DefaultConstructible, CopyConstructible, CopyAssignable and
- /// Destructible.
- /// - EdgeAttribute, this is a structure which is stored for each edge
- /// Must be DefaultConstructible, CopyConstructible, CopyAssignable and
- /// Destructible.
- /// - EdgeAttribute, this is a structure which is stored for each variable
- /// - VI, this is a type over which DenseMapInfo is defined and is the type
- /// used look up strings, available as VertexIdentifier.
- /// - If the built in DenseMapInfo is not defined, provide a specialization
- /// class type here.
- ///
- /// Graph is CopyConstructible, CopyAssignable, MoveConstructible and
- /// MoveAssignable but is not EqualityComparible or LessThanComparible.
- ///
- /// Usage Example Graph with weighted edges and vertices:
- /// Graph<int, int, int> G;
- ///
- /// G[1] = 0;
- /// G[2] = 2;
- /// G[{1,2}] = 1;
- /// G[{2,1}] = -1;
- /// for(const auto &v : G.vertices()){
- /// // Do something with the vertices in the graph;
- /// }
- /// for(const auto &e : G.edges()){
- /// // Do something with the edges in the graph;
- /// }
- ///
- /// Usage Example with StrRef keys.
- /// Graph<int, double, StrRef> StrG;
- /// char va[] = "Vertex A";
- /// char vaa[] = "Vertex A";
- /// char vb[] = "Vertex B"; // Vertices are referenced by String Refs.
- /// G[va] = 0;
- /// G[vb] = 1;
- /// G[{va, vb}] = 1.0;
- /// cout() << G[vaa] << " " << G[{vaa, vb}]; //prints "0 1.0".
- ///
- template <typename VertexAttribute, typename EdgeAttribute,
- typename VI = int32_t>
- class Graph {
- public:
- /// These objects are used to name edges and vertices in the graph.
- typedef VI VertexIdentifier;
- typedef std::pair<VI, VI> EdgeIdentifier;
- /// This type is the value_type of all iterators which range over vertices,
- /// Determined by the Vertices DenseMap
- using VertexValueType =
- detail::DenseMapPair<VertexIdentifier, VertexAttribute>;
- /// This type is the value_type of all iterators which range over edges,
- /// Determined by the Edges DenseMap.
- using EdgeValueType = detail::DenseMapPair<EdgeIdentifier, EdgeAttribute>;
- using size_type = std::size_t;
- private:
- /// The type used for storing the EdgeAttribute for each edge in the graph
- using EdgeMapT = DenseMap<EdgeIdentifier, EdgeAttribute>;
- /// The type used for storing the VertexAttribute for each vertex in
- /// the graph.
- using VertexMapT = DenseMap<VertexIdentifier, VertexAttribute>;
- /// The type used for storing the edges entering a vertex. Indexed by
- /// the VertexIdentifier of the start of the edge. Only used to determine
- /// where the incoming edges are, the EdgeIdentifiers are stored in an
- /// InnerEdgeMapT.
- using NeighborSetT = DenseSet<VertexIdentifier>;
- /// The type storing the InnerInvGraphT corresponding to each vertex in
- /// the graph (When a vertex has an incoming edge incident to it)
- using NeighborLookupT = DenseMap<VertexIdentifier, NeighborSetT>;
- private:
- /// Stores the map from the start and end vertex of an edge to it's
- /// EdgeAttribute
- EdgeMapT Edges;
- /// Stores the map from VertexIdentifier to VertexAttribute
- VertexMapT Vertices;
- /// Allows fast lookup for the incoming edge set of any given vertex.
- NeighborLookupT InNeighbors;
- /// Allows fast lookup for the outgoing edge set of any given vertex.
- NeighborLookupT OutNeighbors;
- /// An Iterator adapter using an InnerInvGraphT::iterator as a base iterator,
- /// and storing the VertexIdentifier the iterator range comes from. The
- /// dereference operator is then performed using a pointer to the graph's edge
- /// set.
- template <bool IsConst, bool IsOut,
- typename BaseIt = typename NeighborSetT::const_iterator,
- typename T =
- std::conditional_t<IsConst, const EdgeValueType, EdgeValueType>>
- class NeighborEdgeIteratorT
- : public iterator_adaptor_base<
- NeighborEdgeIteratorT<IsConst, IsOut>, BaseIt,
- typename std::iterator_traits<BaseIt>::iterator_category, T> {
- using InternalEdgeMapT =
- std::conditional_t<IsConst, const EdgeMapT, EdgeMapT>;
- friend class NeighborEdgeIteratorT<false, IsOut, BaseIt, EdgeValueType>;
- friend class NeighborEdgeIteratorT<true, IsOut, BaseIt,
- const EdgeValueType>;
- InternalEdgeMapT *MP;
- VertexIdentifier SI;
- public:
- template <bool IsConstDest,
- typename = std::enable_if<IsConstDest && !IsConst>>
- operator NeighborEdgeIteratorT<IsConstDest, IsOut, BaseIt,
- const EdgeValueType>() const {
- return NeighborEdgeIteratorT<IsConstDest, IsOut, BaseIt,
- const EdgeValueType>(this->I, MP, SI);
- }
- NeighborEdgeIteratorT() = default;
- NeighborEdgeIteratorT(BaseIt _I, InternalEdgeMapT *_MP,
- VertexIdentifier _SI)
- : iterator_adaptor_base<
- NeighborEdgeIteratorT<IsConst, IsOut>, BaseIt,
- typename std::iterator_traits<BaseIt>::iterator_category, T>(_I),
- MP(_MP), SI(_SI) {}
- T &operator*() const {
- if (!IsOut)
- return *(MP->find({*(this->I), SI}));
- else
- return *(MP->find({SI, *(this->I)}));
- }
- };
- public:
- /// A const iterator type for iterating through the set of edges entering a
- /// vertex.
- ///
- /// Has a const EdgeValueType as its value_type
- using ConstInEdgeIterator = NeighborEdgeIteratorT<true, false>;
- /// An iterator type for iterating through the set of edges leaving a vertex.
- ///
- /// Has an EdgeValueType as its value_type
- using InEdgeIterator = NeighborEdgeIteratorT<false, false>;
- /// A const iterator type for iterating through the set of edges entering a
- /// vertex.
- ///
- /// Has a const EdgeValueType as its value_type
- using ConstOutEdgeIterator = NeighborEdgeIteratorT<true, true>;
- /// An iterator type for iterating through the set of edges leaving a vertex.
- ///
- /// Has an EdgeValueType as its value_type
- using OutEdgeIterator = NeighborEdgeIteratorT<false, true>;
- /// A class for ranging over the incoming edges incident to a vertex.
- ///
- /// Like all views in this class it provides methods to get the beginning and
- /// past the range iterators for the range, as well as methods to determine
- /// the number of elements in the range and whether the range is empty.
- template <bool isConst, bool isOut> class InOutEdgeView {
- public:
- using iterator = NeighborEdgeIteratorT<isConst, isOut>;
- using const_iterator = NeighborEdgeIteratorT<true, isOut>;
- using GraphT = std::conditional_t<isConst, const Graph, Graph>;
- using InternalEdgeMapT =
- std::conditional_t<isConst, const EdgeMapT, EdgeMapT>;
- private:
- InternalEdgeMapT &M;
- const VertexIdentifier A;
- const NeighborLookupT &NL;
- public:
- iterator begin() {
- auto It = NL.find(A);
- if (It == NL.end())
- return iterator();
- return iterator(It->second.begin(), &M, A);
- }
- const_iterator cbegin() const {
- auto It = NL.find(A);
- if (It == NL.end())
- return const_iterator();
- return const_iterator(It->second.begin(), &M, A);
- }
- const_iterator begin() const { return cbegin(); }
- iterator end() {
- auto It = NL.find(A);
- if (It == NL.end())
- return iterator();
- return iterator(It->second.end(), &M, A);
- }
- const_iterator cend() const {
- auto It = NL.find(A);
- if (It == NL.end())
- return const_iterator();
- return const_iterator(It->second.end(), &M, A);
- }
- const_iterator end() const { return cend(); }
- size_type size() const {
- auto I = NL.find(A);
- if (I == NL.end())
- return 0;
- else
- return I->second.size();
- }
- bool empty() const { return NL.count(A) == 0; };
- InOutEdgeView(GraphT &G, VertexIdentifier A)
- : M(G.Edges), A(A), NL(isOut ? G.OutNeighbors : G.InNeighbors) {}
- };
- /// A const iterator type for iterating through the whole vertex set of the
- /// graph.
- ///
- /// Has a const VertexValueType as its value_type
- using ConstVertexIterator = typename VertexMapT::const_iterator;
- /// An iterator type for iterating through the whole vertex set of the graph.
- ///
- /// Has a VertexValueType as its value_type
- using VertexIterator = typename VertexMapT::iterator;
- /// A class for ranging over the vertices in the graph.
- ///
- /// Like all views in this class it provides methods to get the beginning and
- /// past the range iterators for the range, as well as methods to determine
- /// the number of elements in the range and whether the range is empty.
- template <bool isConst> class VertexView {
- public:
- using iterator =
- std::conditional_t<isConst, ConstVertexIterator, VertexIterator>;
- using const_iterator = ConstVertexIterator;
- using GraphT = std::conditional_t<isConst, const Graph, Graph>;
- private:
- GraphT &G;
- public:
- iterator begin() { return G.Vertices.begin(); }
- iterator end() { return G.Vertices.end(); }
- const_iterator cbegin() const { return G.Vertices.cbegin(); }
- const_iterator cend() const { return G.Vertices.cend(); }
- const_iterator begin() const { return G.Vertices.begin(); }
- const_iterator end() const { return G.Vertices.end(); }
- size_type size() const { return G.Vertices.size(); }
- bool empty() const { return G.Vertices.empty(); }
- VertexView(GraphT &_G) : G(_G) {}
- };
- /// A const iterator for iterating through the entire edge set of the graph.
- ///
- /// Has a const EdgeValueType as its value_type
- using ConstEdgeIterator = typename EdgeMapT::const_iterator;
- /// An iterator for iterating through the entire edge set of the graph.
- ///
- /// Has an EdgeValueType as its value_type
- using EdgeIterator = typename EdgeMapT::iterator;
- /// A class for ranging over all the edges in the graph.
- ///
- /// Like all views in this class it provides methods to get the beginning and
- /// past the range iterators for the range, as well as methods to determine
- /// the number of elements in the range and whether the range is empty.
- template <bool isConst> class EdgeView {
- public:
- using iterator =
- std::conditional_t<isConst, ConstEdgeIterator, EdgeIterator>;
- using const_iterator = ConstEdgeIterator;
- using GraphT = std::conditional_t<isConst, const Graph, Graph>;
- private:
- GraphT &G;
- public:
- iterator begin() { return G.Edges.begin(); }
- iterator end() { return G.Edges.end(); }
- const_iterator cbegin() const { return G.Edges.cbegin(); }
- const_iterator cend() const { return G.Edges.cend(); }
- const_iterator begin() const { return G.Edges.begin(); }
- const_iterator end() const { return G.Edges.end(); }
- size_type size() const { return G.Edges.size(); }
- bool empty() const { return G.Edges.empty(); }
- EdgeView(GraphT &_G) : G(_G) {}
- };
- public:
- // TODO: implement constructor to enable Graph Initialisation.\
- // Something like:
- // Graph<int, int, int> G(
- // {1, 2, 3, 4, 5},
- // {{1, 2}, {2, 3}, {3, 4}});
- /// Empty the Graph
- void clear() {
- Edges.clear();
- Vertices.clear();
- InNeighbors.clear();
- OutNeighbors.clear();
- }
- /// Returns a view object allowing iteration over the vertices of the graph.
- /// also allows access to the size of the vertex set.
- VertexView<false> vertices() { return VertexView<false>(*this); }
- VertexView<true> vertices() const { return VertexView<true>(*this); }
- /// Returns a view object allowing iteration over the edges of the graph.
- /// also allows access to the size of the edge set.
- EdgeView<false> edges() { return EdgeView<false>(*this); }
- EdgeView<true> edges() const { return EdgeView<true>(*this); }
- /// Returns a view object allowing iteration over the edges which start at
- /// a vertex I.
- InOutEdgeView<false, true> outEdges(const VertexIdentifier I) {
- return InOutEdgeView<false, true>(*this, I);
- }
- InOutEdgeView<true, true> outEdges(const VertexIdentifier I) const {
- return InOutEdgeView<true, true>(*this, I);
- }
- /// Returns a view object allowing iteration over the edges which point to
- /// a vertex I.
- InOutEdgeView<false, false> inEdges(const VertexIdentifier I) {
- return InOutEdgeView<false, false>(*this, I);
- }
- InOutEdgeView<true, false> inEdges(const VertexIdentifier I) const {
- return InOutEdgeView<true, false>(*this, I);
- }
- /// Looks up the vertex with identifier I, if it does not exist it default
- /// constructs it.
- VertexAttribute &operator[](const VertexIdentifier &I) {
- return Vertices.FindAndConstruct(I).second;
- }
- /// Looks up the edge with identifier I, if it does not exist it default
- /// constructs it, if it's endpoints do not exist it also default constructs
- /// them.
- EdgeAttribute &operator[](const EdgeIdentifier &I) {
- auto &P = Edges.FindAndConstruct(I);
- Vertices.FindAndConstruct(I.first);
- Vertices.FindAndConstruct(I.second);
- InNeighbors[I.second].insert(I.first);
- OutNeighbors[I.first].insert(I.second);
- return P.second;
- }
- /// Looks up a vertex with Identifier I, or an error if it does not exist.
- Expected<VertexAttribute &> at(const VertexIdentifier &I) {
- auto It = Vertices.find(I);
- if (It == Vertices.end())
- return make_error<StringError>(
- "Vertex Identifier Does Not Exist",
- std::make_error_code(std::errc::invalid_argument));
- return It->second;
- }
- Expected<const VertexAttribute &> at(const VertexIdentifier &I) const {
- auto It = Vertices.find(I);
- if (It == Vertices.end())
- return make_error<StringError>(
- "Vertex Identifier Does Not Exist",
- std::make_error_code(std::errc::invalid_argument));
- return It->second;
- }
- /// Looks up an edge with Identifier I, or an error if it does not exist.
- Expected<EdgeAttribute &> at(const EdgeIdentifier &I) {
- auto It = Edges.find(I);
- if (It == Edges.end())
- return make_error<StringError>(
- "Edge Identifier Does Not Exist",
- std::make_error_code(std::errc::invalid_argument));
- return It->second;
- }
- Expected<const EdgeAttribute &> at(const EdgeIdentifier &I) const {
- auto It = Edges.find(I);
- if (It == Edges.end())
- return make_error<StringError>(
- "Edge Identifier Does Not Exist",
- std::make_error_code(std::errc::invalid_argument));
- return It->second;
- }
- /// Looks for a vertex with identifier I, returns 1 if one exists, and
- /// 0 otherwise
- size_type count(const VertexIdentifier &I) const {
- return Vertices.count(I);
- }
- /// Looks for an edge with Identifier I, returns 1 if one exists and 0
- /// otherwise
- size_type count(const EdgeIdentifier &I) const { return Edges.count(I); }
- /// Inserts a vertex into the graph with Identifier Val.first, and
- /// Attribute Val.second.
- std::pair<VertexIterator, bool>
- insert(const std::pair<VertexIdentifier, VertexAttribute> &Val) {
- return Vertices.insert(Val);
- }
- std::pair<VertexIterator, bool>
- insert(std::pair<VertexIdentifier, VertexAttribute> &&Val) {
- return Vertices.insert(std::move(Val));
- }
- /// Inserts an edge into the graph with Identifier Val.first, and
- /// Attribute Val.second. If the key is already in the map, it returns false
- /// and doesn't update the value.
- std::pair<EdgeIterator, bool>
- insert(const std::pair<EdgeIdentifier, EdgeAttribute> &Val) {
- const auto &p = Edges.insert(Val);
- if (p.second) {
- const auto &EI = Val.first;
- Vertices.FindAndConstruct(EI.first);
- Vertices.FindAndConstruct(EI.second);
- InNeighbors[EI.second].insert(EI.first);
- OutNeighbors[EI.first].insert(EI.second);
- };
- return p;
- }
- /// Inserts an edge into the graph with Identifier Val.first, and
- /// Attribute Val.second. If the key is already in the map, it returns false
- /// and doesn't update the value.
- std::pair<EdgeIterator, bool>
- insert(std::pair<EdgeIdentifier, EdgeAttribute> &&Val) {
- auto EI = Val.first;
- const auto &p = Edges.insert(std::move(Val));
- if (p.second) {
- Vertices.FindAndConstruct(EI.first);
- Vertices.FindAndConstruct(EI.second);
- InNeighbors[EI.second].insert(EI.first);
- OutNeighbors[EI.first].insert(EI.second);
- };
- return p;
- }
- };
- }
- }
- #endif
- #ifdef __GNUC__
- #pragma GCC diagnostic pop
- #endif
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