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- //===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===//
- //
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
- // See https://llvm.org/LICENSE.txt for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the target-independent scheduling interfaces which should
- // be implemented by each target which is using TableGen based scheduling.
- //
- // The SchedMachineModel is defined by subtargets for three categories of data:
- // 1. Basic properties for coarse grained instruction cost model.
- // 2. Scheduler Read/Write resources for simple per-opcode cost model.
- // 3. Instruction itineraries for detailed reservation tables.
- //
- // (1) Basic properties are defined by the SchedMachineModel
- // class. Target hooks allow subtargets to associate opcodes with
- // those properties.
- //
- // (2) A per-operand machine model can be implemented in any
- // combination of the following ways:
- //
- // A. Associate per-operand SchedReadWrite types with Instructions by
- // modifying the Instruction definition to inherit from Sched. For
- // each subtarget, define WriteRes and ReadAdvance to associate
- // processor resources and latency with each SchedReadWrite type.
- //
- // B. In each instruction definition, name an ItineraryClass. For each
- // subtarget, define ItinRW entries to map ItineraryClass to
- // per-operand SchedReadWrite types. Unlike method A, these types may
- // be subtarget specific and can be directly associated with resources
- // by defining SchedWriteRes and SchedReadAdvance.
- //
- // C. In the subtarget, map SchedReadWrite types to specific
- // opcodes. This overrides any SchedReadWrite types or
- // ItineraryClasses defined by the Instruction. As in method B, the
- // subtarget can directly associate resources with SchedReadWrite
- // types by defining SchedWriteRes and SchedReadAdvance.
- //
- // D. In either the target or subtarget, define SchedWriteVariant or
- // SchedReadVariant to map one SchedReadWrite type onto another
- // sequence of SchedReadWrite types. This allows dynamic selection of
- // an instruction's machine model via custom C++ code. It also allows
- // a machine-independent SchedReadWrite type to map to a sequence of
- // machine-dependent types.
- //
- // (3) A per-pipeline-stage machine model can be implemented by providing
- // Itineraries in addition to mapping instructions to ItineraryClasses.
- //===----------------------------------------------------------------------===//
- // Include legacy support for instruction itineraries.
- include "llvm/Target/TargetItinerary.td"
- class Predicate; // Forward def
- // DAG operator that interprets the DAG args as Instruction defs.
- def instrs;
- // DAG operator that interprets each DAG arg as a regex pattern for
- // matching Instruction opcode names.
- // The regex must match the beginning of the opcode (as in Python re.match).
- // To avoid matching prefixes, append '$' to the pattern.
- def instregex;
- // Define the SchedMachineModel and provide basic properties for
- // coarse grained instruction cost model. Default values for the
- // properties are defined in MCSchedModel. A value of "-1" in the
- // target description's SchedMachineModel indicates that the property
- // is not overriden by the target.
- //
- // Target hooks allow subtargets to associate LoadLatency and
- // HighLatency with groups of opcodes.
- //
- // See MCSchedule.h for detailed comments.
- class SchedMachineModel {
- int IssueWidth = -1; // Max micro-ops that may be scheduled per cycle.
- int MicroOpBufferSize = -1; // Max micro-ops that can be buffered.
- int LoopMicroOpBufferSize = -1; // Max micro-ops that can be buffered for
- // optimized loop dispatch/execution.
- int LoadLatency = -1; // Cycles for loads to access the cache.
- int HighLatency = -1; // Approximation of cycles for "high latency" ops.
- int MispredictPenalty = -1; // Extra cycles for a mispredicted branch.
- // Per-cycle resources tables.
- ProcessorItineraries Itineraries = NoItineraries;
- bit PostRAScheduler = false; // Enable Post RegAlloc Scheduler pass.
- // Subtargets that define a model for only a subset of instructions
- // that have a scheduling class (itinerary class or SchedRW list)
- // and may actually be generated for that subtarget must clear this
- // bit. Otherwise, the scheduler considers an unmodelled opcode to
- // be an error. This should only be set during initial bringup,
- // or there will be no way to catch simple errors in the model
- // resulting from changes to the instruction definitions.
- bit CompleteModel = true;
- // Indicates that we should do full overlap checking for multiple InstrRWs
- // defining the same instructions within the same SchedMachineModel.
- // FIXME: Remove when all in tree targets are clean with the full check
- // enabled.
- bit FullInstRWOverlapCheck = true;
- // A processor may only implement part of published ISA, due to either new ISA
- // extensions, (e.g. Pentium 4 doesn't have AVX) or implementation
- // (ARM/MIPS/PowerPC/SPARC soft float cores).
- //
- // For a processor which doesn't support some feature(s), the schedule model
- // can use:
- //
- // let<Predicate> UnsupportedFeatures = [HaveA,..,HaveY];
- //
- // to skip the checks for scheduling information when building LLVM for
- // instructions which have any of the listed predicates in their Predicates
- // field.
- list<Predicate> UnsupportedFeatures = [];
- bit NoModel = false; // Special tag to indicate missing machine model.
- }
- def NoSchedModel : SchedMachineModel {
- let NoModel = true;
- let CompleteModel = false;
- }
- // Define a kind of processor resource that may be common across
- // similar subtargets.
- class ProcResourceKind;
- // Define a number of interchangeable processor resources. NumUnits
- // determines the throughput of instructions that require the resource.
- //
- // An optional Super resource may be given to model these resources as
- // a subset of the more general super resources. Using one of these
- // resources implies using one of the super resources.
- //
- // ProcResourceUnits normally model a few buffered resources within an
- // out-of-order engine. Buffered resources may be held for multiple
- // clock cycles, but the scheduler does not pin them to a particular
- // clock cycle relative to instruction dispatch. Setting BufferSize=0
- // changes this to an in-order issue/dispatch resource. In this case,
- // the scheduler counts down from the cycle that the instruction
- // issues in-order, forcing a stall whenever a subsequent instruction
- // requires the same resource until the number of ResourceCycles
- // specified in WriteRes expire. Setting BufferSize=1 changes this to
- // an in-order latency resource. In this case, the scheduler models
- // producer/consumer stalls between instructions that use the
- // resource.
- //
- // Examples (all assume an out-of-order engine):
- //
- // Use BufferSize = -1 for "issue ports" fed by a unified reservation
- // station. Here the size of the reservation station is modeled by
- // MicroOpBufferSize, which should be the minimum size of either the
- // register rename pool, unified reservation station, or reorder
- // buffer.
- //
- // Use BufferSize = 0 for resources that force "dispatch/issue
- // groups". (Different processors define dispath/issue
- // differently. Here we refer to stage between decoding into micro-ops
- // and moving them into a reservation station.) Normally NumMicroOps
- // is sufficient to limit dispatch/issue groups. However, some
- // processors can form groups of with only certain combinations of
- // instruction types. e.g. POWER7.
- //
- // Use BufferSize = 1 for in-order execution units. This is used for
- // an in-order pipeline within an out-of-order core where scheduling
- // dependent operations back-to-back is guaranteed to cause a
- // bubble. e.g. Cortex-a9 floating-point.
- //
- // Use BufferSize > 1 for out-of-order executions units with a
- // separate reservation station. This simply models the size of the
- // reservation station.
- //
- // To model both dispatch/issue groups and in-order execution units,
- // create two types of units, one with BufferSize=0 and one with
- // BufferSize=1.
- //
- // SchedModel ties these units to a processor for any stand-alone defs
- // of this class.
- class ProcResourceUnits<ProcResourceKind kind, int num> {
- ProcResourceKind Kind = kind;
- int NumUnits = num;
- ProcResourceKind Super = ?;
- int BufferSize = -1;
- SchedMachineModel SchedModel = ?;
- }
- // EponymousProcResourceKind helps implement ProcResourceUnits by
- // allowing a ProcResourceUnits definition to reference itself. It
- // should not be referenced anywhere else.
- def EponymousProcResourceKind : ProcResourceKind;
- // Subtargets typically define processor resource kind and number of
- // units in one place.
- class ProcResource<int num> : ProcResourceKind,
- ProcResourceUnits<EponymousProcResourceKind, num>;
- class ProcResGroup<list<ProcResource> resources> : ProcResourceKind {
- list<ProcResource> Resources = resources;
- SchedMachineModel SchedModel = ?;
- int BufferSize = -1;
- }
- // A target architecture may define SchedReadWrite types and associate
- // them with instruction operands.
- class SchedReadWrite;
- // List the per-operand types that map to the machine model of an
- // instruction. One SchedWrite type must be listed for each explicit
- // def operand in order. Additional SchedWrite types may optionally be
- // listed for implicit def operands. SchedRead types may optionally
- // be listed for use operands in order. The order of defs relative to
- // uses is insignificant. This way, the same SchedReadWrite list may
- // be used for multiple forms of an operation. For example, a
- // two-address instruction could have two tied operands or single
- // operand that both reads and writes a reg. In both cases we have a
- // single SchedWrite and single SchedRead in any order.
- class Sched<list<SchedReadWrite> schedrw> {
- list<SchedReadWrite> SchedRW = schedrw;
- }
- // Define a scheduler resource associated with a def operand.
- class SchedWrite : SchedReadWrite;
- def NoWrite : SchedWrite;
- // Define a scheduler resource associated with a use operand.
- class SchedRead : SchedReadWrite;
- // Define a SchedWrite that is modeled as a sequence of other
- // SchedWrites with additive latency. This allows a single operand to
- // be mapped the resources composed from a set of previously defined
- // SchedWrites.
- //
- // If the final write in this sequence is a SchedWriteVariant marked
- // Variadic, then the list of prior writes are distributed across all
- // operands after resolving the predicate for the final write.
- //
- // SchedModel silences warnings but is ignored.
- class WriteSequence<list<SchedWrite> writes, int rep = 1> : SchedWrite {
- list<SchedWrite> Writes = writes;
- int Repeat = rep;
- SchedMachineModel SchedModel = ?;
- }
- // Define values common to WriteRes and SchedWriteRes.
- //
- // SchedModel ties these resources to a processor.
- class ProcWriteResources<list<ProcResourceKind> resources> {
- list<ProcResourceKind> ProcResources = resources;
- list<int> ResourceCycles = [];
- int Latency = 1;
- int NumMicroOps = 1;
- bit BeginGroup = false;
- bit EndGroup = false;
- // Allow a processor to mark some scheduling classes as unsupported
- // for stronger verification.
- bit Unsupported = false;
- // Allow a processor to mark some scheduling classes as single-issue.
- // SingleIssue is an alias for Begin/End Group.
- bit SingleIssue = false;
- // An instruction is allowed to retire out-of-order if RetireOOO is
- // true for at least one of its writes. This field is only used by
- // MCA for in-order subtargets, and is ignored for other targets.
- bit RetireOOO = false;
- SchedMachineModel SchedModel = ?;
- }
- // Define the resources and latency of a SchedWrite. This will be used
- // directly by targets that have no itinerary classes. In this case,
- // SchedWrite is defined by the target, while WriteResources is
- // defined by the subtarget, and maps the SchedWrite to processor
- // resources.
- //
- // If a target already has itinerary classes, SchedWriteResources can
- // be used instead to define subtarget specific SchedWrites and map
- // them to processor resources in one place. Then ItinRW can map
- // itinerary classes to the subtarget's SchedWrites.
- //
- // ProcResources indicates the set of resources consumed by the write.
- // Optionally, ResourceCycles indicates the number of cycles the
- // resource is consumed. Each ResourceCycles item is paired with the
- // ProcResource item at the same position in its list. ResourceCycles
- // can be `[]`: in that case, all resources are consumed for a single
- // cycle, regardless of latency, which models a fully pipelined processing
- // unit. A value of 0 for ResourceCycles means that the resource must
- // be available but is not consumed, which is only relevant for
- // unbuffered resources.
- //
- // By default, each SchedWrite takes one micro-op, which is counted
- // against the processor's IssueWidth limit. If an instruction can
- // write multiple registers with a single micro-op, the subtarget
- // should define one of the writes to be zero micro-ops. If a
- // subtarget requires multiple micro-ops to write a single result, it
- // should either override the write's NumMicroOps to be greater than 1
- // or require additional writes. Extra writes can be required either
- // by defining a WriteSequence, or simply listing extra writes in the
- // instruction's list of writers beyond the number of "def"
- // operands. The scheduler assumes that all micro-ops must be
- // dispatched in the same cycle. These micro-ops may be required to
- // begin or end the current dispatch group.
- class WriteRes<SchedWrite write, list<ProcResourceKind> resources>
- : ProcWriteResources<resources> {
- SchedWrite WriteType = write;
- }
- // Directly name a set of WriteResources defining a new SchedWrite
- // type at the same time. This class is unaware of its SchedModel so
- // must be referenced by InstRW or ItinRW.
- class SchedWriteRes<list<ProcResourceKind> resources> : SchedWrite,
- ProcWriteResources<resources>;
- // Define values common to ReadAdvance and SchedReadAdvance.
- //
- // SchedModel ties these resources to a processor.
- class ProcReadAdvance<int cycles, list<SchedWrite> writes = []> {
- int Cycles = cycles;
- list<SchedWrite> ValidWrites = writes;
- // Allow a processor to mark some scheduling classes as unsupported
- // for stronger verification.
- bit Unsupported = false;
- SchedMachineModel SchedModel = ?;
- }
- // A processor may define a ReadAdvance associated with a SchedRead
- // to reduce latency of a prior write by N cycles. A negative advance
- // effectively increases latency, which may be used for cross-domain
- // stalls.
- //
- // A ReadAdvance may be associated with a list of SchedWrites
- // to implement pipeline bypass. The Writes list may be empty to
- // indicate operands that are always read this number of Cycles later
- // than a normal register read, allowing the read's parent instruction
- // to issue earlier relative to the writer.
- class ReadAdvance<SchedRead read, int cycles, list<SchedWrite> writes = []>
- : ProcReadAdvance<cycles, writes> {
- SchedRead ReadType = read;
- }
- // Directly associate a new SchedRead type with a delay and optional
- // pipeline bypass. For use with InstRW or ItinRW.
- class SchedReadAdvance<int cycles, list<SchedWrite> writes = []> : SchedRead,
- ProcReadAdvance<cycles, writes>;
- // Define SchedRead defaults. Reads seldom need special treatment.
- def ReadDefault : SchedRead;
- def NoReadAdvance : SchedReadAdvance<0>;
- // Define shared code that will be in the same scope as all
- // SchedPredicates. Available variables are:
- // (const MachineInstr *MI, const TargetSchedModel *SchedModel)
- class PredicateProlog<code c> {
- code Code = c;
- }
- // Base class for scheduling predicates.
- class SchedPredicateBase;
- // A scheduling predicate whose logic is defined by a MCInstPredicate.
- // This can directly be used by SchedWriteVariant definitions.
- class MCSchedPredicate<MCInstPredicate P> : SchedPredicateBase {
- MCInstPredicate Pred = P;
- SchedMachineModel SchedModel = ?;
- }
- // Define a predicate to determine which SchedVariant applies to a
- // particular MachineInstr. The code snippet is used as an
- // if-statement's expression. Available variables are MI, SchedModel,
- // and anything defined in a PredicateProlog.
- //
- // SchedModel silences warnings but is ignored.
- class SchedPredicate<code pred> : SchedPredicateBase {
- SchedMachineModel SchedModel = ?;
- code Predicate = pred;
- }
- // Define a predicate to be typically used as the default case in a
- // SchedVariant. It the SchedVariant does not use any other predicate based on
- // MCSchedPredicate, this is the default scheduling case used by llvm-mca.
- def NoSchedPred : MCSchedPredicate<TruePred>;
- // Associate a predicate with a list of SchedReadWrites. By default,
- // the selected SchedReadWrites are still associated with a single
- // operand and assumed to execute sequentially with additive
- // latency. However, if the parent SchedWriteVariant or
- // SchedReadVariant is marked "Variadic", then each Selected
- // SchedReadWrite is mapped in place to the instruction's variadic
- // operands. In this case, latency is not additive. If the current Variant
- // is already part of a Sequence, then that entire chain leading up to
- // the Variant is distributed over the variadic operands.
- class SchedVar<SchedPredicateBase pred, list<SchedReadWrite> selected> {
- SchedPredicateBase Predicate = pred;
- list<SchedReadWrite> Selected = selected;
- }
- // SchedModel silences warnings but is ignored.
- class SchedVariant<list<SchedVar> variants> {
- list<SchedVar> Variants = variants;
- bit Variadic = false;
- SchedMachineModel SchedModel = ?;
- }
- // A SchedWriteVariant is a single SchedWrite type that maps to a list
- // of SchedWrite types under the conditions defined by its predicates.
- //
- // A Variadic write is expanded to cover multiple "def" operands. The
- // SchedVariant's Expansion list is then interpreted as one write
- // per-operand instead of the usual sequential writes feeding a single
- // operand.
- class SchedWriteVariant<list<SchedVar> variants> : SchedWrite,
- SchedVariant<variants> {
- }
- // A SchedReadVariant is a single SchedRead type that maps to a list
- // of SchedRead types under the conditions defined by its predicates.
- //
- // A Variadic write is expanded to cover multiple "readsReg" operands as
- // explained above.
- class SchedReadVariant<list<SchedVar> variants> : SchedRead,
- SchedVariant<variants> {
- }
- // Map a set of opcodes to a list of SchedReadWrite types. This allows
- // the subtarget to easily override specific operations.
- //
- // SchedModel ties this opcode mapping to a processor.
- class InstRW<list<SchedReadWrite> rw, dag instrlist> {
- list<SchedReadWrite> OperandReadWrites = rw;
- dag Instrs = instrlist;
- SchedMachineModel SchedModel = ?;
- // Allow a subtarget to mark some instructions as unsupported.
- bit Unsupported = false;
- }
- // Map a set of itinerary classes to SchedReadWrite resources. This is
- // used to bootstrap a target (e.g. ARM) when itineraries already
- // exist and changing InstrInfo is undesirable.
- //
- // SchedModel ties this ItineraryClass mapping to a processor.
- class ItinRW<list<SchedReadWrite> rw, list<InstrItinClass> iic> {
- list<InstrItinClass> MatchedItinClasses = iic;
- list<SchedReadWrite> OperandReadWrites = rw;
- SchedMachineModel SchedModel = ?;
- }
- // Alias a target-defined SchedReadWrite to a processor specific
- // SchedReadWrite. This allows a subtarget to easily map a
- // SchedReadWrite type onto a WriteSequence, SchedWriteVariant, or
- // SchedReadVariant.
- //
- // SchedModel will usually be provided by surrounding let statement
- // and ties this SchedAlias mapping to a processor.
- class SchedAlias<SchedReadWrite match, SchedReadWrite alias> {
- SchedReadWrite MatchRW = match;
- SchedReadWrite AliasRW = alias;
- SchedMachineModel SchedModel = ?;
- }
- // Allow the definition of processor register files for register renaming
- // purposes.
- //
- // Each processor register file declares:
- // - The set of registers that can be renamed.
- // - The number of physical registers which can be used for register renaming
- // purpose.
- // - The cost of a register rename.
- // - The set of registers that allow move elimination.
- // - The maximum number of moves that can be eliminated every cycle.
- // - Whether move elimination is limited to register moves whose input
- // is known to be zero.
- //
- // The cost of a rename is the number of physical registers allocated by the
- // register alias table to map the new definition. By default, register can be
- // renamed at the cost of a single physical register. Note that register costs
- // are defined at register class granularity (see field `Costs`).
- //
- // The set of registers that are subject to register renaming is declared using
- // a list of register classes (see field `RegClasses`). An empty list of
- // register classes means: all the logical registers defined by the target can
- // be fully renamed.
- //
- // A register R can be renamed if its register class appears in the `RegClasses`
- // set. When R is written, a new alias is allocated at the cost of one or more
- // physical registers; as a result, false dependencies on R are removed.
- //
- // A sub-register V of register R is implicitly part of the same register file.
- // However, V is only renamed if its register class is part of `RegClasses`.
- // Otherwise, the processor keeps it (as well as any other different part
- // of R) together with R, and a write of V always causes a compulsory read of R.
- //
- // This is what happens for example on AMD processors (at least from Bulldozer
- // onwards), where AL and AH are not treated as independent from AX, and AX is
- // not treated as independent from EAX. A write to AL has an implicity false
- // dependency on the last write to EAX (or a portion of EAX). As a consequence,
- // a write to AL cannot go in parallel with a write to AH.
- //
- // There is no false dependency if the partial register write belongs to a
- // register class that is in `RegClasses`.
- // There is also no penalty for writes that "clear the content a super-register"
- // (see MC/MCInstrAnalysis.h - method MCInstrAnalysis::clearsSuperRegisters()).
- // On x86-64, 32-bit GPR writes implicitly zero the upper half of the underlying
- // physical register, effectively removing any false dependencies with the
- // previous register definition.
- //
- // TODO: This implementation assumes that there is no limit in the number of
- // renames per cycle, which might not be true for all hardware or register
- // classes. Also, there is no limit to how many times the same logical register
- // can be renamed during the same cycle.
- //
- // TODO: we don't currently model merge penalties for the case where a write to
- // a part of a register is followed by a read from a larger part of the same
- // register. On some Intel chips, different parts of a GPR can be stored in
- // different physical registers. However, there is a cost to pay for when the
- // partial write is combined with the previous super-register definition. We
- // should add support for these cases, and correctly model merge problems with
- // partial register accesses.
- //
- // Field MaxMovesEliminatedPerCycle specifies how many moves can be eliminated
- // every cycle. A default value of zero for that field means: there is no limit
- // to the number of moves that can be eliminated by this register file.
- //
- // An instruction MI is a candidate for move elimination if a call to
- // method TargetSubtargetInfo::isOptimizableRegisterMove(MI) returns true (see
- // llvm/CodeGen/TargetSubtargetInfo.h, and llvm/MC/MCInstrAnalysis.h).
- //
- // Subtargets can instantiate tablegen class IsOptimizableRegisterMove (see
- // llvm/Target/TargetInstrPredicate.td) to customize the set of move elimination
- // candidates. By default, no instruction is a valid move elimination candidate.
- //
- // A register move MI is eliminated only if:
- // - MI is a move elimination candidate.
- // - The destination register is from a register class that allows move
- // elimination (see field `AllowMoveElimination` below).
- // - Constraints on the move kind, and the maximum number of moves that can be
- // eliminated per cycle are all met.
- class RegisterFile<int numPhysRegs, list<RegisterClass> Classes = [],
- list<int> Costs = [], list<bit> AllowMoveElim = [],
- int MaxMoveElimPerCy = 0, bit AllowZeroMoveElimOnly = false> {
- list<RegisterClass> RegClasses = Classes;
- list<int> RegCosts = Costs;
- list<bit> AllowMoveElimination = AllowMoveElim;
- int NumPhysRegs = numPhysRegs;
- int MaxMovesEliminatedPerCycle = MaxMoveElimPerCy;
- bit AllowZeroMoveEliminationOnly = AllowZeroMoveElimOnly;
- SchedMachineModel SchedModel = ?;
- }
- // Describe the retire control unit.
- // A retire control unit specifies the size of the reorder buffer, as well as
- // the maximum number of opcodes that can be retired every cycle.
- // A value less-than-or-equal-to zero for field 'ReorderBufferSize' means: "the
- // size is unknown". The idea is that external tools can fall-back to using
- // field MicroOpBufferSize in SchedModel if the reorder buffer size is unknown.
- // A zero or negative value for field 'MaxRetirePerCycle' means "no
- // restrictions on the number of instructions retired per cycle".
- // Models can optionally specify up to one instance of RetireControlUnit per
- // scheduling model.
- class RetireControlUnit<int bufferSize, int retirePerCycle> {
- int ReorderBufferSize = bufferSize;
- int MaxRetirePerCycle = retirePerCycle;
- SchedMachineModel SchedModel = ?;
- }
- // Base class for Load/StoreQueue. It is used to identify processor resources
- // which describe load/store queues in the LS unit.
- class MemoryQueue<ProcResourceKind PR> {
- ProcResourceKind QueueDescriptor = PR;
- SchedMachineModel SchedModel = ?;
- }
- class LoadQueue<ProcResourceKind LDQueue> : MemoryQueue<LDQueue>;
- class StoreQueue<ProcResourceKind STQueue> : MemoryQueue<STQueue>;
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